I always like the UT series.
But i find this game (I only play the demo, but I'll buy the PS3 version when arrives to Europe) lacking of ambition. Is UT 2004 with more vehicles, some tweaches in the gameplay and balance, new set of maps and new graphics, that I must say that aren't very impressive ( well optimized, but I still prefer the looking in UT 2004):
The thing is: compared to Battlefield 2 or Quake Wars the gameplay is primitive, arcaic. I feel that UT III was unnecesary, because it offers the same that UT 2004 today still gives. The mp fps scene is growing, improving to more evolved and sophisticated game mechanics. You jump to BF2 and you have kits or classes, you have squads of 6 members, specific devices and items in any class. With his deployables, and heavy objective focused maps, QW is even deeper.
Imo UT III stands very well against arcade fps mp like Halo 3 or COD 4, but any of them are primitive games even compared to UTXMP. of course, high level tournaments in UT III demands very skilled players, so I don't say that UT III is easy or "cheap" game, but instead what I tempt to say is that maybe is time to Epic to launch a new ip based in the current tastes of the most of the people: more realism, classes, teamwork, ranked servers, yo see?
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