Supreme Commander 2 Factions!

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waterdragon222

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#1 waterdragon222
Member since 2008 • 137 Posts

(Sorry if I repeated a topic)

I have been playing SUPCOM 2 for awhile now, and got the DLC... I thought (as the Illuminate are my favorite faction) "the gunship for the Illuminate must be great!!!! Its a lot more expensive, so it HAS to be good, right?" Well, its good, but DAMN have I ever had more evidence of the developers leaning towards the UEF... The point is, no faction has a unit powerful enough to stop an AC-1000 rush, its very difficult too, and even if you do stop it, it doesn't matter- your base is half gone. I don't know why, but I can't get over it. They could have made another GOOD unit, balanced out with the UEF, but they make Illuminate buildings able to be built on water... I don't see how that helps. All you can do is hide your base, and when the enemy comes in with a fighter, they bring their army in on you solitary building in the corner of a water map and massacre you anyway... Does anyone PLEASE have a similar problem?????

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UnrealQuaker221

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#2 UnrealQuaker221
Member since 2011 • 25 Posts
Does SsipCom 2 have adjacency bonuses like in the first one?