vehicles in fallout 3 could have been great.....

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Volatility

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#1 Volatility
Member since 2009 • 239 Posts
if they just putted some drivable vehicles in fallout 3...... that would be better than teleporting to map markers...
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Doom_HellKnight

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#2 Doom_HellKnight
Member since 2005 • 12217 Posts
I don't think vehicles would have fit into the game, personally.
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kemar7856

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#3 kemar7856
Member since 2004 • 11789 Posts
I guess the developers did'nt want the players to beat it so quickly because half the game is traveling the waste land and you would avoid all the monsters
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Treflis

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#4 Treflis
Member since 2004 • 13757 Posts
I doubt after a nuclear war that cars would be able to drive considering the EMP that comes with a blast.
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dan-rofl-copter

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#5 dan-rofl-copter
Member since 2008 • 2702 Posts
plus i imagine fuel is very short in the waste land, and it would destroy half the game if you can rush past all the mutants etc when you are exploring new places
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Hellboard

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#6 Hellboard
Member since 2008 • 2429 Posts
I guess the developers did'nt want the players to beat it so quickly because half the game is traveling the waste land and you would avoid all the monsterskemar7856
the bigger the better for me not fake maps eg like stalker or fable.. fallout 2 had a vehicle to move faster in map, but it was pretty expensive and required some parts to work, plus no fuel to fill it up, ehhmm yeah no need for vehicles...
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mrbojangles25

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#7 mrbojangles25
Member since 2005 • 60853 Posts

I doubt after a nuclear war that cars would be able to drive considering the EMP that comes with a blast.Treflis

plus i imagine fuel is very short in the waste land, and it would destroy half the game if you can rush past all the mutants etc when you are exploring new places dan-rofl-copter

Suddenly realism counts in a game with robots, mutants, and all kinds of unreal stuff?

Idunno, I think vehicles would have been cool but fast travel is there for a reason. Still, a quad or motorbike would have been welcome. Hell, even a mutant horse or camel would have been sweet!

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mike_bison

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#8 mike_bison
Member since 2007 • 69 Posts
I thought the car would be in this one like the others but I guess not.
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Treflis

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#9 Treflis
Member since 2004 • 13757 Posts

[QUOTE="Treflis"]I doubt after a nuclear war that cars would be able to drive considering the EMP that comes with a blast.mrbojangles25

plus i imagine fuel is very short in the waste land, and it would destroy half the game if you can rush past all the mutants etc when you are exploring new places dan-rofl-copter

Suddenly realism counts in a game with robots, mutants, and all kinds of unreal stuff?

Idunno, I think vehicles would have been cool but fast travel is there for a reason. Still, a quad or motorbike would have been welcome. Hell, even a mutant horse or camel would have been sweet!

"Even in fantasy there is logic." :P
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dan-rofl-copter

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#10 dan-rofl-copter
Member since 2008 • 2702 Posts
well you must remember it is an alternate history game, and on the cars dont they run on some nuclear fuel?
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vlin1108

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#11 vlin1108
Member since 2007 • 1908 Posts

[QUOTE="Treflis"]I doubt after a nuclear war that cars would be able to drive considering the EMP that comes with a blast.mrbojangles25

plus i imagine fuel is very short in the waste land, and it would destroy half the game if you can rush past all the mutants etc when you are exploring new places dan-rofl-copter

Suddenly realism counts in a game with robots, mutants, and all kinds of unreal stuff?

Idunno, I think vehicles would have been cool but fast travel is there for a reason. Still, a quad or motorbike would have been welcome. Hell, even a mutant horse or camel would have been sweet!

It seems that in the future, people can build giant robots but they can't fix a car.

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jmnderson69

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#12 jmnderson69
Member since 2008 • 1236 Posts
The map is not all that big, instead of complaining at a great game belt up and make a mod or something.
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Jekken6

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#13 Jekken6
Member since 2008 • 2642 Posts

The HoreMount code is not in fallout 3, so the devs did not impleent drivable vehicles for a number of reasons, e.g, making the game too quick or the cell loading systems.

It's now going to take modders longer to implement drivable vehicles

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Roggirek

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#14 Roggirek
Member since 2007 • 1103 Posts
I admit there would be some merit to having a vehicle (esp a F.E.V exposed horse) but just exploring is my favorite part of Fallout 3. I will never forget the first time I exited the vault or emerged from a furious ghoul battle in the metro tunnels only to be set upon by 6-7 mutie brutes. All I can say is thank (deity of choice) for stimpaks, buffout, psycho and a sledgehammer. =)
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xAngels_Assasin

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#15 xAngels_Assasin
Member since 2007 • 467 Posts
I think that would not fit in the game.
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Cdscottie

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#16 Cdscottie
Member since 2004 • 1872 Posts
Well if they can make flying gun ships for the Enclave, I say that a bloody car or motorbike would be fine.
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JimmyJamTheElf

