Damn You 360, Xbox360 is Limiting GTA IV

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pi_24112

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#1 pi_24112
Member since 2005 • 28 Posts

Story Originally Posted by CVG (www.computerandvideogames.com) and it reads:

The Xbox 360's lack of a guaranteed hard disk is creating limitations in Grand Theft Auto IV's development, Rockstar has acknowledged.

During an interview with our partners in crime at Official PlayStation Magazine, Rockstar's creative vice president Dan Houser was asked: "On PS3 you've got a guarantee that every machine is going tohave a hard-driveand, with Blu-ray, you've got plenty of storage, whereas on Xbox 360 there's no guarantee of a hard-drive and you're working with the DVD format. Does that create limitations?" To which he replied, "Yep."

He continued, "To be honest with you we haven't solved all those riddles yet." The difficulties aren't limited to working on Microsoft's box, as Houser explains that "both have enormous challenges" and that "both have their own particular pleasures and pains".

Rockstar hasn't said anything about a target SKU between the two consoles, but they're currently demoing the game to press running on an Xbox 360 - so we wouldn't worry too much if you've only got Microsoft's console. Look for more on GTA IV in the next few weeks.

Ha ha ha ha......right... guys just accept the facts coming from big gaming companies such as EA, Rockstart, etc.....Xbox 360 does not have any competition for the next round and you can start noticing this with games like GTA in which might required more than 9gigs of disk capacity(vs. PS3 54gigs) to recreate a very detailed and vivid Liberty City.

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The_Rick_14

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#3 The_Rick_14
Member since 2006 • 9945 Posts

They're having problems with both versions. Find the whole article.

Also, this has been posted like crazy already. 

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fireboy666

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#4 fireboy666
Member since 2005 • 178 Posts
i knew xbox's inferiority would become evident in the future, but this early? it's ps3's first year! the deveopers must be getting more used to developing for it.AWESOME!
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ghaleon0721

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#6 ghaleon0721
Member since 2003 • 338 Posts
This is exactly why the PS3 is the better system. Now we have actual testimony from an expert in the industry. When games are built for the "lowest common denominator", those of us with the superior console have to suffer. Unfortunately, Microsoft did a FANTASTIC job with their 1 year head start and created an install base that most developers cannot afford to ignore. Until that install base either converts, or stops buying games, we are stuck. The 360 is going to be the bench mark for a while, which renders all of the PS3's superior power useless. It is my sincere hope that more developers like Square and Kojima, start putting in the effort to make the BEST possible game and let it go to whatever console allows them the most freedom to create the game they want. Both MGS4 and FF13 are being built from the ground up for the PS3 and will not be playable on the MS console. So the PS3's only advantage lies in the high-end, heavy hitter games. Until more of those come out to grow the Sony install base and at least limit the 360 install base, we are stuck in a rut. We are stuck in a world where superior gaming is possible, but it is not available because 10 million people decided they liked the shiny pictures they saw in gamestop and couldn't wait a year for something really good to come out.
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MERC_RECONN

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#7 MERC_RECONN
Member since 2006 • 2971 Posts
 

They're having problems with both versions. Find the whole article.

Also, this has been posted like crazy already. 

The_Rick_14

That's right!!! People need to keep a balanced perspective on this.

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Conjuredevil

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#8 Conjuredevil
Member since 2004 • 1409 Posts
 
[QUOTE="The_Rick_14"]

They're having problems with both versions. Find the whole article.

Also, this has been posted like crazy already. 

MERC_RECONN

That's right!!! People need to keep a balanced perspective on this.

With 360 they have limitations!! and with ps3 they have to study the architecture of designing which can be solved over the time but what about the 360?!!

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magikmark84

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#9 magikmark84
Member since 2005 • 479 Posts

Well just incase the 360 fan boys are too slow, this is a reason why they should of got a ps3 if they are so upset about GTA

"PS3 + More disk space = Spectacular games

Conclusion - U get what you pay for

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FireFalkon

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#10 FireFalkon
Member since 2004 • 866 Posts

With 360 they have limitations!! and with ps3 they have to study the architecture of designing which can be solved over the time but what about the 360?!!

