Have you vitnessed the maximum PS3 potential already?

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Deepcut9

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#1 Deepcut9
Member since 2007 • 761 Posts

I mean, how many of you say you have witnessed the maximum power of PS3 already? I don't mean to turn this into system wars, but obviously the 360 has reached its peak threshold of potential, and is being pushed to the breaking point by now. It is surprisingly optimized enough to contend with PS3's graphics, though not pixel to pixel.

So, what I'm getting at is, has PS3 reached its limitations? Or have to yet to see the PS3 reach its maximum potential?

There's no denying the rock solid proof that Metal Gear Solid 4 will push the PS3's hardware to its breaking point. It is, after all, the last of series, as I've heard. Another question arises: Can we except nothing to top MGS4?

Also take into consideration the game play, for games such as Grand Theft Auto always go over the edge and use maximum system resources and hardware for an incredible simulation with endless replay ability, featuring (or attempting to feature) realistic physics (of what we've seen in the gaming industry).

So, the question is, Have you witnessed the maximum PS3 potential already?

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tryfe_lyn

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#2 tryfe_lyn
Member since 2005 • 4122 Posts
I don't think I've ever vitnessed anything...:?
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seeddrmmr

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#3 seeddrmmr
Member since 2005 • 339 Posts

1. Please explain how the 360 has "obviously" reached its potential

2. Learn to spell.

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Devourment423

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#4 Devourment423
Member since 2005 • 2163 Posts
No way. They said that Uncharted is only at 30% of the PS3 maximum potential. Ask me in a couple years.
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Mulgruy

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#5 Mulgruy
Member since 2007 • 43 Posts
I'm yet to vitness something
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Macri

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#6 Macri
Member since 2005 • 1278 Posts
MSG4 will not push it to its breaking point.. are you retarded?
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lethal18

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#7 lethal18
Member since 2007 • 636 Posts
yeah this is a pretty useless thread dude, how could a system thats been out for this short amount of time already be tapped out?
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seeddrmmr

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#8 seeddrmmr
Member since 2005 • 339 Posts

I think you hit the nail on the head Macri

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GARRYTH

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#9 GARRYTH
Member since 2005 • 6870 Posts
i think this is more of a system war subject.
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Deepcut9

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#10 Deepcut9
Member since 2007 • 761 Posts

Um did I say something wrong?

Well then, I guess this must be moved to system wars, because of the way people are getting all touchy and defensive on me.

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chimera1984

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#11 chimera1984
Member since 2006 • 2194 Posts
Considering the PS3 was designed to last around 10 years, i dont think weve even scrathed the surface, and the 360 has reached its potential because soon games will out last standard dvd and require bigger storage space, also look at mass effect, im the only person i know in real life that didnt get low fps in that game with the bloomm effects switched on, evryone else had to turn them off to play it properly.
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hiryu3

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#12 hiryu3
Member since 2003 • 7313 Posts

Theres no denying the rock solid proof that Metal Gear Solid 4 will push the PS3's hardware to its breaking point.Deepcut9

What rock solid proof have you seen that shows MGS4 is pushing the PS3 to it's breaking point?

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brooklynmets

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#13 brooklynmets
Member since 2006 • 99 Posts

1. Please explain how the 360 has "obviously" reached its potential

2. Learn to spell.

seeddrmmr
reade this Considering the PS3 was designed to last around 10 years, i dont think weve even scrathed the surface, and the 360 has reached its potential because soon games will out last standard dvd and require bigger storage space, also look at mass effect, im the only person i know in real life that didnt get low fps in that game with the bloomm effects switched on, evryone else had to turn them off to play it properly.
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shinigami-uk

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#14 shinigami-uk
Member since 2006 • 148 Posts

I mean, how many of you say you have witnessed the maximum power of PS3 already? I don't mean to turn this into system wars, but obviously the 360 has reached its peak threshold of potential, and is being pushed to the breaking point by now. It is surprisingly optimized enough to contend with PS3's graphics, though not pixel to pixel.

So, what I'm getting at is, has PS3 reached its limitations? Or have to yet to see the PS3 reach its maximum potential?

