Why is Skyrim so popular?

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trodeback

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#101 trodeback
Member since 2007 • 3161 Posts
What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.JC_Spot
What? I don't think Elder Scrolls is on it's way down the drain any time soon. Maybe after the Online adaptation comes out but after winning multiple awards for GOTY I don't see how Skyrim is doing so bad among gamers. Fallout 3 & NV are still pretty popular compared to other games that came out that long ago.
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ampiva

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#102 ampiva
Member since 2010 • 1251 Posts
BECAUSE FUS RO DAH XDDD LOLO ARROW TO THE KNEEEE US GAMERS MAN Yeah.
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Priapus101

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#103 Priapus101
Member since 2010 • 190 Posts

Modding community. I would have given up on Skyrim on Day 2 if it were not for the community mods.

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neo_87

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#104 neo_87
Member since 2011 • 394 Posts

Modding community. I would have given up on Skyrim on Day 2 if it were not for the community mods.

Priapus101
Seriously? I doubt that .
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Bishop1310

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#105 Bishop1310
Member since 2007 • 1274 Posts

yeah skyrim was meh for me.. oblivion was very addictive.. I also think its because as I'm getting older I've found my desire to play games like skyrim has just.. gone away?

Still into sports games, cant get enough of them. but im finding it harder and harder to play rpg's and most fps's.

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LordTrexGuy

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#106 LordTrexGuy
Member since 2008 • 504 Posts

yeah skyrim was meh for me.. oblivion was very addictive.. I also think its because as I'm getting older I've found my desire to play games like skyrim has just.. gone away?

Bishop1310

I think the reason some people find Oblivion more addicting might be because everything seemed so complicated and you had a steep learning curve for many things in the game like Soul Trap, Spell Making, etc. Skyrim didn't streamline anthing, just dumbed it down to make it a lot more noob-friendly. It also didn't deliver so many things we'd been promised like the ability to burn down buildings and destroy a town's economy, the wood-cutting which is the lamest thing I've seen in my life since you aren't cutting down trees, just cutting down blocks of already chopped trees, Dragons rarely attack towns and don't even destroy buildings. Only mods are keeping up this game. About Bethesda claiming people have invested an average of 100 hours into the game? I bet those people didn't even touch the main story, they just installed mods to get the most out of the game and played only the mods.

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SPBoss

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#107 SPBoss
Member since 2009 • 3746 Posts
Well for me it was user created mods that allowed me to play for so much longer
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pl4yer_f0und

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#108 pl4yer_f0und
Member since 2009 • 990 Posts

It does everything it sets out to do like many other people said. This is one of the few games that actually was as good as hyped to me as it plays exactly like like as seen as from all the trailers and gameplay builds. I don't get why people are so dissapointed by the story and combat, this isn't dragon age or the witcher.

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WWIAB

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#109 WWIAB
Member since 2006 • 4352 Posts
The game got boring to me after 126 hours of gameplaydanygo1996
Wat, I'm not surprised really.....
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JC_Spot

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#110 JC_Spot
Member since 2012 • 431 Posts
[QUOTE="JC_Spot"]What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.trodeback
What? I don't think Elder Scrolls is on it's way down the drain any time soon. Maybe after the Online adaptation comes out but after winning multiple awards for GOTY I don't see how Skyrim is doing so bad among gamers. Fallout 3 & NV are still pretty popular compared to other games that came out that long ago.

Morrowind: "You must find the lost ancient tomb, however I do not know it's location. You must speak to these experts in order to get a general direction, but in the end you will have to use your own initiative to track it down." Skyrim "You must find the lost ancient tomb. Here, I will mark its exact, pinpoint location on your map. If it gets to hard, just slide the difficulty down, but you should be alright, considering the monsters will just scale down to your low level."
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LordTrexGuy

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#111 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="trodeback"][QUOTE="JC_Spot"]What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.JC_Spot
What? I don't think Elder Scrolls is on it's way down the drain any time soon. Maybe after the Online adaptation comes out but after winning multiple awards for GOTY I don't see how Skyrim is doing so bad among gamers. Fallout 3 & NV are still pretty popular compared to other games that came out that long ago.

