Bayonetta Whos Fault is it for the bad port?

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skyrender4

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#51 skyrender4
Member since 2010 • 25 Posts

[QUOTE="skyrender4"]The link is not biased and is a simple, straight-up technical comparison. It's fine and all if you paid the same price for a CLEARLY (not even close) inferior version and enjoyed it, but people have a right to not be OK with this swindle.KapG

you created a new screen name just to troll on the ps3 boards with regards to bayonetta?

seems that way...

go troll elsewhere

Well, I'm the type to read the reviews and be on my way. This is the first time I've been irked enough to say something about it.
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skyrender4

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#52 skyrender4
Member since 2010 • 25 Posts

It might be all of the above. I'm thinking Platinum Games just wanted to make Bayonetta only on the 360 but Sony wanted a piece and hired Sega to port it.

gago-gago
This is not how it works. Sega was a publisher for the 360 version and funded the development of the game. They didn't want to pass up sales from the PS3 market, so they trotted out a hasty, second-rate port. Sony if anything might have been tighter on QC'ing the product, but they didn't have any say in the development process.
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Shielder7

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#53 Shielder7
Member since 2006 • 5191 Posts
[QUOTE="Arctic_Grillz"]We should still be grateful that it made it on the ps3. zaphod_b
I might be "grateful" if they were giving it away for free, but not for $60.

QFT Really we should be grateful for paying them 60$ for an inferior version LOL
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Shielder7

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#54 Shielder7
Member since 2006 • 5191 Posts

It might be all of the above. I'm thinking Platinum Games just wanted to make Bayonetta only on the 360 but Sony wanted a piece and hired Sega to port it.

gago-gago
I don't think Sony would do that but they are responsible for QC.
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Arctic_Grillz

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#55 Arctic_Grillz
Member since 2008 • 2749 Posts
[QUOTE="zaphod_b"][QUOTE="Arctic_Grillz"]We should still be grateful that it made it on the ps3. Shielder7
I might be "grateful" if they were giving it away for free, but not for $60.

QFT Really we should be grateful for paying them 60$ for an inferior version LOL

OMG just rent it before you buy it!! or just play the superior version!! nobody is forcing you to buy a copy of bayonetta....
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supa_badman

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#56 supa_badman
Member since 2008 • 16714 Posts

The developer.

Whether or not they had wanted to do a PS3 version, it's no excuse to do it half-assed in comparison to the 360 version imo.

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brickdoctor

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#57 brickdoctor
Member since 2008 • 9746 Posts

Stop whining you big baby. Be happy we got the game.

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supa_badman

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#58 supa_badman
Member since 2008 • 16714 Posts

Stop whining you big baby. Be happy we got the game.

brickdoctor
*Looks at poll* That's not an answer! :x
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Zain-Midori

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#59 Zain-Midori
Member since 2008 • 530 Posts

this what happens when u build a game up based off of diffrent hardware *360* and then port it to a diffrent system games that go third party need to be built seprate

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MindsEye

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#60 MindsEye
Member since 2003 • 639 Posts

I don't really know how the game industry works & I haven't played either the 360 version or ps3 version yet. I own a wii, and I am still deciding whether I should buy a ps3 or xbox 360. I really want to play Bayonetta, so that sways me a bit more to 360 side.

As far as I know: if the publisher stops sending checks to the developer than the developer pretty much has to pack up their bags and cancel the game. The developer doesn't have the money to make major independent decisions without the publisher's approval in the contract. The publisher ultimately calls the shots and the developer doesn't have tons of options (unless the developer is the also the publisher).Platinum games couldn't have made a ps3 version unless they were being funded to do so by Sega in the first place. It was probably contracted that they do the 360 version only. I don't think it was because platinum games was lazy or didn't want to do it. Sega knew what they were getting all along.Sega made a business decision to make a ps3 port 'on the cheap' or as an afterthought to maximize profit. Apparently they didn't care that it was inferior. I don't think Sony can take any of the blame. Of course this is all speculation, not fact. And it is my view of how it works.

