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sixgears2

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#51 sixgears2
Member since 2006 • 1261 Posts
[QUOTE="sixgears2"][QUOTE="LP4EVA2005"]i kinda/wanna sell it as well cuz i too am let down..but being that by coughed up $60 for this game, i wont.. im really not that far in (im a lvl 9) but does anyone know if we can customize the cars? ( Vinyl stickers, window tints, etc..)LP4EVA2005
Nope, only paint, and you have to buy that as you level up. How's that for six years of dev time?

wow, seriously? 6 years in development and they couldnt even add that? what a joke. on second thought, im just gonna trade in this game towards N4S hot pursuit then,

Yeah but at least you can upgrade your rims..... on the premium models only. LOL what a joke.
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-ArchAngeL-777-

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#52 -ArchAngeL-777-
Member since 2007 • 3840 Posts
Look, Gran Turismo is not NFS or Forza and never has been. All PD cares about is the actual driving experience. AI has never been fantastic in the games. Customization like Vinyls and Tinting has never been in the games. They just dont care about it. Fans of the the series understand these things. The one thing I am seeing that is disappointing is the menu system. I thought the GT5 prologue menu system was spot on. It was elegant and really gave you the sense that you were playing something high-end. What I am seeing from GT5 appears to be a step down which is disappointing. As for the cars, PD decided to go with 1000 instead of say 300 like Forza. If they went with 300, I'm sure all would be premium. Instead, they ported and cleaned up some 800 models as best as they could. It was a risk, but probably worth it in the long run. Forza is putting a game out every 2 years. I wouldnt expect GT6 for another 4 years or so. As stated in other replies, Porsche has never been in the series.
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dracolich666

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#53 dracolich666
Member since 2005 • 4426 Posts

I wont sell it its still pretty damn fun, but yeah its a bit underwhelming seeing as it looks to be a tad rushed. Lets just prey they update with the issues we are all having.

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lowkey254

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#56 lowkey254
Member since 2004 • 6031 Posts
[QUOTE="MonkeySpot"]

[QUOTE="sixgears2"][QUOTE="MonkeySpot"]

My roommate has been playing GT4 again, and we both were commenting how we like the way it looks just fine. We use bumper-camera settings so who needs to see the car I'm riding in, what counts is how it HANDLES. People are complainers.

"Oh there's no Porche (woop-dee-do), and the Mercedes only comes in Black, and there's only two of the models neither of which I like and there's no brass plate on the dash in my Enzo proclaiming me the King of Small Junked Men Everywhere... It took six years, no one LOVES ME..."

I agree with the post about wanting a pat on the back or a hug, why do you think we care about how put-upon you feel about the decision to spend your money on a game? Seriously? I think the car that's really missing around here is the Whhhaa-mbulance...

Sell the game and Shut It, already. I'm loving it.

I find it very telling that you accidentally refered to GT5 as GT4.

And I find it very telling that you have the mental accuity of a soap dish. I fully INTENDED to say "GT4" because my roommate is PLAYING "GT4", on a PS2, in our living room. Don't try to back me into a corner just because you're feeling less than centered, matey.

Zing!
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sixgears2

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#57 sixgears2
Member since 2006 • 1261 Posts

[QUOTE="sixgears2"][QUOTE="MonkeySpot"]

My roommate has been playing GT4 again, and we both were commenting how we like the way it looks just fine. We use bumper-camera settings so who needs to see the car I'm riding in, what counts is how it HANDLES. People are complainers.

"Oh there's no Porche (woop-dee-do), and the Mercedes only comes in Black, and there's only two of the models neither of which I like and there's no brass plate on the dash in my Enzo proclaiming me the King of Small Junked Men Everywhere... It took six years, no one LOVES ME..."

I agree with the post about wanting a pat on the back or a hug, why do you think we care about how put-upon you feel about the decision to spend your money on a game? Seriously? I think the car that's really missing around here is the Whhhaa-mbulance...

Sell the game and Shut It, already. I'm loving it.

MonkeySpot

I find it very telling that you accidentally refered to GT5 as GT4.

And I find it very telling that you have the mental accuity of a soap dish. I fully INTENDED to say "GT4" because my roommate is PLAYING "GT4", on a PS2, in our living room. Don't try to back me into a corner just because you're feeling less than centered, matey.

So why are you posting on a ps3 thread about GT5, matey? I fail to see how a last-gen game has any bearing on the current discussion. I'm glad you like GT4, perhaps you should head over to the correct forum to discuss it. But good work with the ironically personal insults, they certainly showed you to be the bigger man.
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DJ_Lae

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#58 DJ_Lae
Member since 2002 • 42748 Posts
The exclusion of Porsche is a big deal because Gran Turismo purports to be an all-encompassing love letter to automotive industry/sport, and Porsche is one of the most definitive automakers (behind maybe Ferrari). I mean, Ferrari wasn't in GT4 either, and it's good they got that license, but surely Porsche couldn't have been out of their budget even if they had to buy it from a third party (I think EA owns the license right now but Forza managed to get in on it so it's not impossible). As for everything else...I think it's hilarious that people automatically assume that anyone who doesn't like GT5 is not a racing sim fan.
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AjaxNeron

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#59 AjaxNeron
Member since 2009 • 2318 Posts

What a disappointment. I can't tell you how excited I was for this game, but I have been let down. How could a game six years in the making lack simple things like the ability to upgrade one's brakes (one of the most important parts of any racing car)? And no Porsche??? I've never, EVER played a racing game without Porsche being represented; they are one of the most revered auto manufacturers in the world for God's sake. Finally, and this is the real kicker, I feel that about 75% of the cars are just a waste. Only the premiums are worth the time or money, and there really aren't that many of them. Does anyone else feel cheated by Polyphony?

sixgears2

So you sold it because of the brakes, and the fact that there is no Porsche. I figured the load times would have made you angrier, haha.

