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sorry for disagreeing but in far cry i duck and shoot everyone, in crysis however that method fails because they kill the characters defense and accuracy so you will use the nanosuit more often thats the crap i was referring...also if you don't turn invisible, your character lights up like a Christmas tree.. everyone can spot you right away unlike far cry.[QUOTE="Hellboard"][QUOTE="SEANMCAD"]
Ok wait a second.
I played Far Cry 1 and Crysis felt almost EXACTLY like that game except I could go inviz.
SEANMCAD
Ok let me see if I understand.
The radical differnce between Crysis and other shooters like Far Cry is the nanosuit and blur vision? come on I think we can do better.
Believe me wtihout the nanosuit and weapon mods its just another far cry but with 'em is a unique game.Believe me wtihout the nanosuit and weapon mods its just another far cry but with 'em is a unique game/[QUOTE="Hellboard"][QUOTE="SEANMCAD"]
Ok let me see if I understand.
The radical differnce between Crysis and other shooters like Far Cry is the nanosuit and blur vision? come on I think we can do better.
SEANMCAD
Ok just checking to make sure.
For me, No One Lives forever is a FPS that is actually different, not just another nano suit added to existing FPS game
That is an excellent example of a unique fps.Crysis is a very good game. Anybody who "hates" it seriously has issues. If it's the best game or whatever...I really don't care about that point...but to hate this game and claim it's crappy, generic, broken or whatever else is just rediculous.
It doesn't really matter if some crazies hate the game though...Crysis already earned it's acclaim and a few nut cases can't change that...
There's a lot of hate for Crysis? Eh, I loved that game :D. That said, I'm still trying to figure out why exactly they decided to make the enemies North Koreans... usually, they're just random, unspecified enemies lol.chessmaster1989
There aren't too many shooters with Asian enemies. Off the top of my head I can only name Stranglehold and Operation Flashpoint 2.
The Koreans fit the story and the location. They may have nukes (perfect plot device for Warhead) and they're presumably the next US target in the Crysis universe (Prophet is a veteran of the Irak and Iran wars).
Anyone who "hates" the game most likely doesnt have the proper hardware to enjoy the game on very high settings. So this way they can just bash the game claiming the AI is stupid or other silly reasons. But in truth, they just cant run it properly. You know who you are!Tyson8earzzHow is bad AI a "silly reason" not to like a game? Furthermore, doesn't the statement that high-quality graphics are the reason the game is enjoyable echo exactly what the "haters" are saying?
For the record, the functions of the nanosuit are absolutely not unique to Crysis. I don't think I need, nor do I believe it would be possible to list every FPS that has augmentations which let you move faster, give you more health, or provide cloaking abilities. Just because Crysis lumped all these into one menu and called it a "nanosuit" doesn't make it special. As for freedom and tactics, sure, the game is pretty good about letting you approach situations from different angles (a little better than Far Cry, I'd say), but that's hardly a selling point anymore. Hell, Delta Force had open environments with multiple entry points too, and that game is more than 10 years old. Again, I'm not saying it's a bad game, but I do think it gets an awful lot more praise than it deserves. JN_Fenrir
Crysis merged the augmentations and the open design better than any game before, and added a mad physics engine to that.
I hope the next Crysis will be more similar to Warhead. It keeps the open design of the original and doubles the action. It also has MUCH better music!
I did not like the game that much, I played trough it ones and it got all borgin n'stuff, the funniest thing to do is beating koreans, but I can hardly do that because its so few of them, and they are to far apart. Nearly like FarCry2, but that comperasin is just for how long time it takes to get to the action, It was very fun at the beginning because of the powers you had, I considere the story good. But there is one thing; I did not like the grafics, they are good, but I just did not like the style, it was to light, but I enjoyed breaking houses and shooting down trees^^
I did not like the game that much, I played trough it ones and it got all borgin n'stuff, the funniest thing to do is beating koreans, but I can hardly do that because its so few of them, and they are to far apart. Nearly like FarCry2, but that comperasin is just for how long time it takes to get to the action, It was very fun at the beginning because of the powers you had, I considere the story good. But there is one thing; I did not like the grafics, they are good, but I just did not like the style, it was to light, but I enjoyed breaking houses and shooting down trees^^
JeansForever
and note that I have not played warhead...
my 5 cents , played both crysis and crysis warhead , there great show pieces if you have the spec to do so , i use it mainly to WoW factor friends and such like , showing them what a pc can do in terms of graphics on my 1080p tv compared to the xbox 360 (which i also own an elite with hdmi before the flames from 13 year olds claiming there xbox is best) gameplay wise the game isnt bad , i wouldnt rate it as top , but thats not what this games about , its a show piece , its used still as the benchmark today on graphics charts , alot of people hate it as it is a machine eater no doubt , you need a small mortgage or a good job and sympathetic wife in my case! , to afford a pc that can truely appreciate its stunning visuals. thats all crysis is , average gameplay , stunning graphics. nuf said.