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x8VXU6

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#61 x8VXU6
Member since 2008 • 3411 Posts

I don't think a bad port is the problem. It's just not a good game to start with.

NeoMerlin

looks like u didnt play it on the 360 :D

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hotfiree

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#62 hotfiree
Member since 2006 • 2185 Posts
I think its rediculous at any rate. Its actually their job to do this job, its what puts food on their table, so i dont think they should be able to do this half rate stuff. If were going to put millions in their pocket, the job should be done right. It would be like a builder stuffing up on a house frame - then charging full price when next door got a perfect house for the same price ( just an example ) Getting tired of all these bad ports to ps3.
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Eazy1891

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#63 Eazy1891
Member since 2009 • 3089 Posts

Lol, how could it be Sony's fault? Why is that option even available? They have nothing to do with the game.

Anyway, while it's completely playable, and still an incredible game, it is annoying how Sega are just covering their ears and acting like nothing's wrong. Any other publisher would have started on a patch or something by now.

amsfm6
Except activision
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hotfiree

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#64 hotfiree
Member since 2006 • 2185 Posts
[QUOTE="amsfm6"]

Lol, how could it be Sony's fault? Why is that option even available? They have nothing to do with the game.

Anyway, while it's completely playable, and still an incredible game, it is annoying how Sega are just covering their ears and acting like nothing's wrong. Any other publisher would have started on a patch or something by now.

Eazy1891
Except activision

Yeah haha, the patch is next years installment I think SONY and Microsoft should bring in a new thing. Any third party game completely infereor to the ps3 or 360 version - gets a price reduction of 20$ Its so agrivating devs can be this lazy, then go home to their millions!
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Young_Charter

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#66 Young_Charter
Member since 2009 • 20067 Posts
SEGA....Sega....Sega.....Why >? Sega always had girly problems with anything basically..They cant do anything right most of the time at times...When the first 2 Yakuza's didnt sell well they didnt wanna bring it to NA and Europe and just keep it in Japan. And when Shenmue *ahem looks below* man my sig says it all! same thing with Yakuza except no one has it around the world except them!
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ViewtifulScott

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#67 ViewtifulScott
Member since 2005 • 878 Posts

Yeah honestly, who cares. The port isn't even as bad as they said it would be.

King-Tigre
I actually bought and played the game to completion on PS3, than bought the 360 version. It really is as bad as they said. However, that's only if you actually play both versions. If all you have is a PS3, go ahead and get it. It's playable, and it's still the best action game since DMC3, even on PS3.
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JoKeR_421

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#68 JoKeR_421
Member since 2006 • 8920 Posts

Lol, how could it be Sony's fault? Why is that option even available? They have nothing to do with the game.

Anyway, while it's completely playable, and still an incredible game, it is annoying how Sega are just covering their ears and acting like nothing's wrong. Any other publisher would have started on a patch or something by now.

amsfm6
u see, the one thing that kinda bugs me is that how are ppl makin sound that the port is really f'ed up. its not as bad as tc is makin it sound, the game is playable and looks and plays great, while YES it has its moments here adn there small hiccup or 2 but nothin 'game breaking' like he stated
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mushi799

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#69 mushi799
Member since 2006 • 1163 Posts

We should still be grateful that it made it on the ps3. Arctic_Grillz

have ps3 owners sunk this low to accept this kind of behavior from companies, lol.

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Young_Charter

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#70 Young_Charter
Member since 2009 • 20067 Posts

[QUOTE="Arctic_Grillz"]We should still be grateful that it made it on the ps3. mushi799

have ps3 owners sunk this low to accept this kind of behavior from companies, lol.

exactly...lol
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Symphonycometh

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#71 Symphonycometh
Member since 2006 • 9592 Posts

[QUOTE="Arctic_Grillz"]We should still be grateful that it made it on the ps3. mushi799

have ps3 owners sunk this low to accept this kind of behavior from companies, lol.