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CheekyIchi

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#60 CheekyIchi
Member since 2010 • 739 Posts

Look on the bright side, you turned a negative into a positive.

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Flatbattery

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#61 Flatbattery
Member since 2009 • 463 Posts
I don't understand the hate for the standard cars, they're not that bad, I haven't seen a really bad one yet and I've put in at least 25 hours now. As for this whole 5 to 6 year development time, I wish all the haters would understand that PD have produced 5 titles in the last 5 years, GT4 online (test) in 2005, GT HD in 2006, GT5 prologue in 2008, GT PSP in 2009 and GT5 in 2010 with I might add low numbers in staff compared to most developers. I for one can forgive PD for any flaws as GT5 is still excellent, and hopefully will improve, Kaz is listening to the community and already talking improvements.
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LP4EVA2005

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#62 LP4EVA2005
Member since 2004 • 8585 Posts

[QUOTE="sixgears2"][QUOTE="MonkeySpot"]

My roommate has been playing GT4 again, and we both were commenting how we like the way it looks just fine. We use bumper-camera settings so who needs to see the car I'm riding in, what counts is how it HANDLES. People are complainers.

"Oh there's no Porche (woop-dee-do), and the Mercedes only comes in Black, and there's only two of the models neither of which I like and there's no brass plate on the dash in my Enzo proclaiming me the King of Small Junked Men Everywhere... It took six years, no one LOVES ME..."

I agree with the post about wanting a pat on the back or a hug, why do you think we care about how put-upon you feel about the decision to spend your money on a game? Seriously? I think the car that's really missing around here is the Whhhaa-mbulance...

Sell the game and Shut It, already. I'm loving it.

MonkeySpot

I find it very telling that you accidentally refered to GT5 as GT4.

And I find it very telling that you have the mental accuity of a soap dish. I fully INTENDED to say "GT4" because my roommate is PLAYING "GT4", on a PS2, in our living room. Don't try to back me into a corner just because you're feeling less than centered, matey.

and you feel the need to insult the guy why? :|

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frostybanana

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#63 frostybanana
Member since 2010 • 5523 Posts
[QUOTE="Flatbattery"]I don't understand the hate for the standard cars, they're not that bad, I haven't seen a really bad one yet and I've put in at least 25 hours now. As for this whole 5 to 6 year development time, I wish all the haters would understand that PD have produced 5 titles in the last 5 years, GT4 online (test) in 2005, GT HD in 2006, GT5 prologue in 2008, GT PSP in 2009 and GT5 in 2010 with I might add low numbers in staff compared to most developers. I for one can forgive PD for any flaws as GT5 is still excellent, and hopefully will improve, Kaz is listening to the community and already talking improvements.

Don't kid yourself, those games were made to appease fans who were getting anxious about GT5s release date. Their energy was largely spent on GT5. There isn't anything particularly wrong with the standard cars except that they don't look anywhere near as nice as they should. Like I said, spending that amount of time for a game means everything should be perfect. Those cars have aesthetic flaws, like jagged edges, weird textures and poor detailing for crashes. If there were no premium cars in the game, then there would be a LOT more hate being hurled at this game. Premium cars appearing at a 1 to 4 ratio is kind of ridiculous. Why bother having other cars in the game if they're not at the highest quality of detailing? And at such a high volume as well. The premium cars are beautiful, though they also don't accurate portray car damage. But at such an infrequent rate, it just doesn't make a lot of sense. 60 million went into this game, so it's odd that everything isn't as good as it can be.
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MonkeySpot

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#64 MonkeySpot
Member since 2010 • 6070 Posts

[QUOTE="MonkeySpot"]

[QUOTE="sixgears2"] I find it very telling that you accidentally refered to GT5 as GT4.sixgears2

And I find it very telling that you have the mental acuity of a soap dish. I fully INTENDED to say "GT4" because my roommate is PLAYING "GT4", on a PS2, in our living room. Don't try to back me into a corner just because you're feeling less than centered, matey.

So why are you posting on a ps3 thread about GT5, matey? I fail to see how a last-gen game has any bearing on the current discussion. I'm glad you like GT4, perhaps you should head over to the correct forum to discuss it. But good work with the ironically personal insults, they certainly showed you to be the bigger man.

