This topic is locked from further discussion.
It's really disappointing that Activision handed this game off to Nihilistic. No zombie mode is also a deal breaker. xPatrickBateman
It barely has a decent multiplayer from the looks of it, complaints from sites say it is a Resistance Burning Skies Reskin with a slapped over Modern Warfare skin, so all the issues and complaints about Resistance have carried over.
[QUOTE="Granpire"]I just think what is the redeeming quality of this game? It looks horrible while having a 30 FPS ? It has the same controls as Resistance, multiplayer is small with maps being reused, and so on. I just think right now the game has nothing going for it, it has no redeeming quality and the game is supposed to be released in less then 3 months? Not trying to be negative here but the game just looks horrible, I have seen IOS games with better value and graphics, it honestly looks like a game for IOS, and their expecting us to shell out $50 for this game ? Nope Sony can get stuffed. More than 30fps be nice but as long as its still fluid motion and not choppy it won't bother me. Like all the other games I've enjoyed at the 30fps. Unless it is more than 8 player I don't need big maps, just well designed ones. Which I think even burning skies has. I also enjoyed the controls so I don't see that as a bad thing unless you can name a better control setup that would interest me more.I'm going to go against the grain here and say that this looks decent enough. Playstation Blog is the only publication I know of so far that's had an actual hands-on demo, and they've said that the game has a good Call of Duty feel:
"Call of Duty Black Ops: Declassifiedis real, and weve played it. I think the highest compliment I can pay it is to say that, well, it looks and plays like Call of Duty. The running and gunning, the aiming down the sights, the familiarBank Gothicnotices popping up when you land a long-range shot or end an opponents killstreak, the weapon loadouts and multiplayer modes theyre all here, rendered onPS Vitas luscious OLED screen and playable with dual analog sticks in a mobile setting for the first time."
Sure, they work for Playstation, but I see some positive here. It's still got a lot of what people love about Call of Duty, even if it isn't running at 60FPS, and the graphics aren't as bad as some people make them out to be("these are PSP graphics!").
Worth a read if you want a positive point of view, for once.
Blake135
[QUOTE="Blake135"][QUOTE="Granpire"]I just think what is the redeeming quality of this game? It looks horrible while having a 30 FPS ? It has the same controls as Resistance, multiplayer is small with maps being reused, and so on. I just think right now the game has nothing going for it, it has no redeeming quality and the game is supposed to be released in less then 3 months? Not trying to be negative here but the game just looks horrible, I have seen IOS games with better value and graphics, it honestly looks like a game for IOS, and their expecting us to shell out $50 for this game ? Nope Sony can get stuffed. More than 30fps be nice but as long as its still fluid motion and not choppy it won't bother me. Like all the other games I've enjoyed at the 30fps. Unless it is more than 8 player I don't need big maps, just well designed ones. Which I think even burning skies has. I also enjoyed the controls so I don't see that as a bad thing unless you can name a better control setup that would interest me more.I'm going to go against the grain here and say that this looks decent enough. Playstation Blog is the only publication I know of so far that's had an actual hands-on demo, and they've said that the game has a good Call of Duty feel:
"Call of Duty Black Ops: Declassifiedis real, and weve played it. I think the highest compliment I can pay it is to say that, well, it looks and plays like Call of Duty. The running and gunning, the aiming down the sights, the familiarBank Gothicnotices popping up when you land a long-range shot or end an opponents killstreak, the weapon loadouts and multiplayer modes theyre all here, rendered onPS Vitas luscious OLED screen and playable with dual analog sticks in a mobile setting for the first time."
Sure, they work for Playstation, but I see some positive here. It's still got a lot of what people love about Call of Duty, even if it isn't running at 60FPS, and the graphics aren't as bad as some people make them out to be("these are PSP graphics!").
Worth a read if you want a positive point of view, for once.
p4s2p0
You still didn't give me a answer in what the Pros of the game was. Fluid movement and decent controls is not something to be gleeful about, that is something that should be the *norm* for video games.
Sure, it's not going to be a must-get Vita title that will blow us away with unique ideas, but it just might be a decent portable Call of Duty at best. It might not be mind-blowing, but if it gets down the basics that made Call of Duty the great game it is, that's fine by me...GranpireSame here, I think everyone is expecting a console-like experience on the Vita version which is possible but unlikely.
Please Log In to post.
Log in to comment