Why do people like Team Fortress 2 so much?

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photokid201

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#1 photokid201
Member since 2007 • 220 Posts

It has such a huge following and I've tried to get into it multiple times, but it just never stuck. If you're one of the fans of TF2, what is it that you love so much about it?

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Sword-Demon

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#2 Sword-Demon
Member since 2008 • 7007 Posts
it's fun
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JigglyWiggly_

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#3 JigglyWiggly_
Member since 2009 • 24625 Posts
http://www.youtube.com/watch?v=W3ONJpa8aCc it's fun in the right gametype, and low people so you can play it like quake here is yz50 who also plays quake live, i've played with em, he can't butcher me with his aim ;p
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rhazzy

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#4 rhazzy
Member since 2009 • 1516 Posts

same here...i dont like it at all...i consider it a childs game

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HyperWarlock

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#5 HyperWarlock
Member since 2011 • 3295 Posts

I don't know. I think it's really boring and overated.

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-Unreal-

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#6 -Unreal-
Member since 2004 • 24650 Posts
  • The gameplay is so smooth and fluid, as is the graphics engine.
  • Weapons are nice.
  • The gameplay is unique.
  • The classes are fun to play.
  • There's some nice strategic elements to the gameplay and classes.
  • Hats.
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Lox_Cropek

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#7 Lox_Cropek
Member since 2008 • 3555 Posts

same here...i dont like it at all...i consider it a childs game

rhazzy

Why?

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-Unreal-

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#8 -Unreal-
Member since 2004 • 24650 Posts

[QUOTE="rhazzy"]

same here...i dont like it at all...i consider it a childs game

Lox_Cropek

Why?

"The graphics are cartoony" is what I expect to be the reply.
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Lox_Cropek

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#9 Lox_Cropek
Member since 2008 • 3555 Posts

[QUOTE="Lox_Cropek"]

[QUOTE="rhazzy"]

same here...i dont like it at all...i consider it a childs game

-Unreal-

Why?

"The graphics are cartoony" is what I expect to be the reply.

What? That doesn't make any sense

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JigglyWiggly_

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#10 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="Lox_Cropek"]

[QUOTE="rhazzy"]

same here...i dont like it at all...i consider it a childs game

-Unreal-

Why?

"The graphics are cartoony" is what I expect to be the reply.

lol no it's not... at dx81 and absolute lowest textures in my config file(like way below lowest in game setting) now it does not look cartoony, just bad lol.

looks similar to yz50's tf2 config

http://www.youtube.com/watch?v=iWPPK9LZpFQ&feature=plcp&context=C4ce0cbeVDvjVQa1PpcFNHfh3ku-zvlwznvvy2tBGPnZDPfLxVOxo%3D

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YoshiYogurt

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#11 YoshiYogurt
Member since 2010 • 6008 Posts
Collecting weopons and ranking them up is the main goal of the game for me.
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DanielDust

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#12 DanielDust
Member since 2007 • 15402 Posts
Because it used to be good, extremely good, then after the first two class updates, they started balancing (went bad when they first touched the balance on the engineer), then they started making lots of random weapons, added various annoying things, then it went free to play and they added an insane amount of random and annoying things. Imo it was at its best when it only had 6 maps AKA when it was just released, after that it slowly went down, it's not the game it used to be (even gameplay).
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Bikouchu35

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#13 Bikouchu35
Member since 2009 • 8344 Posts

If you can play spy than you will love this game.

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FeiYenKen

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#14 FeiYenKen
Member since 2010 • 247 Posts

get the 360/PS3 version if you don't want many retards on pc with retarded hats and weapons are accesories and dat

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Link3301

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#15 Link3301
Member since 2008 • 2001 Posts

get the 360/PS3 version if you don't want many retards on pc with retarded hats and weapons are accesories and dat

FeiYenKen

Console version is unbalanced and has way less content than the PC version.