Good Gawd, ok... let me spell it out for you. I understand that there's a lot going on here and you feel over-stimulated as well as persecuted for your views, but that's not the case. So stop trying to take what I said and turn it into something it's NOT. What I said about GT4 is relevant here because a lot of the criticisms are graphics, specifically the cars which were up-scaled graphically FROM GT4 ("What were they doing for six years if the cars are just cruddy up-scales of previously existing models" blahblahblah), and I remarked as how a game which is six years old (GT4) still looks plenty-nice to myself, and my roommate another player of the series since the PSOne days. We are both fans of the game not for it's amazing detail to COSMETIC sides of the vehicles (Vinyls? After-market body kits? Tint for the windows? Why don't you just go get a "My Pretty Pony" game where you can play dress-up and call it a day?), but to the attention paid when it comes to physics, and emulation of mechanics which are the real heart & soul of racing a car. Not how cool it looks, not how individual it is, but how it FEELS and RACES. I want to know how a Honda Element feels to drive versus how a Scion xB feels, and anyone who has done any sort of REAL racing will tell you that the performance and stability from ride to ride is the most important and telling thing when out on a course. What will beat which, and the "generic" cars, non-exotics, are of genuine interest to those of us who are into SIM RACING.

There's nothing wrong with this game not being your cuppa, and you don't have to justify anything to us... So enough with the belly-ache about how it wasn't what you wanted. Go back to "BurnOut Paradise" or "Mindnight Club" or "WipeOut HD" or "Motorstorm" (all excellent series in their own right), and be happy. And if I have anything to insult you about, I'll talk directly to you and you won't have any question as to who I'm adressing. Otherwise, their words in a VIDEO GAME THREAD, try not to let the world revolve around you too much, gravity can be a ****.

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IceBlazerX

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#65 IceBlazerX
Member since 2010 • 3286 Posts
I'm fine with it.
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-ArchAngeL-777-

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#66 -ArchAngeL-777-
Member since 2007 • 3840 Posts

I've just sold it too. I'm getting NFS Hot Pursuit. :P

MuddyMilkshake
I had Hot Pursuit and got sick of it in not time. Now THAT game is a disappointment. Totally repetitive events, many of which are totally annoying. Your in an open world city like Burnout Paradise, but the events are linear and prevent you from taking different paths. Unlike Burnout Paradise, you cannot level up your driver while in open-world mode. You can switch to an open world mode, but its just to cruise around. Nothing else can be done. After playing Burnout Paradise, Hot Pursuit felt like a tease.
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Flatbattery

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#67 Flatbattery
Member since 2009 • 463 Posts
[QUOTE="frostybanana"][QUOTE="Flatbattery"]I don't understand the hate for the standard cars, they're not that bad, I haven't seen a really bad one yet and I've put in at least 25 hours now. As for this whole 5 to 6 year development time, I wish all the haters would understand that PD have produced 5 titles in the last 5 years, GT4 online (test) in 2005, GT HD in 2006, GT5 prologue in 2008, GT PSP in 2009 and GT5 in 2010 with I might add low numbers in staff compared to most developers. I for one can forgive PD for any flaws as GT5 is still excellent, and hopefully will improve, Kaz is listening to the community and already talking improvements.

Don't kid yourself, those games were made to appease fans who were getting anxious about GT5s release date. Their energy was largely spent on GT5. There isn't anything particularly wrong with the standard cars except that they don't look anywhere near as nice as they should. Like I said, spending that amount of time for a game means everything should be perfect. Those cars have aesthetic flaws, like jagged edges, weird textures and poor detailing for crashes. If there were no premium cars in the game, then there would be a LOT more hate being hurled at this game. Premium cars appearing at a 1 to 4 ratio is kind of ridiculous. Why bother having other cars in the game if they're not at the highest quality of detailing? And at such a high volume as well. The premium cars are beautiful, though they also don't accurate portray car damage. But at such an infrequent rate, it just doesn't make a lot of sense. 60 million went into this game, so it's odd that everything isn't as good as it can be.

Well, forgive me for sticking up for PD. All I wanted to express was the fact that they have been working hard and not lazing about. I also wanted to add that all those 200 premiums that everyone is loving would have taken approx 3 years to develope alone, so personally I think they did well.
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sixgears2

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#68 sixgears2
Member since 2006 • 1261 Posts

[QUOTE="sixgears2"][QUOTE="MonkeySpot"]

And I find it very telling that you have the mental acuity of a soap dish. I fully INTENDED to say "GT4" because my roommate is PLAYING "GT4", on a PS2, in our living room. Don't try to back me into a corner just because you're feeling less than centered, matey.

MonkeySpot

So why are you posting on a ps3 thread about GT5, matey? I fail to see how a last-gen game has any bearing on the current discussion. I'm glad you like GT4, perhaps you should head over to the correct forum to discuss it. But good work with the ironically personal insults, they certainly showed you to be the bigger man.

Good Gawd, ok... let me spell it out for you. I understand that there's a lot going on here and you feel over-stimulated as well as persecuted for your views, but that's not the case. So stop trying to take what I said and turn it into something it's NOT. What I said about GT4 is relevant here because a lot of the criticisms are graphics, specifically the cars which were up-scaled graphically FROM GT4 ("What were they doing for six years if the cars are just cruddy up-scales of previously existing models" blahblahblah), and I remarked as how a game which is six years old (GT4) still looks plenty-nice to myself, and my roommate another player of the series since the PSOne days. We are both fans of the game not for it's amazing detail to COSMETIC sides of the vehicles (Vinyls? After-market body kits? Tint for the windows? Why don't you just go get a "My Pretty Pony" game where you can play dress-up and call it a day?), but to the attention paid when it comes to physics, and emulation of mechanics which are the real heart & soul of racing a car. Not how cool it looks, not how individual it is, but how it FEELS and RACES. I want to know how a Honda Element feels to drive versus how a Scion xB feels, and anyone who has done any sort of REAL racing will tell you that the performance and stability from ride to ride is the most important and telling thing when out on a course. What will beat which, and the "generic" cars, non-exotics, are of genuine interest to those of us who are into SIM RACING.

