I imagine...
1. A rich, detailed story written by a leading author of whatever genre the game will be set in (Military, Sci-Fi, historical, etc.)
2. An extremely well optimized game engine with high-rez textures and adequate lighting and shadows (basically just gimme the Source engine)
3. Open ended gameplay with linear story missions, but side missions that actually matter. Something like Independence War 2; if you wanted to progress in the story, you needed to go do some space piracy so you could trade items for better weapons so you could deal with increasingly difficult bad guys.
4. The ability to play the game how you want to, not play the game the way the game wants you to. Games that have mastered this aspect of gameplay include Deus Ex, System Shock 2, Oblivion, Fallout 2, and others.
What I really want is a solid RPG set in Frank Herbert's Dune universe. The imagination of that man is unparalleled in my opinion, and (outside of the RTS Dune 2) there hasnt been a truly solid game built based on the books, and there is thousand upon thousand of pages of material to use.
The story would be written by Frank's son, Brian Herbert, who despite being an average writer, is well-versed in Dune lore and writes entertaining books. I would like it to be set in the time period of the House books, before the Atreides officially moved to Arrakis. This leaves a little bit of breathing room for story development.
I think the various classes and factions would be incredibly amazing. You could be a number of characters and classes, as some examples:
-Atreides Swordfighter
-Atreides Spy
-Harkonnen Soldier: a tank
-Harkonnen Assassin: stealth-based character
-Bene Geserit Reverend Mother: the "magic" user
-Bene Geserit Acolyte: a mix between a melee karate-using fighter and a "magic" using Rev Mother
-Ixian Engineer: makes weapons and robots (no thinking robots, of course)
-Ixian Scientist: maybe he mixes chemicals and stuff, a type of "magic" user
-Sardauker Warrior: the tank
-Sardauker Officer: boosts morale of party members, utility-type skills
-Fremen Fedeykin: the "barbarian" **** light armor and reckless, but strong attacks
-Fremen Waterthief: a stealth character, can rob men of their "water" and heal himself, hide in sand, etc.
-Suk Doctor: the healer
-and the list goes on...
In terms of gameplay, I would like to see a camera perspective set between a KOTOR view and Neverwinter Nights isometric view. Perhaps keep the zoom limited, but make it so that you can zoom out enough to see the range of your ranged weapons. This game would be suitable either as a singleplayer with free multiplayer, or perhaps even an MMO.
Basically, it would be your generic RPG formula, but set in the Dune universe. I would like to see some new things added, more specifically a "cinematic" camera (after you que your attacks, the camera could zoom around and whatnot), but I think the developers would be better at that than myself.
Just imagine being an Atreides Swordmaster exploring the caverns of Ix and coming across an ancient killer machine left over and intact from the Butlerian Jihad 10000 years prior, or being a Harkonnen Assassin and managing to infiltrate a Fremen camp to assassinate their leader, or working for the emporer as a Sardauker officer and leading your men into battle as you raid a rebellious planet.
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