With AAA games hitting the 40million plus budget level, I don't see how any 3rd party Studio can afford to make
console exclusives on there top titles.
I can understand that back in the days when games were relatively cheaper to make a studio can
offset their potential loss sales via lucrative royalty free deals with console manfacturers.
But in todays ages it just doesn't make any sense with every exclusive you make you're
losing a potential 10million plus sales.
How can we expect any 3rd party dev to continue to keep console exclusives with this generation of gaming?
Like I said before the age of 3rd party exclusives has come to an end,
only low budget titles and small upcoming dev studios will make exclusives.
With this gen it's up the 1st party titles to win the war.
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