Vsync - On or Off?

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SkullShooter17

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#1 SkullShooter17
Member since 2010 • 199 Posts

I personally rarely use it. Maybe even never. Doesn't serve much of a purpose for me.

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broken_bass_bin

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#2 broken_bass_bin
Member since 2009 • 7515 Posts

If my average frame rate is above 60fps, then yes.

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JimmyJumpy

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#3 JimmyJumpy
Member since 2008 • 2554 Posts

I don't use it. There's even games where the V-Sync option makes that not all artifacts are loaded. Mafia 2 springs to mind (with an ATI/AMD card) where it looked like had wandered into an early developing stage screen when I started the game. After a lot of head scratching I finally found that when I turned off V-Sync, the game loaded perfectly normal...

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NoAssKicker47

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#4 NoAssKicker47
Member since 2004 • 2855 Posts

It depends. If there's a lot of screen tearing and the game doesn't require fast, accurate aiming, then sure. In any other case, no.

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Twisted14

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#5 Twisted14
Member since 2007 • 3497 Posts
Depends on the game for me. Some might need it, some won't.
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ventnor

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#6 ventnor
Member since 2010 • 1061 Posts

Almost always on, otherwise I'll get screen tearing.

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TMalthus

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#7 TMalthus
Member since 2010 • 25 Posts

I never use it, because if I put it off I can put more AA or AF. And the effect isn't terrible, almost never you see "unsynced" frames.

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Litchie

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#8 Litchie
Member since 2003 • 36039 Posts

Depends on how the game runs with it on. And how much screen tearing there is. But I usually have it off nowadays in order to increase my graphics and performance a little.

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fivex84

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#9 fivex84
Member since 2006 • 1216 Posts

Only if there is tearing.

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Phoenix534

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#10 Phoenix534
Member since 2008 • 17774 Posts

Never. I don't notice screen tearing like it seems everyone here does, so it's pointless to take away from my framerate to fix a problem I don't see.

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yellosnolvr

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#11 yellosnolvr
Member since 2005 • 19302 Posts
i never encounter tearing so it stays off in every game.
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Chris_53

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#12 Chris_53
Member since 2004 • 5513 Posts
I only use it in games where the tearing is really noticable, like in dark games like dead space, fear, doom 3 etc. Otherwise I dont use it, as I dont like the way the fps will flucturate from 60-30 and vice versa
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snover2009

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#13 snover2009
Member since 2008 • 1730 Posts

On, always on, game looks bad if not on.

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flipin_jackass

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#14 flipin_jackass
Member since 2004 • 9772 Posts
Typically on. I hate screen tearing.
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Deadly_Fatalis

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#15 Deadly_Fatalis
Member since 2006 • 1756 Posts
Unless screen tearing is a big issue in the game, I turn VSync Off.
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MagnumPI

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#16 MagnumPI
Member since 2002 • 9617 Posts

It's like this... it slows most games down unless you're playing the game 5-10 years later on a machine that is far superior to the machine you originally played the game with. As mentioned it can cause renderingproblems with some games. So overall I don't bother with it, I just disregard it as if it's not even there. Most of therendering options they give you don't make enough of a difference to necessitate enabling them.

It seemstheyhave more ofpsychological impact. You think it looks significantly better enabled because you want it to.

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Stinger78

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#17 Stinger78
Member since 2003 • 5846 Posts
Super Meat Boy runs too fast if I don't enable it, but other than that I have it forced off.
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monkeymoose5000

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#18 monkeymoose5000
Member since 2007 • 6111 Posts
Only in Amnesia, that's the only game where it got really bad.
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Jermone123

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#19 Jermone123
Member since 2006 • 803 Posts

I have crossfire 5870's so no of course I dont use V-Sync. I like to see the big yellow number in the corner when I run fraps. It hurt my e-peen if I used v-sync :P

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dsgsdfgf

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#20 dsgsdfgf
Member since 2005 • 1004 Posts

I never use Vsync, itjust addshorrible input lag. Usually don't get that much tearing anyway.

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Peerbreed

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#21 Peerbreed
Member since 2009 • 224 Posts
I use 3D3overider with Vsync and triple buffering forced for my games that have screen tearing.
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Cranler

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#22 Cranler
Member since 2005 • 8809 Posts

It's like this... it slows most games down unless you're playing the game 5-10 years later on a machine that is far superior to the machine you originally played the game with. As mentioned it can cause renderingproblems with some games. So overall I don't bother with it, I just disregard it as if it's not even there. Most of therendering options they give you don't make enough of a difference to necessitate enabling them.

