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bsbowman

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#51 bsbowman
Member since 2006 • 203 Posts

This one might be a rental for me... I only had 10 min to play it b/c I had to go to work. Truthfully, I liked it more than I thought I would after seeing gameplay vids. But there was still something 'off' about the combat to me (although the powers for the most part are pretty cool). The telekenitic sniper shot is hard to aime and there are no options to invert the Y axis... which sucks. But maybe after giving it more time I'll like the game???

I'm definitely intrigued by the story and will play through it at least for that.

Sgt_Hale

You can too invert the Y-axis.
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Mrbiggerdems

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#52 Mrbiggerdems
Member since 2005 • 554 Posts
lol thats true i died 3 times in the part where the zombie guys jump after u lol at first i didnt even notice that their was buttons to press and thats true about the melee attacks, to much blood spatter lol. and yay i ve finally been on unbanned off of gamespot boards.
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senjutsu

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#53 senjutsu
Member since 2005 • 1206 Posts
yeah, amazing! really special, but I wonder if it's gonna be like that all the game, and if the game is gonna have value (20 hours? replay value?). but it's looking awesome, that's for sure, let go bioshock, jericho is better by A LOT!
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Jigsaw_McGraw

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#54 Jigsaw_McGraw
Member since 2006 • 1231 Posts
I didn't like the demo at all...everything felt so awkward, and switching between teamates is a pain in the a**.
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interpolate

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#55 interpolate
Member since 2007 • 257 Posts

Upon first play I wasen't that big of a fan of the demo. A few of my expectations were let down, mainly the lack of more in game cinematics which I'm sure are terrifying and a somewhat complex control schema. I was also a bit disappointed at the context sensitive action sequence taking away from ... well the action.

Second play it actually impressed me a bit more. I spent some time and figured out the 3 characters attacks a lot better. Playing thru the beginning with each different character is a must. Some characters are better at certain types of fighting vs others and after a few play throughs, I began to pick which character would be better for the size of the room. The game play improved significantly.

I found playing as Billie to be my favorite as she can just run towards the enemy and use her "stun" power to immobilize them so you can cut them down. I also figured out its much easier to use her sword if you just hold down L2 instead of mashing it.

Finally the last room which gave me so many problems originally because the developers made it extremely difficult to see where exactly enemies came from made more sense once I found a courner and looked around. I think they want the character to back into courners in terror on purpose so the gameplay would seen more intense. My only wish is that they made it a bit more obvious where damage was coming from (such as a red splash halo with directional arrow).

Altogether I see this has having a lot of potential. My main concerns are that it recieves a solid story (which it seems to by the introduction), more scary elements, more cinematic cut scenes, and an intituative way to learn the strengths of each indivdual character so it becomes second nature knowing when to switch characters.

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theblackfrost

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#56 theblackfrost
Member since 2006 • 290 Posts
I liked it alot but it was too short