What do you think is the most groundbreaking game?

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Raxzor

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#1 Raxzor
Member since 2003 • 5399 Posts

There have been many games that have set a certain standard and have been groundbreaking. GTA IV for example, love it or loath it, you can't deny a living and breathing city like Liberty City is one of the gaming industries greatest achievements.

So what game(s) do you think are groundbreaking?

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GeneralShowzer

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#2 GeneralShowzer
Member since 2010 • 11598 Posts
Half Life and Deus Ex.
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deactivated-5c9b4fe90f2f5

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#3 deactivated-5c9b4fe90f2f5
Member since 2009 • 1701 Posts
mass effect 1 and 2
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GeneralShowzer

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#4 GeneralShowzer
Member since 2010 • 11598 Posts
mass effect 1 and 2zahyr
lol, sorry? What did Mass Effect do exactly that hasn't been done better?
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dos4gw82

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#5 dos4gw82
Member since 2006 • 1896 Posts

Hard to choose one.

King's Quest - first fully animated adventure game

Half Life - changed the FPS genre forever

Thief - defined the stealth genre

Homeworld - the first well done true 3D RTS. A really unique experience; there's been nothing like it before its release or since Homeworld 2

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JackBurton

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#6 JackBurton
Member since 2002 • 3808 Posts

System Shock
Thief: The Dark Project
Half-Life
Populous
Command & Conquer
Homeworld

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JigglyWiggly_

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#7 JigglyWiggly_
Member since 2009 • 24625 Posts
[QUOTE="zahyr"]mass effect 1 and 2GeneralShowzer
lol, sorry? What did Mass Effect do exactly that hasn't been done better?

Amazing voice acting? Loads of dialogue, epic renegade stuff.
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Crimsader

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#8 Crimsader
Member since 2008 • 11672 Posts
What about Portal? Puzzlebreaking game.
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whois80

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#9 whois80
Member since 2009 • 25 Posts
Rogue: One of the first in the RPG genre Quake: One of the first in the FPS genre, great game mechanics and netcode, hardest to master FPS game today Savage: The Battle for Newerth: Innovation in game design, hardest to master melee combat today Rune: Innovation in Hitbox design/accuracy and netcode World of Warcraft: Making gameplay accessible to the masses by rewarding assiduity instead of talent.
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badtaker

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#10 badtaker
Member since 2009 • 3806 Posts

Half Life

Portal

System Shock

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GeneralShowzer

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#11 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="zahyr"]mass effect 1 and 2JigglyWiggly_
lol, sorry? What did Mass Effect do exactly that hasn't been done better?

Amazing voice acting? Loads of dialogue, epic renegade stuff.

Good voice acting is groundbreaking now? Besides there were a lot better games with better voice acting before that.

Again loads of dialogue is not groundbreaking, it's kind of a negative to be honest. All that dialogue and nobody really says anything.

I'm not gonna comment on "epic regenerade stuff", I've seen way more badass than a guy punching a woman.

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dakan45

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#12 dakan45
Member since 2009 • 18819 Posts
[QUOTE="zahyr"]mass effect 1 and 2GeneralShowzer
lol, sorry? What did Mass Effect do exactly that hasn't been done better?

Well what does gta iv has that was not done better in gta sa? So i guess its a name of opinion. I think i will go for system shock 2 that game was perfection and well balanced. It makes system shock mechanics and abilities to look incomplete.
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whois80

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#13 whois80
Member since 2009 • 25 Posts
I forgot "FarCry": For turning active gamers into passive consumers. Since FarCry "This game looks crap!" is Captain Obvious' killer argument in any game discussion.
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biggest_loser

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#14 biggest_loser
Member since 2007 • 24508 Posts
I think Thief because of the way that it completely subverted the FPS genre.
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tratyu92

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#15 tratyu92
Member since 2006 • 1773 Posts
Arma 2
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Gr0wl

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#16 Gr0wl
Member since 2009 • 311 Posts

Assassins Creed ?

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Renevent42

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#17 Renevent42
Member since 2010 • 6654 Posts

These came to my mind as some of the games that wowed me or basically defined genres through my years of gaming...but really this is a hard question I am sure I am missing MANY games.

