Heavenly Sword Demo lowdown

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rahstar

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#51 rahstar
Member since 2005 • 544 Posts
if they improve the framerate it will be perfect.
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swordfish_64

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#52 swordfish_64
Member since 2007 • 571 Posts
You guys who are complaining, you do realize it is a demo, right. Furthermore, if 1 gb of space is only enough for a 5 minute demo, how would you suggest they fit the whole first level into this demo? The game will most probably be over 20 gb on the retail blu-ray disc. By the way, 4 those of you who say Ninja Gaiden fit the whole 1st level on the demo, this game make Ninja Gaiden look like a cell phone game in terms of graphics. It's also an early build from March. Once the full game comes out with full textures on a full blu-ray disc, then you will have the true game experience, for now, this is just an appetizer, if you want to eat and be full you've still got to buy the main course.
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TheFlush

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#53 TheFlush
Member since 2002 • 5965 Posts
Although it looks absolutely gorgeous, that demo was really short. But, I was getting tired of doing ...slash, slash, slash, hack, slash, slash, slash, slash, slash, slash, hack, hack, slash, slash, slash, slash, slash, slash, slash, hack, hack, hack, slash, slash, slash, slash....already. I really hope this game has more to offer because this gameplay bored me after 2 minutes. I think fighting hordes and hordes of enemies grows dull quite quickly. Is there some adventuring? Puzzling? Platforming in this game? (since she cannot jump I think I can forget about platforming hehe)
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iamsickofspam

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#54 iamsickofspam
Member since 2007 • 1043 Posts

has anyone noticed the v-synch problems??helocabalus

yes, i thought it was running in 1080i at first because of the clipping/tearing, but my screen confirmed it was running in 720p.

graphics are very nice looking, the sound is top notch, and the textures look great, i thought the quick roll animation was crumby and the hair movement was pretty lame.

but its just a demo.

im still interested though, seams like a fun game, it has nothing on god of war 2 though so far.

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E_x_i_l_e

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#55 E_x_i_l_e
Member since 2007 • 1908 Posts

12-15 hours is above average for an action game.. how is that short? It's longer than God of War 2

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furtherfan

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#56 furtherfan
Member since 2007 • 3699 Posts

if they improve the framerate it will be perfect.rahstar

there was also some screen tearing.... anyone noticed this?

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Sully28

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#57 Sully28
Member since 2003 • 5097 Posts
I must have been one of the first to download, it took me 20 mins to download the demo.
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iamsickofspam

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#58 iamsickofspam
Member since 2007 • 1043 Posts

[QUOTE="rahstar"]if they improve the framerate it will be perfect.furtherfan

there was also some screen tearing.... anyone noticed this?

yes very much so, it was pretty bad actually, id be cynicall about buying the game if the final product was like that, unless it got like 9.0 reviews or something.

i also thought the animation for the rolling dodge was horrible, it looked as if it had about 4 frames.

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Thomas-Crown

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#59 Thomas-Crown
Member since 2006 • 30371 Posts
I am all hyped up for the final version. :D
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Luxen90

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#60 Luxen90
Member since 2006 • 7427 Posts
I like this game already. The combos and grabs in this game is cool.
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CyanX73

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#61 CyanX73
Member since 2004 • 3389 Posts

How long was Resistance? I'm guessing about 12-15 hours and I thoroughly enjoyed that game. I'll take an enjoyable experience in a time manageable size any day.emitsu97

12-15 hours? Whoa. If that's all it took you to beat RFOM allow me to say you are the man. That was a 25 to 30 hour game for me. That game just wouldn't end. It was the first time in a long time that I felt I got my money's worth in a game.

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MaximumD

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#62 MaximumD
Member since 2007 • 1506 Posts
I find that people complains a lot. Stop complaining, this is just a DEMO. Judge when full game is out.
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knicknut17

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#63 knicknut17
Member since 2003 • 1987 Posts

This may be the shortest demo I've ever played. It was fun but the shortness really ruined it...once you kinda get into it...and boom it's over.gamer082009

I agree 100%. I played the demo about 5 times in a row. Each time I was trying to pick up on different subtlties of the combat engine and animations...The combat engine is surprisingly deep, but I really don't like it how I can't manually block. It just throws me off. Maybe I need more practice parrying and countering attacks...

A defensive stance based on counter attacks would have been AWESOME. I really like the animations for the counters.

I completely disagree that this game is like God of War or Ninja Gaiden. Simply for the fact that Ninja Gaiden requires serious defensive prowless and God of War doesn't require you to switch weapons/stances as often.

The graphic in this game are excellent, but I found the sound to be rather choppy. This may have to do with the fact that it is a demo though. I fully expect the sound issue to be taken care of before release. Ditto with the framerate drops.

