US, May 12, 2008 - LucasArts, once a prominent PC gaming company, decided to develop Star Wars: The Force Unleashed on every major gaming platform except the PC. Cameron Suey, producer on the game, said the game is not coming to the PC because it was hard to develop a game that would satisfy both killer gaming rigs and outdated computers. The Force Unleashed takes place between Star Wars Episodes III and IV and puts players in the shoes of Darth Vader's secret apprentice and is due out in September for the PS3, Wii, DS, PSP, PS2, and Xbox 360. Suey elaborated why there will be no PC version of the game in an interview with Videogamer.com.
If LucasArts had delivered a PC version, it would have been based on the Xbox 360 and PS3 versions of the game, which feature new technologies that LucasArts has either licensed or helped to develop, such as the Euphoria for emotion-based character actions and Digital Molecular Matter for destructable materials.
"The PC being the gaming platform that it is, someone with a $4,000 high-end system would definitely be able to play the Euphoria, the DMM and really technical elements of the game. But someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game," said Suey.
Gamers might wonder why the developer isn't opting for a more down-scalable game that would reach a wider install base; after all, that philosophy has worked well for Stardock's successful Sins of a Solar Empire strategy game. Suey believes that developing the game to reach a more mass market will hinder the potential of killer rigs. Therefore, no matter how you cut it, only "a select few people" can enjoy the game as it was intended.
While Suey said the team will continue to support the PC with future releases, he did cite the variance from low-end to high-end PCs as a bigger problem than it has been in the past. When asked if the game will ever come to the PC, Suey said there are currently no plans to bring the game over to the platform.
Personally i think everything they say can be countered. They refuse to downscale a game becuase it hinders higher end systems and doesnt allow for the same experience of the game across all plauyer demographics. Well then why are they making it for the PS2 and DS and PSP?!?!?!? Is that not downscaling? Also what do they mean by "outdated computers"? Its like they are talking about the poor people using 486s to play their games. Basically my argument is that they are willing to offer downgraded different expwriences to lower platforms so that the game can sell on them but with the same logic they cannot make something that caters to everyone on the PC? Im pretty sure people with expensive pcs do not say that nobody makes a game that brings their monster rig to their knees. What do you all think about this?
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