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#17 JimmyJamTheElf
Member since 2009 • 25 Posts
Well, they may not have put any in the game but there is a mod that adds around five motorcyles to the game. I can't swear by it as I haven't tried it, but it's out there, and if you want to give it a try then have at it. http://www.fallout3nexus.com/downloads/file.php?id=6005 Enjoy. Be warned, it uses the Fallout Script Extender (v1.1.8 at least) The original mod was made by VeliV and can be found here... http://www.fallout3nexus.com/downloads/file.php?id=3104 I don't own either of these and have not used either, but like I said, they are there if you want to give them a shot.
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#18 Rusteater
Member since 2004 • 4080 Posts

Well, they may not have put any in the game but there is a mod that adds around five motorcyles to the game. I can't swear by it as I haven't tried it, but it's out there, and if you want to give it a try then have at it. http://www.fallout3nexus.com/downloads/file.php?id=6005 Enjoy. Be warned, it uses the Fallout Script Extender (v1.1.8 at least) The original mod was made by VeliV and can be found here... http://www.fallout3nexus.com/downloads/file.php?id=3104 I don't own either of these and have not used either, but like I said, they are there if you want to give them a shot.JimmyJamTheElf

I tried the motorcycle mod when it was first released. It was very rough at the time but it worked. It wasn't worth keeping at that stage of development so I deleted it.

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couly

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#19 couly
Member since 2004 • 6285 Posts
I think a motorcycle of some sort made out of stuff lying around would have been cool. It could have been the 'horse' of the game.
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psn8214

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#20 psn8214
Member since 2009 • 14930 Posts

[QUOTE="JimmyJamTheElf"]Well, they may not have put any in the game but there is a mod that adds around five motorcyles to the game. I can't swear by it as I haven't tried it, but it's out there, and if you want to give it a try then have at it. http://www.fallout3nexus.com/downloads/file.php?id=6005 Enjoy. Be warned, it uses the Fallout Script Extender (v1.1.8 at least) The original mod was made by VeliV and can be found here... http://www.fallout3nexus.com/downloads/file.php?id=3104 I don't own either of these and have not used either, but like I said, they are there if you want to give them a shot.Rusteater

I tried the motorcycle mod when it was first released. It was very rough at the time but it worked. It wasn't worth keeping at that stage of development so I deleted it.

lol at your sig. That is funny!

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deactivated-64b76bd048860

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#21 deactivated-64b76bd048860
Member since 2007 • 4363 Posts
I don't think vehicles would really fit, maybe motorcycles.
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mirgamer

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#22 mirgamer
Member since 2003 • 2489 Posts
There are already mods for it.
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StrawberryHill

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#23 StrawberryHill
Member since 2008 • 5321 Posts

There are already mods for it.mirgamer

Yep. You can install a mod that gives you a driveable motorcycle. There's also a mod that gives you a helicopter. There are also rideable beast mods.

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weirjf

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#24 weirjf
Member since 2002 • 2392 Posts

if they just putted some drivable vehicles in fallout 3...... that would be better than teleporting to map markers...Volatility

They're putting vehicles into Fallout 3.... its called Borderlands

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Swiftstrike5

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#25 Swiftstrike5
Member since 2005 • 6950 Posts
[QUOTE="mrbojangles25"]

[QUOTE="Treflis"]

[QUOTE="dan-rofl-copter"]plus i imagine fuel is very short in the waste land, and it would destroy half the game if you can rush past all the mutants etc when you are exploring new places Treflis

Suddenly realism counts in a game with robots, mutants, and all kinds of unreal stuff?

Idunno, I think vehicles would have been cool but fast travel is there for a reason. Still, a quad or motorbike would have been welcome. Hell, even a mutant horse or camel would have been sweet!

"Even in fantasy there is logic." :P

Faraday Cage. Older cars without electrical start could still probably work. The 172 Cessna has an entirely self-sufficient (electrically) engine that could be hand cranked if the starter was damaged. I know this would still fly unless an EMP would damage the magnetos, which I don't think it would. Even then, a quick replacement and you're ready to fly. Fuel would be the only concern, which would probably all be used up after 200 years. Maybe a steam driven train?
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#26 Wardemon50
Member since 2005 • 1637 Posts
They had a car in Fallout 2 so I find it hard to believe it wouldn't fit... :P
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#27 Shh_Im_Hiding
Member since 2009 • 158 Posts
plus i imagine fuel is very short in the waste land, and it would destroy half the game if you can rush past all the mutants etc when you are exploring new places dan-rofl-copter
i agree but never the less you cant say that you never wanted to run down a super mutie or two in a truck
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#28 Doodlebox
Member since 2009 • 94 Posts

Maybe if they could put in a larger chance that Vertibirds (Or some sort of Super Mutant scrap tank) would attack you, and you'd have to shoot them with whatever mounted gun you have. You could also be able to upgrade it with weapons, what type of vehicle it is, and things like that. For instance, you could fix up your small bike with a couple miniguns slapped on it to a big ol' tank with artillery shells and lasers or something, or a custom vertibird with rockets and mini nukes (for bombing). I personally think it would be pretty cool.

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#29 kilerchese
Member since 2008 • 831 Posts

From what I can tell from FallOut 3, all the vehicles you see on the roads and such are actually powered by mini-nuclear power stations located in the rear(?) of the car.

Would an EMP blast effect something like that?