Do you want FF13 to be turn or real time based? Poll Inside

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Wasdie

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#51 Wasdie  Moderator
Member since 2003 • 53622 Posts
Its going to be turned based.
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ultima-flare

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#52 ultima-flare
Member since 2003 • 2259 Posts

We already know what the battle system will be like, to an extent:

"This time, Tsuchida was asked from the start to create a flashy, speedy battle system. He felt that the command-based systems that have been used for previous Final Fantasy games wouldn't allow for this. However, Square Enix wanted a battle system that was as fast as an action game while allowing the player to input commands. That's apparently what we'll be getting in FFXIII.

The battle system is still considered an ATB system, complete with time flowing by as you input commands. However, the actual means of input has changed a bit and, according to Tsuchida, will now allow for more control options. You'll be able to, for example, select between carrying out a simple slash, or charging and then slashing. Some characters will be able to combine magic with standard attacks. And all of this is somehow connected to a new animation system that will blend individual motions to result in a single smooth motion.

Final Fantasy XIII's battle system may share a few points in common with the Final Fantasy XII system. Rather than a standard encounter-based system where battle begins with the allies and enemies in a face off, Tsuchida suggested that FFXIII's battles will begin with the player noting, "Oh, here's an enemy."

Players will be able to change the battle conditions to an extent. Tsuchida gave the example of a player considering what can be done in order to create a winning situation for an upcoming battle.

This doesn't mean we'll be getting an evolved version of the FFXII system either. Toriyama stated that the FFXIII battle system will be something that's not quite encounter based and not quite seamless. Players will have a new way of getting into fights with enemies."

http://ps3.ign.com/articles/769/769653p1.html

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Jakster4u

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#53 Jakster4u
Member since 2003 • 1192 Posts
real time with special actions being played out in a turn based mode
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Luxen90

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#54 Luxen90
Member since 2006 • 7427 Posts
I played and beat all ff up to 12. I thought FF12 battle system was cool but thats probably because I was use to FF11. I wouldnt mind if it was real time or turn based but I would like if FF13 was turn based.
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killroycantkill

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#55 killroycantkill
Member since 2006 • 376 Posts
Well if you go buy the video i think its going to be something completely new. But if not i would prefer if the went back to the Final Fantasy 10 way of turnbase.
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bboycookie2

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#56 bboycookie2
Member since 2006 • 192 Posts
i say turn based because sometimes gamers need to be reminded of their roots.and in this generation of graphics i say the classic way is the only way as far as FF goes.12 was nice but man 4,5, and 6 were my favs followed by 7.
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osirisomeomi

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#57 osirisomeomi
Member since 2007 • 3100 Posts
Real time with pausing to issue commands. Best of both worlds. Think Baldur's Gate 2, FF X, FF XII and Fallout all rolled up into one glorious battle system.
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DataDream

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#58 DataDream
Member since 2004 • 3195 Posts

I hate turn based RPG's - they feel like they haven't evolved since RPG's started hitting consoles with the 2600.

I don't buy turn based - no matter how good the story looks or the graphics are - BUT real time combat RPG's are my absolute favorite genre.

I do like the "optional" style like...

Real time with pausing to issue commands. Best of both worlds. Think Baldur's Gate 2, FF X, FF XII and Fallout all rolled up into one glorious battle system.osirisomeomi

That works well and allows you to choose depending on your mood.

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SikKwuN

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#59 SikKwuN
Member since 2007 • 1442 Posts
[QUOTE="slyydevil"][QUOTE="RoganSarine"][QUOTE="wizzardjeff"][QUOTE="alucardio"]

[QUOTE="king23_"]Real time. I don't like turn based much.xDonRobx

Then you are not a FF fan. My point is, if people who never played FF wants an action game, i believe square enix can deliver some sort of action game with some RPG elements to it and name it whatever they wish. But FF is all about random encounters, hard boss fights, leveling up, great story, good character customization, turn based fights, and so on

ive never even played FF before



Honestly, where were all you people back in the day? I'm seriously astounded by how many people only started playing consoles this generation because it seems like no ones played the first metal gear solid or even Final Fantasy (anytihng lower then 9)

I feel you on that statment man, but these times are changing. Just the other day I heard a rap song that sounded like it was being looped and I officailly declared myself old. I grew up during the atari era so that truly dates me some. Alot of the new gamers today started on the PS2 so they will be out of touch and us OG gamers need to show them how it all began when it wasn'y always about textures and polygons. Sprites and vextor graphics for life, lol...