Morrowind: "You must find the lost ancient tomb, however I do not know it's location. You must speak to these experts in order to get a general direction, but in the end you will have to use your own initiative to track it down."

Skyrim "You must find the lost ancient tomb. Here, I will mark its exact, pinpoint location on your map. If it gets to hard, just slide the difficulty down, but you should be alright, considering the monsters will just scale down to your low level."

Morrowind: "Since you're level 25 now, I suppose I could spare you my half-condition Iron Sword so you can kill that Nix Hound guarding the road to the lost ancient tomb."

Skyrim: "Since you're already level 10 and already use Daedric Swords, I'm sure you should be able to handle the Elder Dragon perched atop the gate to the ancient lost tomb. And don't forget that you already have Lydia, Vigilance, Spectral Assassin, Werewolf form and the all-mighty difficulty option to help you!"

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Krelian-co

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#112 Krelian-co
Member since 2006 • 13274 Posts

because people can have different tastes than you?

these dumb threads multiply by the minute

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Jacanuk

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#113 Jacanuk
Member since 2011 • 20281 Posts

I don't really see why people are loving this game so much. After I put in 40 hours, I was over with most of the content this game has to offer except the Radiant Quests which are more boring than seeing paint dry. Most of the other quests are fetch-or-kill type. Why do people claim "OMG Skyrim has so much content all gamers went MIA for months!" I don't find anything interesting to do since most quests suck, there is nothing interesting in the environment and all that detail Todd Howard said was in the game, where the hell is it? The enemy variety is miniature and most people don't have any sort of personality. The first dozen hours were awesome, but then it turned out really boring. Oblivion had way better quests, even if there were no random encounter, much more beautiful environments, so much enemy variety and better NPCs, even if they looked like clay models. Oblivion intoduced me to RPGs and I was hooked for a hundred hours straight.

So the question is, why do people like it so much? And please don't tell me it's so much fun to roleplay...

LordTrexGuy
I have no idea why people like Skyrim so much, i have played it but got tired of it in about 2-3 hours of playing despite buying when it was released. And its not because i dont love those kind of games, i spent close to 500hours in total in FAllout 3 and new Vegas.
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JC_Spot

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#114 JC_Spot
Member since 2012 • 431 Posts

[QUOTE="LordTrexGuy"]

I don't really see why people are loving this game so much. After I put in 40 hours, I was over with most of the content this game has to offer except the Radiant Quests which are more boring than seeing paint dry. Most of the other quests are fetch-or-kill type. Why do people claim "OMG Skyrim has so much content all gamers went MIA for months!" I don't find anything interesting to do since most quests suck, there is nothing interesting in the environment and all that detail Todd Howard said was in the game, where the hell is it? The enemy variety is miniature and most people don't have any sort of personality. The first dozen hours were awesome, but then it turned out really boring. Oblivion had way better quests, even if there were no random encounter, much more beautiful environments, so much enemy variety and better NPCs, even if they looked like clay models. Oblivion intoduced me to RPGs and I was hooked for a hundred hours straight.

So the question is, why do people like it so much? And please don't tell me it's so much fun to roleplay...

Jacanuk

I have no idea why people like Skyrim so much, i have played it but got tired of it in about 2-3 hours of playing despite buying when it was released. And its not because i dont love those kind of games, i spent close to 500hours in total in FAllout 3 and new Vegas.

Is this by replaying or on singular characters? I've never been able to understand getting so much playtime out of Fallout, it seemed I had done pretty much everything there is to be done after less than 100 hours.

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Jacanuk

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#115 Jacanuk
Member since 2011 • 20281 Posts

[QUOTE="Jacanuk"][QUOTE="LordTrexGuy"]

I don't really see why people are loving this game so much. After I put in 40 hours, I was over with most of the content this game has to offer except the Radiant Quests which are more boring than seeing paint dry. Most of the other quests are fetch-or-kill type. Why do people claim "OMG Skyrim has so much content all gamers went MIA for months!" I don't find anything interesting to do since most quests suck, there is nothing interesting in the environment and all that detail Todd Howard said was in the game, where the hell is it? The enemy variety is miniature and most people don't have any sort of personality. The first dozen hours were awesome, but then it turned out really boring. Oblivion had way better quests, even if there were no random encounter, much more beautiful environments, so much enemy variety and better NPCs, even if they looked like clay models. Oblivion intoduced me to RPGs and I was hooked for a hundred hours straight.

