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Hellboard

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#51 Hellboard
Member since 2008 • 2429 Posts
[QUOTE="sSubZerOo"][QUOTE="Hellboard"][QUOTE="GodLovesDead"]

Last time I checked, it had 20 levels. Battlefield games didn't have mission-based objectives. You're forgetting that boss zombies are also playable - so it's not just "5/6" weapons.

Well you mean in a high difficulty with coop? I agree but should we play every game on the highest diffiulity Ohh and gears of war was a game that people played alone despite the the coop on the easiest difficulity.. still has more maps., i mean 3 years for such a few maps? How did that happen?

Gears of War wasn't mainly a co-op game it was a added on function.. L4D is mainly a co-op game, and aside from a few scripted events its a completely random experience each time through with bad guys, pick ups etc etc.. Furthermore Versus mode makes it a far different game, with competition and a compeltely new play style.. The point being is people have played this game in a matter of days longer then the average life span of some of the shooters out there..

Compared with how many times you can play cod 4 online or bf 2 or unreal tournament or crysis mp or whatever the hell is your favorite game..eg tf2... that was a game that people play for ages.. so i dont undertand whats the point? i am just trying to figure out how the hell after all that time the game lacks so much in maps? I am not talking for replay value... hell in cs i have play de_dust more than 10000 times all those years!
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GodLovesDead

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#52 GodLovesDead
Member since 2007 • 9755 Posts
[QUOTE="GodLovesDead"][QUOTE="Hellboard"]

Ohh yeah? did battlefield series gave you so few maps? Where they in development for such a long time with such bad graphics?

Hellboard
The graphics aren't bad at all. Are you crazy?

Are you crazy? its not a 9 like ign said or the sound a 9 or the psychics.. the tc means that compared to outher technological advanced games it doesnt look that good.. but i dont believe that graphics and psychics make a good game... i just wonder how this awesom game manage to be that short and lack on levels after 3 years in development?

You're confusing me. First you say the graphics aren't good - but then you say it's irrelevant because graphics don't make a good game. So why are you complaining about the graphics when they aren't that important to you in the first place? And like I just previously said, they focused on quality over quantity. Take Battlefield 2 for example. It had what...12 maps? In the end, only a few maps are being played.
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Expo_Smacko

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#53 Expo_Smacko
Member since 2007 • 2332 Posts
Just you. It's an amazing game.
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Hellboard

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#54 Hellboard
Member since 2008 • 2429 Posts
[QUOTE="Hellboard"][QUOTE="GodLovesDead"] The graphics aren't bad at all. Are you crazy?GodLovesDead
Are you crazy? its not a 9 like ign said or the sound a 9 or the psychics.. the tc means that compared to outher technological advanced games it doesnt look that good.. but i dont believe that graphics and psychics make a good game... i just wonder how this awesom game manage to be that short and lack on levels after 3 years in development?

You're confusing me. First you say the graphics aren't good - but then you say it's irrelevant because graphics don't make a good game. So why are you complaining about the graphics when they aren't that important to you in the first place? And like I just previously said, they focused on quality over quantity. Take Battlefield 2 for example. It had what...12 maps? In the end, only a few maps are being played.

look at the post above me he said an amazing game ,but no good graphics or psychics so why the hell people complain so much for those stuff for singleplayer game? My point is that for 3 years in development it really lacks stuff.. its like wtf did only 1 guy made this game? kinda weird...
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banemind

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#55 banemind
Member since 2007 • 122 Posts
just you obv you have not touched the game
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jimmyjammer69

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#56 jimmyjammer69
Member since 2008 • 12239 Posts
Yeah, it's really a very shallow game, but it's enormous fun.
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Velocitas8

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#57 Velocitas8
Member since 2006 • 10748 Posts

My point is that for 3 years in development it really lacks stuff.. its like wtf did only 1 guy made this game? kinda weird...Hellboard

GodLovesDead already gave you the correct answer.