There's no denying the rock solid proof that Metal Gear Solid 4 will push the PS3's hardware to its breaking point. It is, after all, the last of series, as I've heard. Another question arises: Can we except nothing to top MGS4?

Also take into consideration the game play, for games such as Grand Theft Auto always go over the edge and use maximum system resources and hardware for an incredible simulation with endless replay ability, featuring (or attempting to feature) realistic physics (of what we've seen in the gaming industry).

So, the question is, Have you witnessed the maximum PS3 potential already?

Deepcut9

How can you say 360 has reached its peak of potential, when you only seen games using Unreal Engine 3. You saying that it has reached its potential only because alot of the games look alot better on the 360 than PS3? what a typical fanboy.

What we know from uncharted devs at the moment is that uncharted only used 30% of cell or something like that so obviously it hasn't reached its potential.

I don't think MGS4 is pushing the PS3's hardware as much as you think, tahts why I actually think that MGS5 would come out because kojima wouldn't be 100% saaatisfied with MGS4.

GTA an incredible simulation with realistic physics, i doubt it.

With all that said, obviously we haven't witnessed the max potential of PS3. You one of them fakeboy people that is pretending to be Ps3 fan that is hating on 360 just to cause arguements?

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MyzeDivine

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#15 MyzeDivine
Member since 2007 • 916 Posts

I think you would need to define what you mean by "pushing the limits." MGS4 may be pushing the ps3 in terms of content and filling up a 50g Blu-ray disc. However, if you are referring to graphics, which most of these topics are about, then MGS4 isn't pushing the limits. There are a few games coming out this year (or early '09) that look better than MGS4: Killzone 2, Resistance 2, FFXIII, and I would guess FF Versus XIII will look better, but we haven't seen any gameplay footage of it. This doesn't take anything away from MGS4, I'm just saying that it is not the best the ps3 can do for purposes of graphics.

As to whether or not MGS4 is pushing the ps3 in terms of using all of it's processing power, I doubt that, but I'm sure it's using a lot of it. Uncharted supposedly was using 30% of the power, and that is the most so far from any game available. I doubt MGS4 made that jump to 100%. I would guess KZ2 is higher than MGS4 in processing power based on the info that we know of both games. I would also guess Far Cry 2 will end up using more than either of those.

It's far too early to clearly state a game is using the full power of the ps3, because even if a game uses 100% in all aspects, it wouldn't be the full potential. Developers have to learn the most efficient way to use that 100% before we truly see the limits of the ps3 hardware, and I don't think we will see that for a few more years.

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Sh3rpa

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#16 Sh3rpa
Member since 2007 • 133 Posts

dont care too much for the topic, but as i was reading responses a question or 2 popped into my head:

"Do 360 owners take time out of their day to dredge the PS3 forum?"

"Do they feel they are XCops, who must defend their lady 360's honor at all costs?"

Seriously. I wanted to know what people thought about ps3 longevity, and there are people saying "I havent experienced anything", and "how do you know the 360's potential?"

Did you guys search today's threads for what you think is anti-360 propaganda? I'm dying to know.

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mazing87

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#17 mazing87
Member since 2004 • 3881 Posts

Funny thread. You talk as if MGS4 will be the last great game made for PS3 and everything will go downhill from there.

If I believed that the PS3 potential has already peaked, I would hate myself for owning the system. We have not seen anything yet. Uncharted, a great game, didn't even scratch the surface when it comes to the PS3s power.

You are misinformed man.

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chimera1984

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#18 chimera1984
Member since 2006 • 2194 Posts

dont care too much for the topic, but as i was reading responses a question or 2 popped into my head:

"Do 360 owners take time out of their day to dredge the PS3 forum?"

"Do they feel they are XCops, who must defend their lady 360's honor at all costs?"

Seriously. I wanted to know what people thought about ps3 longevity, and there are people saying "I havent experienced anything", and "how do you know the 360's potential?"

Did you guys search today's threads for what you think is anti-360 propaganda? I'm dying to know.

Sh3rpa

First off, if you wasnt a little bit inclined against the 360's potential you wouldnt have asked the question, you ask this sort of question, its gonna get cross reffered, simple as, so you dont wanna hear comparisions, as a different question.