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Bikouchu35

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#16 Bikouchu35
Member since 2009 • 8344 Posts

get the 360/PS3 version if you don't want many retards on pc with retarded hats and weapons are accesories and dat

FeiYenKen

Did they even update the ps3 version like ever? 6 maps and dead servers would suck.

I maybe wrong but there could be vanilla servers still floating around on pc.

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yellosnolvr

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#17 yellosnolvr
Member since 2005 • 19302 Posts
because its fun and there's always something to keep it fresh.
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Grimlim

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#19 Grimlim
Member since 2011 • 230 Posts

  • The gameplay is so smooth and fluid, as is the graphics engine.
  • Weapons are nice.
  • The gameplay is unique.
  • The classes are fun to play.
  • There's some nice strategic elements to the gameplay and classes.
  • Hats.

-Unreal-

This.

Also it is a lot of fun to just play with a community of people you like.

If you find the right server it's fun. I get bored on servers where nobody talks and it's really quiet.

I also like playing mods (tfdb, prop hunt, vsh). The game can go from relaxing to intense.

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-Unreal-

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#20 -Unreal-
Member since 2004 • 24650 Posts

[QUOTE="-Unreal-"][QUOTE="Lox_Cropek"]Why?

JigglyWiggly_

"The graphics are cartoony" is what I expect to be the reply.

lol no it's not... at dx81 and absolute lowest textures in my config file(like way below lowest in game setting) now it does not look cartoony, just bad lol.

looks similar to yz50's tf2 config

Read it again. Pay special attention to the part after the quote marks. There's no such thing as DX81.

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Lox_Cropek

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#21 Lox_Cropek
Member since 2008 • 3555 Posts

[QUOTE="JigglyWiggly_"]

[QUOTE="-Unreal-"] "The graphics are cartoony" is what I expect to be the reply.-Unreal-

lol no it's not... at dx81 and absolute lowest textures in my config file(like way below lowest in game setting) now it does not look cartoony, just bad lol.

looks similar to yz50's tf2 config

Read it again. Pay special attention to the part after the quote marks. There's no such thing as DX81.

Probably DirectX 8.1

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JigglyWiggly_

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#22 JigglyWiggly_
Member since 2009 • 24625 Posts

-dxlevel 81 parameter is valid for source

"The principle difference between DX8.0 and DX8.1 is in the pixel shader and vertex shader specifications. DX8.1 pixel shaders provide more texture inputs, larger maximum program length, and unlimited texture addressing modes. Certain bugs found in DX8.0 have been fixed in DX8.1.

"

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Lox_Cropek

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#23 Lox_Cropek
Member since 2008 • 3555 Posts

-dxlevel 81 parameter is valid for source

"The principle difference between DX8.0 and DX8.1 is in the pixel shader and vertex shader specifications. DX8.1 pixel shaders provide more texture inputs, larger maximum program length, and unlimited texture addressing modes. Certain bugs found in DX8.0 have been fixed in DX8.1.

"

JigglyWiggly_

Why would you even reduce settigns so much? With 2 GTX 460s even if you do it just to get really high fps, you'll reach the limit which will probably not even be far from your limit with highest settings

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DanielDust

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#24 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="JigglyWiggly_"]

[QUOTE="-Unreal-"] "The graphics are cartoony" is what I expect to be the reply.-Unreal-

lol no it's not... at dx81 and absolute lowest textures in my config file(like way below lowest in game setting) now it does not look cartoony, just bad lol.

looks similar to yz50's tf2 config

Read it again. Pay special attention to the part after the quote marks. There's no such thing as DX81.

It's DX 8.1, which is basically a "hack" to get rid of anything fancy related to graphics that might obstruct you from being "leet", but e's trolling, it obviously looks terrible when you force a game to run on an obsolete DX on the absolute lowest settings,
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trastamad03

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#25 trastamad03
Member since 2006 • 4859 Posts
I don't know... It's just not my cup of tea... I never got obsessed with it.
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with_teeth26

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#26 with_teeth26
Member since 2007 • 11632 Posts

I got bored of it after 30 hours personally, but I still play it with friends a fair bit. I think the main draw (for me at least) is the fact that it is so teamwork focused, and the design of the classes and maps kinda forces you into teamwork (with a few exceptions). It also has some hilarious voice acting.

