Do you think the XMB-only backround downloading is a bs rumour?

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dumasyounis1234

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#1 dumasyounis1234
Member since 2007 • 110 Posts
Do you think the XMB-only backround downloading is a bs rumour stirred up by some xbox fanboy to make the ps3 seem like a piece of crap? i mean there saying the ps3 might not have enough free system ram while running games? If this is true than how would it be possible for sony to get enough ram or resources off the ps3 to run the rumored Playstation Home? This just doesnt make sense to me
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UntoldDreams

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#2 UntoldDreams
Member since 2006 • 3238 Posts
Do you think the XMB-only backround downloading is a bs rumour stirred up by some xbox fanboy to make the ps3 seem like a piece of crap? i mean there saying the ps3 might not have enough free system ram while running games? If this is true than how would it be possible for sony to get enough ram or resources off the ps3 to run the rumored Playstation Home? This just doesnt make sense to medumasyounis1234


If you roll back in history XBox Live didn't have jack squat when it first started out either.
This included background downloading.   It will take Sony a little time to perfect it that's all.

We'll see what Sony Home is like in a few days...

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LoneStranger

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#3 LoneStranger
Member since 2004 • 780 Posts
Background downloading requires very little RAM. I'd be more concerned about network bandwidth, and wouldn't recommend that anyone play any important online matches while downloading in the background. Especially those who only have WiFi.
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jlabadie88

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#4 jlabadie88
Member since 2003 • 1985 Posts
Actually I think background downloading has been all but confirmed by Sony. I think it was basically said it would be available in an interview with Phil Harrison or someone else in Sony.
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dumasyounis1234

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#5 dumasyounis1234
Member since 2007 • 110 Posts
ya i think downloads should be able to run while in an offline game kinda like on xbox and when u start an online game it pauses the download. That would make me very pleased!
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dumasyounis1234

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#6 dumasyounis1234
Member since 2007 • 110 Posts
ya i know it was confirmed but there is a rumor going saying it only allows backround downloading while your in the xmb which would mean u cant play any games while you download stuff
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MusashiSensi

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#7 MusashiSensi
Member since 2004 • 9584 Posts
[QUOTE="dumasyounis1234"]Do you think the XMB-only backround downloading is a bs rumour stirred up by some xbox fanboy to make the ps3 seem like a piece of crap? i mean there saying the ps3 might not have enough free system ram while running games? If this is true than how would it be possible for sony to get enough ram or resources off the ps3 to run the rumored Playstation Home? This just doesnt make sense to meUntoldDreams


If you roll back in history XBox Live didn't have jack squat when it first started out either.
This included background downloading.   It will take Sony a little time to perfect it that's all.

We'll see what Sony Home is like in a few days...

Hey, home is just a rumor for now. Lets just wait and see what phill says on the 7th. I've said it once and I'll say it again "Don't jump to conclusions"
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teebeenz

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#8 teebeenz
Member since 2006 • 4362 Posts
Background dl was confimed by sony ages ago.
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americahellyeah

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#9 americahellyeah
Member since 2006 • 16548 Posts
background donwloading is fine, if my 8 year old piece of crap computer can do it than the PS3 sure as heck can.
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LoneStranger

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#10 LoneStranger
Member since 2004 • 780 Posts
Background dl was confimed by sony ages ago.teebeenz
I wouldn't be so sure of that. I don't think anything was _confirmed_.
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LiquidMetal14

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#11 LiquidMetal14
Member since 2003 • 8196 Posts
[QUOTE="teebeenz"]Background dl was confimed by sony ages ago.LoneStranger
I wouldn't be so sure of that. I don't think anything was _confirmed_.

Phil Harrison demo'd it at D.i.c.e.
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#12 LoneStranger
Member since 2004 • 780 Posts
[QUOTE="LoneStranger"][QUOTE="teebeenz"]Background dl was confimed by sony ages ago.LiquidMetal14
I wouldn't be so sure of that. I don't think anything was _confirmed_.

Phil Harrison demo'd it at D.i.c.e.

That's still not a confirmation that it will be in there.
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#13 tekakwo
Member since 2004 • 93 Posts
Actually I think background downloading has been all but confirmed by Sony. I think it was basically said it would be available in an interview with Phil Harrison or someone else in Sony.jlabadie88
he acutally said it will be available in afew weeks for update 1.6. its been about 3 weeks now and im still saying whats up. I think the update might be this week, because i hear the big update for japan and US is march 8th and Europeans get it with the system
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jlabadie88

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#14 jlabadie88
Member since 2003 • 1985 Posts
[QUOTE="jlabadie88"]Actually I think background downloading has been all but confirmed by Sony. I think it was basically said it would be available in an interview with Phil Harrison or someone else in Sony.tekakwo
he acutally said it will be available in afew weeks for update 1.6. its been about 3 weeks now and im still saying whats up. I think the update might be this week, because i hear the big update for japan and US is march 8th and Europeans get it with the system

The 8th, really? That'd be cool, I was thinking it would be at like, the end of the month.
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#15 Zeke129
Member since 2003 • 11176 Posts
Background downloading requires very little RAM. I'd be more concerned about network bandwidth, and wouldn't recommend that anyone play any important online matches while downloading in the background. Especially those who only have WiFi.LoneStranger


All downloads are partially cached in memory before written to the hard drive to reduce the amount of read/writes. If Sony were to allow background downloading during a game, they'd have to greatly reduce the cache, which would lead to more hard drive access.