[QUOTE="JN_Fenrir"] For the record, the functions of the nanosuit are absolutely not unique to Crysis. I don't think I need, nor do I believe it would be possible to list every FPS that has augmentations which let you move faster, give you more health, or provide cloaking abilities. Just because Crysis lumped all these into one menu and called it a "nanosuit" doesn't make it special. As for freedom and tactics, sure, the game is pretty good about letting you approach situations from different angles (a little better than Far Cry, I'd say), but that's hardly a selling point anymore. Hell, Delta Force had open environments with multiple entry points too, and that game is more than 10 years old. Again, I'm not saying it's a bad game, but I do think it gets an awful lot more praise than it deserves. Baranga
Crysis merged the augmentations and the open design better than any game before, and added a mad physics engine to that.
I hope the next Crysis will be more similar to Warhead. It keeps the open design of the original and doubles the action. It also has MUCH better music!
I didn't play Warhead, so I can't comment there. I will agree that Crysis has an overall solid presentation. Combat feels pretty good, the environments are cool and fun to run around in, and the pacing works well enough. But to me, it doesn't really excel in any way that would make it a truly great game. It lacks unique characters, doesn't really give you good reason to absorb the storyline, and the artistic style is as generic as it gets. And hey, all that is just fine as far as I'm concerned. A game doesn't have to be incredibly deep and tread along the cutting edge of innovation in order to be fun. The issue that the "haters" have is that many people see Crysis is some kind of radical concept title that has revolutionized the industry or whatnot. It's similar to how a lot of people thought Halo was the greatest game ever when really, it was just a clean, solid addition to the FPS genre. To "haters", the praise that these games get discredits a lot of really classic and truly innovative games, as well as suggests some amount of ignorance to the hobby. I don't think that most people really dislike Crysis itself, but rather are somewhat offended by the hype and praise surrounding it. Those are my sentiments anyway. Personally, I hope the sequel is more similar to Leisure Suit Larry. :DI don't think that most people really dislike Crysis itself, but rather are somewhat offended by the hype and praise surrounding it. Those are my sentiments anyway.JN_Fenrir
that's the impression I got from reading Crysis threads all over. yes, the *dislike* of Crysis is very much like that of Halo -- it's more directed, or triggered by fans rather than by the game itself.
in this very thread we can see it, it's everywhere as long as negative things being said to Crysis, something like those who don't like Crysis "are n00bs," "console epeniz envy," "have issues", "don't know how to play the game" -- in other words: only mentally distorted or lesser gamers would not agree that Crysis is a great game or the greatest game ever.
this said though, Crysis dis is simply a cult, barely visible, compared to Crysis worshipping, online; only a big deal to Crysis fanboys.
yea lol..."all the hate"? what are you talking about, tc? this game is the subject of fervent worship and defence from countless fanboys, and they have prepared an entire arsenal of name-calling to deal with the pagan nay-sayers. this thread itself is enough evidence to show that.
[QUOTE="JN_Fenrir"]
I don't think that most people really dislike Crysis itself, but rather are somewhat offended by the hype and praise surrounding it. Those are my sentiments anyway.teardropmina
that's the impression I got from reading Crysis threads all over. yes, the *dislike* of Crysis is very much like that of Halo -- it's more directed, or triggered by fans rather than by the game itself.
in this very thread we can see it, it's everywhere as long as negative things being said to Crysis, something like those who don't like Crysis "are n00bs," "console epeniz envy," "have issues", "don't know how to play the game" -- in other words: only mentally distorted or lesser gamers would not agree that Crysis is a great game or the greatest game ever.
this said though, Crysis dis is simply a cult, barely visible, compared to Crysis worshipping, online; only a big deal to Crysis fanboys.
