The first DX10 optimized game?

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GodLovesDead

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#1 GodLovesDead
Member since 2007 • 9755 Posts
What is going to be the first DX10 game to come out that was specifically optimized for it during its engine development? Games such as Company of Heroes and Lost Planet don't count because the patch only allows extra visual features to be used, but doesn't take advantage of the performance enhancing options of DX10.
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LuffyTubby

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#2 LuffyTubby
Member since 2006 • 741 Posts

Hellgate is still summer release, right?

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Tequila_Zaire

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#3 Tequila_Zaire
Member since 2002 • 16961 Posts

What is going to be the first DX10 game to come out that was specifically optimized for it during its engine development? Games such as Company of Heroes and Lost Planet don't count because the patch only allows extra visual features to be used, but doesn't take advantage of the performance enhancing options of DX10. GodLovesDead

So far Crysis and Flight Simulator X..in that DX 10 was something planned for yet it's still anyones guess how it'll perform on realistic machines as opposed to what they developed the games on. In the case of FSX though...I dunno if the "patch" was released yet to take full advantage of that. Early screen showed it was a pretty dramatic boost beyond just eye candy...downside is even the version out now is an unoptimzed peice of junk.

Realisticly you have many games that will have DX10 features like Conan and what not but untill they hit the shelves with the hardware to actually run it as designed...who knows.

Still of all the games hyped for DX 10 Crysis seems to tower above all of them.

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Digital_Cowboy

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#4 Digital_Cowboy
Member since 2007 • 203 Posts
Dx10 code can not be patched to a game running Dx9.x
The code must be wrote from the ground up as if starting a new game, both Company of Heroes and Lost Planet count.
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GodLovesDead

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#5 GodLovesDead
Member since 2007 • 9755 Posts

Dx10 code can not be patched to a game running Dx9.x
The code must be wrote from the ground up as if starting a new game, both Company of Heroes and Lost Planet count.Digital_Cowboy

Is this supposed to be a joke? You actually think they bothered rewriting code for DX10 for Company of Heroes just to add more anti-aliasing and props?

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Mithrandir0x

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#6 Mithrandir0x
Member since 2007 • 329 Posts

Is this supposed to be a joke? You actually think they bothered rewriting code for DX10 for Company of Heroes just to add more anti-aliasing and props?

GodLovesDead

Of course, it's more likely to be a joke what you've said. Do you even think what changes brings changing from one graphical API to another one? Maybe something will work exactly the same, but do you even think that you only need a pack of files and nothing to re-do in the code.

It shows us great marks of subjective and rather undocumented opinion. Thanks for showing us your humble ignorance.

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GodLovesDead

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#7 GodLovesDead
Member since 2007 • 9755 Posts
[QUOTE="GodLovesDead"]

Is this supposed to be a joke? You actually think they bothered rewriting code for DX10 for Company of Heroes just to add more anti-aliasing and props?

Mithrandir0x

Of course, it's more likely to be a joke what you've said. Do you even think what changes brings changing from one graphical API to another one? Maybe something will work exactly the same, but do you even think that you only need a pack of files and nothing to re-do in the code.

It shows us great marks of subjective and rather undocumented opinion. Thanks for showing us your humble ignorance.

You're downright assumptious and idiotic. I never said that they never re-did or never changed any code. What I did say, is that I know for a fact they didn't rewrite the entire game's code for DirectX10 (on a patch mind you) just to add unimportant graphical options. Don't even try to pretend that my sentence meant they re-wrote or wrote absolutely no code by introducing DirectX10, because it's more than obvious what I meant. Unless you have poor inference skills or something similar, in which I apologize.

It's obvious that with this patch for Company of Heroes, all they did was introduce more props to levels, add a "bloomish" effect, added more lighting, and more anti-aliasing options. None of these are even DirectX10 exclusive, nor are they new. You simply can't call Company of Heroes a DirectX10 game.

This applies to Lost Planet too. The engine was originally done entirely in DirectX9, but took some features that DirectX10 had and used those.

Games I'm talking about for this thread are games that will fully utilize DirectX10.

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Poshkidney

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#8 Poshkidney
Member since 2006 • 3803 Posts
i wonder will mercenaries 2 world in flames be taking the advantage ofDirect x 10
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Glordit

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#9 Glordit
Member since 2005 • 1525 Posts

IMO Lost Planet was a cheap console port :(

First DX10 game? rofl I actually do not know! I am not too sure as to when "DirectX 10 ONLY" games will come out but it should still be a while as DX10 is still very new

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Gog

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#10 Gog
Member since 2002 • 16376 Posts

I don't know of any games being developped with directx 10 in mind. Games like Bioshock and Crysis are in the first place directx 9 games with directx 10 being added in the later stage of development. Directx 10 has only been available to developers for less than ayearand most games that are coming out have been in development for way longer.

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Macolele

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#11 Macolele
Member since 2006 • 534 Posts
Say no. Because probably no game is true DX10 nowadays.
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#12 cobrax25
Member since 2006 • 9649 Posts

I don't know of any games being developped with directx 10 in mind. Games like Bioshock and Crysis are in the first place directx 9 games with directx 10 being added in the later stage of development. Directx 10 has only been available to developers for less than ayearand most games that are coming out have been in development for way longer.

Gog

Alan wake might be developed with DX10 in mind...its a vista exclusive...and was shown right away running on DX10.

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domke13

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#13 domke13
Member since 2006 • 2891 Posts
We will probably see true DX10 titles in middle- end of 2008 or early 2009. For now as somebody above me posted games such as crysis and bioshock are written in whit DX9 in mind, not to use full DX10 potential. And thats right, cause if anyone would go and try to make DX10 only game, 90% of PC gamers wont play it, cause either they dont have Vista or DX10 card.