There's nothing wrong with this game not being your cuppa, and you don't have to justify anything to us... So enough with the belly-ache about how it wasn't what you wanted. Go back to "BurnOut Paradise" or "Mindnight Club" or "WipeOut HD" or "Motorstorm" (all excellent series in their own right), and be happy. And if I have anything to insult you about, I'll talk directly to you and you won't have any question as to who I'm adressing. Otherwise, their words in a VIDEO GAME THREAD, try not to let the world revolve around you too much, gravity can be a ****.

. And again with the insults... Just can't keep it clean, huh? Well, I'm going to ignore the personal stabs and just deal with what you said about the game itself. It is far from unreasonable to expect customization options in a modern racer, sim or not. People enjoy customizing things in racers, it makes the cars feel like their own. Add to that the fact that customization systems have been smash-hit successes in nearly every racer they have been implemented in, and there's really no reason for GT5 not to include a more in-depth system. Secondly, I never complained about the physics. The crashes are way off, but the physics work pretty well. Unfortunately, other games have done car physics correctly without making you dig through cumbersome menus, events you don't like, or archaic licensing mini games before you can really enjoy them, so why would I choose GT over the competition? The game may be about driving, but I still expect a certain level of polish and organization for the rest of it, aspects which are sadly lacking in GT5. Lastly, I have to assume that because you have yet to actually mention GT5 in your rebuttals you have either not actually played the game and are thus basing your opinion strictly on a different title that's 3/4 of a decade old (which is ludicrous, like arguing that the new MoH must be incredible because you thought Frontline looked nice 8 years ago), or that you have played GT5 and found it so uninteresting that you and your roommate have given up on it and gone back to GT4 on an entirely different system. Whichever is the case, your argument is invalid and no amount of cleverly worded personal attacks or insulting ambiguities is gong to change that.
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GTR12

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#69 GTR12
Member since 2006 • 13490 Posts

[QUOTE="GTR12"]

@TC

Great story bro, maybe you could write a blog one day.

Obviously your not a car enthusiast, or you would have given GT5 a go more than a week, thats if you even played it that long. Its not your standard arcade racer, which has a boring linear story, with cars that go around corners at 200kph. Its not a simple racer which anyone can pickup, you need to put in time to learn every car.

sixgears2

Thanks, BRO. You're right, I had no idea what a sim racer was until GT5 hit, I've been playing only NFS and Mario Kart for my entire life. Leave the condescension at home next time, I probably have more time logged in sim racers than you do. As far as me not being a car enthusiast, I most certainly am. However, I am also a game enthusiast. GT5 is nothing more than a mediocre to below average gaming experience, so no amount of vehicles or extras (OOOOH, Kart racing!!! How simulation of you!!) can make up for that. If I just wanted to look at pretty cars, I could simply pick up a mag at the grocery store or buy a calender. I want to PLAY my games, though, and a game that forces me to rerace events to the point of tedium, complete absolutely ridiculous liscensing events from last gen, and play modes that I am not interested in to make money (Kart racing and NASCAR are awful and I shouldn't feel obligated to play them to level up, and rally has been done far better elsewhere), is not very fun. You enjoy staring at the cars in the game and not paying attention to what actually makes it a game, no amount of content can make up for the lack of inspiration that sucks the life out of this game.

I wasted my time, arguing with a 360 fan, going on your profile.

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sixgears2

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#70 sixgears2
Member since 2006 • 1261 Posts

[QUOTE="sixgears2"][QUOTE="GTR12"]

@TC

Great story bro, maybe you could write a blog one day.

Obviously your not a car enthusiast, or you would have given GT5 a go more than a week, thats if you even played it that long. Its not your standard arcade racer, which has a boring linear story, with cars that go around corners at 200kph. Its not a simple racer which anyone can pickup, you need to put in time to learn every car.

GTR12

Thanks, BRO. You're right, I had no idea what a sim racer was until GT5 hit, I've been playing only NFS and Mario Kart for my entire life. Leave the condescension at home next time, I probably have more time logged in sim racers than you do. As far as me not being a car enthusiast, I most certainly am. However, I am also a game enthusiast. GT5 is nothing more than a mediocre to below average gaming experience, so no amount of vehicles or extras (OOOOH, Kart racing!!! How simulation of you!!) can make up for that. If I just wanted to look at pretty cars, I could simply pick up a mag at the grocery store or buy a calender. I want to PLAY my games, though, and a game that forces me to rerace events to the point of tedium, complete absolutely ridiculous liscensing events from last gen, and play modes that I am not interested in to make money (Kart racing and NASCAR are awful and I shouldn't feel obligated to play them to level up, and rally has been done far better elsewhere), is not very fun. You enjoy staring at the cars in the game and not paying attention to what actually makes it a game, no amount of content can make up for the lack of inspiration that sucks the life out of this game.

I wasted my time, arguing with a 360 fan, going on your profile.