So the question is, why do people like it so much? And please don't tell me it's so much fun to roleplay...

JC_Spot

I have no idea why people like Skyrim so much, i have played it but got tired of it in about 2-3 hours of playing despite buying when it was released. And its not because i dont love those kind of games, i spent close to 500hours in total in FAllout 3 and new Vegas.

Is this by replaying or on singular characters? I've never been able to understand getting so much playtime out of Fallout, it seemed I had done pretty much everything there is to be done after less than 100 hours.

My gametime in Fallout 3 and New Vegas is single playthrough, havent begun again with a different character. I find it easy to stay in the game and also the DLC makes it more easy. But do you use fasttravel? because i never uses that unless i absolut have to, i find it boring to use that and the game is not that big that its needed that much and also you miss a lot of the "events" thats been scriptet.
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LordTrexGuy

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#116 LordTrexGuy
Member since 2008 • 504 Posts

because people can have different tastes than you?

these dumb threads multiply by the minute

Krelian-co

I agree that people can have different tastes than me but such overrating?

And threads like these only seem dumb to 10 year old children. I have got some great answers from my fellow Gamespotters so now you can go home and play Black Ops. There's no need to come back to this thread EVER AGAIN.

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ssvegeta555

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#117 ssvegeta555
Member since 2003 • 2448 Posts
I love to explore these types of games. That's really the main draw for me. And then there is mods. It's fun when you have pew, pew arrows, dragon farts, exploding chickens and a spell that gives you the gravitational well of the Sun. Fun stuff. :D
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Krelian-co

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#118 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="Krelian-co"]

because people can have different tastes than you?

these dumb threads multiply by the minute

LordTrexGuy

I agree that people can have different tastes than me but such overrating?

And threads like these only seem dumb to 10 year old children. I have got some great answers from my fellow Gamespotters so now you can go home and play Black Ops. There's no need to come back to this thread EVER AGAIN.

yes because "i don't like x game hence it's overrated" are not dumb at all, nor repetitive, not at all.

black ops is so last year xD

and who were you again to tell me where i can or cannot post again?

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MlauTheDaft

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#119 MlauTheDaft
Member since 2011 • 5189 Posts

It certainly would'nt hurt if Bethesda decided to opt for more impactful crpg mechanics and heavier focus on storytelling/plot.

As it is, Skyrim is more or less an FPS with a clunky inventory. The "two gun" control scheme makes Alteration and Conjuration, vary from annoying to downright useless.

You don't present the player with a plethora of skills and then encourage them to stick with a total of two.... That's just bad design.

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LordTrexGuy

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#120 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="LordTrexGuy"]

[QUOTE="Krelian-co"]

because people can have different tastes than you?

these dumb threads multiply by the minute

Krelian-co

I agree that people can have different tastes than me but such overrating?

And threads like these only seem dumb to 10 year old children. I have got some great answers from my fellow Gamespotters so now you can go home and play Black Ops. There's no need to come back to this thread EVER AGAIN.

yes because "i don't like x game hence it's overrated" are not dumb at all, nor repetitive, not at all.

black ops is so last year xD

and who were you again to tell me where i can or cannot post again?

I created this thread and I have every right to ignore trolls.

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Krelian-co

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#121 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="Krelian-co"]

[QUOTE="LordTrexGuy"]

I agree that people can have different tastes than me but such overrating?

And threads like these only seem dumb to 10 year old children. I have got some great answers from my fellow Gamespotters so now you can go home and play Black Ops. There's no need to come back to this thread EVER AGAIN.

LordTrexGuy

yes because "i don't like x game hence it's overrated" are not dumb at all, nor repetitive, not at all.

black ops is so last year xD

and who were you again to tell me where i can or cannot post again?

I created this thread and I have every right to ignore trolls.

a. im not a troll because i call your overrated thread for what it is, a waste of forum space

b. you can ignore me all you want, you can do w/e you want for all i care, you just can't tell me what i can or cannot do, got the difference?

c. you hurt mah feelings.