GTAIII

Zelda: Ocarina of Time

System Shock

Magic Carpet

Street Fighter II

Alone in the Dark

Warcraft

Diablo

Halflife

Doom

Mariokart

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coreybg

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#18 coreybg
Member since 2009 • 2608 Posts

KOTOR

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Rheorin

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#19 Rheorin
Member since 2010 • 211 Posts
Crysis for visual realism. (It's a safe choice, I know.) Quake for being one of the 'daddies' of FPS gameplay. World of Warcraft for messing up the lives of so many couples around the world. :P Thief for defining the stealth genre. GTA games for always being so damn controversial.
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Ikavnieks

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#20 Ikavnieks
Member since 2007 • 2848 Posts
GeneralShowzer, Why can't you let people have their own opinions? You also started bashing me because I thought the Mass Effect games were great, just let people have their opinions. After all, this topic is called "What do YOU THINK..." Anyway, I agree with Rheorin.
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GeneralShowzer

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#21 GeneralShowzer
Member since 2010 • 11598 Posts

GeneralShowzer, Why can't you let people have their own opinions? You also started bashing me because I thought the Mass Effect games were great, just let people have their opinions. After all, this topic is called "What do YOU THINK..." Anyway, I agree with Rheorin.Ikavnieks

A game being groundbreaking is not an opinion.

And i don't bash people on forums, just games.

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Renevent42

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#22 Renevent42
Member since 2010 • 6654 Posts
[QUOTE="GeneralShowzer"][QUOTE="Ikavnieks"]GeneralShowzer, Why can't you let people have their own opinions? You also started bashing me because I thought the Mass Effect games were great, just let people have their opinions. After all, this topic is called "What do YOU THINK..." Anyway, I agree with Rheorin.

A game being groundbreaking is not an opinion.

It sorta is...especially when the question is "what do YOU think is the most ground breaking game". Most games have something unique to add, some more than others. It really depends on what each person values as important too. So for some, if strong narrative, cinema quality voice acting, and presentation are important aspects to gaming then maybe Mass Effect is a ground breaking game in their opinion and that's justifiable.
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GeneralShowzer

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#23 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="Renevent42"][QUOTE="GeneralShowzer"][QUOTE="Ikavnieks"]GeneralShowzer, Why can't you let people have their own opinions? You also started bashing me because I thought the Mass Effect games were great, just let people have their opinions. After all, this topic is called "What do YOU THINK..." Anyway, I agree with Rheorin.

A game being groundbreaking is not an opinion.

It sorta is...especially when the question is "what do YOU think is the most ground breaking game". Most games have something unique to add, some more than others. It really depends on what each person values as important too. So for some, if strong narrative, cinema quality voice acting, and presentation are important aspects to gaming then maybe Mass Effect is a ground breaking game in their opinion and that's justifiable.

I guess the opinion comes in the MOST groundbreaking part, but seriously Mass Effect had nothing groundbreaking about it.
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Renevent42

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#24 Renevent42
Member since 2010 • 6654 Posts

That's your opinion, personally I wouldn't consider it as most gournd breaking game, but the manner in which is presents it's dialog and the cinematic approach and quality could certainly be considered groundbreaking. I can't think of any game prior to it that had such cinematic and naturally feeling interactions between the player and NPC.

I am not saying Mass Effect has the deepest dialog options out there or anything...I am strictly talking about it's presentation and quality.

BTW, when you say things like "nothing" you are using absolutes which really diminishes the value of your view point. When dealing with facts that's one thing...but with opinions and perceptions it's silly and almost rude.

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dos4gw82

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#25 dos4gw82
Member since 2006 • 1896 Posts

Quake...hardest to master FPS game todaywhois80

Pretty sure that title goes to Starsiege: Tribes.

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GeneralShowzer

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#26 GeneralShowzer
Member since 2010 • 11598 Posts
Most of the time in Mass Effect you're just standing around while talking to NPC's like any other RPG. I guess there are some times where people move around and it does look cool, but it's like a cutscene and you chose good/bad dialogue during it. I've seen way better cutscenes.
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dos4gw82

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#27 dos4gw82
Member since 2006 • 1896 Posts

[QUOTE="GeneralShowzer] I guess the opinion comes in the MOST groundbreaking part, but seriously Mass Effect had nothing groundbreaking about it.

So you don't consider Mass Effect groundbreaking, yet you consider Deus Ex groundbreaking, even though it was preceeded by System Shock 2 and Thief.

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LTZH

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#28 LTZH
Member since 2003 • 2704 Posts
KOTOR, BF 1942.
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GeneralShowzer

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#29 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer] I guess the opinion comes in the MOST groundbreaking part, but seriously Mass Effect had nothing groundbreaking about it.dos4gw82

So you don't consider Mass Effect groundbreaking, yet you consider Deus Ex groundbreaking, even though it was preceeded by System Shock 2 and Thief.