It seemstheyhave more ofpsychological impact. You think it looks significantly better enabled because you want it to.

MagnumPI

Every game I buy these days runs at 60+ fps on my pc. I never used vsync until I switched to lcd since its 60hz. The tearing is unbearable in most games with it off. And it is certainly smoother as well.

I'm one of those anal people who will strafe left and right to judge how smooth a game is. I'm also one of the few who complained about the embryo engine frameskip bug. Having a locked framerate of 60 is better to me than fluctuating all over the place. Looks so much smoother. Plus its easier on the hardware thats why I dont go with 120hz monitors.

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deactivated-57e5de5e137a4

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#23 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
If I see screen tearing, yes. Otherwise, no.
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topgunmv

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#24 topgunmv
Member since 2003 • 10880 Posts

If my worst case scenario fps with it off is over 60fps, then I'll turn it on, like in batman aa. In dirt2 I leave it off because on some tracks like the ones in japan will dip into the 50's sometimes.

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bluemustang16

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#25 bluemustang16
Member since 2005 • 283 Posts

Didn't used to, but now that I've upgraded to SLI 470s I use it more often then not. If the game becomes jittery I just force triple buffering, but with BC2 I don't need to, it runs perfectly smooth. Maxed out/dx11/32AA and I still need vsync ;)

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Elann2008

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#26 Elann2008
Member since 2007 • 33028 Posts

If my average frame rate is above 60fps, then yes.

broken_bass_bin
Same. If my FPS is averaging well over 60fps, then I will Vsync. I hear that too high of a frame rate can overheat your GPU. And then of course if a game has nasty screen-tearing, vsync is a MUST whether I'm averaging over 60fps or not.
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Elann2008

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#27 Elann2008
Member since 2007 • 33028 Posts

Didn't used to, but now that I've upgraded to SLI 470s I use it more often then not. If the game becomes jittery I just force triple buffering, but with BC2 I don't need to, it runs perfectly smooth. Maxed out/dx11/32AA and I still need vsync ;)

bluemustang16

Wouldn't 32AA be overkill? Which resolution are you using? I think anything beyond 16x AA, AF is overkill. I don't think BFBC2 can look any better than this at 1080p or 1200p.

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bluemustang16

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#28 bluemustang16
Member since 2005 • 283 Posts

[QUOTE="bluemustang16"]

Didn't used to, but now that I've upgraded to SLI 470s I use it more often then not. If the game becomes jittery I just force triple buffering, but with BC2 I don't need to, it runs perfectly smooth. Maxed out/dx11/32AA and I still need vsync ;)

Elann2008

Wouldn't 32AA be overkill? Which resolution are you using? I think anything beyond 16x AA, AF is overkill. I don't think BFBC2 can look any better than this at 1080p or 1200p.

Well sure it's overkill, but I never drop below 60 fps so why not?

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Elann2008

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#29 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"]

[QUOTE="bluemustang16"]

Didn't used to, but now that I've upgraded to SLI 470s I use it more often then not. If the game becomes jittery I just force triple buffering, but with BC2 I don't need to, it runs perfectly smooth. Maxed out/dx11/32AA and I still need vsync ;)

bluemustang16

Wouldn't 32AA be overkill? Which resolution are you using? I think anything beyond 16x AA, AF is overkill. I don't think BFBC2 can look any better than this at 1080p or 1200p.

Well sure it's overkill, but I never drop below 60 fps so why not?

I guess I'm OCD. I just don't see the reason to "push" my GPU for nothing even with 60fps+. I don't have any reason to make my gpu work harder for no gain. I hope you understand where I'm coming from. Just sayin'. :)
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JangoWuzHere

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#30 JangoWuzHere
Member since 2007 • 19032 Posts

depends on the game...

If its a fast past shooter like Call of duty, ill turn it off. Mouse lag kills your aim in that game.

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Filthybastrd

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#31 Filthybastrd
Member since 2009 • 7124 Posts

Always, unless it makes the game unplayable.

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JigglyWiggly_

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#32 JigglyWiggly_
Member since 2009 • 24625 Posts
No, it causes input lag.
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Cranler

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#33 Cranler
Member since 2005 • 8809 Posts
[QUOTE="JangoWuzHere"]

depends on the game...