Overall, Heavenly Sword is a pretty good game. I've slightly lowered my expectations of the game and expect it to score in the 8.5 range. I simply don't like the fact that I cannot manually block...that is my biggest qualm with the game. Either way, I'm buying it.

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MusashiSensi

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#64 MusashiSensi
Member since 2004 • 9584 Posts

Arg, I would have rather waited a few weeks and had the demo be a bit longer.w7w7w7w7w7

Stop the whining & be happy that you go to sample the game.

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MusashiSensi

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#65 MusashiSensi
Member since 2004 • 9584 Posts

[QUOTE="gamer082009"]This may be the shortest demo I've ever played. It was fun but the shortness really ruined it...once you kinda get into it...and boom it's over.knicknut17

I agree 100%. I played the demo about 5 times in a row. Each time I was trying to pick up on different subtlties of the combat engine and animations...The combat engine is surprisingly deep, but I really don't like it how I can't manually block. It just throws me off. Maybe I need more practice parrying and countering attacks...

A defensive stance based on counter attacks would have been AWESOME. I really like the animations for the counters.

I completely disagree that this game is like God of War or Ninja Gaiden. Simply for the fact that Ninja Gaiden requires serious defensive prowless and God of War doesn't require you to switch weapons/stances as often.

The graphic in this game are excellent, but I found the sound to be rather choppy. This may have to do with the fact that it is a demo though. I fully expect the sound issue to be taken care of before release. Ditto with the framerate drops.

Overall, Heavenly Sword is a pretty good game. I've slightly lowered my expectations of the game and expect it to score in the 8.5 range. I simply don't like the fact that I cannot manually block...that is my biggest qualm with the game. Either way, I'm buying it.

Yea. Not being able to block manually threw me off a bit too. Maybe it'll be in the finished game (hopefully).

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ski11buzz

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#66 ski11buzz
Member since 2003 • 2117 Posts

just started downloading 10 mihnutes ago. im at about 50%

im pretty excited

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rockydog1111

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#67 rockydog1111
Member since 2006 • 2079 Posts
Can some people please stop their downloads so mine can be finished ;) CyanX73
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Velric

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#68 Velric
Member since 2003 • 3842 Posts

[QUOTE="needlesmcgirk"]its a demo, its supposed to be short! Wait a few weeks and get the actual game. Now if that's short, then you have a good reason to be let down.odin2019

The game is short as well. At least thats what I've heard it should only take you about 12-15 hours to beat.

That isn't short at all. That is actually a long action game.

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0rin

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#69 0rin
Member since 2006 • 7179 Posts
I can't wait to get the full, fixed version. It's FUN! i mean like.. once you actually get into the combos, and (my fav) arials, its really awesome!

People (mostly fanboys) keep calling it this "uber button masher". on the NT forums, some tard even said its "more of a button masher than God of War" .... How the hell? This game is SO much more complicated, what with the weapon switching, aerial combos (my personal fav), and picking up/throwing stuff... how can it even be compared to god of war's combat system (as a whole)? While there are a few similarities, the combat in HS is MUCH more in-depth. Albeit God of War was/is an AMAZING game, and It still remains one of my favorites, but HS is looking to be right up there with God of War. God of war was more ... brutal. HS is more graceful, elloquent, but with a side of "holy s***, she just snapped his neck with her thighs".

So I am going to have to agree with the 50/50 NG and GOW. Only its more like 30/30/40 NG/GOW/Heavenly Sword. It's a truely unique experience in my eyes. One of the devs on the NT forum said "this is one of the early levels in the game, so you can get away with button mashing, but try that later on in the game and you'll get your arse handed to you". (not in those exact words, but very close). So yeah. I dig it :)

I can't wait to unlock all the combos, and complete the game :D
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Velric

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#70 Velric
Member since 2003 • 3842 Posts
[QUOTE="furtherfan"]

[QUOTE="rahstar"]if they improve the framerate it will be perfect.iamsickofspam

there was also some screen tearing.... anyone noticed this?

yes very much so, it was pretty bad actually, id be cynicall about buying the game if the final product was like that, unless it got like 9.0 reviews or something.

i also thought the animation for the rolling dodge was horrible, it looked as if it had about 4 frames.

GoW2 had tearing left and right. I noticed it but it didn't stop me from enjoying the game.

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omegajek

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#71 omegajek
Member since 2006 • 2141 Posts

[QUOTE="emitsu97"]How long was Resistance? I'm guessing about 12-15 hours and I thoroughly enjoyed that game. I'll take an enjoyable experience in a time manageable size any day.CyanX73

12-15 hours? Whoa. If that's all it took you to beat RFOM allow me to say you are the man. That was a 25 to 30 hour game for me. That game just wouldn't end. It was the first time in a long time that I felt I got my money's worth in a game.