Conjuredevil

well, knowing microsoft they'll make an addon to play games in next-gen media or use that hd-dvd addon

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pi_24112

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#11 pi_24112
Member since 2005 • 28 Posts
"We are stuck in a world where superior gaming is possible, but it is not available because 10 million people decided they liked the shiny pictures they saw in gamestop and couldn't wait a year for something really good to come out.

ghaleon0721....wow that is a very important point made there that many people is going to realize later on with the development of new plataform software just like mentioned by AE that the PS3 power is very complex:

"The whole industry knows it's been a challenge; the PS3's a very complex piece of equipment. On one hand it's a challenge, on the other hand there's tremendous potential in that box. I think it's going to take developers a little while to figure out how to unlock that power. We've got games coming out now where we feel we've hit maybe 20 per cent of the potential of Playstation 3 So to find that EA has only tapped into 20% of the PS3's power, you look at games like Fight Night Round 3 with amazing graphics and realistic facial animations, it makes you wonder what the PS3 will have in store for us in the future. Like Glenn said,"...We know the power's there, but like any new platform it's going to take us a little bit of time to unleash it." We know the power's there, but like any new platform it's going to take us a little bit of time.

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MERC_RECONN

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#12 MERC_RECONN
Member since 2006 • 2971 Posts
 

Well just incase the 360 fan boys are too slow, this is a reason why they should of got a ps3 if they are so upset about GTA

"PS3 + More disk space = Spectacular games

Conclusion - U get what you pay for

magikmark84

lol...that wasn't nice.:)

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skbmassive

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#13 skbmassive
Member since 2007 • 210 Posts

Well just incase the 360 fan boys are too slow, this is a reason why they should of got a ps3 if they are so upset about GTA

"PS3 + More disk space = Spectacular games

Conclusion - U get what you pay for

magikmark84

I really find this amusing since the first Xbox had a hard drive and Sony fans critisized it and called it a PC. Look at them now.

Also no where in the article did the person say anything about dvd or hard drive limiting anything. Read the full article. I doubt this game will use half of a DVD9

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dbzfreak

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#14 dbzfreak
Member since 2003 • 6223 Posts
This is exactly why the PS3 is the better system. Now we have actual testimony from an expert in the industry. When games are built for the "lowest common denominator", those of us with the superior console have to suffer. Unfortunately, Microsoft did a FANTASTIC job with their 1 year head start and created an install base that most developers cannot afford to ignore. Until that install base either converts, or stops buying games, we are stuck. The 360 is going to be the bench mark for a while, which renders all of the PS3's superior power useless. It is my sincere hope that more developers like Square and Kojima, start putting in the effort to make the BEST possible game and let it go to whatever console allows them the most freedom to create the game they want. Both MGS4 and FF13 are being built from the ground up for the PS3 and will not be playable on the MS console. So the PS3's only advantage lies in the high-end, heavy hitter games. Until more of those come out to grow the Sony install base and at least limit the 360 install base, we are stuck in a rut. We are stuck in a world where superior gaming is possible, but it is not available because 10 million people decided they liked the shiny pictures they saw in gamestop and couldn't wait a year for something really good to come out.ghaleon0721
I think those will be the first games were we will finally see a clear cut difference between the PS3 and 360. Kojima for sure will use every resource possible in making MGS4.
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kenshin1st

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#15 kenshin1st
Member since 2007 • 229 Posts

Here is the whole article guys, dont go off on bits and pieces. that's why i like the whole enchilada.

 

http://www.diggingtheweb.com/4280707.html

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Conjuredevil

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#16 Conjuredevil
Member since 2004 • 1409 Posts
[QUOTE="Conjuredevil"]

With 360 they have limitations!! and with ps3 they have to study the architecture of designing which can be solved over the time but what about the 360?!!

FireFalkon

well, knowing microsoft they'll make an addon to play games in next-gen media or use that hd-dvd addon

So how many are they going to release?!!I think they cant get one system right!!there are 3 already one is coming this fall with 65 nm chips and after that this one?and do you think by then HD-DVD would survive? I think for a long term console 360 is not going to succeed for now let it enjoy its position because sony is COMING!!

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Conjuredevil

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#17 Conjuredevil
Member since 2004 • 1409 Posts
[QUOTE="Conjuredevil"]

With 360 they have limitations!! and with ps3 they have to study the architecture of designing which can be solved over the time but what about the 360?!!