This is a juicy post. I see potential all over it for debate. =d
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Arctic_Grillz

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#72 Arctic_Grillz
Member since 2008 • 2749 Posts

[QUOTE="Arctic_Grillz"]We should still be grateful that it made it on the ps3. mushi799

have ps3 owners sunk this low to accept this kind of behavior from companies, lol.

you guys make it sound like the game isnt playable.
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Wuflungdung

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#73 Wuflungdung
Member since 2007 • 634 Posts

[QUOTE="amsfm6"]

Lol, how could it be Sony's fault? Why is that option even available? They have nothing to do with the game.

it is annoying how Sega are just covering their ears and acting like nothing's wrong. Any other publisher would have started on a patch or something by now.

Shielder7

It's called quality control. Sony could of at least stepped in so that you could have an install so it wouldn't be so hard on the drive. Every time I put Bayonetta in I get worried that my Ps3 will blow up.

It's not their problem that companies can't make complete games or proper ports...
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skyrender4

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#74 skyrender4
Member since 2010 • 25 Posts
It would be one thing if Sega was trying to push the PS3 and this was the limit of the hardware. We all know that's not what happened here. And I see people saying, "well, it's playable". Really? That's gonna be the standard? As long it runs, even chugging along at crappy framerates (esp for this action genre) with an abnormal amount of tearing?
[QUOTE="King-Tigre"]

Yeah honestly, who cares. The port isn't even as bad as they said it would be.

ViewtifulScott
I actually bought and played the game to completion on PS3, than bought the 360 version. It really is as bad as they said. However, that's only if you actually play both versions. If all you have is a PS3, go ahead and get it. It's playable, and it's still the best action game since DMC3, even on PS3.

Proof that PS3 owners paid the same amount of money for a noticeably crappier experience.
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Arctic_Grillz

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#75 Arctic_Grillz
Member since 2008 • 2749 Posts
[QUOTE="skyrender4"]It would be one thing if Sega was trying to push the PS3 and this was the limit of the hardware. We all know that's not what happened here. And I see people saying, "well, it's playable". Really? That's gonna be the standard? As long it runs, even chugging along at crappy framerates (esp for this action genre) with an abnormal amount of tearing?
[QUOTE="King-Tigre"]

Yeah honestly, who cares. The port isn't even as bad as they said it would be.

ViewtifulScott
I actually bought and played the game to completion on PS3, than bought the 360 version. It really is as bad as they said. However, that's only if you actually play both versions. If all you have is a PS3, go ahead and get it. It's playable, and it's still the best action game since DMC3, even on PS3.

Proof that PS3 owners paid the same amount of money for a noticeably crappier experience.

Do ps3 only owners have a choice? besides getting it on 360, boycotting sega and renting the game..do you have a different option for us to play the game?
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Abecale

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#76 Abecale
Member since 2009 • 919 Posts

Sega is at fault.

Honestly, through all the Internets speak of how 'omgz bad port' of bayonetta, it really isnt that bad. Its not great, but its not THAT bad.

Hasnt everyone learnt yet that the Internet over-exaggerates things?

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gamer082009

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#77 gamer082009
Member since 2007 • 6679 Posts

Definitely Sony's fault. If Sony had did their part with the dev kits then the OTHER console wouldn't be chosen as the main developing console this gen. There's so many things that Sony could have done right..like start paying for exclusives, it'll help in the development of games, as well as make the PS3 much more of a must buy (which would make it's user base larger, therefore developer support would follow like the PS2 days). Also, they shouldn't have gone the cell route. There's already news the PS4 wont even have Cell tech in it, but a multicore CPU much like it's competitor. Just be happy Sega or Platinum Games even released it for the PS3, because it easily could have been an exclusive for another console.