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pl4yer_f0und

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#122 pl4yer_f0und
Member since 2009 • 990 Posts
[QUOTE="trodeback"]

[QUOTE="Zubinen"]It's the atmosphere as well as the fact that the skill curve for the game is a flat line(which is a turn off only for a select few gamers), and on PC it arguably has more mod support than all other games in the past 10 years combined. As has been stated previously, Skyrim is like a virtual skinner box, you know every action you make in the game helps to work toward the next little "reward nugget" to satisfy your ongoing addiction. I personally found that vanilla Skyrim is so awful that it actually makes me sick(as in I actual feel like vomiting[I wish I were joking] when playing which could be due to the uncanny valley effect) but I bought the game knowing it would have tons of top notch mods and incredible mod support for many years to come.JC_Spot

This sums up my feelings pretty well about Skyrim. The mods is what makes this game so popular. The ability to choose from a ton of different modifications to your gameplay makes it worth coming back to again and again.\

It seems to me from what i read on most Skyrim hating threads is the next generation of gamers want gameplay much more linear, less choices & exploration & more shooting/killing/sex. I'd put examples of what appeals to the younger crowd but I'm sure most ppl know what I'd say anyway.

What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.

Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrim
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LordTrexGuy

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#123 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="LordTrexGuy"]

[QUOTE="Krelian-co"]

yes because "i don't like x game hence it's overrated" are not dumb at all, nor repetitive, not at all.

black ops is so last year xD

and who were you again to tell me where i can or cannot post again?

Krelian-co

I created this thread and I have every right to ignore trolls.

a. im not a troll because i call your overrated thread for what it is, a waste of forum space

b. you can ignore me all you want, you can do w/e you want for all i care, you just can't tell me what i can or cannot do, got the difference?

c. you hurt mah feelings.

a. this isn't a waste of forum space, overrated as you may think

b. i never commanded you to do something, just suggested

c. can we stop fighting like kids and get along like friends now?

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shakmaster13

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#124 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="JC_Spot"][QUOTE="trodeback"]

This sums up my feelings pretty well about Skyrim. The mods is what makes this game so popular. The ability to choose from a ton of different modifications to your gameplay makes it worth coming back to again and again.\

It seems to me from what i read on most Skyrim hating threads is the next generation of gamers want gameplay much more linear, less choices & exploration & more shooting/killing/sex. I'd put examples of what appeals to the younger crowd but I'm sure most ppl know what I'd say anyway.

pl4yer_f0und

What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.

Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrim

This. Also, lawl at him for thinking there was any decent choice/exploration in Morrowind. You had *preset classes* in that game. In Skyrim, you can skill up anything you damn well please.

Skyrim: "Here, go to this place we marked on the map for you and defeat the crap out of everything. It might not be easy getting there in one piece, but you can probably get it done."

Morrowind: "Here, we're gonna make you go back and forth between three or four places because we have no idea how else to keep you occupied, doing nothing but talking to npc's, before we stop trolling you after about an hour or two and tell you where the dungeon is, and once you get there try to beat the monsters despite the awful combat system".

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Zubinen

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#125 Zubinen
Member since 2011 • 2555 Posts
What mods are you guys using?
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JC_Spot

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#126 JC_Spot
Member since 2012 • 431 Posts
[QUOTE="JC_Spot"][QUOTE="trodeback"]

This sums up my feelings pretty well about Skyrim. The mods is what makes this game so popular. The ability to choose from a ton of different modifications to your gameplay makes it worth coming back to again and again.\

It seems to me from what i read on most Skyrim hating threads is the next generation of gamers want gameplay much more linear, less choices & exploration & more shooting/killing/sex. I'd put examples of what appeals to the younger crowd but I'm sure most ppl know what I'd say anyway.

pl4yer_f0und
What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.

Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrim

Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.
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neo_87

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#127 neo_87
Member since 2011 • 394 Posts
[QUOTE="JC_Spot"][QUOTE="pl4yer_f0und"][QUOTE="JC_Spot"] What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.

Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrim

Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.

lol
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Zubinen

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#128 Zubinen
Member since 2011 • 2555 Posts
[QUOTE="JC_Spot"][QUOTE="pl4yer_f0und"][QUOTE="JC_Spot"] What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.

Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrim

Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.