Secondly, ill bet you £10 that MS are working on a new console for the simple fact, its technological lifetime in terms of reclycled tech is coming to an end, dual layer dvd doesnt cut it any more. So yes we are starting to see the max potential of the 360, whether thats MS's fault or technology turnovers fault, its a fact.

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rpgmadboy

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#19 rpgmadboy
Member since 2006 • 1086 Posts

I think the game which will push the PS3 hardware pretty far will be Final Fantasy 13. Square-Enix are known for good graphics. it already looks amazing.

No i have not seen great potential the PS3 has alot more in it

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chimera1984

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#20 chimera1984
Member since 2006 • 2194 Posts

I think the game which will push the PS3 hardware pretty far will be Final Fantasy 13. Square-Enix are known for good graphics. it already looks amazing.

No i have not seen great potential the PS3 has alot more in it

rpgmadboy

TBH i think the game thats gonna push the ps3 will be fallout 3, cuz the oblivion team are on it.

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alberto2045

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#21 alberto2045
Member since 2005 • 1591 Posts

Um did I say something wrong?

Well then, I guess this must be moved to system wars, because of the way people are getting all touchy and defensive on me.

Deepcut9

true man I dont know why people start all this stuff you only gave an example with the 360 you cant put the Wii cuase everyone know it isnt like the PS3 and 360, and to your question I dont think it will reach its potential in at least 2 or 3 years and MGS4 is not going to make it to the max

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AnFangs_Endes

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#22 AnFangs_Endes
Member since 2007 • 3785 Posts

30% = Maximum?

AWESOME.

I can't wait for Triple-Maximum! :D

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Shmoe82

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#23 Shmoe82
Member since 2003 • 672 Posts
Are you high? I don't think we are even close for either system. It took about 5 or 6 yrs for the PS2 to reach what I believe to be its limit. There were the early on games such as Grand Theft Auto 3 and Gran Turismo 3 and then years later Gran Turismo 4 comes out as do San Andrea's which just blow away their prior games. The games before it were crappy compared to the newer ones. So, maybe we should start this thread again in 2012.
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Afro_Samurai

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#24 Afro_Samurai
Member since 2005 • 603 Posts

Are you high? I don't think we are even close for either system. It took about 5 or 6 yrs for the PS2 to reach what I believe to be its limit. There were the early on games such as Grand Theft Auto 3 and Gran Turismo 3 and then years later Gran Turismo 4 comes out as do San Andrea's which just blow away their prior games. The games before it were crappy compared to the newer ones. So, maybe we should start this thread again in 2012. Shmoe82

what this guy said..lol. ^^

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LeeSan420

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#25 LeeSan420
Member since 2008 • 451 Posts
So, maybe we should start this thread again in 2012. Shmoe82
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rogerjak

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#26 rogerjak
Member since 2004 • 14950 Posts

PS3:lol:reaching:lol:it's limits:lol:

No it isn't. Uncharted uses around 30-35% (according to ND) and it already looks stunning. So we are FAR FAR away from reaching perfections.

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crawdad111

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#27 crawdad111
Member since 2003 • 53 Posts
When Grand Theft Auto comes out latter this year i think you'll get a good idea what system is capable of putting out a better game, so far the difference between multi platform games hasn't been to great. Some exceptions were the orange box and madden 08 that had trouble running on ps3
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rogerjak

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#28 rogerjak
Member since 2004 • 14950 Posts
When Grand Theft Auto comes out latter this year i think you'll get a good idea what system is capable of putting out a better game, so far the difference between multi platform games hasn't been to great. Some exceptions were the orange box and madden 08 that had trouble running on ps3crawdad111
Why do people alwasy refer to GTAIV to a benchmark of greatness? Why not MGS4 or GT5? Or even Resistance 2 or Uncharted 2 or Killzone?
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watson_twenty5

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#29 watson_twenty5
Member since 2007 • 657 Posts
Nope, can't say that I have. And anyone that says they have is most likely lying. Think of how long it took for developers to max out the ps2. I refuse to believe that any company could figure out the ps3 completely in just over a year. Highly doubtful.
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railroberto2007

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#30 railroberto2007
Member since 2007 • 1405 Posts
i have to say the pics i saw in gameinformer of resistance 2 look alot better then resistance 1 and i really liked that game
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Deepcut9

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#31 Deepcut9
Member since 2007 • 761 Posts

When using the "How long it took to max out PS2" comparison, you have to consider that PS2 was already maxed very early on. What came on later known as "good graphics" were merely designer tricks and techniques to make the graphics "appear" to be better, aka. faking it.

