Last week myself and my friend got into a little bit of a heated debate regarding World of Warcraft. You see, recently I've been trying to tempt him into trying out EVE online or even jump back into WW2 Online but he always states he doesn't have anymore time for another MMO. In return to my request, he asked me to try to play WoW for the 4th time again and I told him that I've been burnt enough before. This led to the following debate on why I lost interest in WoW and why it never seems to pull me in.
When we looked at it, the following came up to be barriers as to why I could not get into WoW:
Too much emphasis on end game content
Now I'm aware that it's great to reward players for reaching the end game content but I think this causes issues for new players such as myself. For example, when I played my multiple characters I found myself finding the quests repetitive for the most part (Collect 10 pelts, kill 15 of these, etc) and the lore of Warcraft didn't seem to really come through.
Yes, I am aware there are instances at certain stages but finding people to do these instances was more of a task then the quest itself. And is it really a good thing when all of my friends state "You have to get to level 80 before you get into the meat of the game"?
Leveling/Grinding
My friend brought up the point that Blizzard has made leveling to 60 easier then ever. That's fine but it still does not address the issues with the quests as such. When I play a game, I want to be able to do something that is worthwhile. Causing the great Murlock Massacre isn't really my definition of entertaining... He also brought up that battlegrounds and crafting are great diversions when I find myself bored of the regular quests. Should I really need to diverge from the main game to have some form of entertainment? If so, I'd peg that as a flaw instead of a bonus...
Game changing events
This one always gets him mad and I can never understand why. In games like EVE and WW2 Online, if you take a town/sector it can give you personally benefits, as well as your allies. However, in WoW everything you do only better's your character and has no lasting impact. You can get the sword of a thousand thruths, good for you but how does that help change the landscape of the game or even help out your allies besides giving you a bonus for running for more gear? He also states that he doesn't want something to control his character or change the way he plays.
As for other things he brought up, such as "WoW has over 11 million subscribers then the game must be perfect." or "I reached level 80, why should Blizzard reward the lower level players?"
Either way, I have no issues with WoW but this kind of debate always gets my blood boiling and with that, I am wondering did anyone else run into these exact or similar issues when you tried WoW? If so, did you get past them or did it make you stop playing? Do you have friends or aquantices that feel the same as my friend?
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