Why does Stalker: Call of Pripyat look so dated?

  • 80 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for DigitalExile
DigitalExile

16046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#51 DigitalExile
Member since 2008 • 16046 Posts

As mods have shown the engine can handle hi-res textures and modern graphics, but half of it's atmosphere and artstyle come from the "dated" looking graphics. If you don't like it when I'm sure you wouldn't like anything other than Crysis, Far Cry 2 and Metro 2033. Your gaming life must be extremely boring.

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#52 mitu123
Member since 2006 • 155290 Posts

It's using an old engine, mods help make it look better though.

Avatar image for Teh_Can
Teh_Can

148

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 Teh_Can
Member since 2010 • 148 Posts

Get these mods

http://stalker.filefront.com/file/AtmosFear_2_for_CoP_;116399

http://stalker.filefront.com/file/Absolute_Nature_Texture_Pack_for_SCoP;117693

http://stalker.filefront.com/file/Absolute_Structures_Texture_Pack_for_SCoP;112625

Browse for more here:

http://stalker.filefront.com/files/Stalker/Call_of_Pripyat/Mods;11175

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#54 mitu123
Member since 2006 • 155290 Posts

Get these mods

http://stalker.filefront.com/file/AtmosFear_2_for_CoP_;116399

http://stalker.filefront.com/file/Absolute_Nature_Texture_Pack_for_SCoP;117693

http://stalker.filefront.com/file/Absolute_Structures_Texture_Pack_for_SCoP;112625

Browse for more here:

http://stalker.filefront.com/files/Stalker/Call_of_Pripyat/Mods;11175

Teh_Can
Thanks for the links.=p
Avatar image for lawlessx
lawlessx

48753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#55 lawlessx
Member since 2004 • 48753 Posts

[QUOTE="dangamit"]Dudes, this guy has obviously never played a STALKER game. STALKER games = pure hardcore s****.BluRayHiDef

The game is hideous and lame. I just got into a shoot out. It was the lamest and most non-immersive experience I've had this generation. Absolute rubbish.

then clearly the series isn't for you. Did you research the game before you brought it?
Avatar image for halo2_4_pc
halo2_4_pc

1561

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#56 halo2_4_pc
Member since 2005 • 1561 Posts

Get these mods

http://stalker.filefront.com/file/AtmosFear_2_for_CoP_;116399

http://stalker.filefront.com/file/Absolute_Nature_Texture_Pack_for_SCoP;117693

http://stalker.filefront.com/file/Absolute_Structures_Texture_Pack_for_SCoP;112625

Browse for more here:

http://stalker.filefront.com/files/Stalker/Call_of_Pripyat/Mods;11175

Teh_Can
I'd install these if you really want the game to look better. Or you could always wait for the inevitable Complete mod to come out: http://www.moddb.com/mods/call-of-pripyat-complete
Avatar image for TerrorRizzing
TerrorRizzing

4232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#59 TerrorRizzing
Member since 2010 • 4232 Posts
[QUOTE="nutcrackr"]Metro 2033 looks better because its a hyper linear indoor game that last around 7 hours. Expecting CoP to look as good was your first mistake. Call of Pripyat is a good enough looking game from the lighting to the visual anomalies and it runs a heck of a lot better than Metro 2033 does.

I think stalker looks better. I always take into account if the game makes me feel like its an actual world. Thats why im never impressed with any console game or stiff looking ue3 game world.
Avatar image for TerrorRizzing
TerrorRizzing

4232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#60 TerrorRizzing
Member since 2010 • 4232 Posts

[QUOTE="dangamit"]

The game is not ment to be played like a COD or a Half Life game. So yes, if you try to playit like a COD game, it will suck.

BluRayHiDef

Who said that I was trying to play it like a COD or Half Life game? Nobody. Just because someone has a bad experience with this game doesn't mean that they're playing it incorrectly (if that's even possible :roll: ). It just means that they don't like the game. Sometimes it seems very difficult for some people to accept that not everyone enjoys a particular game. I'm sorry to burst your bubble, but Stalker isn't all that and a bag of chips. It's not even an empty bag of chips.

so you need to make a thread to convince people who love it that it sucks?
Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#61 Elann2008
Member since 2007 • 33028 Posts

Get these mods

http://stalker.filefront.com/file/AtmosFear_2_for_CoP_;116399

http://stalker.filefront.com/file/Absolute_Nature_Texture_Pack_for_SCoP;117693

http://stalker.filefront.com/file/Absolute_Structures_Texture_Pack_for_SCoP;112625