I happily own all three systems, that doesn't change my analysis of what I consider to be a good gaming experience. Still, if blaming my complaints on fanboyism helps you justify the sub-par robbery that is GT5, more power to you. I would dislike it for the same reasons on any system.
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moej88

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#71 moej88
Member since 2007 • 799 Posts

I love the game.

My onlydisappointmentis the standard cars. I wish all cars were premium.

BMW CLS....sigh

But its a great game. Love it

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2Chalupas

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#73 2Chalupas
Member since 2009 • 7286 Posts

[QUOTE="GTR12"]

[QUOTE="sixgears2"] Thanks, BRO. You're right, I had no idea what a sim racer was until GT5 hit, I've been playing only NFS and Mario Kart for my entire life. Leave the condescension at home next time, I probably have more time logged in sim racers than you do. As far as me not being a car enthusiast, I most certainly am. However, I am also a game enthusiast. GT5 is nothing more than a mediocre to below average gaming experience, so no amount of vehicles or extras (OOOOH, Kart racing!!! How simulation of you!!) can make up for that. If I just wanted to look at pretty cars, I could simply pick up a mag at the grocery store or buy a calender. I want to PLAY my games, though, and a game that forces me to rerace events to the point of tedium, complete absolutely ridiculous liscensing events from last gen, and play modes that I am not interested in to make money (Kart racing and NASCAR are awful and I shouldn't feel obligated to play them to level up, and rally has been done far better elsewhere), is not very fun. You enjoy staring at the cars in the game and not paying attention to what actually makes it a game, no amount of content can make up for the lack of inspiration that sucks the life out of this game. sixgears2

I wasted my time, arguing with a 360 fan, going on your profile.

I happily own all three systems, that doesn't change my analysis of what I consider to be a good gaming experience. Still, if blaming my complaints on fanboyism helps you justify the sub-par robbery that is GT5, more power to you. I would dislike it for the same reasons on any system.

You're being over-dramatic about the game's problems. Whether you truly ever had it or not, you obviously didn't go terribly deeply into it.

Gran Turismo series has actually NEVER had the Porsche license, just RUF.GT5 doesn't have a premium RUF, but it has standard RUF . Then it adds Ferrarri for the first time in the series. I will bet that there will be significant DLC to fill in some of the glaring holes like the Ruf's and Veyron being standard. Not that DLC is the way I wished it would come, but it seems inevitable. Hell I got 6 premium cars just as pre-order bonuses. So they probably are going to be lining those premium models up in the coming months. Probably paid DLC unfortunately.


The standard cars are a disappointment that they had to rely on so many of them to reach 1000 total. But the 200-250 premium cars are surely the most intricately detailed car models in any video game ever (I suppose you didn't check out photo mode, and can't imagine you had much of an assortment of premium cars anyway).

The racing and driver AI absolutely sucks (which is actually the most glaring flaw to me, the actual behavior of the AI might even be worse than GT3 and GT4). But who cares when I'm going to be busy trying to get all golds in the license tests, all gold in the special event challenges, and beating best times in time trials?. That's what this game has always been about anyway. That and collecting and gawking at all the cool cars in your virtual garage.

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NodakJo2010

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#74 NodakJo2010
Member since 2010 • 1061 Posts

[QUOTE="NodakJo2010"]

Call me crazy but most of my favorite vehicles like the Lamborghini Countach or RUF BTR YellowBird or Viper GTS are standard vehicles lol :P

I don't care for the premium models really at all...the used car lot is where you see the new and exciting stuff lol

DJ_Lae

The standard models aren't all that new, though - they're mostly from GT4 with a sprinkling of GTPSP cars. I've raced all the ones that matter before, and the rest of them I'd never drive (unless I somehow get a hankering to own a dozen different kinds of cappucinos, thirty Skylines, and twenty Miatas.

I guess I don't care about the "new" models...lol...I pretty much just want to see my favorites in the game somehow or another then I'm happy.

I'd rather drive my '99 Impreza Coupe than the 2010 model.

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NodakJo2010

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#75 NodakJo2010
Member since 2010 • 1061 Posts

[QUOTE="MonkeySpot"]

[QUOTE="sixgears2"] So why are you posting on a ps3 thread about GT5, matey? I fail to see how a last-gen game has any bearing on the current discussion. I'm glad you like GT4, perhaps you should head over to the correct forum to discuss it. But good work with the ironically personal insults, they certainly showed you to be the bigger man.sixgears2

Good Gawd, ok... let me spell it out for you. I understand that there's a lot going on here and you feel over-stimulated as well as persecuted for your views, but that's not the case. So stop trying to take what I said and turn it into something it's NOT. What I said about GT4 is relevant here because a lot of the criticisms are graphics, specifically the cars which were up-scaled graphically FROM GT4 ("What were they doing for six years if the cars are just cruddy up-scales of previously existing models" blahblahblah), and I remarked as how a game which is six years old (GT4) still looks plenty-nice to myself, and my roommate another player of the series since the PSOne days. We are both fans of the game not for it's amazing detail to COSMETIC sides of the vehicles (Vinyls? After-market body kits? Tint for the windows? Why don't you just go get a "My Pretty Pony" game where you can play dress-up and call it a day?), but to the attention paid when it comes to physics, and emulation of mechanics which are the real heart & soul of racing a car. Not how cool it looks, not how individual it is, but how it FEELS and RACES. I want to know how a Honda Element feels to drive versus how a Scion xB feels, and anyone who has done any sort of REAL racing will tell you that the performance and stability from ride to ride is the most important and telling thing when out on a course. What will beat which, and the "generic" cars, non-exotics, are of genuine interest to those of us who are into SIM RACING.