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metroidfood

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#27 metroidfood
Member since 2007 • 11175 Posts

Well balanced class-based gameplay, plenty of interesting and unique maps/modes, a dependency on team skill and strategy and no dependence on modern "realistic" FPS mechanics. Lots and lots of weapons and hats to collect doesn't hurt either.

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jm92590

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#28 jm92590
Member since 2004 • 375 Posts
I have almost 600 hours played, and I still play it for around 3-4 hours a night. It's very addictive to me, and to some of the friends I've met. I have a few friends with over 3000 hours played each.
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-Unreal-

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#29 -Unreal-
Member since 2004 • 24650 Posts

-dxlevel 81 parameter is valid for source

"The principle difference between DX8.0 and DX8.1 is in the pixel shader and vertex shader specifications. DX8.1 pixel shaders provide more texture inputs, larger maximum program length, and unlimited texture addressing modes. Certain bugs found in DX8.0 have been fixed in DX8.1.

"

JigglyWiggly_
So yeah, like I said. No such thing as DX81.
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jakes456

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#30 jakes456
Member since 2011 • 1398 Posts

Very boring game in my opinion.

The original was okay.

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CaptainAhab13

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#31 CaptainAhab13
Member since 2010 • 5121 Posts

I personally prefer Fortress Forever because I like the fast-paced gameplay and Quake-esque acrobatics much more than TF2. Not to mention it actually harkens back to the older, original Fortress Games, unlike TF2. :?

However, some friends want me to get back "into" TF2 to make a team on the side. Are there any configs that would give my crap machine a good, consistent FPS? 2.4 GHz Intel Core 2 Duo processor, 4 GB 667 MHz DDR2 SDRAM, NVIDIA GeForce 8600M GT 256 MB.

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DevilMightCry

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#32 DevilMightCry
Member since 2007 • 3554 Posts
I definitely appreciate TF2, but I get bored playing it.
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csftar

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#33 csftar
Member since 2009 • 937 Posts

  • The gameplay is so smooth and fluid, as is the graphics engine.
  • Weapons are nice.
  • The gameplay is unique.
  • The classes are fun to play.
  • There's some nice strategic elements to the gameplay and classes.
  • Hats.

-Unreal-

That and it has personality, the Banter that the characters spill is just epic thanks to their VA, and the Visual style is appealing and nice to look at.

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CaptainAhab13

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#34 CaptainAhab13
Member since 2010 • 5121 Posts

I personally prefer Fortress Forever because I like the fast-paced gameplay and Quake-esque acrobatics much more than TF2. Not to mention it actually harkens back to the older, original Fortress Games, unlike TF2. :?

However, some friends want me to get back "into" TF2 to make a team on the side. Are there any configs that would give my crap machine a good, consistent FPS? 2.4 GHz Intel Core 2 Duo processor, 4 GB 667 MHz DDR2 SDRAM, NVIDIA GeForce 8600M GT 256 MB.

CaptainAhab13
Found something Thanks anyway though. haha
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JW-toch

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#35 JW-toch
Member since 2008 • 344 Posts

It's fun. That's why I play games, really. I don't play games a lot nowadays and when only playing a few hours every week and playing with friends, then TF2 is really fun.

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JigglyWiggly_

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#37 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="JigglyWiggly_"]

-dxlevel 81 parameter is valid for source

"The principle difference between DX8.0 and DX8.1 is in the pixel shader and vertex shader specifications. DX8.1 pixel shaders provide more texture inputs, larger maximum program length, and unlimited texture addressing modes. Certain bugs found in DX8.0 have been fixed in DX8.1.

