This topic is locked from further discussion.

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#1 jubino
Member since 2005 • 6265 Posts
So LBP is on the cusp of being released, and it just brings one question to mind, are the creators of LBP lazy? With a story mode that lasts about 5 hours at best, LBP is a pretty short game. So the question is, do you believe that LBP is just an overhyped platformer that relies much to heavily on the people that play it? Or do you think the LBP creation tools are worth the price of admission? You be the judge.
Avatar image for Ultrabeatdown55
Ultrabeatdown55

15314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Ultrabeatdown55
Member since 2008 • 15314 Posts
No...
Avatar image for Scianix-Black
Scianix-Black

19297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#3 Scianix-Black
Member since 2008 • 19297 Posts

They had to make a lot of crap..

And with such a small team.

It's truly a LittleBigEffort, if you ask me.

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#4 jubino
Member since 2005 • 6265 Posts

No...Ultrabeatdown55

Care to elaborate?

Avatar image for thanos723
thanos723

871

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#5 thanos723
Member since 2006 • 871 Posts
whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff baby
Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#6 jubino
Member since 2005 • 6265 Posts

whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babythanos723

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."

Avatar image for Ultrabeatdown55
Ultrabeatdown55

15314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 Ultrabeatdown55
Member since 2008 • 15314 Posts
No, I do not want to elaborate.
Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#8 jubino
Member since 2005 • 6265 Posts

No, I do not want to elaborate.Ultrabeatdown55

You're useless.

Avatar image for Ultrabeatdown55
Ultrabeatdown55

15314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Ultrabeatdown55
Member since 2008 • 15314 Posts

[QUOTE="Ultrabeatdown55"]No, I do not want to elaborate.jubino

You're useless.

So is this thread.

Avatar image for king_bobo
king_bobo

2099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#10 king_bobo
Member since 2007 • 2099 Posts

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babyjubino

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."

Don't you think that it took them ages to make the game engine, physics and tools though?
Avatar image for GameFreakJason
GameFreakJason

469

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 GameFreakJason
Member since 2004 • 469 Posts

It's ridiculous what people say about game developers.


Did this game even need a story mode? No.

Sure it rests on community creations but that's like saying God is lazy for not making things like houses, tvs, cars, computers. The tools are given by him (Sorry atheists, it's just an analogy) but it's up to us to make the best of it.

This game releases the Pandora's Box of creativity and people question the so called laziness of the game developers.

LBP is a game unique of itself. I feel that some people expect it to have had a story like Halo or Resident Evil, when it really offers a unique, clever and memorable storyline (based on beta and reviews). In fact, the story mode, though short, has been praised widely for its creativity and design.

If you are still not convinced then let us use Call of Duty 4. Excellent game, but similar to LBP in the sense that the story mode was short, but its kept alive through multiplayer. Doesnt that also mean that the community now supports the game? Does it make Infinity Ward lazy? No.

I hardly think that they're lazy and anyone who thinks otherwise better provide reasonable evidence to support their claims

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#12 jubino
Member since 2005 • 6265 Posts
[QUOTE="jubino"]

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babyking_bobo

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."

Don't you think that it took them ages to make the game engine, physics and tools though?

And therein lies the arguement. I've been playin LBP since yesterday about 5pm, and I do have to say it's about 1000x better with multiplayer.

Avatar image for K1LLR3175
K1LLR3175

12734

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#13 K1LLR3175
Member since 2006 • 12734 Posts
Are you kidding me??Have you seen all of the things that are possible in the game.Why would they be lazy?I could say that game devs like Infinity ward are lazy because the singleplayer in COD4 is about 5 hours long.LBP is not built on laziness.
Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#14 jubino
Member since 2005 • 6265 Posts

Are you kidding me??Have you seen all of the things that are possible in the game.Why would they be lazy?I could say that game devs like Infinity ward are lazy because the singleplayer in COD4 is about 5 hours long.LBP is not built on laziness.K1LLR3175

Good point. COD 4 is still a great game though. Wouldn't it be cool if you could design your own maps on there?

Avatar image for Scianix-Black
Scianix-Black

19297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#15 Scianix-Black
Member since 2008 • 19297 Posts

It's ridiculous what people say about game developers.


Did this game even need a story mode? No.

Sure it rests on community creations but that's like saying God is lazy for not making things like houses, tvs, cars, computers. The tools are given by him (Sorry atheists, it's just an analogy) but it's up to us to make the best of it.

This game releases the Pandora's Box of creativity and people question the so called laziness of the game developers.

LBP is a game unique of itself. I feel that some people expect it to have had a story like Halo or Resident Evi.