Example: The water reflections in MGS3, they are a very clever programming technique that has not been witnessed in many games. It was merely a trick designed to "fake" the reflection on the PS2. Obviously, it'd be silly to think PS2 could handle complete real-time water reflections.

And another example, right off the hat: The real-time shadows in Dragon-Quest 8: How can all the beautifully modeled and highly detailed characters(all made by the famous Akira Toriyama) cast shadows? Impossible task made ENTIRELY possible due to a trick. If you look closely at the shadows, they are merely abstract blocks, not actual shadows, but "faked" shadows of low-polygon mode. When people consider this as "PS2s true potential", well it was just a trick.

Now, I'm NOT saying PS3 has reached its "limits". Far from it, I was merely asked you what you thought in terms of hardware usage and the raw power being used.

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CellAnimation

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#32 CellAnimation
Member since 2007 • 6116 Posts
Ask again in 4 years...
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jay_rock_

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#33 jay_rock_
Member since 2003 • 1720 Posts
Ask again in 4 years...CellAnimation
SAME HERE..
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crawdad111

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#34 crawdad111
Member since 2003 • 53 Posts
cause you touch yourself at night
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lextexrex

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#35 lextexrex
Member since 2003 • 1311 Posts
to me, the ff series really pushes things. Look at at ff12 on ps2
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nerdman60

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#36 nerdman60
Member since 2003 • 310 Posts

yes. I think the Go! Sports series maximized PS3's potential already in early 2008.

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Scubei

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#37 Scubei
Member since 2004 • 212 Posts
WAIT UNTILL FINAL FANTASY 13 COMES OUT....THEN ASK ME
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Mcgnnis1

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#38 Mcgnnis1
Member since 2006 • 811 Posts
i don't think that the developers have tapped the maximum power of the system. Some developers are doing some really great work with the system such as Epic, Insomniac and Naughty Dog while others well they say..its too hard.cough* Splinter cell Developers* cough but i believe that the answer is no. Maybe after the next two years you will forget graphics of uncharted if the developers really started to take advantage of cell and RSX.
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LordReithgar

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#39 LordReithgar
Member since 2004 • 826 Posts

It took about 7-8 years to tap the full potential of the Ps2, and you believe we've seen the full extent of the Ps3? I'm not too much into X360. But if I'd have to make a statement on this, I'd say we're far from seeing the full extent of the capabilities of the X360 either. What do you base yourself? some alchemical analysiz that came to the conclusion that playing "said title" made your xbox 360 burn because it was a ground breaking title that exploited more then what the system was capable?

Imo, MSG 4 won't reach the full potentiel of the Ps3 nor GTA IV. I don't know where you came up with such biased facts/saying/thoughts/...

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LordReithgar

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#40 LordReithgar
Member since 2004 • 826 Posts

When using the "How long it took to max out PS2" comparison, you have to consider that PS2 was already maxed very early on. What came on later known as "good graphics" were merely designer tricks and techniques to make the graphics "appear" to be better, aka. faking it.

Example: The water reflections in MGS3, they are a very clever programming technique that has not been witnessed in many games. It was merely a trick designed to "fake" the reflection on the PS2. Obviously, it'd be silly to think PS2 could handle complete real-time water reflections.

And another example, right off the hat: The real-time shadows in Dragon-Quest 8: How can all the beautifully modeled and highly detailed characters(all made by the famous Akira Toriyama) cast shadows? Impossible task made ENTIRELY possible due to a trick. If you look closely at the shadows, they are merely abstract blocks, not actual shadows, but "faked" shadows of low-polygon mode. When people consider this as "PS2s true potential", well it was just a trick.

Now, I'm NOT saying PS3 has reached its "limits". Far from it, I was merely asked you what you thought in terms of hardware usage and the raw power being used.