Amen!

I'm only 17, turning 18 in a few months. But I consider myself OG :lol:

I started gaming at around 3 or 4. My dad was mid 20's so he was still into gaming, thats how I got into it.

I loved those days, now everyone goes :cry: over textures. Every game has to score a 9 for it to be consideredgood and it has to be photorealistic with absolutely no flaws. Sad they dont understand that gaming is about having fun. Their missing out on alot.

iagree with you donrob. XD im 19, does that qualify for an OG? sprites and turn based ftw!

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ti_marc1102

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#60 ti_marc1102
Member since 2005 • 25 Posts
I totally agree with ya Alucardio, FF12 was like an MMO....but....alone in my living room, and with no challenge really compared to past FFs.
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XenogearsMaster

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#61 XenogearsMaster
Member since 2007 • 3175 Posts

Thegame will be both turn-based and realtime.

I prefer both so it works evenly for me.

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ali_jmnz

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#62 ali_jmnz
Member since 2006 • 30 Posts
i think turned based is classic ff but real time is so cool, i remember playing Phantasy Star Online on my dreamcast it has so much fun, ive never played a RGP realtime that was so much fun
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Foffity

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#63 Foffity
Member since 2004 • 622 Posts

I would really like to know, since i kinda feel like i was the only one who didn't like FF12... the critics, the players, just about everyone seems to love every single detail of that game. I for one hated that board system, or the gambit system. But nothing compares to that horrible real time fights... i mean, if i wanna play a MMORPG i play WOW, not FF. Well maybe i'm just way offalucardio

Yeh, I thought the gambit system was pretty good, but only because the realtime battles were awful. It just didn't feel like a FF game. I remember sitting down for hours planning out strategies to beat Ozma on FF9, and the delight in beating him in 3 turns and getting the final card was just unbelievable.

FFXII did nothing for me, the story didnt grip me at all, the battle system ive mentioned, the characters the artwork, all were just terrible in comparison to VII, VIII, and IX which in my opinion are the very best.

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KyanMehwulfe

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#64 KyanMehwulfe
Member since 2003 • 371 Posts
Turn based esque in some regard, but set in the active world. Basically like Baldur's Gate/Icewind Dale, XII, or KOTOR.
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The_Tombo

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#65 The_Tombo
Member since 2005 • 3537 Posts

I would really like to know, since i kinda feel like i was the only one who didn't like FF12... the critics, the players, just about everyone seems to love every single detail of that game. I for one hated that board system, or the gambit system. But nothing compares to that horrible real time fights... i mean, if i wanna play a MMORPG i play WOW, not FF. Well maybe i'm just way offalucardio

I Agree I love turn based battles...Maybe a slightly real time system like in grandia can be put in for a little excitment but I'd rather have turnbased.

I want it to be real-time. Faster game-play. Thomas-Crown

I disagree!!! :P

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alucardio

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#66 alucardio
Member since 2004 • 298 Posts

I'm just waiting for they to finally put us out of our misery on TGS... I'm really starting to lose my faith on the FF series :(

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espoac

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#67 espoac
Member since 2005 • 4346 Posts
Is FFXII turn based or real time? And I say whatever combat system works the best should be in FFXIII.
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alucardio

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#68 alucardio
Member since 2004 • 298 Posts

Is FFXII turn based or real time? And I say whatever combat system works the best should be in FFXIII.espoac

It's Real Time. And i say turn based works the best with FF series.

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azad_champ

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#69 azad_champ
Member since 2005 • 3482 Posts

turn FTWalucardio

Turn-based. Because FFXII's gameplay was lackluster and unbalanced.

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alucardio

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#70 alucardio
Member since 2004 • 298 Posts

[QUOTE="alucardio"]turn FTWazad_champ

Turn-based. Because FFXII's gameplay was lackluster and unbalanced.

not to mention magic and specially summons were pretty much useless

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Mcortijo01

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#71 Mcortijo01
Member since 2003 • 2589 Posts

Turn based for me, I'm old school man. I did like the spin FFXII hadon the turn based system.