"

-Unreal-

So yeah, like I said. No such thing as DX81.

How is there no such thing as dx81? http://www.microsoft.com/download/en/details.aspx?id=4938

If you are referring to the fact I am calling it 81 instead of 8.1, before 10 a lot of the DX'z were called 80 and 90 and such.

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tjricardo089

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#38 tjricardo089
Member since 2010 • 7429 Posts

Because it's free and super fun.

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James161324

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#39 James161324
Member since 2009 • 8315 Posts

Becuase it fun and if you don't get a server with a bunch of **** Its almost always fun

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slabber44

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#40 slabber44
Member since 2004 • 985 Posts
I still enjoy TF2 because it has good balance between classes, fun gameplay, and very few hackers. I don't play as much as I once did, but a few times a week still here and there. And there's no leveling up which I think ruins alot of online FPS's.
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jer_1

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#41 jer_1
Member since 2003 • 7451 Posts
I played it for about a month when orange box first released...yeah, that was about all I could stand really.
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Starshine_M2A2

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#42 Starshine_M2A2
Member since 2006 • 5593 Posts
It's simple and undemanding with a good sense of humour. But that's also it's problem since there is very little gameplay wise to distinguish it from other generic FPS games like CoD and Counter-Strike. Run, shoot, kill, die and repeat.
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hrt_rulz01

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#43 hrt_rulz01
Member since 2006 • 22681 Posts
It's the only MP game I actually enjoy. Very fun & addictive!
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CaptainAhab13

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#44 CaptainAhab13
Member since 2010 • 5121 Posts
[QUOTE="Starshine_M2A2"]It's simple and undemanding with a good sense of humour. But that's also it's problem since there is very little gameplay wise to distinguish it from other generic FPS games like CoD and Counter-Strike. Run, shoot, kill, die and repeat.

What? The Fortress genre differs itself IMMENSELY from CoD and Counter-Strike, I am actually having trouble comparing them beyond being FPS's.
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Starshine_M2A2

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#46 Starshine_M2A2
Member since 2006 • 5593 Posts
[QUOTE="Starshine_M2A2"]It's simple and undemanding with a good sense of humour. But that's also it's problem since there is very little gameplay wise to distinguish it from other generic FPS games like CoD and Counter-Strike. Run, shoot, kill, die and repeat.CaptainAhab13
What? The Fortress genre differs itself IMMENSELY from CoD and Counter-Strike, I am actually having trouble comparing them beyond being FPS's.

Another useless post from a useless contributor...
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ShadowsDemon

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#47 ShadowsDemon
Member since 2012 • 10059 Posts
I agree. It's overrated.
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CaptainAhab13

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#48 CaptainAhab13
Member since 2010 • 5121 Posts

[QUOTE="CaptainAhab13"][QUOTE="Starshine_M2A2"]It's simple and undemanding with a good sense of humour. But that's also it's problem since there is very little gameplay wise to distinguish it from other generic FPS games like CoD and Counter-Strike. Run, shoot, kill, die and repeat.Starshine_M2A2
What? The Fortress genre differs itself IMMENSELY from CoD and Counter-Strike, I am actually having trouble comparing them beyond being FPS's.

Another useless post from a useless contributor...

"Run, shoot, die, kill, and repeat" describes many multiplayer first-person shooters. I'd definitely say TF2 is a pretty unique game within this "run, shoot, die, kill, and repeat" genre.

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Starshine_M2A2

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#49 Starshine_M2A2
Member since 2006 • 5593 Posts
"Run, shoot, die, kill, and repeat" describes many multiplayer first-person shooters. I'd definitely say TF2 is a pretty unique game within this "run, shoot, die, kill, and repeat" genre.CaptainAhab13
How so?
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AmazonTreeBoa

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#50 AmazonTreeBoa
Member since 2011 • 16745 Posts
I like it because it is fun to play, has a good art style, and 9 different professions make it so it never gets boring because you can change it up. I personally like playing Spy the most.