Mass Effect 1&2 are groundbreaking in the way that the two games interact with each other across installments through the save, showing real impact from the player's choices from the first game in the second. Not to mention the perfect marriage of combat that's both fast paced and tactical with storytelling elements. PEople who scoff at these games are dummies.
The Elder Sroll games are groundbreaking in the way they create these huge worlds with all these myriad ways for the player to screw around.
Star Control 2 and Master of Orion were both ground breaking space games, though it's sad that nobody really seems to have taken SC2's cue and continued that kind of action exploration space drama with realtime top down space battles and landing on planets and all that.
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