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CTR360

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#78 CTR360
Member since 2007 • 9215 Posts
i have the 360 version the fault probably platinum games dont use the ps3 power
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Hanzoadam

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#79 Hanzoadam
Member since 2009 • 6576 Posts

To be honest Microsoft, Right In Japan some games that are going to be really popular are snapped up by microsoft for big money and said that they have to come out on that console, to try and incourage the Japanese to buy Xbox which is riducualsily unpopular , for example star ocean the last hope and tales vesperia. Now Bayonetta was going to be huge in japan and I recon that microsoft must of paid producers to produce it on the xbox then port it

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skyrender4

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#80 skyrender4
Member since 2010 • 25 Posts

Definitely Sony's fault. If Sony had did their part with the dev kits then the OTHER console wouldn't be chosen as the main developing console this gen. There's so many things that Sony could have done right..like start paying for exclusives, it'll help in the development of games, as well as make the PS3 much more of a must buy (which would make it's user base larger, therefore developer support would follow like the PS2 days). Also, they shouldn't have gone the cell route. There's already news the PS4 wont even have Cell tech in it, but a multicore CPU much like it's competitor. Just be happy Sega or Platinum Games even released it for the PS3, because it easily could have been an exclusive for another console.

gamer082009
That excuse doesn't fly when newer developers such as Vigil can produce very similar versions on both PS3 and 360 (slightly better on PS3). It's obvious that Sega simply allocated minimal resources to the development of the PS3 version, enough for the game to be playable (which for some, meet their low standards). What's even more disgraceful is the response of these respective companies: Vigil's started working on a 360 patch; Sega has their hands over their collective ears, biding their time 'til it all blows over. As for being grateful that Sega threw PS3 owners the scraps at full price...
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lightleggy

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#81 lightleggy
Member since 2008 • 16090 Posts
I dont have any idea of what SAGA is...so I dont know
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ryrulez

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#82 ryrulez
Member since 2008 • 11605 Posts
I blame lightleggy.
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Shielder7

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#83 Shielder7
Member since 2006 • 5191 Posts

I dont have any idea of what SAGA is...so I dont knowlightleggy

LOL I just noticed I did that. Oh well Just go by the main body.

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FlamesOfGrey

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#84 FlamesOfGrey
Member since 2009 • 7511 Posts
Sega is obviously the only one to blame. Platinum Games worked on Bayonetta from the start as a 360 exclusive. Sega wanted to make some more money and then decided it's going to the PS3 as they're the publisher who funded the project and then badly ported it themselves. Sony has nothing to do with anything other then allowing Sega to release Bayonnetta on the PS3. If Bayonnetta was a 1st or 2nd Party game that Sony was funding and it came out with all those gameplay issues then half of the blame would be on them but in this case none of it is. Sega being greedy but in turn letting PS3 only owners play the game are to blame.
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pauljames1986

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#85 pauljames1986
Member since 2009 • 543 Posts

How do people find out what frame rate a game is running at, at a specific time???

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Scianix-Black

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#86 Scianix-Black
Member since 2008 • 19297 Posts

[QUOTE="mushi799"]

[QUOTE="Arctic_Grillz"]We should still be grateful that it made it on the ps3. Symphonycometh

have ps3 owners sunk this low to accept this kind of behavior from companies, lol.

This is a juicy post. I see potential all over it for debate. =d

There was a huge one over this exact subject in the Platinum boards.

360 owners just sat and watched as the "inferior" version divided the PS3 userbase into "it's fine, the game isn't that bad" and "this is ridiculous, we shouldn't be taking this crap."

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slimdave21

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#87 slimdave21
Member since 2003 • 2646 Posts

[QUOTE="Symphonycometh"][QUOTE="mushi799"]

have ps3 owners sunk this low to accept this kind of behavior from companies, lol.

Scianix-Black

This is a juicy post. I see potential all over it for debate. =d

There was a huge one over this exact subject in the Platinum boards.