This would be fine on games that only load from the disk, but what about those that install to the hard drive? You'd experience problems there.

Network bandwidth is an issue, yes, but the amount of RAM is a huge factor. And the truth remains that the PS3 has a fairly small amount of RAM. Sony would have to revamp the dev kits if background downloading were to occur during gameplay.
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Lazy_Boy88

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#16 Lazy_Boy88
Member since 2003 • 7418 Posts
Do you think the XMB-only backround downloading is a bs rumour stirred up by some xbox fanboy to make the ps3 seem like a piece of crap? i mean there saying the ps3 might not have enough free system ram while running games? If this is true than how would it be possible for sony to get enough ram or resources off the ps3 to run the rumored Playstation Home? This just doesnt make sense to medumasyounis1234


It's funny that they would bash PS3 for using more background ram than 360 and having a SPE reserved for OS then say it doesn't have enough to handle downloads. PS3 can easily do it and more... the problem is in setting up the network to accodate it.
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choasgod

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#17 choasgod
Member since 2005 • 5710 Posts
Does background downloading in game really matter ?

  As long as we can pause / resume downloads and go through PSN store to que up downloads i think we will be right ... nothing wrong with letting PS3 download while you watch a Blu-ray movie or go do sumthing else ...
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munu9

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#18 munu9
Member since 2004 • 11109 Posts
It's just a rumour but it is very plausible IMO...
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#19 chrisius007
Member since 2003 • 608 Posts
Does background downloading in game really matter ?

  As long as we can pause / resume downloads and go through PSN store to que up downloads i think we will be right ... nothing wrong with letting PS3 download while you watch a Blu-ray movie or go do sumthing else ...
choasgod
I agree.
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Team-CSC

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#20 Team-CSC
Member since 2006 • 2355 Posts
[QUOTE="LoneStranger"]Background downloading requires very little RAM. I'd be more concerned about network bandwidth, and wouldn't recommend that anyone play any important online matches while downloading in the background. Especially those who only have WiFi.Zeke129


All downloads are partially cached in memory before written to the hard drive to reduce the amount of read/writes. If Sony were to allow background downloading during a game, they'd have to greatly reduce the cache, which would lead to more hard drive access.

This would be fine on games that only load from the disk, but what about those that install to the hard drive? You'd experience problems there.

Network bandwidth is an issue, yes, but the amount of RAM is a huge factor. And the truth remains that the PS3 has a fairly small amount of RAM. Sony would have to revamp the dev kits if background downloading were to occur during gameplay.

It has the exact same amount of RAM as the 360 and HDDs got their own caches. And what about the OS dedicated RAM pool? It's clearly here the RAM needed for background downloading would be taken from. Not forgetting that the PS3 got far more bandwidth to its south bridge preventing bottlenecks even when HDD, all controllers and USB ports are being used (2.5GB up and 2.5GB down-stream). The only thing talking for the PS3 not having background downloading while playing games would be programmers lacking time or Sony allowing the developers so much freedom with the hardware (access to HDD drivers and such) that background downloading potentially can screw up the game. :)
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chrisius007

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#21 chrisius007
Member since 2003 • 608 Posts
[QUOTE="Zeke129"][QUOTE="LoneStranger"]Background downloading requires very little RAM. I'd be more concerned about network bandwidth, and wouldn't recommend that anyone play any important online matches while downloading in the background. Especially those who only have WiFi.Team-CSC


All downloads are partially cached in memory before written to the hard drive to reduce the amount of read/writes. If Sony were to allow background downloading during a game, they'd have to greatly reduce the cache, which would lead to more hard drive access.

This would be fine on games that only load from the disk, but what about those that install to the hard drive? You'd experience problems there.

Network bandwidth is an issue, yes, but the amount of RAM is a huge factor. And the truth remains that the PS3 has a fairly small amount of RAM. Sony would have to revamp the dev kits if background downloading were to occur during gameplay.

It has the exact same amount of RAM as the 360 and HDDs got their own caches. And what about the OS dedicated RAM pool? It's clearly here the RAM needed for background downloading would be taken from. Not forgetting that the PS3 got far more bandwidth to its south bridge preventing bottlenecks even when HDD, all controllers and USB ports are being used (2.5GB up and 2.5GB down-stream). The only thing talking for the PS3 not having background downloading while playing games would be programmers lacking time or Sony allowing the developers so much freedom with the hardware (access to HDD drivers and such) that background downloading potentially can screw up the game. :)

Nice. Clearly know what your talking about, everytime. :)