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Something like Oblivion....except you fight giant armies. I could even be online. DarkRecruit
  I find this hilarios that you use Oblivion as a example when it had one of the worse stories out there :roll:
[QUOTE="DarkRecruit"]Something like Oblivion....except you fight giant armies. I could even be online. sSubZerOo
I find this hilarios that you use Oblivion as a example when it had one of the worse stories out there :roll:
well it obviously wasnt that bad if it won game of the year 2006 was it. i think the story is really good. orignal too.Â
Oblivion's stories (yes there are quite a few stories, if you played the game at all you would know this) fluctuate between really good, and meh. But overall most of those stories have more thought than most FPS games together.
Anyway it would be nice to have more epic shooters, and as in epic it doesn't have to be huge but with a great story and such that makes it memorable. Being on a large scale would probably help though.Â
PS - how would you fight massive armies in a shooting game without it becoming a rail shooter, or like beachhead 2000?
Oblivion's story was a cliché-ridden, mostly poorly-voiced piece of over-the-top fantasy bombast, but it had the epic feel alright. And I agree with the comment about CoD 2, I remember being utterly awed at certain points (for instance, running behind the tanks in the desert was intense, and made you feel really fragile - a good start to let you feel that the world around you is huge, full of movement and rage, in a word, epic). The catastrophic pod landing in Quake 4, the plane crash in Prey as well as the first glimpse of the Earth from the alien ship...
Shooters can be sh**-epic; sometimes they don't dare, or it's not really appropriate (Doom 3, BioShock), and it usually requires quite the budget to be done right. Look at Quake Wars and Crysis, I believe certain parts of those will give you what you like! More and more games of this caliber will be released in the coming years, as the engines progress. Even with relatively poor graphics, a game like Dark Corners of the Earth felt epic thanks to great story-writing.
Aside from the vagueness of "like Oblivion" it still doesnt seem like anything very fun. Are we talking like Serious Sam but with wide open terrain? Or like you actually fight and spend lots of time with each enemy, like each fight in Oblivion with an even oponent? I wouldnt consider the latter very fun if i had to keep doing that thousands of times on the same map.
ANd then you'd have to consider how you win. If the battles lie entirely on your involvement and effort, its way too much work. And if not, then there could be times you fought really hard and still lost sinces its based on mroe luck on how well the AI did since you're not in control of the other hundreds of guys around.
And if its a matter of fighting huge armies but you basically just wave your sword once and kill 30 guys in a single blow like other hack'n'slash style games, then ok. I dont see much of an epic appeal to that. But some people like it.
Hmmm ever play Serious Sam?
Sure, it was very exagerated and simplistic, but you literally took on armies of enemies, not to mention bosses that are 400 feet tall! If the game had a serious attitude and a plot, I think it would be very epic. As it is now, though, I think it might scrath the itch for epic FPS you have.
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