Yeah, but Skyrim has dual wielding.
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#129 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="pl4yer_f0und"][QUOTE="JC_Spot"] What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.JC_Spot
Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrim

Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.

You are forgetting how much enemy variety Morrowind had compared to Skyrim. The first few enemies I met in Morrowind were rats, people, etc. and after a few levels Netches, Nix Hounds and Atronachs. Skyrim only throws bandits and bandits and a few wolves at me. I would also like to know a lore-friendly reason for the removing of Levitate.

Maybe Bethesda would put it like this:

"The last known person to have the power to levitate was the Nerevarine, even if that meant he was a rogue and there were miles better sorcerers across Tamriel. Unfortunately, since the Nerevarine passed away, so did all these sorcerers at the same time and the secret to fly was lost forever."

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#130 cyborg100000
Member since 2005 • 2905 Posts

Well unlike other games that aim to do so much, Skyrim's extremely well polished for an open world first person lite RPG/action game. It may have crap quests with embarrassing dialogue you'd think was written by school kids, and simplistic combat; but it's immersive and enjoyable on a higher level than a lot of other open world first person games.

I can appreciate and enjoy games just as much with more refreshing combat like M&B, or games with interesting stories like Planescape and TW, or Morrowind for its imaginative setting and creature & land variety; but they all lack major things that Skyrim has. Skyrim's the jack of all trades, master of none and the only game to really do this.

M&B has its combat but no story and lacklustre graphics: Morrowind has its depth and creativity but it falls flat on its face with Serious Sam AI, crappy combat and still NPCs that act more as encyclopedias than people with personalities: Planescape has arguably the most amazing story and dialogue for a video game, but again, the combat's too easy and simplistic.

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#131 kriggy
Member since 2008 • 1314 Posts

Beacuse it ownz!!!!!!!!!!!!

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#132 JC_Spot
Member since 2012 • 431 Posts

[QUOTE="JC_Spot"][QUOTE="pl4yer_f0und"] Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in SkyrimLordTrexGuy

Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.

You are forgetting how much enemy variety Morrowind had compared to Skyrim. The first few enemies I met in Morrowind were rats, people, etc. and after a few levels Netches, Nix Hounds and Atronachs. Skyrim only throws bandits and bandits and a few wolves at me. I would also like to know a lore-friendly reason for the removing of Levitate.

Maybe Bethesda would put it like this:

"The last known person to have the power to levitate was the Nerevarine, even if that meant he was a rogue and there were miles better sorcerers across Tamriel. Unfortunately, since the Nerevarine passed away, so did all these sorcerers at the same time and the secret to fly was lost forever."

They removed it because in so many of the dungeons you could just levitate over one thing and be right at the end. But yeah, in Morrowind I loved wearing Boots of Blinding Speed, then something else that nulls the magic of them so you could see, then levitating with the shrine in Vivec and you could run around in the air for ages at like 400% speed. Even if the magic of levitating was lost or something, so many potions in Morrowind gave the power to levitate, so it's not just magic.
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shakmaster13

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#133 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="pl4yer_f0und"][QUOTE="JC_Spot"] What about the Skyrim hate that stems from people wanting MORE choices & exploration, like in the previous iterations of the series. The Elder Scrolls is well on it's way down the drain.JC_Spot
Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrim

Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.

You do realize that fast travel is optional, don't you? And I don't know about you, but I don't want to waste hundreds of hours on top of my already 300+ hours invested into the game just walking back and forth between places for the millionth time.

Also, lol at Morrowinds "27" skills where at least 10 were utterly useless and had no business being a skill. You also had less choice of which race to play based on the significant differences in base stats. Samething with factions. Skyrim has more content than Oblivion, so no they are not decreasing the amount of content everygame. I'm sorry you have bad taste in video games, maybe one day you will realize that the feeling of nostalgia does not necessarily equate to a better game compared to today's standards.

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#134 Qixote
Member since 2002 • 10843 Posts

Skyrim is so popular because threads like this keep popping up, giving it more publicity.

And also because it is simply an awesome game.