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DanC1989

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#72 DanC1989
Member since 2004 • 50952 Posts
RT, something like FF12.
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Th3James

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#73 Th3James
Member since 2007 • 297 Posts

i hate FF it is IMO the worst series of games and needs to die

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ratboys

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#74 ratboys
Member since 2006 • 320 Posts

Turn based, of course!!!

Anyone remembers the good times of FFX???

That was a good game!!!

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urio1

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#75 urio1
Member since 2007 • 1576 Posts

i hate FF it is IMO the worst series of games and needs to die

Th3James

LMAO!!! seriouslY?? wow damn lol well number 10 was my favorite one because of all the emotion and stuff... hands down really nice game .... but i do prefer kingdom hearts style gameplay because that command list was just too awesome.... REAL TIME FTW!!!!

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D1rk-Knight

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#76 D1rk-Knight
Member since 2006 • 231 Posts
Turn Based
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blem16

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#77 blem16
Member since 2006 • 526 Posts
[QUOTE="azad_champ"]

[QUOTE="alucardio"]turn FTWalucardio

Turn-based. Because FFXII's gameplay was lackluster and unbalanced.

not to mention magic and specially summons were pretty much useless

i agree completely. FF12 was a bust in about every aspect of a true FF game, but i haven't lost faith in 13 just yet.

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ollyd122

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#78 ollyd122
Member since 2005 • 442 Posts
Turn based. Old school ftw. I grew up on waiting for your turn to attack the enemy and filling up your limit break etc so turn based gets my vote. I miss the early final fantasy's and it seems like no one is willing to make a turn based rpg anymore. Maybe its the fact that games like WOW and final fantasy 12 were so popular and highly recieved? Times are changing I guess. I just want to feelsome nostalgia in my gaming XD
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blem16

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#79 blem16
Member since 2006 • 526 Posts

Both. I'd love to have a Vagrant Story/Parasite Eve type of battle system.IsNotInterestes

never played Vagrant Story(still looking for it even)

Parasite Eve had a great battle system. You don't see too many done like that, but those were a party of only one character. It wouldn't work as well in an FF game if u ask me.

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CTR360

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#80 CTR360
Member since 2007 • 9217 Posts

real time of course turn based its cool but after hours its too boring

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BobZany

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#81 BobZany
Member since 2004 • 1407 Posts
Something along the lines of FF12. The action oriented gameplay is a bit more fun. Besides, the turn based gameplay tends to have those ridiculously long casting animations. Like Knights of the Round in FF7 that played.every.frigging.time.
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Red_26

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#82 Red_26
Member since 2006 • 256 Posts
isnt versus gonna be realtime and ff13 gonna be tbs
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Tha_Gr8_One

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#83 Tha_Gr8_One
Member since 2005 • 50 Posts
I'd like a mix of both. Something like the system in Mario & Luigi: Partners in time.
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alucardio

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#84 alucardio
Member since 2004 • 298 Posts
bump
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clsnbrdr616

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#85 clsnbrdr616
Member since 2005 • 572 Posts
considering my attention span has shortened for games, if it doesn't have some sort of speed with the combat, i'll probably get bored, though I love FF and am really looking forward to this game so... it probably wouldn't matter either way. :P
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legofan712

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#86 legofan712
Member since 2005 • 664 Posts
Hmm...I'd like real time battles much like FF XII.
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pearceshea

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#87 pearceshea
Member since 2005 • 25 Posts

I'm sorry, but how was FFXII real time? Certainly, that was an option available, but last I checked, the game was skewed such that real time gameplay was more or less impossible against any real challenge (like any of the last few elite hunts).

EDIT: And to clarify, last I checked, FFXII just added a timer to each turn. Hardly "real time" and how we get from FFXII to hack and slash, as some posters have said, is a mystery to me. The simple fact that _openeing a menu_ paused all gameplay in FFXII to me signified that the game was still very much turn-based and that the timers were just a weak attempt at marrying JRPG with WRPG conventions.