What would it take for EA to redeem themselves?

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biggest_loser

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#1 biggest_loser
Member since 2007 • 24508 Posts

This year its about redemption. What does EA have to do to make up for some of their mistakes of the past?

If Spore is a major success will that improve your opinion of them at all? (They are publishing the game for those who dont know)

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jazzking2001

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#2 jazzking2001
Member since 2005 • 334 Posts
nothin
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biggest_loser

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#3 biggest_loser
Member since 2007 • 24508 Posts

nothinjazzking2001

Powerful words there: "Nothin" - they are beyond saving in the eyes of this man.

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nutcrackr

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#4 nutcrackr
Member since 2004 • 13032 Posts

Release BF3, in a widescreen-relatively bug free state. And provide users with free maps after release.

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Lilgunney612

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#5 Lilgunney612
Member since 2005 • 1878 Posts
I dint know they were in need for redemption.. They are mostly a publishing company these day so its not like they are ruining anything anymore.
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DanielDust

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#6 DanielDust
Member since 2007 • 15402 Posts

Spore won't do it, Sims 3 won't do it. Sure they will get they attention of many people but we have too remember that it's EA, a company that releases like over 30 games every year. Are 2 good games in over 4 years enough to make them "look" better? not really. To be better EA has to stop making tenths of games every year and the should focus on quality not quantity. I know they have the resources and staff, hell they buy almost any major game dev that is available, but resources and staff=/=good games. Where's the good old NFS that came every year but they had small staff and they were "closer"? Where's the good FIFA? Where are all their good shooters, adventure games, simulators, sports, social simulators (except Sims and Spore), car simulators, etc?

EA won't be beter, it can only get worse as time passes.

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Fuzzy_Bear123

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#7 Fuzzy_Bear123
Member since 2007 • 638 Posts
They need to start PROPERLY supporting their games after they release them, no more crappy patchs that make the game worse!
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G013M

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#8 G013M
Member since 2006 • 6424 Posts

For me at least, Spore being good doesn't actually affect my personal ideas of EA at all, they aren't the ones developing it, Maxis is (which I know is an EA Developer) but the game being good or bad more stands on how well the developer did.

I don't actually find EA that bad, sure they do release their sports games ever year, and most of the time there aren't that many major enhancements, but each year, little by little you can see that they're constantly improving.

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Makari

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#9 Makari
Member since 2003 • 15250 Posts
They already did for me, about 1.5-2 years ago. Relaxed the stranglehold on devs and left them a fair bit of freedom, admitted some of the mistakes openly and has opened up to dialogue with customers about things. Bringing Riccitello in along with Peter Moore seemed like good moves, and I liked the way both of those guys have been talking. I liked Burnout Paradise, Boom Blox, BF: BC / 2142 and FNR3 quite a bit, and enjoyed the SP of C&C3 and MOHA, though MP was pretty meh for them. Army of Two and MoH: Heroes 2 were all kinds of fun in MP, SP was pretty meh. NFS I think has gotten progressively worse through Underground (though those titles sold more and more than all the others :() and after Most Wanted, which I loved, went straight in a direction I hate. I don't really play sports games. Even if Def Jam Icon and Army of Two got roasted for sucking, I at least give them props for trying something different - ditto for Skate, FNR3, Burnout and Boom Blox, though those three turned out to be really good. And the post-release support given to Burnout and Army of Two has been pretty awesome, with free updates adding a lot of content being out there. Dead Space looked good, Mirror's Edge looked really interesting, and Spore looks like Spore. Tiberium doesn't really interest me, but I guess it could surprise me. As far as the stuff they published and didn't develop, I liked Crysis, Hellgate and Rock Band a lot, and really liked how they immediately dropped the 90-day limit on the Rock Band warranty when everybody realized the stuff was broken... I think it got unofficially extended to 6+ months before they started enforcing it on some people.