FireFalkon

well, knowing microsoft they'll make an addon to play games in next-gen media or use that hd-dvd addon

So how many are they going to release?!!I think they cant get one system right!!there are 3 already one is coming this fall with 65 nm chips and after that this one?and do you think by then HD-DVD would survive? I think for a long term console 360 is not going to succeed for now let it enjoy its position because sony is COMING!!

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dstryr13

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#18 dstryr13
Member since 2007 • 6521 Posts


During an interview with our partners in crime at Official PlayStation Magazine, Rockstar's creative vice president Dan Houser was asked: "On PS3 you've got a guarantee that every machine is going to have a hard-drive and, with Blu-ray, you've got plenty of storage, whereas on Xbox 360 there's no guarantee of a hard-drive and you're working with the DVD format. Does that create limitations?" To which he replied, "Yep.
pi_24112

In what way is this not pointing at DVD9 and no HDD

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dstryr13

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#19 dstryr13
Member since 2007 • 6521 Posts

Here is the whole article guys, dont go off on bits and pieces. that's why i like the whole enchilada.

 

http://www.diggingtheweb.com/4280707.html 

kenshin1st

linked

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MERC_RECONN

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#20 MERC_RECONN
Member since 2006 • 2971 Posts
 
[QUOTE="magikmark84"]

Well just incase the 360 fan boys are too slow, this is a reason why they should of got a ps3 if they are so upset about GTA

"PS3 + More disk space = Spectacular games

Conclusion - U get what you pay for

skbmassive

I really find this amusing since the first Xbox had a hard drive and Sony fans critisized it and called it a PC. Look at them now.

Also no where in the article did the person say anything about dvd or hard drive limiting anything. Read the full article. I doubt this game will use half of a DVD9

Dude...you need to follow your own advice and READ!!! The president from rockstar CLEARLY states that the dvd drive is a problem. What part of that don't you understand...?? It's something I'm sure thet will overcome, BUT it is still a problem.

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skbmassive

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#21 skbmassive
Member since 2007 • 210 Posts

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

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Cellien

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#22 Cellien
Member since 2004 • 2280 Posts
[QUOTE="The_Rick_14"]

They're having problems with both versions. Find the whole article.

Also, this has been posted like crazy already.

MERC_RECONN

That's right!!! People need to keep a balanced perspective on this.

Exactly.. fanboys tend to skim over the negative parts about development on the PS3 aswell.
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dstryr13

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#23 dstryr13
Member since 2007 • 6521 Posts

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

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eclipsed4utoo

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#24 eclipsed4utoo
Member since 2006 • 10578 Posts

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

since when did the Creative Vice President become a "PR" guy? 

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MERC_RECONN

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#25 MERC_RECONN
Member since 2006 • 2971 Posts
 

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

:lol: DUDE!!! THIS IS THE INFORMATION HE IS GETTING FROM THE DEVS. As I said before, what part of that don't you understand..??

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Cellien

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#26 Cellien
Member since 2004 • 2280 Posts
[QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

dstryr13

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Its a Playstation Magazine and the interviewer asked a question directly regarding the 360.. in which he answered directly to that question. Thats why he said "Yep".. but read after that. He wasn't even directly asked about short-comings on the PS3, but he still put it out there as otherwise the interview would seem extremely skewed. Kudos to the Rockstar developer from keeping the article from sounding crazy biased.
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skbmassive

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#27 skbmassive
Member since 2007 • 210 Posts
[QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

dstryr13

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Yep could mean there are challenges and but it has nothing to do with the drive. The answer is not specific enough but that wouldn't stop some people from drawing their own conclusion. "Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges" I really don''t see anyone could take that statement and run with it.

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skbmassive

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#28 skbmassive
Member since 2007 • 210 Posts
[QUOTE="dstryr13"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

Cellien

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Its a Playstation Magazine and the interviewer asked a question directly regarding the 360.. in which he answered directly to that question. Thats why he said "Yep".. but read after that. He wasn't even directly asked about short-comings on the PS3, but he still put it out there as otherwise the interview would seem extremely skewed. Kudos to the Rockstar developer from keeping the article from sounding crazy biased.