I hardly think that they're lazy and anyone who thinks otherwise better provide reasonable evidence to support their claims

GameFreakJason

BAM.

That was epic.

Because he just proved that Media Molecule = God.

Avatar image for Scianix-Black
Scianix-Black

19297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#16 Scianix-Black
Member since 2008 • 19297 Posts

[QUOTE="K1LLR3175"]Are you kidding me??Have you seen all of the things that are possible in the game.Why would they be lazy?I could say that game devs like Infinity ward are lazy because the singleplayer in COD4 is about 5 hours long.LBP is not built on laziness.jubino

Good point. COD 4 is still a great game though. Wouldn't it be cool if you could design your own maps on there?

It would be cool, but his point was that the multiplayer's replayability pretty much made CoD4 what it is now.

If it wasn't for the levelling system, and if it didn't have online, no one would've cared.

Remember Heavenly Sword? It only had 8 hours of story mode, and after that, it pretty much fell off the face of the earth.

Good game, nonetheless.

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#17 jubino
Member since 2005 • 6265 Posts
[QUOTE="GameFreakJason"]

It's ridiculous what people say about game developers.


Did this game even need a story mode? No.

Sure it rests on community creations but that's like saying God is lazy for not making things like houses, tvs, cars, computers. The tools are given by him (Sorry atheists, it's just an analogy) but it's up to us to make the best of it.

This game releases the Pandora's Box of creativity and people question the so called laziness of the game developers.

LBP is a game unique of itself. I feel that some people expect it to have had a story like Halo or Resident Evi.


I hardly think that they're lazy and anyone who thinks otherwise better provide reasonable evidence to support their claims

Scianix-Black

BAM.

That was epic.

Because he just proved that Media Molecule = God.

Yeah, quite a rant. The story mode is a little misleading because it doesn't seem like there's a true "story" to be told, but more of a collection of very loosely connected levels. Really fun though.

Avatar image for campzor
campzor

34932

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 campzor
Member since 2004 • 34932 Posts

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babyjubino

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."


Wouldnt you rather make your own game?
If anyones lazy its u
Avatar image for GameFreakJason
GameFreakJason

469

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 GameFreakJason
Member since 2004 • 469 Posts
[QUOTE="Scianix-Black"][QUOTE="GameFreakJason"]

It's ridiculous what people say about game developers.


Did this game even need a story mode? No.

Sure it rests on community creations but that's like saying God is lazy for not making things like houses, tvs, cars, computers. The tools are given by him (Sorry atheists, it's just an analogy) but it's up to us to make the best of it.

This game releases the Pandora's Box of creativity and people question the so called laziness of the game developers.

LBP is a game unique of itself. I feel that some people expect it to have had a story like Halo or Resident Evi.


I hardly think that they're lazy and anyone who thinks otherwise better provide reasonable evidence to support their claims

jubino

BAM.

That was epic.

Because he just proved that Media Molecule = God.

Yeah, quite a rant. The story mode is a little misleading because it doesn't seem like there's a true "story" to be told, but more of a collection of very loosely connected levels. Really fun though.

I re-edited what I said :D

The point is, stop nitpicking at something that is not there.

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#20 jubino
Member since 2005 • 6265 Posts
[QUOTE="jubino"]

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babycampzor

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."


Wouldnt you rather make your own game?

Yeah, who wouldn't? I'm not sayin i'm on one side of the argument or the other though. I just wanted people to discuss. Seems pretty one sided so far. I can see why though. Really a monumental achievement for Media Molecule.

Avatar image for Scianix-Black
Scianix-Black

19297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#21 Scianix-Black
Member since 2008 • 19297 Posts
[QUOTE="campzor"][QUOTE="jubino"]

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babyjubino

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."


Wouldnt you rather make your own game?

Yeah, who wouldn't? I'm not sayin i'm on one side of the argument or the other though. I just wanted people to discuss. Seems pretty one sided so far. I can see why though. Really a monumental achievement for Media Molecule.

If you think about it, it probably just seems like they're being lazy because they're pushing all the work onto you.

This is similar to the switch from linear gameplay to non-linear gameplay we began to see a couple of years back.

After years of linear action-adventure and platform titles, people started to break out with games like Star Wars: KOTOR and Fable; instead of making choices for you, they decided to let you make choices yourself.

So, they're giving you freedom.

This is just taking it to the next level.

We could make a game for you to play, but we'd rather just give you the tools to make your own.

It could be seen as laziness, but really it's just a step in a new direction. I mean, it's not like we're making games that rival the AAA titles we love. There are still limits.