There's nothing wrong with this game not being your cuppa, and you don't have to justify anything to us... So enough with the belly-ache about how it wasn't what you wanted. Go back to "BurnOut Paradise" or "Mindnight Club" or "WipeOut HD" or "Motorstorm" (all excellent series in their own right), and be happy. And if I have anything to insult you about, I'll talk directly to you and you won't have any question as to who I'm adressing. Otherwise, their words in a VIDEO GAME THREAD, try not to let the world revolve around you too much, gravity can be a ****.

. And again with the insults... Just can't keep it clean, huh? Well, I'm going to ignore the personal stabs and just deal with what you said about the game itself. It is far from unreasonable to expect customization options in a modern racer, sim or not. People enjoy customizing things in racers, it makes the cars feel like their own. Add to that the fact that customization systems have been smash-hit successes in nearly every racer they have been implemented in, and there's really no reason for GT5 not to include a more in-depth system. Secondly, I never complained about the physics. The crashes are way off, but the physics work pretty well. Unfortunately, other games have done car physics correctly without making you dig through cumbersome menus, events you don't like, or archaic licensing mini games before you can really enjoy them, so why would I choose GT over the competition? The game may be about driving, but I still expect a certain level of polish and organization for the rest of it, aspects which are sadly lacking in GT5. Lastly, I have to assume that because you have yet to actually mention GT5 in your rebuttals you have either not actually played the game and are thus basing your opinion strictly on a different title that's 3/4 of a decade old (which is ludicrous, like arguing that the new MoH must be incredible because you thought Frontline looked nice 8 years ago), or that you have played GT5 and found it so uninteresting that you and your roommate have given up on it and gone back to GT4 on an entirely different system. Whichever is the case, your argument is invalid and no amount of cleverly worded personal attacks or insulting ambiguities is gong to change that.

Where are the horrendous insults? You made an ass out of yourself by assuming (ASSYOUANDME) and just curl into your defensive fetal position...how do you get yourself into this? Just relax not everybody is going to agree with you...in fact not many people are. I would actually bet the majority would disagree with you.

You made the thread now take it like man and just roll with it...you'll get some supportive opinions and lots of negative ones. Just please you don't need to argue if something seems offending. :roll: Its alright we all make fools of ourselves sometimes.

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sixgears2

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#76 sixgears2
Member since 2006 • 1261 Posts

[QUOTE="sixgears2"][QUOTE="MonkeySpot"]

Good Gawd, ok... let me spell it out for you. I understand that there's a lot going on here and you feel over-stimulated as well as persecuted for your views, but that's not the case. So stop trying to take what I said and turn it into something it's NOT. What I said about GT4 is relevant here because a lot of the criticisms are graphics, specifically the cars which were up-scaled graphically FROM GT4 ("What were they doing for six years if the cars are just cruddy up-scales of previously existing models" blahblahblah), and I remarked as how a game which is six years old (GT4) still looks plenty-nice to myself, and my roommate another player of the series since the PSOne days. We are both fans of the game not for it's amazing detail to COSMETIC sides of the vehicles (Vinyls? After-market body kits? Tint for the windows? Why don't you just go get a "My Pretty Pony" game where you can play dress-up and call it a day?), but to the attention paid when it comes to physics, and emulation of mechanics which are the real heart & soul of racing a car. Not how cool it looks, not how individual it is, but how it FEELS and RACES. I want to know how a Honda Element feels to drive versus how a Scion xB feels, and anyone who has done any sort of REAL racing will tell you that the performance and stability from ride to ride is the most important and telling thing when out on a course. What will beat which, and the "generic" cars, non-exotics, are of genuine interest to those of us who are into SIM RACING.

There's nothing wrong with this game not being your cuppa, and you don't have to justify anything to us... So enough with the belly-ache about how it wasn't what you wanted. Go back to "BurnOut Paradise" or "Mindnight Club" or "WipeOut HD" or "Motorstorm" (all excellent series in their own right), and be happy. And if I have anything to insult you about, I'll talk directly to you and you won't have any question as to who I'm adressing. Otherwise, their words in a VIDEO GAME THREAD, try not to let the world revolve around you too much, gravity can be a ****.

NodakJo2010

. And again with the insults... Just can't keep it clean, huh? Well, I'm going to ignore the personal stabs and just deal with what you said about the game itself. It is far from unreasonable to expect customization options in a modern racer, sim or not. People enjoy customizing things in racers, it makes the cars feel like their own. Add to that the fact that customization systems have been smash-hit successes in nearly every racer they have been implemented in, and there's really no reason for GT5 not to include a more in-depth system. Secondly, I never complained about the physics. The crashes are way off, but the physics work pretty well. Unfortunately, other games have done car physics correctly without making you dig through cumbersome menus, events you don't like, or archaic licensing mini games before you can really enjoy them, so why would I choose GT over the competition? The game may be about driving, but I still expect a certain level of polish and organization for the rest of it, aspects which are sadly lacking in GT5. Lastly, I have to assume that because you have yet to actually mention GT5 in your rebuttals you have either not actually played the game and are thus basing your opinion strictly on a different title that's 3/4 of a decade old (which is ludicrous, like arguing that the new MoH must be incredible because you thought Frontline looked nice 8 years ago), or that you have played GT5 and found it so uninteresting that you and your roommate have given up on it and gone back to GT4 on an entirely different system. Whichever is the case, your argument is invalid and no amount of cleverly worded personal attacks or insulting ambiguities is gong to change that.