Just in case you missed it:

Hellboard, the focus was put on making fun and replayable maps. Quality over quantity. I've replayed No Mercy on Versus atleast 30+ times, and I'm still not bored. And in a few months, there'll be large amounts of community created maps. GodLovesDead

Obviously the developers didn't want to mass-produce a ton of generic maps that nobody will ever play. They instead opted to spend alot of time creating fewer distinct, unique, balanced and replayable maps. What it sounds like you're calling for is a bunch of filler content..i.e. the trash that most multiplayer games come with: a ton of mediocre/bad maps that *never* get played by the community, and maybe two or three good ones among those that are vastly overplayed. That is NOT a good thing.

Regardless, the mod community will soon enough take care of your irrational complaint(s).

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Velocitas8

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#58 Velocitas8
Member since 2006 • 10748 Posts

For a brand new full product there really should be at least a 10 hour single player campaign, that's standard. And there has to be a friggin story.ShimmerMan

No offense, but I think you've got the wrong genre if you're looking for a fulfilling singleplayer experience and a good storyline.

Aside from a couple (older) gems, only the FPS-RPG hybrids ever provide what you're looking for..but unfortunately, that isn't exactly a subgenre that's teeming with life.

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kalossimitar

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#60 kalossimitar
Member since 2005 • 613 Posts

The game is definitely "fun". But since when has quality been a exscuse for lacking quanity in the visual media world. Would a film which is hilariously funny, but only 30 min long ever be pushed out of the door and into the cinema or onto dvd at a full price tag? Sure the film might be so funny that you want to watch it 30 times, but a 30 min movie with a full dvd price tag is a rip off imo. Why would it be any different from video game media..ShimmerMan

Maybe because you guys need to learn to stop your selective blindness? Apart from the oblivions of this world, may they be called BGs, NWN, FO, Witcher, which game do you play for more than 10 hours? Dead space, bioshock, name them, they are all short games tagged at full price. You really are making a dull point here. Play a campaign on advanced or expert, doing the full campaign takes about one hour, there's 4 campaigns, so 4 hours of gameplay just for the campaign mode, and the versus mode is a completely different experience. Also, new maps are on their way, may it be community ones, or official ones.

You guys really are whining for nothing.

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kalossimitar

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#61 kalossimitar
Member since 2005 • 613 Posts
[QUOTE="ShimmerMan"][QUOTE="sSubZerOo"] I don't understand this, the game has far more replayability, and gives you play times far exceeding the average shooter.. Some people put more time in the DEMO alone then some of the new shooters out there like the Farcry 2.. Take Farcry 2 for instance, just about every one says there is no replayability to it form what I have seen.. And it lasts at best 20 hours.. Some people spent more time in the demo then Farcry 2 for crying otu loud! Furthermore Valve has shown that it will only add more things.. TF2 is proof of this, so far it has added more then ever is usually expected form patchs with shooters, and it is only going to add more.. And they have said that they will support this game more then they did with TF2! Furthermore Versus mode is where the real game is at with a fun competition.

And yes pure genious, a 4 hour singleplayer game instead of a fully co-op game iwth tons of replayability..

kalossimitar

I understand what your saying. But Far Cry 2 is by and large a poor game. The problem with LD4 is lack of content and lack of story. And lack of a new game engine. For a brand new full product there really should be at least a 10 hour single player campaign, that's standard. And there has to be a friggin story. These are not the 1980s where developers can push games out of the door that contain no story. A shooter without a story is a arcade game, pure and simple. And arcade games dont sell for 50/60$.

Imo this game is not that different from lets say Counterstrike-source, which is a mod. And also has no story, little to no worth in singleplayer. but has loads of replay ability online.. The difference is though CS:S doesn't cost the same price as a full game, unlike L4D.

WTH are you on about? L4D is similar to CS or TF2, were those two about story? Anyways, sorry to ruin it for you, but L4D is meant to be played with other people, the fact that we can play campaigns by ourself is just a cute little addition, thats not the main point of the game.