The playstation mag took the fragment from that interview.

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eclipsed4utoo

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#29 eclipsed4utoo
Member since 2006 • 10578 Posts
[QUOTE="dstryr13"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

Cellien

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Its a Playstation Magazine and the interviewer asked a question directly regarding the 360.. in which he answered directly to that question. Thats why he said "Yep".. but read after that. He wasn't even directly asked about short-comings on the PS3, but he still put it out there as otherwise the interview would seem extremely skewed. Kudos to the Rockstar developer from keeping the article from sounding crazy biased.

no, kudos to the Rockstar developer for not being an idiot and back-tracking on his answer so that his answer doesn't make one console look better than the other. 

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The_G00se

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#30 The_G00se
Member since 2006 • 760 Posts

this is going to get locked

and i got in before it did WOOOOOOOOOOOOOOO

dstryr13

 This thread shouldn't be locked becuase it's a valid topic.  When we're talking about the development for a game for BOTH systems and the problems it causes because of it, it's a valid topic.  It's not bashing the 360 or anything...  if it gets locked that's just stupid.

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eclipsed4utoo

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#31 eclipsed4utoo
Member since 2006 • 10578 Posts
[QUOTE="dstryr13"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Yep could mean there are challenges and but it has nothing to do with the drive. The answer is not specific enough but that wouldn't stop some people from drawing their own conclusion. "Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges" I really don''t see anyone could take that statement and run with it.

because that's not how it was stated.  he didn't say "Yup to be honest", he said, "Yup......................to be honest".  He paused, showing that he realized what he has just said and then he started back-tracking. 

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#32 skbmassive
Member since 2007 • 210 Posts
[QUOTE="dstryr13"]

this is going to get locked

and i got in before it did WOOOOOOOOOOOOOOO

The_G00se

 This thread shouldn't be locked becuase it's a valid topic.  When we're talking about the development for a game for BOTH systems and the problems it causes because of it, it's a valid topic.  It's not bashing the 360 or anything...  if it gets locked that's just stupid.

it belongs in SW.

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dstryr13

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#33 dstryr13
Member since 2007 • 6521 Posts

QUESTION
OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

ANSWER
DH: Yep to be honest with you we haven't solved all those riddles yet. 

STATEMENT/OPINION    

Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

very big difference

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Cellien

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#34 Cellien
Member since 2004 • 2280 Posts
[QUOTE="Cellien"][QUOTE="dstryr13"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

eclipsed4utoo

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Its a Playstation Magazine and the interviewer asked a question directly regarding the 360.. in which he answered directly to that question. Thats why he said "Yep".. but read after that. He wasn't even directly asked about short-comings on the PS3, but he still put it out there as otherwise the interview would seem extremely skewed. Kudos to the Rockstar developer from keeping the article from sounding crazy biased.

no, kudos to the Rockstar developer for not being an idiot and back-tracking on his answer so that his answer doesn't make one console look better than the other.

That would be how you interpret it... He may have felt it was an unfair question singling out tech specs of the 360 as the PS3 has its short-comings aswell.. Read into it however you like, but he clearly states both consoles have their hurdles. Lets also not forget all the content seen running of GTA4 is from the 360 version..
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Trek5200

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#35 Trek5200
Member since 2007 • 599 Posts
[QUOTE="The_G00se"][QUOTE="dstryr13"]

this is going to get locked

and i got in before it did WOOOOOOOOOOOOOOO

skbmassive

 This thread shouldn't be locked becuase it's a valid topic.  When we're talking about the development for a game for BOTH systems and the problems it causes because of it, it's a valid topic.  It's not bashing the 360 or anything...  if it gets locked that's just stupid.

it belongs in SW.

skbmassive is EXTREMELY familiar with these boards etc for a level 1 user with an account created today.

