the force unleash 2 walks the line.. system requirements!!

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ionusX

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#51 ionusX
Member since 2009 • 25778 Posts

TFU2 will also be the first game to take advantage of ati's nullet engine physics at it uses DMM for the physics 9 a child engine of bullet)

it could jsut be that they want to really bust a move with the physics on this one..

that being said i still dont think anything over an hd 4770/gts 250 is necissary..

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Swiftstrike5

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#52 Swiftstrike5
Member since 2005 • 6950 Posts
[QUOTE="FelipeInside"][QUOTE="Swiftstrike5"]The Force Unleashed actually wasn't that hardware intense on my old machine. It was just straight up poor programming/porting. I think I played a 1/3rd of the game without sound because of some glitch. At least it was only like $5... I have no intentions of purchasing the sequel on PC.

Even if the optimization is PERFECT on the Sequel?

I'll probably just play it on my roommate's 360.
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Hakkai007

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#53 Hakkai007
Member since 2005 • 4905 Posts

Right....but the PC would play it a much higher resolution, so wouldn't it need a stronger card? Don't know why you thought graphics were meh..... they looked amazing !!!FelipeInside

PC can play at lower or higher resolutions.

MGS4 wasn't that much of a looker. It had detailed characters but low res levels.

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FelipeInside

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#54 FelipeInside
Member since 2003 • 28548 Posts
[QUOTE="Swiftstrike5"][QUOTE="FelipeInside"][QUOTE="Swiftstrike5"]The Force Unleashed actually wasn't that hardware intense on my old machine. It was just straight up poor programming/porting. I think I played a 1/3rd of the game without sound because of some glitch. At least it was only like $5... I have no intentions of purchasing the sequel on PC.

Even if the optimization is PERFECT on the Sequel?

I'll probably just play it on my roommate's 360.

Did u see my other message about ur sig?