You minimized the issue like a champion. That's awesome. lolI think the game is great, even without the jaw dropping visuals. (proof being my initial review of the game, i gave it a 9.5 even though i played it on lowish settings with a p4 cpu, 8600gt, and 1gig of ram). in my opinion it is not the suit, or the freedom, that makes the game great, those are definitley contributing factors, but what did it for me was the gunplay and the sound effects. when it comes down to it, gunplay is the heart of any shooter, hence the name "shooter." i personally disliked farcry with gusto, it felt bland and uninspired. while the story aspect of crysis remains unchanged, the gameplay improved exponentially. when you fire a gun in cryisis, think about all the factors that come into play. the gun makes a fantastic crack, and jumps about in your hands. the bullets whiz through the air, causing foliage to sway and trees to fall. the enemies start screaming at each other, and move towards cover. in my experience, no other game has had such dynamic firefights as crysis.
for example, i was fighting in one of the many shanty villages present in the early part of the game, two koreans were running towards me with shotguns. one took cover behind a building, the other ran towards me firing, stopping belown an onning. while he was shooting, he hit and took out one of the support beams for the onning, which collapsed and killed him. how many other games have unspripted events in which stuff like this happens? every firefight is different and exciting. the guns feel great to shoot, and the remarkable physx in the game make for the most dynamic firefights present in any game, ever. all the other stuff, the suit functions, the visuals, are just icing on the gunplay cake. sure it may not be revolutionary, but it packages all the tried and true fps aspects that have developed over the years, puts them into one neat package, and throws on a hell of a game engine just to seal the deal. The only way in which i can see someone hating this game is if they are so jaded by decades of gaming that they have no creative ability left, and just plod their way through the game with no experimentation whatsoever.
I think the game is great, even without the jaw dropping visuals. (proof being my initial review of the game, i gave it a 9.5 even though i played it on lowish settings with a p4 cpu, 8600gt, and 1gig of ram). in my opinion it is not the suit, or the freedom, that makes the game great, those are definitley contributing factors, but what did it for me was the gunplay and the sound effects. when it comes down to it, gunplay is the heart of any shooter, hence the name "shooter." i personally disliked farcry with gusto, it felt bland and uninspired. while the story aspect of crysis remains unchanged, the gameplay improved exponentially. when you fire a gun in cryisis, think about all the factors that come into play. the gun makes a fantastic crack, and jumps about in your hands. the bullets whiz through the air, causing foliage to sway and trees to fall. the enemies start screaming at each other, and move towards cover. in my experience, no other game has had such dynamic firefights as crysis.
for example, i was fighting in one of the many shanty villages present in the early part of the game, two koreans were running towards me with shotguns. one took cover behind a building, the other ran towards me firing, stopping belown an onning. while he was shooting, he hit and took out one of the support beams for the onning, which collapsed and killed him. how many other games have unspripted events in which stuff like this happens? every firefight is different and exciting. the guns feel great to shoot, and the remarkable physx in the game make for the most dynamic firefights present in any game, ever. all the other stuff, the suit functions, the visuals, are just icing on the gunplay cake. sure it may not be revolutionary, but it packages all the tried and true fps aspects that have developed over the years, puts them into one neat package, and throws on a hell of a game engine just to seal the deal. The only way in which i can see someone hating this game is if they are so jaded by decades of gaming that they have no creative ability left, and just plod their way through the game with no experimentation whatsoever.
with_teeth26
i'm with this guy. any game that allows me to drive a boat or humvee through the roof of a little shanty housing is a game worthy of praise. which game ever allowed you to do that? CoD? Half Life series? none can match Crysis in terms of graphics,gameplay,physics and all round awesomeness. Presentation is an aspect that a lot of game do well and each tries to be unique so i don't contest on that. I still remember once you get ou of the sphere and **** is just going crazy around you. i felt the peril and understood the fact that this situation is fubar and there is nothing they can do to resolve it (that's why it becomes linear-ish towards the end because althgouh there is freedom given to the player it is still important t guide them to keep the atmospere of the section flowing.) in short GREAT game.
Even Spielberg loves it.
Steven Spielberg is a huge fan of games including recently released titles such as Crysis, according to Boom Blox producer Amir Rahimi.
Speaking to fact-eating news-excreting machine GamesIndustry.biz Rahimi said, "I was actually pretty surprised to find out how much of a gamer Steven Spielberg is. He - regularly, when we meet with him - makes references to games that a lot of us game developers haven't played or haven't played in years. But also recent games, like Crysis, he talks a lot about."