Where are the horrendous insults? You made an ass out of yourself by assuming (ASSYOUANDME) and just curl into your defensive fetal position...how do you get yourself into this? Just relax not everybody is going to agree with you...in fact not many people are. I would actually bet the majority would disagree with you.

You made the thread now take it like man and just roll with it...you'll get some supportive opinions and lots of negative ones. Just please you don't need to argue if something seems offending. :roll: Its alright we all make fools of ourselves sometimes.

You honestly just made a post calling me an ass and a fool and then asked me where the insults I'm referring to are? Well played. For an example of how to conduct a civil conversation, look at 2Chalupas post a couple of slots above yours; that is an example of a well-thought out, game-based argument. He didn't feel the need to pull out insults to make his point, and for that I respect his opinion. Yours, not so much. If I am making a fool out of myself by taking apart an argument based on a decade old game that has no relevance to this discussion, then I suppose I need to seriously reconsider my train of thought. Perhaps for my next thread we'll critique Black Ops by looking very, very closely at the original Call of Duty. Or maybe we could take apart Bioshock by playing through Doom 3 again? Come on, if you are going to argue, that's fine. But at least, AT LEAST base your arguments on the same game from the same generation on the same system.

I assumed the "GT4" in the original post in question was a typo because it just seemed silly to me that anyone would bring up a game that old in defense of a brand new sequel on different hardware. Clearly, that was incorrect, though I still fail to see why I should care about GT4 when I haven't owned a PS2 for 6 years and have never even remotely referenced the game on this thread.

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sixgears2

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#77 sixgears2
Member since 2006 • 1261 Posts

[QUOTE="sixgears2"][QUOTE="GTR12"]

I wasted my time, arguing with a 360 fan, going on your profile.

2Chalupas

I happily own all three systems, that doesn't change my analysis of what I consider to be a good gaming experience. Still, if blaming my complaints on fanboyism helps you justify the sub-par robbery that is GT5, more power to you. I would dislike it for the same reasons on any system.

You're being over-dramatic about the game's problems. Whether you truly ever had it or not, you obviously didn't go terribly deeply into it.

Gran Turismo series has actually NEVER had the Porsche license, just RUF.GT5 doesn't have a premium RUF, but it has standard RUF . Then it adds Ferrarri for the first time in the series. I will bet that there will be significant DLC to fill in some of the glaring holes like the Ruf's and Veyron being standard. Not that DLC is the way I wished it would come, but it seems inevitable. Hell I got 6 premium cars just as pre-order bonuses. So they probably are going to be lining those premium models up in the coming months. Probably paid DLC unfortunately.


The standard cars are a disappointment that they had to rely on so many of them to reach 1000 total. But the 200-250 premium cars are surely the most intricately detailed car models in any video game ever (I suppose you didn't check out photo mode, and can't imagine you had much of an assortment of premium cars anyway).

The racing and driver AI absolutely sucks (which is actually the most glaring flaw to me, the actual behavior of the AI might even be worse than GT3 and GT4). But who cares when I'm going to be busy trying to get all golds in the license tests, all gold in the special event challenges, and beating best times in time trials?. That's what this game has always been about anyway. That and collecting and gawking at all the cool cars in your virtual garage.

Thank you for the first respectful and intelligent post I've seen for a while. As I said before, I haven't played GT since A-Spec a long, long time ago, so my memory of the car makes included in the older games is a little blurry, to say the least. Still, I would expect a game as anticipated as this one to have a more thorough representation of the world's greatest car manufacturers, and I would be interested to know exactly what is getting in the way of Polyphony getting the liscenses to these vehicles since no other game seems to have the issue. And you are right, I did not go too deep into the game. I was so disappointed with the first impressions (and by that I mean the first 5-6 hours) that I just gave up on it and got rid of it. Maybe I should have given it longer, but overall I still think the flaws would have overwhelmed any fun I would have had so I don't regret the decision. The premium vs. standard cars issue is still, and I will stick to this, absolutely ridiculous. I understand the premiums look fantastic, but if you are going to make the rest of the cars look sub-par by comparison, you should either leave them out of the game entirely or quit advertising that you are providing 1,000 cars. Regardless of all that, though, I can see where you're coming from. It sounds like you really enjoy the competitive times and the liscenses and challenges, whereas I am more interested in being able to detail my vehicle and tune it to exactly where I want it so I can go out, race, earn more money and then continue personalizing my rides. I obviously enjoy the physics models and the racing dynamics, but that's really only about 50% of the game to me. Perhaps Forza spoiled me when it comes to levels of customization that I expect, but I find GT5 to be sorely lacking. What you and I have here then, is a difference in priorities, though it sounds like we share many of the same complaints on some levels. Maybe if improvements are made through DLC or updates I will consider picking the game up again, but until then I won't miss it.