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The_Rick_14

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#36 The_Rick_14
Member since 2006 • 9945 Posts
There was a great read (albeit old read) on the differences in the structures of ps3 and 360.  It made a very good point. Now I'm a big promotor of the ps3 but I go by facts. Not what I let myself believe is right.  Yes, the larger disc and hard drive help, but when it comes down to it.  You can only run what memory can hold. 
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eclipsed4utoo

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#37 eclipsed4utoo
Member since 2006 • 10578 Posts
[QUOTE="eclipsed4utoo"][QUOTE="Cellien"][QUOTE="dstryr13"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

Cellien

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Its a Playstation Magazine and the interviewer asked a question directly regarding the 360.. in which he answered directly to that question. Thats why he said "Yep".. but read after that. He wasn't even directly asked about short-comings on the PS3, but he still put it out there as otherwise the interview would seem extremely skewed. Kudos to the Rockstar developer from keeping the article from sounding crazy biased.

no, kudos to the Rockstar developer for not being an idiot and back-tracking on his answer so that his answer doesn't make one console look better than the other.

That would be how you interpret it... He may have felt it was an unfair question singling out tech specs of the 360 as the PS3 has its short-comings aswell.. Read into it however you like, but he clearly states both consoles have their hurdles.

other than ease-of-programming, state a technical short-coming of the PS3. 

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#38 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="dstryr13"]

this is going to get locked

and i got in before it did WOOOOOOOOOOOOOOO

The_G00se

This thread shouldn't be locked becuase it's a valid topic. When we're talking about the development for a game for BOTH systems and the problems it causes because of it, it's a valid topic. It's not bashing the 360 or anything... if it gets locked that's just stupid.

no..this thread is more suited in the system wars board.

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#39 skbmassive
Member since 2007 • 210 Posts

QUESTION
OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

ANSWER
DH: Yep to be honest with you we haven't solved all those riddles yet. 

STATEMENT/OPINION    

Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

very big difference

dstryr13

Did he say what the problem was? That response is so vague and does not answer anything. But take that response and run with it since it makes you happy.

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GARRYTH

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#40 GARRYTH
Member since 2005 • 6870 Posts

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive
YES but the extra space helps then you have a hard drive to do the rest. it is not hard to figure that out. blu-ray the space they need goes to the harddrive then though the cell then on the screen you go. there 360 the need to fit the compression to fit on a dvd9 (last grandtheft took up the whole dvd now they have to do it again these time with more info much harder to do) after there trying to go straight to the screen because no hard drive. witch one do you think will be harder to figure out. the ps 3 wins there.
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eclipsed4utoo

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#41 eclipsed4utoo
Member since 2006 • 10578 Posts
[QUOTE="eclipsed4utoo"][QUOTE="Cellien"][QUOTE="dstryr13"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

Cellien

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Its a Playstation Magazine and the interviewer asked a question directly regarding the 360.. in which he answered directly to that question. Thats why he said "Yep".. but read after that. He wasn't even directly asked about short-comings on the PS3, but he still put it out there as otherwise the interview would seem extremely skewed. Kudos to the Rockstar developer from keeping the article from sounding crazy biased.

no, kudos to the Rockstar developer for not being an idiot and back-tracking on his answer so that his answer doesn't make one console look better than the other.

That would be how you interpret it... He may have felt it was an unfair question singling out tech specs of the 360 as the PS3 has its short-comings aswell.. Read into it however you like, but he clearly states both consoles have their hurdles. Lets also not forget all the content seen running of GTA4 is from the 360 version..

and about the content being on the 360..that just means that they are probably further along on the 360 version. which is entirely possible considering the programming challenges of programming with the PS3.

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#42 ghaleon0721
Member since 2003 • 338 Posts
You can spin this however you want, but at the end of the day, it breaks down like this The PS3 has its hurdles for developers. A "Hurdle" is an obstacle that can be overcome. The 360 has limitations in terms of disc and hard drive space. A "limitation" prevents the developers from doing what they want to do. You can try to spin it, or pick words out here and there, or try to say that they are talking about BOTH consoles, but that's all bunk. Bottom line, a small disk and no hard drive are keeping GTA 4 from being what it SHOULD be. Period
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#43 Cellien
Member since 2004 • 2280 Posts
[QUOTE="Cellien"][QUOTE="eclipsed4utoo"][QUOTE="Cellien"][QUOTE="dstryr13"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

eclipsed4utoo

that is because that is the DIRECT answer to the question at hand

yeah he says they are both hard to develop for but he primarily answered "YEP" to the DVD and no HDD question

also i dont really care who is better but shouldnt there be no problems with MS seeing as how they have been out for over a year

problems with PS3 are unavoidable because it is only a few months old

so if you really, really look into it he is basically just kind of avoiding trying to sound like he believes 360 is holding it back