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ShimmerMan

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#62 ShimmerMan
Member since 2008 • 4634 Posts

[QUOTE="ShimmerMan"]For a brand new full product there really should be at least a 10 hour single player campaign, that's standard. And there has to be a friggin story.Velocitas8

No offense, but I think you've got the wrong genre if you're looking for a fulfilling singleplayer experience and a good storyline.

Aside from a couple (older) gems, only the FPS-RPG hybrids ever provide what you're looking for..but unfortunately, that isn't exactly a subgenre that's teeming with life.

I don't have the wrong genre. There's plenty of good multiplayer FPS games out there that provide a good story driven single player experience and a good multiplayer one. Half Life/HL2, COD4 for example.

And if the game wanted to concentrate solely on multiplayer. Then it needed a lot more content than it currently provides. It's by and large a co-op game. And it takes around 4 hours to complete the full game on co-op. And has 5/6 weapons. That's quite poor For 50$/60$ it should take more like 15-20 hours to complete the game, and it should have a lot more weapons and different level objectives.

imo the game is a mod with a flashy over-coating. Nice animations, and gameplay mechanics and a intro movie (great). But it lacks the content that is expected of a full price product.. granted of course if you've payed for it you're not going to want to admit that. But the fact that the majority of the complaints thrown at this game are for its content speaks volumes in it self. If this game had the same amount content as other full retail first person shooters then it would of been scoring 9.5-10 instead of the current mid 80s which it's getting.

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schu

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#63 schu
Member since 2003 • 10200 Posts
[QUOTE="Velocitas8"]

[QUOTE="ShimmerMan"]For a brand new full product there really should be at least a 10 hour single player campaign, that's standard. And there has to be a friggin story.ShimmerMan

No offense, but I think you've got the wrong genre if you're looking for a fulfilling singleplayer experience and a good storyline.

Aside from a couple (older) gems, only the FPS-RPG hybrids ever provide what you're looking for..but unfortunately, that isn't exactly a subgenre that's teeming with life.

I don't have the wrong genre. There's plenty of good multiplayer FPS games out there that provide a good story driven single player experience and a good multiplayer one. Half Life/HL2, COD4 for example.

And if the game wanted to concentrate solely on multiplayer. Then it needed a lot more content than it currently provides. It's by and large a co-op game. And it takes around 4 hours to complete the full game on co-op. And has 5/6 weapons. That's quite poor For 50$/60$ it should take more like 15-20 hours to complete the game, and it should have a lot more weapons and different level objectives.

imo the game is a mod with a flashy over-coating. Nice animations, and gameplay mechanics and a intro movie (great). But it lacks the content that is expected of a full price product.. granted of course if you've payed for it you're not going to want to admit that. But the fact that the majority of the complaints thrown at this game are for its content speaks volumes in it self. If this game had the same amount content as other full retail first person shooters then it would of been scoring 9.5-10 instead of the current mid 80s which it's getting.

give it time, they are going to release more...and the community will as well...ya it sucks not having a lot content.. i have my own opinions..id like to see recoil in the game..but i doubt that will happen it either all the reviews said the game was short but fun so if you didnt take the time to read up on it before purchasing it thats your problem
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Pengu-X

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#64 Pengu-X
Member since 2006 • 141 Posts

Firstly, I don't even think Valve made it - didn't they just buy it and polish it up?

Secondlly, I've only put ~35 hours into it so far, but I don't really have any complaints. It does everything that it was supposed to do, and it does it extremely well.

Planeforger

Yeah, turtle rock studios made it. The guys who made counter strike and cs source

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Hellboard

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#65 Hellboard
Member since 2008 • 2429 Posts

[QUOTE="Hellboard"]My point is that for 3 years in development it really lacks stuff.. its like wtf did only 1 guy made this game? kinda weird...Velocitas8

GodLovesDead already gave you the correct answer.