360 owners just sat and watched as the "inferior" version divided the PS3 userbase into "it's fine, the game isn't that bad" and "this is ridiculous, we shouldn't be taking this crap."

I fall into the "It's fine, the game isn't that bad" category. I finished Bayonetta twice on the PS3 and never had a problem.
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asdasdrgr

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#88 asdasdrgr
Member since 2010 • 489 Posts
The porter... This should be on system wars anyway, since you are doing a ps3,360 comparison, which isn't allowed here.
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slimdave21

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#89 slimdave21
Member since 2003 • 2646 Posts
It's obviously SEGA's fault for the minor ssues it had. They're publishing and releasing the game to the public so it's on them.
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Young_Charter

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#90 Young_Charter
Member since 2009 • 20067 Posts
honestly I played the demo and it aint bad...I actually loved it. It's more fun then DMC4 if you ask me..LEt's just be happy they didn't keep it as a 360 Exclusive (which was a 5/50 chance but Microsoft did not try to bribe...But we arent going to talk about that) So lets be happy you fans can enjoy Bayonetta on the Sony PS3.
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BudFudlacker09

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#91 BudFudlacker09
Member since 2009 • 163 Posts

It's a bunch of crap. The pause screens take no more than 1-2 seconds to load, same for some items. The only noticably long loads are between chapters or w/e, or when you die in a boss fight and it has to reload all over again. But even those are no more than 40-50 seconds. People are lying and exaggerrating.

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Young_Charter

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#92 Young_Charter
Member since 2009 • 20067 Posts

It's a bunch of crap. The pause screens take no more than 1-2 seconds to load, same for some items. The only noticably long loads are between chapters or w/e, or when you die in a boss fight and it has to reload all over again. But even those are no more than 40-50 seconds. People are lying and exaggerrating.

BudFudlacker09
lol people are spoiled by perfection haha they gotta realize this is from SEGA not Capcom(DMC) or Santa Monica(GOW). Sega has history of failing ever since Dreamcast died and they went lack of fund. That's why many titles from Sega has died for Example Valkryia Chronicles: The game was great and if had more commercial, and marketing the game would've sold well and became a greatest hit. Now and part 2 is asked for but instead of doing better for a Pt. 2 on PS3 instead they go to PSP so they won't have to spend too much money. Shemue: Spent about 70 million with the Simulated Fighting/RPG but same thing, Maketing and Commercial...They made people think it was a button mashing fighting game for non-thinkers...They were wrong and now they don't want to make Pt.3 Yakuza Series: It sells well in Japan (duh) but it failed in NA/ Europe for the same reasons with VC and Shenmue. So when they dropped YK3 in Japan last year they decided to (at first) keep it in Japan (same for the other Yakuza that took place 300 years ago in Japan where Samurais rome about) but then with PS3 doing massive progress and price drop then they decided to give us YK3 and now rumored making YK4 Sonic Series: When Sonic Adventure came out it was success..It made me love sonic...But these idiots fired the team and not Sonic is only good as solid snake running around in a cardboard box...Sonic hasn't been too much of a massive hit since. It's a lot of examples I got but other than that you see that they are the cheap company...I wonder if the company goes out to eat in high class five star resturants or they go to Burger King and KFC ? lol
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tryfe_lyn

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#93 tryfe_lyn
Member since 2005 • 4122 Posts

who cares...nobody will be talking about the game within a few weeks anyways....

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Shielder7

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#94 Shielder7
Member since 2006 • 5191 Posts

It's a bunch of crap. The pause screens take no more than 1-2 seconds to load, same for some items. The only noticably long loads are between chapters or w/e, or when you die in a boss fight and it has to reload all over again. But even those are no more than 40-50 seconds. People are lying and exaggerrating.

