[QUOTE="bonafidetk"][QUOTE="Nick3306"]Because most people don't want teenage kids arguing on their videos.Baranga
nah its because people call them out on the obvious flaws in their project like they did in previous videos. These guys know they're full of hot air.The entire IT'S A SCAM thing comes from Notch, who couldn't even make a Java game run well.
Carmack was on board back then and is supporting them now too. id Tech 6 is going to use voxels. CryEngine 3 uses them for terrain. Unreal Engine 4 used voxel cone tracing for indirect illumination but the feature was canned because it was too difficult to run on current GPUs - it will surely return a couple of years from now.
The problem with voxels is animation. Euclideon had animation prototypes up and running. Physics and deformation are already proven to work by other voxel engines.
Euclideon got government funding, hired people from IBM, THQ, Mincom and others, expanded and this program is their first available product.
It's easily the best of its kind and it's going to be a hit in the geospatial industry.
Yeah I dont trust Notch who even decided in the first place that he should make a game in Java. Lol. Also C4 engine uses voxels for terrain. I don't understand why people listen to Notch for technological advice, he decided to make a 3d game in java. His opinion on graphical advancements is void.
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