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JC_Spot

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#135 JC_Spot
Member since 2012 • 431 Posts

[QUOTE="JC_Spot"][QUOTE="pl4yer_f0und"] Says you, but no matter what there is no satisfying your kind of gamer. Gamers who don't want change are deluding themselves, game series ARE going to change over time, its just the way of things. Right now games, except for niche titles, are getting simpler, get use to it, and in fact I think Elder Scrolls games are staying more to their roots than other IPs, like Mass Effect, Dragon Age. But on the other hand if games don't change, gamers complain still. Take Call of Duty, Diablo 3. This is why Devs realize that no matter what they do, people are going to be dissapointed, so they just go with the option that will appease most of the gamers. Like I said, while Skyrim might have dumbed down leveling, and other things, the core of an Elder Scrolls game, immersion and exploration, is still as strong as ever in Skyrimshakmaster13

Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.

You do realize that fast travel is optional, don't you? And I don't know about you, but I don't want to waste hundreds of hours on top of my already 300+ hours invested into the game just walking back and forth between places for the millionth time.

Also, lol at Morrowinds "27" skills where at least 10 were utterly useless and had no business being a skill. You also had less choice of which race to play based on the significant differences in base stats. Samething with factions. Skyrim has more content than Oblivion, so no they are not decreasing the amount of content everygame. I'm sorry you have bad taste in video games, maybe one day you will realize that the feeling of nostalgia does not necessarily equate to a better game compared to today's standards.

Morrowind had fast travel, but in the boats or the silt strider, so it felt realistic, instead of just clicking on your map. Some skills were only useless if you chose to avoid them, all had legitimate uses. I still played Skyrim for over 50 hours, at face value it's a very good game, but compared to Morrowind it's not even close. As mentioned above they've ignored lore of the series, and the difficulty slider and level scaling is a travesty. In Morrowind there were areas that after a lot of playtime you simply could not go because you would get eaten alive. In Skyrim I can kill anything after only 50 hours without even breaking a sweat, and have the best armor and weapons in the game, and have maxed, or almost maxed numerous stats. I could live with fast travel so long as they didn't have the compass which directed you straight to every location. At least put a hardcore mode which only gave you directions, but there isn't even the option to do that.
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N30F3N1X

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#136 N30F3N1X
Member since 2009 • 8923 Posts

You do realize that fast travel is optional, don't you? And I don't know about you, but I don't want to waste hundreds of hours on top of my already 300+ hours invested into the game just walking back and forth between places for the millionth time.

Also, lol at Morrowinds "27" skills where at least 10 were utterly useless and had no business being a skill. You also had less choice of which race to play based on the significant differences in base stats. Samething with factions. Skyrim has more content than Oblivion, so no they are not decreasing the amount of content everygame. I'm sorry you have bad taste in video games, maybe one day you will realize that the feeling of nostalgia does not necessarily equate to a better game compared to today's standards.

shakmaster13

More differences = less choices? Are you retarded?

And "utterly useless and had no business being a skill"? Because Illusion, Alteration and Pickpocketing are so freaking useful, right?

He may have bad taste, but at least he has a bullsh!t filter :roll:

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JKnaperek

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#137 JKnaperek
Member since 2006 • 2023 Posts

[QUOTE="Maroxad"]

Because Skyrim does what it sets out to do, immerse you in a PLAYER-driven fantasy land where you are the hero. An open world action "RPG" with freeroam certainly has its appeal to a lot of people, and Skyrim does a great job in that regard.

LordTrexGuy

When the environments are so ugly, the characters so personality-deficient and where the world hardly responds to your deeds, how do you become immersed?

Mods take care of those problems. Stop noobing your Skyrim experience.
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bussinrounds

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#138 bussinrounds
Member since 2009 • 3324 Posts

Well unlike other games that aim to do so much, Skyrim's extremely well polished for an open world first person lite RPG/action game. It may have crap quests with embarrassing dialogue you'd think was written by school kids, and simplistic combat; but it's immersive and enjoyable on a higher level than a lot of other open world first person games.

I can appreciate and enjoy games just as much with more refreshing combat like M&B, or games with interesting stories like Planescape and TW, or Morrowind for its imaginative setting and creature & land variety; but they all lack major things that Skyrim has. Skyrim's the jack of all trades, master of none and the only game to really do this.