If its a fast past shooter like Call of duty, ill turn it off. Mouse lag kills your aim in that game.

I do fine with vsync in cod.
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Tauruslink

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#34 Tauruslink
Member since 2005 • 6586 Posts

I hate screen tearing, so usually yes I have it on.

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cyanblues

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#35 cyanblues
Member since 2004 • 312 Posts

vsync with triple buffering forced on would be best unless theres mouse input lag because of it

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edinsftw

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#36 edinsftw
Member since 2009 • 4243 Posts

120 hz screen so i dont need it generally, and if i do which is source engine games, i just fps lock it.

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SkullShooter17

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#37 SkullShooter17
Member since 2010 • 199 Posts

[QUOTE="JangoWuzHere"]

depends on the game...

If its a fast past shooter like Call of duty, ill turn it off. Mouse lag kills your aim in that game.

Cranler

I do fine with vsync in cod.

I actually just realized that "Sync Every Frame" in Black Ops is Vsync... Been playing with it on the whole time :D

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SLUSHiNaToR

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#38 SLUSHiNaToR
Member since 2009 • 1366 Posts
I use it whenever the screen tearing is bothering me, or if the average fps is really high. Otherwise I just leave it alone.
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painguy1

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#39 painguy1
Member since 2007 • 8686 Posts

triple buffering>Vsync

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enozth

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#40 enozth
Member since 2009 • 83 Posts

Always on ..

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KHAndAnime

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#41 KHAndAnime
Member since 2009 • 17565 Posts
No, it causes input lag.JigglyWiggly_
Same. I can't stand input lag.
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vkun

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#42 vkun
Member since 2010 • 270 Posts

No because 60hz isnt responsive enough for me especially in FPS games. I used to use V-sync on my 75hz monitor 1024 monitor but my 1200 monitor is 60hz only.

I find that 75hz V-sync on is like 60 fps V-sync off with no screen tearing and a slight motion blur effect. I play in window mode in most games anyway so V-sync is useless.

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Bikouchu35

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#43 Bikouchu35
Member since 2009 • 8344 Posts

Sometimes, it looks turrible turrible on tv without vsync just like a knucklehead. Generally, no since it obviously caps my benchmark fps and well I love looking at the fps ticker.

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telep_man

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#44 telep_man
Member since 2010 • 203 Posts

Always.

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Elann2008

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#45 Elann2008
Member since 2007 • 33028 Posts

Sometimes, it looks turrible turrible on tv without vsync just like a knucklehead. Generally, no since it obviously caps my benchmark fps and well I love looking at the fps ticker.

Bikouchu35
It is nice. On the opposite end, I hate it when the splash screen displays like 3000fps... scares the heck out of me. Don't nuke my graphics card!
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Lox_Cropek

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#46 Lox_Cropek
Member since 2008 • 3555 Posts

Always on with D3DOverrider forcing Triple Buffering on every single game :)

Hate tearing

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OgreB

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#47 OgreB
Member since 2004 • 2523 Posts
Always on. No matter what game...and always at 19 x12. I hate any screen tearing. But my beast of a rig can crush any game on the market anyway..even Metro 2033
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Lach0121

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#48 Lach0121
Member since 2007 • 11815 Posts

Mouse with a high polling rate can compensate for the input lag.

I use V-sync, Sure I can get more headshots if I turn it off, but I do just fine with it on. Its more about having fun for me, instead of win, win, win. (although I don't do too bad;))

I use V-sync because some games run smoother with it on, I also cannot stand heavy screen-tearing.

I don't use it if it does nothing, like on some games. Or doesn't help much, or if the input lag is too great, though not many games have presented this problem for me.

Though I am not a tournament gamer or a professional gamer, I do it for fun. So I may not be "elite" enough, :roll:lol, for the input lag to affect me as much as it does them..... Ironic, just think about it.

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BigBoss154

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#49 BigBoss154
Member since 2009 • 2956 Posts

Always on with D3DOverrider forcing Triple Buffering on every single game :)

Hate tearing

Lox_Cropek

Same. I always use D3DOverrider.

I can't STAND screen tear.

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visceron

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#50 visceron
Member since 2005 • 2160 Posts

If my average frame rate is above 60fps, then yes.

broken_bass_bin
This^ I hate screen tearing.