Hey feel free to correct me.
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whois80

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#30 whois80
Member since 2009 • 25 Posts

[QUOTE="whois80"]Quake...hardest to master FPS game todaydos4gw82

Pretty sure that title goes to Starsiege: Tribes.

Are you serious? "Starssiege: Tribes" has no advanced game mechanics like starve or rocket jumps, is a lot slower paced and less demanding concerning weapon timing and health/item management.
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rhazzy

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#31 rhazzy
Member since 2009 • 1516 Posts

Diablo II - For defining the game genre from which is a part of...did i made any sense?:D

Crysis - Like someone above me said: safe choice...groundbreaking visuals.

GTA Series - you will never find a city more alive bla bla bla

P.S. Mass Effect 1,2 are both great games(i love the first more)but they are not groundbreaking at any capitol...you name it...name something on what you think Mass Effect holds the crown or is the best and ill name at least 2 games that are better(and i dont mean overall better :P)

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Renevent42

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#32 Renevent42
Member since 2010 • 6654 Posts

Diablo II - For defining the game genre from which is a part of...did i made any sense?:D

Crysis - Like someone above me said: safe choice...groundbreaking visuals.

GTA Series - you will never find a city more alive bla bla bla

P.S. Mass Effect 1,2 are both great games(i love the first more)but they are not groundbreaking at any capitol...you name it...name something on what you think Mass Effect holds the crown or is the best and ill name at least 2 games that are better(and i dont mean overall better :P)

rhazzy

Cinematic quality and presentation with dialog. I really haven't played a game the had such great quality between the interaction between the player and NPC. It felt very natural...I think for me it's the closest gaming has been to "movie quality" interactions.

*patiently awaits the two games that do this better*

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Doom_HellKnight

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#33 Doom_HellKnight
Member since 2005 • 12217 Posts

System Shock
Thief: The Dark Project
Half-Life
Populous
Command & Conquer
Homeworld

JackBurton

This.
'Tis an excellent list.

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YoungGSReviewer

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#34 YoungGSReviewer
Member since 2007 • 889 Posts
Most of the time in Mass Effect you're just standing around while talking to NPC's like any other RPG. I guess there are some times where people move around and it does look cool, but it's like a cutscene and you chose good/bad dialogue during it. I've seen way better cutscenes.GeneralShowzer
Mass Effect had an outstanding story line. The graphics and voice acting allowed Bioware to immerse you in a world like no other game could.
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naval

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#35 naval
Member since 2003 • 11108 Posts
* Ultima 3/4 * Shogun total War * Perimeter * Darklands * Dune 2 * Zork * Half Life * Doom/Wolf 3D
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GeneralShowzer

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#36 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="GeneralShowzer"]Most of the time in Mass Effect you're just standing around while talking to NPC's like any other RPG. I guess there are some times where people move around and it does look cool, but it's like a cutscene and you chose good/bad dialogue during it. I've seen way better cutscenes.YoungGSReviewer
Mass Effect had an outstanding story line. The graphics and voice acting allowed Bioware to immerse you in a world like no other game could.

I'm gonna call the opinion card here. I think it recycled a lot of stuff from KOTOR, and overall it felt pretty stupid, with giant ancient bug aliens in the mix.
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dakan45

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#37 dakan45
Member since 2009 • 18819 Posts
[QUOTE="YoungGSReviewer"][QUOTE="GeneralShowzer"]Most of the time in Mass Effect you're just standing around while talking to NPC's like any other RPG. I guess there are some times where people move around and it does look cool, but it's like a cutscene and you chose good/bad dialogue during it. I've seen way better cutscenes.GeneralShowzer
Mass Effect had an outstanding story line. The graphics and voice acting allowed Bioware to immerse you in a world like no other game could.

I'm gonna call the opinion card here. I think it recycled a lot of stuff from KOTOR, and overall it felt pretty stupid, with giant ancient bug aliens in the mix.

Or the main villian, are they serious? They couldnt think of something and threw in a rushed explanation?
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with_teeth26

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#38 with_teeth26  Online
Member since 2007 • 11620 Posts

World in Conflict - moves away from base building entirely, first completely combat focused RTS (or RTT) with its total lack of collectable resources (other than Tactical Aid points).

Mass Effect is somewhat groundbreaking for its dialogue system - you choose a short response and your character responds in full, although its not really that big of a deal.

