I'll certainly admit to being a bit disappointed, or at least underwhelmed, so far. I wouldn't go so far as to say it "sucks to be a next-gen owner right now", but I would probably feel that way if I'd made the mistake of getting rid of my PS2 when I got my PS3 a few months ago. That's not something I would ever do though, so at this point I'm certainly no worse off than if I hadn't gotten a PS3. But sadly, I haven't really felt as if I'm all that much better off yet, either.
Probably has a lot to do with taste in games in my case, as well as the fact that I've always tended to have a fairly decent gaming PC that I stick to for certain genres of games. I rarely play shooters on consoles at all, unless it's one that really appeals to me and isn't available in a PC version. That's the main reason that neither the Xbox nor the X360 ever held any appeal for me -- the games they seem to be concentrating on, while impressive and ground-breaking for consoles I guess -- are not that big a deal for people who have spent years with PC shooters. It sounds unkind, but I was amazed at the popularity of Halo and Halo 2. To me, after having played everything from Quake to Tribes to Half-Life mods to Unreal Tournament, both Halos just seemed like simplified junior versions, paired with an inferior control scheme. I feel largely the same way about Resistance on the PS3... it's a very serviceable game, and nicely designed. But it's really not doing much of anything that we haven't had for years in Doom 3, Quake 4, even earlier in Unreal. It strikes me as a pretty basic, middle-of-the-road shooter, only with a worse control scheme than you'd have on the PC. But I would guess that if you never had a PC to play shooters on, these games probably seem like the best thing ever, certainly they have been popular.
That's largely why I've never had any desire to get an Xbox or X360, since between the PS2 and a PC, I could already play most anything that appealed to me. However, I did buy the PS3, mainly because of my extreme level of satisfaction with the PS2. But so far, I'm concerned that the PS3 seems to be trying to be a lot more like the X360, and a lot less like a Playstation. Even months down the road here, it's all feeling rather similar to me, and that's not good. If I wanted these kinds of games on a console, I'd already have a 360. I'm hoping that in time, we'll start to see a lot more variety and diversity on the PS3 games front, with things that make it more appealing to buy and more satisfying to own. The development costs are clearly a barrier now however, and I fear that many of the fun, charming, quirky games which gave the PS2 its own distinct character (and such a huge selection and variety) are going to fall by the wayside from here on out. We've really been spoiled I guess, and I frankly don't expect that we'll ever see the likes of the PS2's library again on any console.
I think you also hit on one of the main problems with the current situation as well, with this comment:
After all, next-gen games are supposed to be the wave of the future with better graphics, sound, precision, and more content.
mrvic87
Those are exactly what they do seem to be concentrating on, with most of the next-gen titles. Everything but the gameplay. And for me, gameplay is far more important than those other factors. My PS3 has really proved this to me lately, since it has become clear that all the HD graphics, digital surround sound, and high-performance hardware in the world won't make for a good game if the gameplay isn't there. And my PS2 keeps on proving to me that if a game is really good, it's still good no matter how old-school the graphics and sound are.
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