Who here got their hands on this one?? Finally got a copy yesterday, it was always sold out here in the phillipines.. and want to know what to expect.. i heard its freaking hard and unforgiving.. so excited on playing this after my RE5 campaign. :P
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Who here got their hands on this one?? Finally got a copy yesterday, it was always sold out here in the phillipines.. and want to know what to expect.. i heard its freaking hard and unforgiving.. so excited on playing this after my RE5 campaign. :P
I don't own one nor would I ever. Based on what I've seen on the gameplay, it lacks a great amount of combat structure; everytime the character that the player controls attacks, the character moves forward without a sense of combat stance and it seems like a problem. The other one would be casting, it seems rather un-fun and a pain in the ***
OH MAN! so many of these threads up lately but I got my copy about a week after the release date in Japan.
this game is AWESOME.
a little explanation:
The game is split into 5 dungeons of roughly 2-4 stages per dungeon. Each stage will have roughly 2-3 parts which you can open shortcuts to the end of the stage once you get past those parts, but it really depends per dungeon. Each stage has a boss and sometimes a mini-boss.
Each mob in the game requires something different in order to kill it. I'm not going to give any spoilers but each boss/different mobs require different upgraded weapons, different armor, and different strategies to be efficient in this game.
So far I've got a Royal (noble) at a soul level of 52 with 11 bosses down, and my last boss fight was actually SO INTENSE. There's so many weapon options (probably 100 or more lol), and so many classes/stat options. This game definitely has a lot of replayability as when you get new game+, you keep all your equipment but the difficulty is upped even more.
PvPing is probably one of the best aspects of this game since it's so intense going 1on1 with someone else.
reasons why this game = hard/complex:
If you die midway through a dungeon, you have to start at the beginning with half hp and all the monsters respawn.
If you smash the wall with your weapon it will probably break extremely fast meaning you won't do any damage to mobs but you'll be wasting your stamina
Everything is stamina related, whether it being swinging your sword, blocking an attack, running, and rolling. depending on how big your weapon is, is how much stamina will be used...and the same goes for blocking but often times if it's an extremely strong (r2) attack, you'll recoil for a good second or two.
If you kill a boss in soul form, the monsters don't get much more difficult, but if you kill it in normal form, I think the monster's difficulty in the game gets up times 2. the tricky thing is, it's twice as hard to kill a boss in soul form since it's that much easier for him to one shot you.
Almost all bosses can one or two shot you
Deaths from falling = cause you to lose a stat point which if you know how stat points work, mine are roughly around 14,000 souls (most mobs give like 200ish souls depending on which ones you kill)
the list goes on...
It's a game for people who are exceptionally skilled at action rpgs... a true hardcore RPGer's game, mainly aimed at people who's motivation feeds off of frustration (like myself :>).
There are 2 main types of attack, light and heavy. The animations and strategies are different for both attack types as well as different for weapon types. How you choose to hold your weapon also changes effectiveness, strategy and animations and can be switched during combat. You can also chose to dual wield with seperate control of each hands weapon. There's also a parry-riposte which effectively causes major damage but is extremely risky against stronger opponents as a failed attempt could mean major damage to you. Ranged weapons are also available in the form of fire bombs, throwing knives, bows, and crossbows. Bows allow for aimed and zoomed attacks from distance.It looks OK but I would not buy it. I saw a gameplay movie and the combat did not seem very varied, with similar and repetitive attacks on opponents.
M0wen10
OH MAN! so many of these threads up lately but I got my copy about a week after the release date in Japan.
this game is AWESOME.
a little explanation:
The game is split into 5 dungeons of roughly 2-4 stages per dungeon. Each stage will have roughly 2-3 parts which you can open shortcuts to the end of the stage once you get past those parts, but it really depends per dungeon. Each stage has a boss and sometimes a mini-boss.
Each mob in the game requires something different in order to kill it. I'm not going to give any spoilers but each boss/different mobs require different upgraded weapons, different armor, and different strategies to be efficient in this game.
So far I've got a Royal (noble) at a soul level of 52 with 11 bosses down, and my last boss fight was actually SO INTENSE. There's so many weapon options (probably 100 or more lol), and so many classes/stat options. This game definitely has a lot of replayability as when you get new game+, you keep all your equipment but the difficulty is upped even more.
PvPing is probably one of the best aspects of this game since it's so intense going 1on1 with someone else.
reasons why this game = hard/complex:
If you die midway through a dungeon, you have to start at the beginning with half hp and all the monsters respawn.
If you smash the wall with your weapon it will probably break extremely fast meaning you won't do any damage to mobs but you'll be wasting your stamina
Everything is stamina related, whether it being swinging your sword, blocking an attack, running, and rolling. depending on how big your weapon is, is how much stamina will be used...and the same goes for blocking but often times if it's an extremely strong (r2) attack, you'll recoil for a good second or two.
If you kill a boss in soul form, the monsters don't get much more difficult, but if you kill it in normal form, I think the monster's difficulty in the game gets up times 2. the tricky thing is, it's twice as hard to kill a boss in soul form since it's that much easier for him to one shot you.
Almost all bosses can one or two shot you
Deaths from falling = cause you to lose a stat point which if you know how stat points work, mine are roughly around 14,000 souls (most mobs give like 200ish souls depending on which ones you kill)
the list goes on...
It's a game for people who are exceptionally skilled at action rpgs... a true hardcore RPGer's game, mainly aimed at people who's motivation feeds off of frustration (like myself :>).
Some-Mist
well thats make sense.. i tried my copy yesterday thats why everytime you put on your disk it ask whether you want to connect with PSN..
I already completed it. Great game with some really unique ideas. It's certainly a challenge but was well worth buying.
I already completed it. Great game with some really unique ideas. It's certainly a challenge but was well worth buying.
AzelKosMos
how many hours did you completed it?? im looking for a game where i can spend 100+ hours. :P
My copy left Hong Kong this morning. I can't wait to cuddle up with some adult beverages and play this game till i pull my hair out.
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