Yeah same for me, the game doesn't seem to end... and lays beneath Oblivion and R6 which i play more often. Now i'm not saying Resistance isn't good, but after playing it at a friend's house as well i have come to my conclusion. RESISTANCE is a hasted product. Insomniac wanted to putt i think everything in Ratchet & Clank, just look at it.. *taking time*i'm really looking forward, with tense expectations.

Resistance: Fall of Man looks pretty d4rn FAT on a HDTV. Still watching friends play i am finally able to see and judge, about the games like i did back with Silent Hill on the psone.:PWhich i also loved but only to watch. I have enjoyed times where gaming made nonsense, that were the days:I almost lost it when i played RE for the first time:lol: I was just a kid back then:P BUT with gameplay Resident Evil 5 teases use with nowadays, i'm wanting this nextgen evermore:) ..and a big-screen in HD ..:lol:

I find that people complains a lot. Stop complaining, this is just a DEMO. Judge when full game is out. MaximumD

Indeed. Reading all this about the 'just' DEMO makes me think that, but i bet HS is also one of those games you can only fully enjoy on a hdtv:( Which i do not own yet:(:( Let me ask you all this; is it better than Resistance? Graphically?

PS Totally of topic no?

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killzones

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#72 killzones
Member since 2004 • 1738 Posts
Pretty good, But I like combat system of God of War better based on the Heavenly sword demo. But then again this game will have shooting arrows and other mechanics which will diversify the action. Definitely going to buy this.
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omegajek

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#73 omegajek
Member since 2006 • 2141 Posts

Pretty good, But I like combat system of God of War better based on the Heavenly sword demo. But then again this game will have shooting arrows and other mechanics which will diversify the action. Definitely going to buy this.killzones

That's what i wanted to hear:)

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sdkingsht

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#74 sdkingsht
Member since 2006 • 1091 Posts

Is there some sort of demo length standard that everyone is complaining? It's a demo. DEMO.emitsu97

THANK YOU! :lol:

it's a DEMO people! it's supposed to be too short, and make you WISH it was longer, and that there was more. it's like the food samples at Costco or Price Club or Sam's Club. IT'S NOT SUPPOSED TO BE ENOUGH. it's called a tease for a reason.

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master_spoon

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#75 master_spoon
Member since 2006 • 275 Posts
BEST....3 MINUTE DEMO....EVER (Comic bookguy voice from the Simpson's)
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snipe2004

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#76 snipe2004
Member since 2007 • 1872 Posts
although the demo was short i really enjoyed it and love pulling off the combos. i am really siked about the game and cant wait for the full game. the demo was short but it makes you wanna come back for more doesnt it? i think thats there plan
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Sgt_Hale

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#77 Sgt_Hale
Member since 2007 • 2257 Posts

I'm very impressed with the game so far. I love the combat and the visuals are definitely stunning. It was confirmed earlier this week that it was the GDC build... so I wonder what enhancements were made during that time. I do remember being a lot more impressed with the E3 vids than I was with the ones from GDC... but I'm actually loving the game based off of the early build now.

However, I do agree that from now on, demo's should be the first level or at least until some major checkpoint (20-30 min into the game)! This was the biggest tease and now Sept seems too far away!

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TheSystemLord1

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#78 TheSystemLord1
Member since 2006 • 7786 Posts

My thoughts:

-Chug-tastic framerate...

-Boring combat (same combos over and over and over again? I'll pass)

-Great visuals (outside of the framerate)

sorely disappointed in this game.

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gizmo_logix

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#79 gizmo_logix
Member since 2005 • 4224 Posts
I think they actually wanted people to learn how to use their blocking skills and counter attacks. And that's why they didn't put jump in. Instead of jumping and hitting. They wanted blocking and countering.
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TheSystemLord1

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#80 TheSystemLord1
Member since 2006 • 7786 Posts

[QUOTE="emitsu97"]How long was Resistance? I'm guessing about 12-15 hours and I thoroughly enjoyed that game. I'll take an enjoyable experience in a time manageable size any day.CyanX73

12-15 hours? Whoa. If that's all it took you to beat RFOM allow me to say you are the man. That was a 25 to 30 hour game for me. That game just wouldn't end. It was the first time in a long time that I felt I got my money's worth in a game.

He must have either played it a little at a friend's house, or played on Easy difficulty :|

Sparse checkpoints, waves upon waves of enemies, and the fact that when you walk into a 10 mile radius of a Chimera an entire squadron of them automatically aims and fires on you has me STILL playing this game, fast approaching the 20 hour mark. I do play on Hard though...lots of quick deaths for me and frustration, but I do feel like I get my money's worth and more given how amazing the online is.

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DarxPhil

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#81 DarxPhil
Member since 2007 • 1135 Posts
I liked the demo. Could be better, But they will handle that when the final game is released.:)