I'm a bit annoyed (a bit strong, sorry!) at the whole "it was revolutionary for 2004" argument. Look, I pre-ordered HL2. I played it the day it came out. I was impressed by the graphics, physics, and scope/level design. I stated that in the OP. But I didn't come away feeling like it left a mark in my gaming experience, back in 2004. I shot combine dudes, and did it in a number of ways. I had to go from point A to point B, nothing spectacular, but the path from A to B was quite nice.
I do feel like the 'Gordon Freeman is an amazing character' aspect is a cop-out. Yes, you can perceive the world from a blank slate point of view and it can be immersive in that regard. But that doesn't make it any better or any worse, it just is.
I suppose you'd have to have a higher appreciation for the HL universe, and I can understand that.
I'm big on story, too. The main reason I play games now is for a satisfying story and atmosphere. And I know that a lot of the story is built into the HL world as you play through it, butit didn't do it for me.
I felt the same thing in HL1, albeit, I played it in 2001. HL2: Episode 2 was very enjoyable, but didn't change anything for me.
It did a lot of things well, but didn't do anything great.
I suppose most of us will agree to disagree :P
Log in to comment