I think it's just more freedom to create.

Avatar image for Sepewrath
Sepewrath

30712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#22 Sepewrath
Member since 2005 • 30712 Posts

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babyjubino

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."

So the effort that it took to create a physics based world and the seemingly endless tools that allow users to create their content means nothing.

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#23 jubino
Member since 2005 • 6265 Posts
[QUOTE="jubino"][QUOTE="campzor"][QUOTE="jubino"]

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babyScianix-Black

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."


Wouldnt you rather make your own game?

Yeah, who wouldn't? I'm not sayin i'm on one side of the argument or the other though. I just wanted people to discuss. Seems pretty one sided so far. I can see why though. Really a monumental achievement for Media Molecule.

If you think about it, it probably just seems like they're being lazy because they're pushing all the work onto you.

This is similar to the switch from linear gameplay to non-linear gameplay we began to see a couple of years back.

After years of linear action-adventure and platform titles, people started to break out with games like Star Wars: KOTOR and Fable; instead of making choices for you, they decided to let you make choices yourself.

So, they're giving you freedom.

This is just taking it to the next level.

We could make a game for you to play, but we'd rather just give you the tools to make your own.

It could be seen as laziness, but really it's just a step in a new direction. I mean, it's not like we're making games that rival the AAA titles we love. There are still limits.

I think it's just more freedom to create.

Very true. Freedom to do things and create things on your own is just cool. Combine that with a super fun multiplayer experience and you've got your AAA title. It's really fun racing each other through the level, especially when you've got to swing across something and you steal your buddies rope. Too fun.

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#24 jubino
Member since 2005 • 6265 Posts
[QUOTE="jubino"]

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babySepewrath

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."

So the effort that it took to create a physics based world and the seemingly endless tools that allow users to create their content means nothing.

Just trying to stir up a conversation. The tools are nice, I just wish you didn't have to sit through the tutorials. That, and if there were more objects available at the beginning, that'd be cool.

Avatar image for caseystryker
caseystryker

5421

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#25 caseystryker
Member since 2005 • 5421 Posts
What I'm worried about is if people will actually take the time to make quality online material. What I got from the review is that the complexity of the creatiion aspect of the game may limit the majority of users to making nothing more than novely material. I hope they're wrong, the creative side of people never fails to amaze me.
Avatar image for Scianix-Black
Scianix-Black

19297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#26 Scianix-Black
Member since 2008 • 19297 Posts
[QUOTE="Scianix-Black"][QUOTE="jubino"][QUOTE="campzor"][QUOTE="jubino"]

[QUOTE="thanos723"]whats wrong with people these days? It is a game base off user content. why the hell would they make a game with a long story mode. its all about the user stuff babyjubino

But doesn't that in itself kinda take the hard work out of it. It's like sayin "Hey man, let's make a game." and someone else saying "Nah man, let's let other people make it for us."


Wouldnt you rather make your own game?

Yeah, who wouldn't? I'm not sayin i'm on one side of the argument or the other though. I just wanted people to discuss. Seems pretty one sided so far. I can see why though. Really a monumental achievement for Media Molecule.

If you think about it, it probably just seems like they're being lazy because they're pushing all the work onto you.

This is similar to the switch from linear gameplay to non-linear gameplay we began to see a couple of years back.

After years of linear action-adventure and platform titles, people started to break out with games like Star Wars: KOTOR and Fable; instead of making choices for you, they decided to let you make choices yourself.

So, they're giving you freedom.

This is just taking it to the next level.

We could make a game for you to play, but we'd rather just give you the tools to make your own.

It could be seen as laziness, but really it's just a step in a new direction. I mean, it's not like we're making games that rival the AAA titles we love. There are still limits.

I think it's just more freedom to create.

Very true. Freedom to do things and create things on your own is just cool. Combine that with a super fun multiplayer experience and you've got your AAA title. It's really fun racing each other through the level, especially when you've got to swing across something and you steal your buddies rope. Too fun.

Sounds like a lot of fun! Definitely picking this one up.

Avatar image for jubino
jubino

6265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#27 jubino
Member since 2005 • 6265 Posts

What I'm worried about is if people will actually take the time to make quality online material. What I got from the review is that the complexity of the creatiion aspect of the game may limit the majority of users to making nothing more than novely material. I hope they're wrong, the creative side of people never fails to amaze me.caseystryker

That's what I'm hoping for. Apparently there were some real doozies made during the beta, so I hope they keep some of them. I really don't plan on makin any maps on my own, though. I'd rather just play someone elses.