Browse for more here:

http://stalker.filefront.com/files/Stalker/Call_of_Pripyat/Mods;11175

Teh_Can
Nice mods. Thanks! I for one, thinks Pripyat looks great! This coming from a graphics-junkie and all. Sure, not all of it is "pretty." but it's still a good-looking game with or without the mod(s). I finally have gotten into the Stalker games. I didn't like how slow SoC started.
Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#62 Elann2008
Member since 2007 • 33028 Posts
I have a quick question. It's regarding the "pauses" or "stuttering" in the game. I understand that the English version already comes patched on launch compared to its international counterparts. Every 3 seconds or so, the game would pause for a split second. This usually occurs in outside environments and NOT indoors. Apparently, there's no other patches. Is there a "fix" for this? Thanks much.
Avatar image for DraugenCP
DraugenCP

8486

Forum Posts

0

Wiki Points

0

Followers

Reviews: 69

User Lists: 0

#63 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="dangamit"]Dudes, this guy has obviously never played a STALKER game. STALKER games = pure hardcore s****.BluRayHiDef

The game is hideous and lame. I just got into a shoot out. It was the lamest and most non-immersive experience I've had this generation. Absolute rubbish.

I think I know what happened here. You started playing the game with the thought "I'm not gonna like this", and whoop-dee-doo, you ended up not liking it.

Avatar image for Dante2710
Dante2710

63164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#64 Dante2710
Member since 2005 • 63164 Posts
I have a quick question. It's regarding the "pauses" or "stuttering" in the game. I understand that the English version already comes patched on launch compared to its international counterparts. Every 3 seconds or so, the game would pause for a split second. This usually occurs in outside environments and NOT indoors. Apparently, there's no other patches. Is there a "fix" for this? Thanks much.Elann2008
You could try using the -noprefetch command (well at least it helped somewhat in SOC) though im not sure if this command is still available for Pripyat.
Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#65 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="Elann2008"]I have a quick question. It's regarding the "pauses" or "stuttering" in the game. I understand that the English version already comes patched on launch compared to its international counterparts. Every 3 seconds or so, the game would pause for a split second. This usually occurs in outside environments and NOT indoors. Apparently, there's no other patches. Is there a "fix" for this? Thanks much.Dante2710
You could try using the -noprefetch command (well at least it helped somewhat in SOC) though im not sure if this command is still available for Pripyat.

Thanks Dante.
Avatar image for cyborg100000
cyborg100000

2905

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 cyborg100000
Member since 2005 • 2905 Posts

I love the look of all the STALKERs, it's one of those games you can vividly remember exactly how it looks in each area because of how atmospheric and immersive it is. I've yet to play a game with better lighting, either. Not to mention you can almost feel how cold it must be in that place thanks to the sound effects and wind animations, and what other game's that dark at night to the point where you can't even see your own gun? Extreme immersion.

Avatar image for Filthybastrd
Filthybastrd

7124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 Filthybastrd
Member since 2009 • 7124 Posts

Incidently, the gfx of Metro irks me more than CoP does.. It's just frustrating to have such a beatifull game go ahead and be totally inconsistent on you like Metro does.. Remember that mine cart section right near the beginning? Watching you and your comrades pass out due to the mind **** is downright terribnle terrible after you've seen Hunter arrive in all it's smokey and shiney glory.

Don't regard this comments as technical because I don't have to vocabulary to go scientist on anyonw here but Metro is terrible at meshing textures. Everyone with a ski mask looks like they soaked it in glue to make it act like a helmet for example. The aforementioned mine cart section makes you watch the npcs touch their heads to indicate the also mentioned mind **** but everyone seems to have an invisible forcefield sorrounding them. The Metro engine does'nt do people actually touching eachother or themselves. It does'nt do fabrics either.

I'd say that game is like a secret child of Source and Cryengine 2. Some parts are incredible while others are pretty dated.

CoP approaches you from the other side.. It starts you off unimpressed and then goes on to wow you. Metro Shows you a lot of shiney right off the bat and then goes on the show you that it's sort of skin deep.

Edit: Excuse the many spelling errors and bad congruity. I'm slightly intoxicated.

Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#68 Elann2008
Member since 2007 • 33028 Posts

Incidently, the gfx of Metro irks me more than CoP does.. It's just frustrating to have such a beatifull game go ahead and be totally inconsistent on you like Metro does.. Remember that mine cart section right near the beginning? Watching you and your comrades pass out due to the mind **** is downright terribnle terrible after you've seen Hunter arrive in all it's smokey and shiney glory.

Don't regard this comments as technical because I don't have to vocabulary to go scientist on anyonw here but Metro is terrible at meshing textures. Everyone with a ski mask looks like they soaked it in glue to make it act like a helmet for example. The aforementioned mine cart section makes you watch the npcs touch their heads to indicate the also mentioned mind **** but everyone seems to have an invisible forcefield sorrounding them. The Metro engine does'nt do people actually touching eachother or themselves. It does'nt do fabrics either.