Deepcut9

Either way, by using those said tricks, developpers got to go farther then what was possible before. By acquiring those tricks they've gathered knowledge on how to save power and process the data better and thus adding more to the game. In the end all those said tricks, helped develop the games we have now.

Imo I wouldn't call them tricks either, by using one platform (ie NFL '02 vs NFL '08) and expanding farther, the developpers got to make the previous code lighter and add to it to make the next installment more complex. That's why at the same time, while the game takes as much space as some of the previous installment did on the disc, still had more features then the previous one.

It's more of a matter of acquiring technics, skills and knowledge then using mongus bogus magical tricks that turns your console into a system that can process data it should be impossible to. And by acquiring all those technqiues, you pushes the potential of the system farther...

I'll say that I've seen the maximum of the capabilities when Dynasty Warrior Y will be a mere unconsiderable upgrade from Dynasty Warrior X, (much like DW 4 and 5 which weren't really different from one another).

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Krammin

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#41 Krammin
Member since 2007 • 438 Posts

I Agree with the Above Poster.

Those so called "Tricks" made the games look better - therefore when "tricks" are used on the PS3, things will look even more stunning.

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Drel25

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#42 Drel25
Member since 2008 • 43 Posts
nah ps3 hasnt reached its full potential yet there is still plenty to come out for it
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Sony_92

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#43 Sony_92
Member since 2006 • 1030 Posts

Theres no denying the rock solid proof that Metal Gear Solid 4 will push the PS3's hardware to its breaking point.Deepcut9

MGS4 is not even pushing the graphics of the PS3 that much, If you compare it to Killzone 2 ....


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moshakirby

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#44 moshakirby
Member since 2006 • 1502 Posts

Um did I say something wrong?

Well then, I guess this must be moved to system wars, because of the way people are getting all touchy and defensive on me.

Deepcut9


Unfotunatley you made a typo and everyone hates you for it, but you can always just point out their lack of fullstops (periods you call them in america - which makes me lol).


I'm with you on this one.
Official games coming from microsoft all have very similair graphics quality (considering that they will be putting the most money and effort in) I'd say it's quite fair to say the 360 has reached it's potential in that 'everyone' knows what it's capable of and where it's lmits are.

Developers are continually getting surprised by the PS3, a lot saying they havn't really pushed it particularly hard, I think Naughty Dog, or some forum fan-boy said that Uncharted was only using 50% of the PS3's CPU, so this pretty much answers your question from my point of view.

As for Metal Gear Solid, it's always had some of the best quality graphics on consoles, 60fps (They say) @1080p with those fantastic textures and models? That's pretty damn extreme so it's most definatley going to be pushing it pretty hard. Not to mention how it's apparantley only possible on Blu-Ray because of the space.
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Lo_Rising

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#45 Lo_Rising
Member since 2007 • 930 Posts
i dont believe we have seen the full potntial of either machine, and for the wii also.
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moshakirby

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#46 moshakirby
Member since 2006 • 1502 Posts

[QUOTE="Deepcut9"]Theres no denying the rock solid proof that Metal Gear Solid 4 will push the PS3's hardware to its breaking point.Sony_92



MGS4 is not even pushing the graphics of the PS3 that much, If you compare it to Killzone 2 ....



Again, 60fps, 1080p, looks better than ratchet to me.
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moshakirby

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#47 moshakirby
Member since 2006 • 1502 Posts
i dont believe we have seen the full potntial of either machine, and for the wii also.Lo_Rising


The Wii is marginally better than the GC stuff wont look better than SSBB
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TheRocha

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#48 TheRocha
Member since 2007 • 769 Posts
MSG4 will not push it to its breaking point.. are you retarded?Macri
my thoughts exactly...it's a big stretch to go out and say that mgs4 will use all the capabilities of the ps3...
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filiwian

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#49 filiwian
Member since 2007 • 2232 Posts
Not yet,the ps3 continues to get better with its graphics and performance. I believe that many more features will come to the ps3 that will continue to amaze it's audience.
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MusashiSensi

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#50 MusashiSensi
Member since 2004 • 9584 Posts

yeah this is a pretty useless thread dude, how could a system thats been out for this short amount of time already be tapped out?lethal18

My words exactly.