BudFudlacker09
And you don't see a problem with that? There should be 0 seconds to pause and load items on screen.
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baller72

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#95 baller72
Member since 2007 • 1847 Posts

[QUOTE="amsfm6"]

[QUOTE="NeoMerlin"]

I don't think a bad port is the problem. It's just not a good game to start with.

NeoMerlin

Yep, all of the critics across the world are wrong. What was every one of them thinking?

Silly me. I forgot that just because a lot of people say something, that makes it true!

:D That's why Twilight is such a good book. Thanks for reminding me! I'll know better than to have an opinion of my own from now on and just get my thoughts spoon fed to me.

Agreed Merlin... I hated the game too. and I see what yo did there with Twilight... ;)

But I am still perplexed about this game for two reasons. 1) what makes this game so much better than DMC? I love DMC and then this comes out and DMC runs rings around it critics say... I think it just has a lot to do with the sex in the game and the story doesn't even make sense. 2) Why did they force a port around the same time if it wasn't ready? shouldn't they have just waited and released it later?

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Shielder7

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#96 Shielder7
Member since 2006 • 5191 Posts

who cares...nobody will be talking about the game within a few weeks anyways....

tryfe_lyn
Whenever a bad port comes out people will talk about Bayonetta
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Symphonycometh

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#97 Symphonycometh
Member since 2006 • 9592 Posts
You all forget FEAR 1.
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albatrossdrums

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#98 albatrossdrums
Member since 2008 • 1178 Posts

It's funny though, I've played games where the port difference was readily apparent (Fallout 3 comes to mind) but I have also read many reviews for games that cited specific technical issues, and when I actually bought and then played that game I didn't encounter them at all. I've often wondered why that was - I usually try to see if there was a patch or update when I boot up the game for the first time and in a bunch of cases I noted that there wasn't, so I have no reason to believe I was playing a game that was in any way different than the one that was reviewed. It makes me wonder if in some cases the reviewer was not reviewing based on the final shipped game, but on something they had prior, or even if (don't laugh) they have some issue with their machine or set up. Unlikely I know, but I still don't know why this is.

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MindsEye

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#99 MindsEye
Member since 2003 • 639 Posts

Agreed Merlin... I hated the game too. and I see what yo did there with Twilight... ;)

But I am still perplexed about this game for two reasons. 1) what makes this game so much better than DMC? I love DMC and then this comes out and DMC runs rings around it critics say... I think it just has a lot to do with the sex in the game and the story doesn't even make sense. 2) Why did they force a port around the same time if it wasn't ready? shouldn't they have just waited and released it later?

baller72

I was considering a delayed release a little bit. My assumption was that they had done a lot of marketing for Bayonetta. I went to a friends house to watch a UFC fight and bayonetta was a sponsor. When I opened up a gaming magazine at the library, first page there was a huge bayonetta ad. I guess in the video game business marketing is very important as far as sales go. It would seem to me to be a major reason that a developer needs a publisher in the first place. So if they release the ps3 game later they lose some of the momentum they gained from marketing. And if they market it again later, it costs twice as much, and marketing is very expensive. That's how my thought went, but I would revise it if I learned more. As far as gamers go however, they would have been better off if they had taken the time to do the port correctly. They could have waited and released both versions later. But time is money in business and the investors do not want to wait for the returns on their investment. Besides the problems with the port were well known after the Japanese launch, but they didn't do squat to improve the north american ps3 version (over the japanese ps3 version) when they had a few months to do so. i think it was suspected there were problems at E3 even, 6 months prior to the release. So I don't think they wanted to do anything with it.

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#100 chatri10
Member since 2002 • 752 Posts

I played the 360 verion not the PS3 so I don't really how bad it it. If anyone is to blame about this, it's everyone.Developer and pubishershould tried to work together for a better port or release it later when they can fix it. People need to understnad that Sony haveQA for3rd party who tested games and approved for it to release in this condition. Sony could have disapprove and ask them to fix but Sony want the same release date as 360. So, everyone is a fault.