M&B has its combat but no story and lacklustre graphics: Morrowind has its depth and creativity but it falls flat on its face with Serious Sam AI, crappy combat and still NPCs that act more as encyclopedias than people with personalities: Planescape has arguably the most amazing story and dialogue for a video game, but again, the combat's too easy and simplistic.

cyborg100000

I'd rather play a game with certain defined strengths, rather than a jack of all trades/master of none game like Skyrim.

Skyrim is like an all you can eat buffet, there's alot of food there, but nothing is particularly good. I'd rather go to a steak house, if I want steak. And the next day I'll go to a place that specializes in seafood, if I want that. = Play Planescape if I want 'story' (good writing, characters, dialogs, choices & consequences), play Temple of Elemental Evil if I want good combat...

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#139 N30F3N1X
Member since 2009 • 8923 Posts

[QUOTE="LordTrexGuy"]

[QUOTE="Maroxad"]

Because Skyrim does what it sets out to do, immerse you in a PLAYER-driven fantasy land where you are the hero. An open world action "RPG" with freeroam certainly has its appeal to a lot of people, and Skyrim does a great job in that regard.

JKnaperek

When the environments are so ugly, the characters so personality-deficient and where the world hardly responds to your deeds, how do you become immersed?

Mods take care of those problems. Stop noobing your Skyrim experience.

Mods give characters a personality and make the world actually interact with you?

Please show me these awesome mods you're speaking of.

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LordTrexGuy

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#140 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="JKnaperek"][QUOTE="LordTrexGuy"]

When the environments are so ugly, the characters so personality-deficient and where the world hardly responds to your deeds, how do you become immersed?

N30F3N1X

Mods take care of those problems. Stop noobing your Skyrim experience.

Mods give characters a personality and make the world actually interact with you?

Please show me these awesome mods you're speaking of.

Sure, please do show us some of these awesome mods you saw in your nooby dreams. I really want to play a quest where I can destroy High Hrothgar and yet all the guards would ramble about arrows in their knees.

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#141 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="LordTrexGuy"]

[QUOTE="JC_Spot"]Immersion and exploration? How immersive is fast travel? And how fun is exploring when you have an instant compass to guide you directly to every location? It's barely even the same game as Morrowind. Morrowind skills = 27 Skyrim skills = 18 Morrowind Base Weapons (non unique) = 134 Skyrim Base Weapons (non unique) = 117 Morrowind Weapons (unique) = 74 Skyrim Weapons (unique) = 63 Morrowind factions = 11 Skyrim factions = 10 In practically every aspect Morrowind has more content. Not to mention Morrowind had spears, crossbows, levitate etc. They deliberately took levitate out of Skyrim because it would ruin their dungeon and map design, what a joke. They are putting less content into every game they make. At least players of COD can say each successive game has more content than the last.JC_Spot

You are forgetting how much enemy variety Morrowind had compared to Skyrim. The first few enemies I met in Morrowind were rats, people, etc. and after a few levels Netches, Nix Hounds and Atronachs. Skyrim only throws bandits and bandits and a few wolves at me. I would also like to know a lore-friendly reason for the removing of Levitate.

Maybe Bethesda would put it like this:

"The last known person to have the power to levitate was the Nerevarine, even if that meant he was a rogue and there were miles better sorcerers across Tamriel. Unfortunately, since the Nerevarine passed away, so did all these sorcerers at the same time and the secret to fly was lost forever."

They removed it because in so many of the dungeons you could just levitate over one thing and be right at the end. But yeah, in Morrowind I loved wearing Boots of Blinding Speed, then something else that nulls the magic of them so you could see, then levitating with the shrine in Vivec and you could run around in the air for ages at like 400% speed. Even if the magic of levitating was lost or something, so many potions in Morrowind gave the power to levitate, so it's not just magic.

So they simply removed it so the player wastes his entire time going all the way in a circle which ends right near the entrance to the cave? I do understand it would be game breaking but how do you like running around a whole mountain just to get 10 metres up? They should put in at least some kind of climbing animation so we don't have to glitch horses and get to the top. And to add to the lore-friendly reasoning:

"As soon as the Nerevarine died, all the potions of Levitating either got expired, got crushed by bandits, were drunk by Daedroth which evolved them into the Dragons the Dovahkiin fights around 200 years later or the potions got hold of Nervarine's death and commited suicide."

