VSync - yay or nay?

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Crimsader

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#1 Crimsader
Member since 2008 • 11672 Posts

So, I've hesitated a lot whether to enable or disable this feature in my games. I hate these horizontal lines when there's a lot of action on the monitor, but in the same time I don't know how much fps I lose.

Especially in GTA IV - it's getting pretty ugly sometimes without vertical synchronisation, but I fear that I might lose some precious fps, which could be crucial in GTA IV.

So basically, does anybody know how much (aprox.) fps do I lose when enabling this and does it worth sacrificing these fps for a better view?

Thanks in advance.

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aura_enchanted

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#2 aura_enchanted
Member since 2006 • 7942 Posts

id say keep it on if you must otherwise dont..

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TerroRizing

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#3 TerroRizing
Member since 2007 • 3210 Posts

I only use it if its not a shooter, and if theres a lot of screen tearing.

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Macutchi

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#4 Macutchi
Member since 2007 • 11217 Posts

i think it caps your fps at the same as your monitors refresh rate so if youre monitor refresh rate is 60hz you cant exceed 60 fps. so you wont notice a difference unless youre exceeding that amount of fps. probably not an issue with gta iv ;) i could be wrong, however

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Yanduan

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#5 Yanduan
Member since 2007 • 161 Posts

Normally I turn v-sync off, unless I get too many nasty tearings I never activate it

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-clippa-

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#6 -clippa-
Member since 2008 • 596 Posts

Nay, nay and thrice nay :D

If you're playing a game where you're aiming in first person, leave it off, for the love of god, the mouse lag and floaty feeling makes the controls really unresponsive. Having said that, some people have delayed reactions and don't notice the lag while vsync is turned on at 60hz. You might be one of these people so give it a go.

If you're playing with a controller, if you're playing football or a third person game with auto-aim, turn it on if it suits you.

I pretty much leave it off except for games like pro evolution soccer and stuff like that. Prototype seemed to have really inconsistant mouse look with vsync off, (probably a porting issue) so I had to play with it turned on in that.

Like others have said, if your monitors refresh rate is 60hz, then the games framerate will be capped at 60, so if you're playing cod4 multiplayer and getting 125fps, you'll be losing 65 frames. If you meant, how much fps does it cost turning on vsync, it varies from game to game but it's usually quite minimal.

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Crimsader

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#7 Crimsader
Member since 2008 • 11672 Posts

Nay, nay and thrice nay :D

If you're playing a game where you're aiming in first person, leave it off, for the love of god, the mouse lag and floaty feeling makes the controls really unresponsive. Having said that, some people have delayed reactions and don't notice the lag while vsync is turned on at 60hz. You might be one of these people so give it a go.

If you're playing with a controller, if you're playing football or a third person game with auto-aim, turn it on if it suits you.

I pretty much leave it off except for games like pro evolution soccer and stuff like that. Prototype seemed to have really inconsistant mouse look with vsync off, (probably a porting issue) so I had to play with it turned on in that.

Like others have said, if your monitors refresh rate is 60hz, then the games framerate will be capped at 60, so if you're playing cod4 multiplayer and getting 125fps, you'll be losing 65 frames. If you meant, how much fps does it cost turning on vsync, it varies from game to game but it's usually quite minimal.

-clippa-
Well it won't be a problem in GTA IV then, because I never get 60fps in it :lol: :lol: But, okay, thanks for advice... I've noticed some aiming problems too.
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-clippa-

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#8 -clippa-
Member since 2008 • 596 Posts

Yeah, GTA is a nightmare :D It's not the best engine to begin with and then on top of that, it's the worst port in history :D Games not bad though, worth tweaking it until it runs acceptably.

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Lox_Cropek

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#9 Lox_Cropek
Member since 2008 • 3555 Posts

I only play games with Vsync ON using the NVIDIA Control Panel (with Triple Buffering)

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TerroRizing

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#10 TerroRizing
Member since 2007 • 3210 Posts

I only play games with Vsync ON using the NVIDIA Control Panel (with Triple Buffering)

Lox_Cropek
triple buffering only works with opengl from the control panel. You can only have triple buffering with rivatuner or if the game itself supports it.
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Lox_Cropek

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#11 Lox_Cropek
Member since 2008 • 3555 Posts

[QUOTE="Lox_Cropek"]

I only play games with Vsync ON using the NVIDIA Control Panel (with Triple Buffering)

TerroRizing

triple buffering only works with opengl from the control panel. You can only have triple buffering with rivatuner or if the game itself supports it.

Thanks, didn't know that. I'm gonna download rivatuner :)

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brandontwb

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#12 brandontwb
Member since 2008 • 4325 Posts
I do notice slight lag with it on but it's better because it makes it look nicer and it's less work for my GPU in easier to run games.
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jimmyjammer69

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#13 jimmyjammer69
Member since 2008 • 12239 Posts
I think it's going to have minimal impact on most games. Generally, I'll enable it if I notice any tearing on the screen and disable it if I get any mouse lag or anything.
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TheCrazed420

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#14 TheCrazed420
Member since 2003 • 7661 Posts
I hate screen tearing so definitely a yay.
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-clippa-

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#15 -clippa-
Member since 2008 • 596 Posts

I'll take screen tearing over mouse lag any day of the week. I suppose it's down to personal preference. The only game I've played where the screen tearing was so bad it annoyed me was the new wolfenstein, but still I played with vsync off as the mouse lag was worse than the tearing :D

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TerroRizing

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#16 TerroRizing
Member since 2007 • 3210 Posts
[QUOTE="Lox_Cropek"]

[QUOTE="TerroRizing"][QUOTE="Lox_Cropek"]

I only play games with Vsync ON using the NVIDIA Control Panel (with Triple Buffering)

triple buffering only works with opengl from the control panel. You can only have triple buffering with rivatuner or if the game itself supports it.

Thanks, didn't know that. I'm gonna download rivatuner :)

:) look for the d3d overider I think its called, it installs with rivatuner.
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the_mitch28

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#17 the_mitch28
Member since 2005 • 4684 Posts

Um just leave it off unless you notice screen tearing....

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Crimsader

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#18 Crimsader
Member since 2008 • 11672 Posts

Um just leave it off unless you notice screen tearing....

the_mitch28
Yeah, well, all of you guys say that, but the thing is I always notice it :lol: But I guess I won't enjoy great experience with it enabled? :?
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Lox_Cropek

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#19 Lox_Cropek
Member since 2008 • 3555 Posts

[QUOTE="Lox_Cropek"]

[QUOTE="TerroRizing"] triple buffering only works with opengl from the control panel. You can only have triple buffering with rivatuner or if the game itself supports it.TerroRizing

Thanks, didn't know that. I'm gonna download rivatuner :)

:) look for the d3d overider I think its called, it installs with rivatuner.

Wow, thanks man! The fps is way better now!

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mfp16

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#20 mfp16
Member since 2006 • 4551 Posts
I despise screen tearing, I only play with it on.
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#21 rben21232
Member since 2007 • 568 Posts

I'm one of those people who play with it on, if I remember to turn it on. It doesn't really make a difference with my computer though =P