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pelvist

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#39 pelvist
Member since 2010 • 9001 Posts

Im with Showzer, Mass Effect didnt do anything that hasnt already been done before in games like Omikron: The Nomad Soul. Its just that Mass Effect is more well known today because of the massive hype that surround video games these days.

But your entitled to your opinion I suppose, that doesnt mean people have to agree with it though.

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Renevent42

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#40 Renevent42
Member since 2010 • 6654 Posts

Im with Showzer, Mass Effect didnt do anything that hasnt already been done before in games like Omikron: The Nomad Soul. Its just that Mass Effect is more well known today because of the massive hype that surround video games these days.

But your entitled to your opinion I suppose, that doesnt mean people have to agree with it though.

pelvist
Yeah aside from the archaic presentation, stiff animations, the fact the main character doesn't even have a voice over, and others obvious things...yeah you are right...it does nothing different/better lol.
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GeneralShowzer

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#41 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="pelvist"]

Im with Showzer, Mass Effect didnt do anything that hasnt already been done before in games like Omikron: The Nomad Soul. Its just that Mass Effect is more well known today because of the massive hype that surround video games these days.

But your entitled to your opinion I suppose, that doesnt mean people have to agree with it though.

Renevent42
Yeah aside from the archaic presentation, stiff animations, the fact the main character doesn't even have a voice over, and others obvious things...yeah you are right...it does nothing different/better lol.

LOL at the game from the past decade having worse visuals.
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Renevent42

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#42 Renevent42
Member since 2010 • 6654 Posts

[QUOTE="Renevent42"][QUOTE="pelvist"]

Im with Showzer, Mass Effect didnt do anything that hasnt already been done before in games like Omikron: The Nomad Soul. Its just that Mass Effect is more well known today because of the massive hype that surround video games these days.

But your entitled to your opinion I suppose, that doesnt mean people have to agree with it though.

GeneralShowzer

Yeah aside from the archaic presentation, stiff animations, the fact the main character doesn't even have a voice over, and others obvious things...yeah you are right...it does nothing different/better lol.

LOL at the game from the past decade having worse visuals.

And missing voice over for the main character, and other things mentioned.

When a game is being praised as epicly cinematic and some people may believe this aspect of it is groundbreaking...showing a game a decade old and claiming there's nothing new is ridiculous.

If that's not the case, tell me what's so ground breaking about Halflife? It's not the first FPS with a story or strong narritive...or with good puzzles...or with good AI.

What's most likely ground breaking about HL is how well it put it all together into an extremely compelling game that redifined these aspects in a FPS. I think that's the same (at least for some people) thing in Mass Effect...it's the quality and presentation that brings that type of game to the next level.

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hooded1man

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#43 hooded1man
Member since 2004 • 1099 Posts

Leisure Suit Larry, never seen a game go so far and be sold in a store.

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Renevent42

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#44 Renevent42
Member since 2010 • 6654 Posts

Leisure Suit Larry, never seen a game go so far and be sold in a store.

hooded1man
Which one? I personally though Land of the Lounge Lizards was the best one.
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dos4gw82

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#45 dos4gw82
Member since 2006 • 1896 Posts

[QUOTE="dos4gw82"]

[QUOTE="whois80"]Quake...hardest to master FPS game todaywhois80

Pretty sure that title goes to Starsiege: Tribes.

Are you serious? "Starssiege: Tribes" has no advanced game mechanics like starve or rocket jumps, is a lot slower paced and less demanding concerning weapon timing and health/item management.

Don't mean to be rude, but you have absolutely no idea what you are talking about. Perhaps you should try the game? Rocket jumps (disk jumps) are very common in Tribes, though I wouldn't exactly call it an "advanced game mechanic."

However, navigating the battlefield in Tribes requires that you learn how to 'ski,' which you do by making rapid jumps down a slope and activating your jets on an incline. Doing this effectively requires good timing and a sense of speed and distance. Studying 'routes' is essential if you want to cross the map fast enough to be an effective flag capper.

It is extremely fast paced, given the fact that you can be moving across huge maps at 200-300 MPH speeds. Weapon timing is very complex, considering that every projectile in the game has a different travel time, and unlike quake, few of them reach their target instantly. On top of that, you have to time your shot based on your location, speed, and altitude against your opponent's location, speed, and altitude. Plus, you often have to make these shots when your opponent is many, many meters away from you. Imagine that you're driving down the interstate at 150mph, and you have to throw a water balloon at another car that is going 180MPH in the opposite direction 7 lanes away from you. Oh yes, and both of the cars are flying at different altitudes. These are the kinds of shots players have to make in Tribes. Some players can even hit their targets mid air with great consistancy.

