ZOMG Im a huge fan of the original games. havent made one in a long time, that trailer looked awesome! new mechwarrior WOOT! anyone else played the others??
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I've never even heard of 'MechWarrior'fudgeblood....
I've never even heard of 'MechWarrior'fudgeblood
;o
Are you trying to get yourself killed in the PC community here!?
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Back to the main topic...yes and no at the same time. I heard this new mechgame is also going to be on consoles..so that means either the game is going to be dumbed down by controls or AI perhaps even both, but those are just my assumptions. I atleast hope for a real indepth customization of your mech just like in Mechwarrior 2.
I thought it was called Mech Assault :)Gamer-GeekYou're obviously not a big PC gamer then. Also, to the INSANE person that's never even heard of Mech Warrior, get the free version of Mech Warrior 4 when it comes out. They're giving it away for free to promote the new one. Excited.
[QUOTE="fudgeblood"]I've never even heard of 'MechWarrior'h1dd3n5had0w
;o
Are you trying to get yourself killed in the PC community here!?
Bring out the torches and pitchforks.
I thought it was called Mech Assault :)Gamer-GeekOH GOD NO. We do NOT talk about MechInsult in here. That was just plain dumbed-down, way moreso than MechWarrior 4 was.
I actually did not like Mech Warrior.. I felt Heavy Gear 1 and 2 was vastly superior to Mech Warrior in just about every way imo.sSubZerOoNever played Heavy Gear 1 (though I know it's derived from the MechWarrior 2 engine), but I do have Heavy Gear II and have dabbled with it. The problem is, on my flagship desktop in its 8800 GT glory, Heavy Gear II's rendering is all botched. The culling's all wrong; you can see polygons that should be obscured. I once tested an HD 4850, and didn't even get that far-the game just crashed! Show me a solution, and I'll play it more. A LOT more.
I actually did not like Mech Warrior.. I felt Heavy Gear 1 and 2 was vastly superior to Mech Warrior in just about every way imo.sSubZerOoI played Heavy Gear 2 and while it was very good, It didn't feel like a true mech simulation. It's along the lines of Armored Core, which I still enjoy. Heavy Gear / Armored Core = Arcade. Mechwarrior = Simulation. The renderings for Heavy Gear 2 (cutscenes) were top-notch. I enjoyed watching those more than actually playing the game.
The problem is, on my flagship desktop in its 8800 GT glory, Heavy Gear II's rendering is all botched. The culling's all wrong; you can see polygons that should be obscured. I once tested an HD 4850, and didn't even get that far-the game just crashed! Show me a solution, and I'll play it more. A LOT more.NamelessPlayerIt's a Vista issue (maybe XP too, I can't remember). I don't think there is a solution. I've been looking for one for awhile so that I could play Heavy Gear 2 again.
[QUOTE="sSubZerOo"] I played Heavy Gear 2 and while it was very good, It didn't feel like a true mech simulation. It's along the lines of Armored Core, which I still enjoy. Heavy Gear / Armored Core = Arcade. Mechwarrior = Simulation. The renderings for Heavy Gear 2 (cutscenes) were top-notch. I enjoyed watching those more than actually playing the game.Swiftstrike5What makes you think that? Simplified damage model? Style of movement? Strange loadout system? (Heavy Gear II worked on a "threat level" model, unlike MechWarrior's combination of criticals and weight. I always found that weird.) In any case, the most sim-like mech "simulator", in my eyes, is actually Steel Battalion on the Xbox, especially the Line of Contact multiplayer expansion of sorts. The huge custom controller is only part of it-it's mostly the way the VTs move, as well as each VT generation having a unique cockpit with gauges strewn everywhere as opposed to a mere superimposed HUD feeling. The damage model is pretty simplified, though, but Steel Battalion is more about NOT getting hit due to how most projectiles are slow and easily dodged with a press of the slidestep pedal, not to mention that any VT you lock on to triggers a built-in aimbot that even has lead compensation on 2nd-and-3rd-generation VTs. I'd almost kill for a refined sequel on the PC, whose audience would be more likely to appreciate that sort of game.
It's a Vista issue (maybe XP too, I can't remember). I don't think there is a solution. I've been looking for one for awhile so that I could play Heavy Gear 2 again. Well, damn, guess I'm not alone here. The fact that it reacted differently between NVIDIA and ATI cards, though, seems to suggest that it's a graphics driver + new GPU problem more than Vista. (In a different case, Crimson Skies elicits the same corrupt text problem on XP and Vista alike with a modern GPU and modern drivers, both NVIDIA and ATI. I'm beginning to think that they just don't care anymore about maintaining full compatibility with DX7 and prior.) I'm looking into virtualization to solve this problem, but lack a spare XP license. (I have Windows Server 2003 R2, but VirtualBox won't let me use its new 3D acceleration features with it...) I could play it on my TC1100 just fine, but the fact that its keyboard isn't full-size and with a numpad hinders things-especially since Heavy Gear II uses the unconventional means of binding movement to the numpad rather than my preferred ESDF. I'm thinking of how I'd have to remap the controls to work within the constraints of the condensed keyboard.[QUOTE="NamelessPlayer"] The problem is, on my flagship desktop in its 8800 GT glory, Heavy Gear II's rendering is all botched. The culling's all wrong; you can see polygons that should be obscured. I once tested an HD 4850, and didn't even get that far-the game just crashed! Show me a solution, and I'll play it more. A LOT more.Swiftstrike5
I was never a fan of playing it, but I loved watching it be played on the show 'Arena' on G4TV. Too bad I haven't watched that channel in years since it's always Cheaters, Cops, Ninja Warrior and anything else not pertaining to video games.
[QUOTE="Swiftstrike5"]I played Heavy Gear 2 and while it was very good, It didn't feel like a true mech simulation. It's along the lines of Armored Core, which I still enjoy. Heavy Gear / Armored Core = Arcade. Mechwarrior = Simulation. The renderings for Heavy Gear 2 (cutscenes) were top-notch. I enjoyed watching those more than actually playing the game.NamelessPlayerWhat makes you think that? Simplified damage model? Style of movement? Strange loadout system? (Heavy Gear II worked on a "threat level" model, unlike MechWarrior's combination of criticals and weight. I always found that weird. I think it was because it felt more like an oversized exosuit than a mech. It was so long ago that I can't remember. It just felt like an FPS more than a simulation. You ran around shooting your gun and throwing grenades. You wouldn't even notice you were piloting a mech unless you came across settlement or some people running around on the ground.
I've never even heard of 'MechWarrior'fudgebloodyoutube now! it involves big walking tanks knocking the living crap out of each other....with big lasers and guns....and rockets oh my!. mechwarrior was very kewl. im cautiously optimistic. if they make it like the arcadey xbox games then no...i wont be interested (though they dont seem to be going that way.....which is great). i want it to be like the older mechwarrior games.
i remember playing mechwarrior 3 when i was ten and i just could not stop my mom go so pissed at me for playing that game because it was all i would do
I'm pretty stoked about it, especially since I'll have the rig to play it once it comes out. Mechwarrior 4 was one of my favorite games to play...in fact, I'd still be playing it if it weren't for the fact that the game isn't supported by Vista.
You sure about that, I played it on Vista x64 and have another friend who played it on Vista 32-bit.I'm pretty stoked about it, especially since I'll have the rig to play it once it comes out. Mechwarrior 4 was one of my favorite games to play...in fact, I'd still be playing it if it weren't for the fact that the game isn't supported by Vista.
edgewalker16
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