Its a Playstation Magazine and the interviewer asked a question directly regarding the 360.. in which he answered directly to that question. Thats why he said "Yep".. but read after that. He wasn't even directly asked about short-comings on the PS3, but he still put it out there as otherwise the interview would seem extremely skewed. Kudos to the Rockstar developer from keeping the article from sounding crazy biased.

no, kudos to the Rockstar developer for not being an idiot and back-tracking on his answer so that his answer doesn't make one console look better than the other.

That would be how you interpret it... He may have felt it was an unfair question singling out tech specs of the 360 as the PS3 has its short-comings aswell.. Read into it however you like, but he clearly states both consoles have their hurdles.

other than ease-of-programming, state a technical short-coming of the PS3.

Not going there on these boards.. Its flame-bait. And, yes I am aware by me saying that.. you will probably just counter with "Cause you don't know any".. thats fine. :)
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#44 skbmassive
Member since 2007 • 210 Posts
[QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

GARRYTH

YES but the extra space helps then you have a hard drive to do the rest. it is not hard to figure that out. blu-ray the space they need goes to the harddrive then though the cell then on the screen you go. there 360 the need to fit the compression to fit on a dvd9 (last grandtheft took up the whole dvd now they have to do it again these time with more info much harder to do) after there trying to go straight to the screen because no hard drive. witch one do you think will be harder to figure out. the ps 3 wins there.

Last gen the Ps2 did not have a hard drive. Why didn't you guys have these kind of topics then? Oblivion used less then half of DVD9 and GTA is not a game with a bunch of fmv. GTA III was 2 gigs so now it will be 20 gigs? yea sure.

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GARRYTH

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#45 GARRYTH
Member since 2005 • 6870 Posts
[QUOTE="GARRYTH"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

YES but the extra space helps then you have a hard drive to do the rest. it is not hard to figure that out. blu-ray the space they need goes to the harddrive then though the cell then on the screen you go. there 360 the need to fit the compression to fit on a dvd9 (last grandtheft took up the whole dvd now they have to do it again these time with more info much harder to do) after there trying to go straight to the screen because no hard drive. witch one do you think will be harder to figure out. the ps 3 wins there.

Last gen the Ps2 did not have a hard drive. Why didn't you guys have these kind of topics then?

yes but that was last gen this time you have double the infomation to fit on the same dvd9 that does not have a harddrive. how much compression does it need to to this alot. if they stuck with the ps 3 only they would of spent more time develop the game rather spending the time to compress all the data. it takes time to compress. which one of this can go there and this goes here ect. i can see this as like oblivion were most of the forts, buildings, caves all look the same.
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Trek5200

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#46 Trek5200
Member since 2007 • 599 Posts
[QUOTE="GARRYTH"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

YES but the extra space helps then you have a hard drive to do the rest. it is not hard to figure that out. blu-ray the space they need goes to the harddrive then though the cell then on the screen you go. there 360 the need to fit the compression to fit on a dvd9 (last grandtheft took up the whole dvd now they have to do it again these time with more info much harder to do) after there trying to go straight to the screen because no hard drive. witch one do you think will be harder to figure out. the ps 3 wins there.

Last gen the Ps2 did not have a hard drive. Why didn't you guys have these kind of topics then? Oblivion used less then half of DVD9 and GTA is not a game with a bunch of fmv. GTA III was 2 gigs so now it will be 20 gigs? yea sure.

Ok sbkmassive.  Whats with the "you guys" ?  Not interested in the PS3 or in being one of us guys?  Move it along.  I think I recogize your style and also the first day of posting for you?  Wow you seem pretty familiar with things around here....recently banned?

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skbmassive

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#47 skbmassive
Member since 2007 • 210 Posts
[QUOTE="skbmassive"][QUOTE="GARRYTH"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

GARRYTH

YES but the extra space helps then you have a hard drive to do the rest. it is not hard to figure that out. blu-ray the space they need goes to the harddrive then though the cell then on the screen you go. there 360 the need to fit the compression to fit on a dvd9 (last grandtheft took up the whole dvd now they have to do it again these time with more info much harder to do) after there trying to go straight to the screen because no hard drive. witch one do you think will be harder to figure out. the ps 3 wins there.