As far as health/item management goes, there are multiple loadouts, repair packs, energy packs, ammo packs, health kits, repair stations, ammo stations, deployable turrets, deployable ammo stations, deployable turrets, deployable sensors, etc. Lots to juggle.

Quake is not as hard as Tribes to play. Not even close.

PS: Had to search for what starve was..never did find out. Apparently searching for "Quake" and "starve" makes google think you are looking for news on Haiti. :(

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pelvist

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#46 pelvist
Member since 2010 • 9001 Posts

[QUOTE="pelvist"]

Im with Showzer, Mass Effect didnt do anything that hasnt already been done before in games like Omikron: The Nomad Soul. Its just that Mass Effect is more well known today because of the massive hype that surround video games these days.

But your entitled to your opinion I suppose, that doesnt mean people have to agree with it though.

Renevent42

Yeah aside from the archaic presentation, stiff animations, the fact the main character doesn't even have a voice over, and others obvious things...yeah you are right...it does nothing different/better lol.

Omicron was an example of this genre of videogame (just ONE example) being much older than Mass Effect to support what I said about Mass Effect not doing anything that has not been done already. Yeah Omicron has worse graphics than Mass Effect, there may be no voice overs, what a surprise! Its a game from 1999! Its the same type of game and I enjoyed it much more than Mass Effect when this genre of videogame was still pretty new. So if this genre of game has voice overs then that makes it groundbreaking does it? Didnt Outcast (2000) have voice overs? Im sure there were other games before that which did too. Mass Effect isnt the first and only game of this kind, and its certainly not groundbreaking...

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Renevent42

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#47 Renevent42
Member since 2010 • 6654 Posts

[QUOTE="Renevent42"][QUOTE="pelvist"]

Im with Showzer, Mass Effect didnt do anything that hasnt already been done before in games like Omikron: The Nomad Soul. Its just that Mass Effect is more well known today because of the massive hype that surround video games these days.

But your entitled to your opinion I suppose, that doesnt mean people have to agree with it though.

pelvist

Yeah aside from the archaic presentation, stiff animations, the fact the main character doesn't even have a voice over, and others obvious things...yeah you are right...it does nothing different/better lol.

Omicron was an example of this genre of videogame (just ONE example) being much older than Mass Effect to support what I said about Mass Effect not doing anything that has not been done already. Yeah Omicron has worse graphics than Mass Effect, there may be no voice overs, what a surprise! Its a game from 1999! Its the same type of game and I enjoyed it much more than Mass Effect when this genre of videogame was still pretty new. So if this genre of game has voice overs then that makes it groundbreaking does it? Didnt Outcast (2000) have voice overs? Im sure there were other games before that which did too. Mass Effect isnt the first and only game of this kind, and its certainly not groundbreaking...

It certainly is groundbreaking, and the games you listed (while amazing for their time) don't come close to what's being presented in Mass Effect in cinematic quality and presentation. It's on a different level than what was technically feasible in 2000 and before. And if you don't agree, please answer this (was in response to the other post) What's so ground breaking about Halflife? It's not the first FPS with a story or strong narrative...or with good puzzles...or with good AI. I can think of many titles prior to it that had pretty much everything Halflife had prior to it's release.
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#48 deactivated-5920bf77daa85
Member since 2004 • 3270 Posts

Doom. Not the first of it's kind, even for ID software (catacomb and wolfenstein at least) but it was light years ahead of its predecessors. 3-4 years of "Doom Clones" before the first-person shooter genre was born!

And people thought it would flop because you weren't killing Nazis :D

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#50 pelvist
Member since 2010 • 9001 Posts

It certainly is groundbreaking, and the games you listed (while amazing for their time) don't come close to what's being presented in Mass Effect in cinematic quality and presentation. It's on a different level than what was technically feasible in 2000 and before. And if you don't agree, please answer this (was in response to the other post) What's so ground breaking about Halflife? It's not the first FPS with a story or strong narrative...or with good puzzles...or with good AI. I can think of many titles prior to it that had pretty much everything Halflife had prior to it's release.Renevent42

Your contradicting yourself with the question about Half-Life. Your reasonse for Half-Life not being groundbreaking are the same as my reason for Mass Effect.

Like I said before, your entitled to your opinion just like everyone else.