Just in case you missed it:

Hellboard, the focus was put on making fun and replayable maps. Quality over quantity. I've replayed No Mercy on Versus atleast 30+ times, and I'm still not bored. And in a few months, there'll be large amounts of community created maps. GodLovesDead

Obviously the developers didn't want to mass-produce a ton of generic maps that nobody will ever play. They instead opted to spend alot of time creating fewer distinct, unique, balanced and replayable maps. What it sounds like you're calling for is a bunch of filler content..i.e. the trash that most multiplayer games come with: a ton of mediocre/bad maps that *never* get played by the community, and maybe two or three good ones among those that are vastly overplayed. That is NOT a good thing.

Regardless, the mod community will soon enough take care of your irrational complaint(s).

Hold on are there people who actually look at the maps and say... nah we will recreate them... we will amek it better... because the last years in gaming i v seen terrible maping... i hope you are right about that but i highly doubt that they actuall gave so much attention to the mapping!
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Hellboard

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#66 Hellboard
Member since 2008 • 2429 Posts
[QUOTE="Planeforger"]

Firstly, I don't even think Valve made it - didn't they just buy it and polish it up?

Secondlly, I've only put ~35 hours into it so far, but I don't really have any complaints. It does everything that it was supposed to do, and it does it extremely well.

Pengu-X

Yeah, turtle rock studios made it. The guys who made counter strike and cs source

Ahh without valve it will be free...
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htotheo

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#67 htotheo
Member since 2005 • 2759 Posts
[QUOTE="Pengu-X"][QUOTE="Planeforger"]

Firstly, I don't even think Valve made it - didn't they just buy it and polish it up?

Secondlly, I've only put ~35 hours into it so far, but I don't really have any complaints. It does everything that it was supposed to do, and it does it extremely well.

Hellboard

Yeah, turtle rock studios made it. The guys who made counter strike and cs source

Ahh without valve it will be free...

without valve it wouldnt of been anywhere near the quality title it is today.

It is also easy to tell the people who are complaining about the game and its price have never played the game or intended to yet think they know the game inside out. It is just a shame they have made up their minds instead of enjoying the game for what it is. I have put in 20 hours in the game only playing 2 campaigns and versus wihout touching the other campaigns yet, this has also been done with playing on expert only a few times. The map time for each campaign can easily reach 1hour and a half on advanc and go up to 4 hours on expert.

The game is far more than a mod and deserves to have a full price tag. the content really isnt lacking as the AI director is really a first of its kind lengthening each campaign imensly. The game truly shines when playing with friends, mics and on the hardest difficulties to.

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Hellboard

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#68 Hellboard
Member since 2008 • 2429 Posts
So you say that gameplay time on campaign is longer if you play on a higher difficulity? Does that involve dying? If thats so then every extremely hard game is the longest game ever... NEXT
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Qixote

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#69 Qixote
Member since 2002 • 10843 Posts
So you say that gameplay time on campaign is longer if you play on a higher difficulity? Does that involve dying? If thats so then every extremely hard game is the longest game ever...Hellboard
From my experience playing, it definitely takes longer to play through the campaign on harder difficulties, and I'm not including the startovers from the team dying. There are tons more zombies and they are more harder to kill. So a (good) team takes their time using more strategy to get through the hordes. A bad team takes even longer because they have more startovers.
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Hellboard

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#70 Hellboard
Member since 2008 • 2429 Posts
[QUOTE="Hellboard"]So you say that gameplay time on campaign is longer if you play on a higher difficulity? Does that involve dying? If thats so then every extremely hard game is the longest game ever...Qixote
From my experience playing, it definitely takes longer to play through the campaign on harder difficulties, and I'm not including the startovers from the team dying. There are tons more zombies and they are more harder to kill. So a (good) team takes their time using more strategy to get through the hordes. A bad team takes even longer because they have more startovers.

Ohh you mean more zombies? yeah but they overdoing it.. i watched a hack a few months back then and someone disabled the teammates and set infinite respawn zombies in the highest difficuliity... he still managed to close the door..... id still prefer the game to have a bit longer levels!