Last gen the Ps2 did not have a hard drive. Why didn't you guys have these kind of topics then?

yes but that was last gen this time you have double the infomation to fit on the same dvd9 that does not have a harddrive. how much compression does it need to to this alot. if they stuck with the ps 3 only they would of spent more time develop the game rather spending the time to compress all the data. it takes time to compress. which one of this can go there and this goes here ect. i can see this as like oblivion were most of the forts, buildings, caves all look the same.

Like i said GTA vice city was 2 gigs so why would you expect it to jump to 20 gigs or something? Oblivion used less than half of a DVD9 and GTA is not a game with a ton of fmv so I see space as a non issue.

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#49 ghaleon0721
Member since 2003 • 338 Posts
[QUOTE="GARRYTH"][QUOTE="skbmassive"][QUOTE="GARRYTH"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

YES but the extra space helps then you have a hard drive to do the rest. it is not hard to figure that out. blu-ray the space they need goes to the harddrive then though the cell then on the screen you go. there 360 the need to fit the compression to fit on a dvd9 (last grandtheft took up the whole dvd now they have to do it again these time with more info much harder to do) after there trying to go straight to the screen because no hard drive. witch one do you think will be harder to figure out. the ps 3 wins there.

Last gen the Ps2 did not have a hard drive. Why didn't you guys have these kind of topics then?

yes but that was last gen this time you have double the infomation to fit on the same dvd9 that does not have a harddrive. how much compression does it need to to this alot. if they stuck with the ps 3 only they would of spent more time develop the game rather spending the time to compress all the data. it takes time to compress. which one of this can go there and this goes here ect. i can see this as like oblivion were most of the forts, buildings, caves all look the same.

Like i said GTA vice city was 2 gigs so why would you expect it to jump to 20 gigs or something? Oblivion used less than half of a DVD9 and GTA is not a game with a ton of fmv so I see space as a non issue.

How can space be a "non-issue". Rockstar just said it IS an issue
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#50 GARRYTH
Member since 2005 • 6870 Posts
[QUOTE="GARRYTH"][QUOTE="skbmassive"][QUOTE="GARRYTH"][QUOTE="skbmassive"]

OPM How has team found cross developing for PS3 and Xbox?

DH It's a challenge

 

OPM on Ps3 you've got a guarantee that every machine is going to have a hard drive and, with blue ray, you've got plenty of storage, whereas on xbox 360 there's no guarantee of a HDD and you're working with a DVD format. Does that create limitations?

 

DH: Yep to be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage of having the guys at SD who are freakishly clever and full time dedicated to us, but we're not there with either (format) yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains.

You realize how some people leave it at "yep" as if that is how he answered the question. Also this is just a PR guy he has nothing to do with the development.

skbmassive

YES but the extra space helps then you have a hard drive to do the rest. it is not hard to figure that out. blu-ray the space they need goes to the harddrive then though the cell then on the screen you go. there 360 the need to fit the compression to fit on a dvd9 (last grandtheft took up the whole dvd now they have to do it again these time with more info much harder to do) after there trying to go straight to the screen because no hard drive. witch one do you think will be harder to figure out. the ps 3 wins there.

Last gen the Ps2 did not have a hard drive. Why didn't you guys have these kind of topics then?

yes but that was last gen this time you have double the infomation to fit on the same dvd9 that does not have a harddrive. how much compression does it need to to this alot. if they stuck with the ps 3 only they would of spent more time develop the game rather spending the time to compress all the data. it takes time to compress. which one of this can go there and this goes here ect. i can see this as like oblivion were most of the forts, buildings, caves all look the same.

Like i said GTA vice city was 2 gigs so why would you expect it to jump to 20 gigs or something? Oblivion used less than half of a DVD9 and GTA is not a game with a ton of fmv so I see space as a non issue.

i you sure 2 gig i thought it was 7 to 9 gigs. someone look it up for me. and for the oblivion used the samething over and over to fit on a dvd9. if they made differant looking place building caves ect. it would of never fit on a dvd9.