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Renevent42

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#142 Renevent42
Member since 2010 • 6654 Posts
Why is it so popular? Easy question...because tons of people enjoy it and think it's a great game.
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#143 Deevoshun
Member since 2003 • 868 Posts

I found vanilla Skyrim to be good but other games pulled me away and I never got to finish the main quest. I just recently got back into it about 3 weeks ago, downloaded some mods and this game turned from good(8) to excellent(9.5). With the new expansion coming out soon I am really looking forward to more play time.

Also as one person mentioned, this game is very immersive, mods like camping, horses for followers and all the lighting and sound mods. Make this game much better.

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#144 JKnaperek
Member since 2006 • 2023 Posts

[QUOTE="N30F3N1X"]

[QUOTE="JKnaperek"] Mods take care of those problems. Stop noobing your Skyrim experience.LordTrexGuy

Mods give characters a personality and make the world actually interact with you?

Please show me these awesome mods you're speaking of.

Sure, please do show us some of these awesome mods you saw in your nooby dreams. I really want to play a quest where I can destroy High Hrothgar and yet all the guards would ramble about arrows in their knees.

No need, if you're too noobish to find the Nexus modding site or even simpler yet, Steam workshop, then you're probably too noobish to even attempt a simple mod install. For such a troll as yourself, it's funny to watch you get trolled back.
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#145 Zubinen
Member since 2011 • 2555 Posts
What other game spawns as many memes as Skyrim?: http://www.youtube.com/watch?v=0mWHkUsjQNM&hd=1
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LordTrexGuy

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#146 LordTrexGuy
Member since 2008 • 504 Posts

[QUOTE="LordTrexGuy"]

[QUOTE="N30F3N1X"]

Mods give characters a personality and make the world actually interact with you?

Please show me these awesome mods you're speaking of.

JKnaperek

Sure, please do show us some of these awesome mods you saw in your nooby dreams. I really want to play a quest where I can destroy High Hrothgar and yet all the guards would ramble about arrows in their knees.

No need, if you're too noobish to find the Nexus modding site or even simpler yet, Steam workshop, then you're probably too noobish to even attempt a simple mod install. For such a troll as yourself, it's funny to watch you get trolled back.

Hey noob, I've already seen most of the mods both of these sites have to offer and I've yet to see one of these mods you saw in your damn noobish dream. And no one has yet trolled me so take your noobish, trolled bottom outta here. You reply shows that you yourself are a big noob, I bet you can't even install just .esp mods whereas I'm sure I know how to fully use Wrye Bash. Now I'm LMAO looking a your reply. Sorry noob, but you just got trolled.

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AlexKidd5000

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#147 AlexKidd5000
Member since 2005 • 3104 Posts
I thought I would have played Skyrim the way I played Oblivion and morrowind. After putting about 125 hours into Skyrim, I haven't touched it since February.
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#148 mep69
Member since 2008 • 1926 Posts
[QUOTE="mep69"]Skyrim is overrated.davnol
True! But still, go play it for more than a few minutes.

Your 1 post betrays your comment.
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N30F3N1X

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#149 N30F3N1X
Member since 2009 • 8923 Posts

What other game spawns as many memes as Skyrim?: http://www.youtube.com/watch?v=0mWHkUsjQNM&hd=1Zubinen

Warcraft 3 could.

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#150 kalstras
Member since 2013 • 25 Posts

I think and feel similar to the many here. Skyrim is single player Runescape with better graphics and POV gameplay, not much difference. Loads of grinding and levelling and no community ingame. Yes, it can be VERY boring, but there ARE some plusses, I just haven't found them yet. I didn't play ANY Fallouts past 20% of the first one, and never Morrowind or Oblivion. I love MMORPG's and am moving back to them shortly if this doesn't pan out, I'm about 10-20 hours in, and might not make 30 hours if this doesn't blossom into the game it advertises to be. There is a lot of fiddly searching that will need some button adjusting but in all, is interesting and thought provoking, but I am here for FUN! SO goddamit where is it? Bethesda? I do NOT want to have to rely on a mod to make a packaged finished game more fun. Mods ruin games as they take away some of the true course the game takes.

Time bomb ticking on this one...