I'd say that game is like a secret child of Source and Cryengine 2. Some parts are incredible while others are pretty dated.

CoP approaches you from the other side.. It starts you off unimpressed and then goes on to wow you. Metro Shows you a lot of shiney right off the bat and then goes on the show you that it's sort of skin deep.

Edit: Excuse the many spelling errors and bad congruity. I'm slightly intoxicated.

Filthybastrd
I respect your opinion, but I completely disagree. Metro 2033 looks amazing. I'm not a fan of the environments on the surface of Metro's world, but the rest looks great. Visual art style is another story though. And that's probably what you don't like about the game.
Avatar image for Adam_the_Nerd
Adam_the_Nerd

4403

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#69 Adam_the_Nerd
Member since 2006 • 4403 Posts
The XRAY Game engine debuted to the world in 2007 already dated. It was already more than 5 years old before we saw it in 2007. It's an old, heavily modded engine. Try this mod. I used it for STALKER Shadow of Chernobyl and it made the textures a lot sharper and cleaner and the game played a lot better. http://www.moddb.com/mods/call-of-pripyat-complete
Avatar image for General_X
General_X

9137

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 General_X
Member since 2003 • 9137 Posts
My only problem with COP's graphics (and basically all the other STALKERs too) is the character models have always been a little funky. The rest, especially the lighting and bump mapping, have been pretty dang good.
Avatar image for SF_KiLLaMaN
SF_KiLLaMaN

6446

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#71 SF_KiLLaMaN
Member since 2007 • 6446 Posts
STALKER CoP has the best lighting I have ever seen in a game.
Avatar image for psn8214
psn8214

14930

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 psn8214
Member since 2009 • 14930 Posts

STALKER CoP has the best lighting I have ever seen in a game.SF_KiLLaMaN

... and textures too. Walk right up to a building and look at the detail on individual bricks. It's insane.

Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#73 Elann2008
Member since 2007 • 33028 Posts

I'm really getting into the Stalker games. Never really liked them before but the Complete 2009 mod and Atmosphere mod really helps give the game more immersion. Why does Pripyat run "poor" compared to Shadow of Chernobyl? I was just playing SoC with Complete 2009 mod and it ran beautifully.

Pripyat would stutter a lot especially when you sprint. Something I read that it's "pre-fetching" data? Well, I tried the "no pre-fetch" patch and it seemed to help a little bit but not so much.

The install instructions says to put the patch in the gamedata directory but Pripyat doesn't seem to have a gamedata folder... only SoC does. Btw, I purchased my copy of Pripyat via Amazon Digital Download.

Thanks in advance for your help.

Avatar image for bonafidetk
bonafidetk

3911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#74 bonafidetk
Member since 2004 • 3911 Posts
Stalker games arent for everyone.
Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 skrat_01
Member since 2007 • 33767 Posts
Increase all the settings including the occlusion ones I think? Looks much nicer. Personally I found it one of the most engrossing games visually I had played in a while, even after playing Metro afterwards. That being said, when the game started I thought it looked as ugly as sin.
Avatar image for DigitalExile
DigitalExile

16046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#76 DigitalExile
Member since 2008 • 16046 Posts

[QUOTE="SF_KiLLaMaN"]STALKER CoP has the best lighting I have ever seen in a game.psn8214

... and textures too. Walk right up to a building and look at the detail on individual bricks. It's insane.

Well if you look at the lighting it's kinda... uhh... Well the dynamic shadows aren't real shadows I don't think. They sort of just copy the object and produce a silhouette. When it first game out i thought it was awesome but there have been several games since which use proper dynamic shadows.

That said! I do love the lighting. It's pitch black at night and when you see flash lights off in the distance, and those storms - especially with the wet surfaces look - are just *makes silly sounds of excitement*

And I do agree. Some textures like for bricks, or metal, especially rust and stuff, look great, unfortunately the ground textures and in the first 2 games the gun textures, are pretty bad. I still love the series though and those "poor" textures really help to add a run-down look to the place.

Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#77 Elann2008
Member since 2007 • 33028 Posts

S.T.A.L.K.E.R. - Shadow of Chernobyl


How can anyone seriously say that this game is "bad-looking" or "sub-par?" It looks amazing. These screenshots do not even do the game any justice.

Avatar image for Phat_Jay
Phat_Jay

66

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 Phat_Jay
Member since 2010 • 66 Posts

It's true that some parts of it look pretty dated as it's a very old engine (the first game started development in 2000). But it still looks fantastic in some parts. If they can make it look so good with a decade-old engine, just imagine what Stalker 2 will be like with an all-new engine.

Avatar image for JigglyWiggly_
JigglyWiggly_

24625

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#80 JigglyWiggly_
Member since 2009 • 24625 Posts
People who don't like STALKER are not my friends.