[QUOTE="sSubZerOo"]
[QUOTE="Ondoval"]
And what about Riddick? Is a badass even with a tea cup, but still talks.
Ondoval
Riddick was a well known character before this.. Gordon Freeman is a avatar for you.. Much of the greatness of Butcher Bay is because your playing Riddick, not that you are Riddick.
That's the point: playing Riddick I can feel the character, due how he talks and performs, but playing Freeman I can't feel nothing, due HL games lacks dialogues and choices in the answers as most of rts had. So, at the end, I'm playing with a "character" that has the same personality that a Battlefield vehicle.
Must I explain this again? You play Riddick, your not Riddick.. Gordon Freeman your suppose be him in a very real sense.. Hence why you never have any out of body cutscenes and he never speaks.. Its suppose to give the idea that your the character and you, yourself make the dialogue he is suppose to say. Riddick was a well defined character before this and is one of the reasons why you play the game.. Its different.. But you seriously can't complain about this, they are two different design ideas and both of them work.
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