[QUOTE="with_teeth26"]
I think the game is great, even without the jaw dropping visuals. (proof being my initial review of the game, i gave it a 9.5 even though i played it on lowish settings with a p4 cpu, 8600gt, and 1gig of ram). in my opinion it is not the suit, or the freedom, that makes the game great, those are definitley contributing factors, but what did it for me was the gunplay and the sound effects. when it comes down to it, gunplay is the heart of any shooter, hence the name "shooter." i personally disliked farcry with gusto, it felt bland and uninspired. while the story aspect of crysis remains unchanged, the gameplay improved exponentially. when you fire a gun in cryisis, think about all the factors that come into play. the gun makes a fantastic crack, and jumps about in your hands. the bullets whiz through the air, causing foliage to sway and trees to fall. the enemies start screaming at each other, and move towards cover. in my experience, no other game has had such dynamic firefights as crysis.
for example, i was fighting in one of the many shanty villages present in the early part of the game, two koreans were running towards me with shotguns. one took cover behind a building, the other ran towards me firing, stopping belown an onning. while he was shooting, he hit and took out one of the support beams for the onning, which collapsed and killed him. how many other games have unspripted events in which stuff like this happens? every firefight is different and exciting. the guns feel great to shoot, and the remarkable physx in the game make for the most dynamic firefights present in any game, ever. all the other stuff, the suit functions, the visuals, are just icing on the gunplay cake. sure it may not be revolutionary, but it packages all the tried and true fps aspects that have developed over the years, puts them into one neat package, and throws on a hell of a game engine just to seal the deal. The only way in which i can see someone hating this game is if they are so jaded by decades of gaming that they have no creative ability left, and just plod their way through the game with no experimentation whatsoever.
crazyfist36
i'm with this guy. any game that allows me to drive a boat or humvee through the roof of a little shanty housing is a game worthy of praise. which game ever allowed you to do that? CoD? Half Life series? none can match Crysis in terms of graphics,gameplay,physics and all round awesomeness. Presentation is an aspect that a lot of game do well and each tries to be unique so i don't contest on that. I still remember once you get ou of the sphere and **** is just going crazy around you. i felt the peril and understood the fact that this situation is fubar and there is nothing they can do to resolve it (that's why it becomes linear-ish towards the end because althgouh there is freedom given to the player it is still important t guide them to keep the atmospere of the section flowing.) in short GREAT game.
i agree with all of what was said here and i must really agree with the humvee through a bulding. one of the biggest things already in my memory of the game was a grenade thrown at the truck which was stuck in a bit of a shanty house. so out i get and run like hell and i look back and the truck goes bye byes and the whole house was blown to bits and there was actually different types and sizes of bits. im already getting my hands on warhead :)Now I love Steven Spielberg even more!!Even Spielberg loves it.
Steven Spielberg is a huge fan of games including recently released titles such as Crysis, according to Boom Blox producer Amir Rahimi.
Speaking to fact-eating news-excreting machine GamesIndustry.biz Rahimi said, "I was actually pretty surprised to find out how much of a gamer Steven Spielberg is. He - regularly, when we meet with him - makes references to games that a lot of us game developers haven't played or haven't played in years. But also recent games, like Crysis, he talks a lot about."
Baranga
[QUOTE="Baranga"]Now I love Steven Spielberg even more!! you are such a fanboy dude :lol: but ok since spielberg is one of the best he can love the best blockbuster fps..Even Spielberg loves it.
Steven Spielberg is a huge fan of games including recently released titles such as Crysis, according to Boom Blox producer Amir Rahimi.
Speaking to fact-eating news-excreting machine GamesIndustry.biz Rahimi said, "I was actually pretty surprised to find out how much of a gamer Steven Spielberg is. He - regularly, when we meet with him - makes references to games that a lot of us game developers haven't played or haven't played in years. But also recent games, like Crysis, he talks a lot about."
shalashaska88
Only poor people that get pimp slapped by Crysis hate it 'cos they can't afford the system to run it well.ALLoY1717That is utter wrong crysis is just like every other top graphics game... despite having graphics or not some people are not attracted by the gameplay and just like gta iv and mgs4 it grows hate...
i REALLY like it.
[spoiler] but it suffers from Half-Life syndrome- the last act simply has you blasting aliens much like any other shooter would have you doing, and is the complete opposite of what you just spent the last 6 hours doing. it's still fun, and the last boss is pretty great, but still not as fun as the preceeding few hours of sneaking around in the jungle screwing with Koreans' heads as you wipe out an entire camp one by one.
and the ending sucks balls. the proper sequel will clearly not be as fun. surely Crytek have forced themselves into a corner where they now have to make a game simply involving fighting aliens, the least fun part of the first game. [/spoiler]
having said that, I still really enjoyed it. it's a superb game, but it had the potential to be even better
Think of a bad human vs alien game, but with ultra graphics. Yup that's Crysis. One hell of a engine for modding though, I'll give them that.
So you didn't think infiltrating a very realistic alien ship, no gravity, an array of aliens was just awesome? How about taking down one of those Goliath's with a cannon at a safe range? I've never played a game like it in my life, and that's not mentioning graphics.Think of a bad human vs alien game, but with ultra graphics. Yup that's Crysis. One hell of a engine for modding though, I'll give them that.
redneckdouglas
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