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coolkid93

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#78 coolkid93
Member since 2007 • 6749 Posts
No. I don't.
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Wuflungdung

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#79 Wuflungdung
Member since 2007 • 634 Posts

How could they miss such a simple thing like upgrading the brakes?

I quite enjoy the game, it is very well made, but you would think after 6 years they could have added something like upgrading the brakes.

You can't even invite people from your friends list to online games, its such a pain in the arse the system they have.

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sixgears2

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#80 sixgears2
Member since 2006 • 1261 Posts
[QUOTE="Wuflungdung"]

How could they miss such a simple thing like upgrading the brakes?

I quite enjoy the game, it is very well made, but you would think after 6 years they could have added something like upgrading the brakes.

You can't even invite people from your friends list to online games, its such a pain in the arse the system they have.

Yeah, I have yet to mention the MP part of the game since I only spent about an hour with it, but having to type in a 20 digit number to get into a friend's lobby is certainly not the cutting edge of the multiplayer front. Maybe there's another way to do it, but when I was trying to get into a friend's lobby it seemed to be the only sure fire way of actually being able to join him. It's 2010, there's really no excuse for not having an at least functional invite/joining system.
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NodakJo2010

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#81 NodakJo2010
Member since 2010 • 1061 Posts

[QUOTE="Wuflungdung"]

How could they miss such a simple thing like upgrading the brakes?

I quite enjoy the game, it is very well made, but you would think after 6 years they could have added something like upgrading the brakes.

You can't even invite people from your friends list to online games, its such a pain in the arse the system they have.

sixgears2

Yeah, I have yet to mention the MP part of the game since I only spent about an hour with it, but having to type in a 20 digit number to get into a friend's lobby is certainly not the cutting edge of the multiplayer front. Maybe there's another way to do it, but when I was trying to get into a friend's lobby it seemed to be the only sure fire way of actually being able to join him. It's 2010, there's really no excuse for not having an at least functional invite/joining system.

they can join your lobby from gt home on your profile...even if you didn't invite, but it sucks if you are trying to invite people that arent on your friends list

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RavenLoud

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#82 RavenLoud
Member since 2009 • 2874 Posts

I'm not a sim fan and I only played GT3. However GT5 pleases me overall. Maybe it's because I didn't expect much going into it, but I am having fun and I enjoy the game's mechanics. It's not perfect, but I can't help but feel that some people are overblowing the flaws of the game. Everyone who doesn't like that game whom I talked to mention the 6 years dev time, whine about a flaw or two and then rags on about how dissapointed they are because it doesn't cook their breakfast and sing them to sleep. There is an immense sense of entitlement that I don't really understand. I'm not insulting these people (or the TC), but whether people think that the flaws of the game overshadow the goods or not seems to depend on this specific sense of entitlement.

Judging the game on it's own merit, I'd give it a 8.5. However I will not be selling it due to the infinite replay value.

Perhaps, TC, you could have given it a bit more of a chance. Updates are coming, and PD is listening to the feedback.

About the Porsche license, I think it's because EA (who holds the license) doesn't want to give it to GT since they see it as a huge competitor. They gave it to Forza most likely because of 1) MS' cash and 2) Forza is not (sales wise) as big of a threat as GT is.

Also, license tests are optional this time around. I find the special events to be extremely fun. Sure other games may have done them before, but I'd rather have them then not (except maybe those top gear ones :x).

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#83 corigan
Member since 2004 • 586 Posts

This thread is funny, it makes me laugh.

I just wish you would have sold me your copy of GT5 for $25. What a deal that would have been. I love the game.. :D

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The_Rick_14

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#84 The_Rick_14
Member since 2006 • 9945 Posts
[QUOTE="frostybanana"][QUOTE="Flatbattery"]I don't understand the hate for the standard cars, they're not that bad, I haven't seen a really bad one yet and I've put in at least 25 hours now. As for this whole 5 to 6 year development time, I wish all the haters would understand that PD have produced 5 titles in the last 5 years, GT4 online (test) in 2005, GT HD in 2006, GT5 prologue in 2008, GT PSP in 2009 and GT5 in 2010 with I might add low numbers in staff compared to most developers. I for one can forgive PD for any flaws as GT5 is still excellent, and hopefully will improve, Kaz is listening to the community and already talking improvements.

Don't kid yourself, those games were made to appease fans who were getting anxious about GT5s release date. Their energy was largely spent on GT5. There isn't anything particularly wrong with the standard cars except that they don't look anywhere near as nice as they should. Like I said, spending that amount of time for a game means everything should be perfect. Those cars have aesthetic flaws, like jagged edges, weird textures and poor detailing for crashes. If there were no premium cars in the game, then there would be a LOT more hate being hurled at this game. Premium cars appearing at a 1 to 4 ratio is kind of ridiculous. Why bother having other cars in the game if they're not at the highest quality of detailing? And at such a high volume as well. The premium cars are beautiful, though they also don't accurate portray car damage. But at such an infrequent rate, it just doesn't make a lot of sense. 60 million went into this game, so it's odd that everything isn't as good as it can be.

I think people may still be underestimating the amount of man hours it took to create a premium car. I believe the comparison was one full GT4 car was the equivalent of the headlight for one GT5 premium car as far as poly count goes. Maybe it's just me that level of modelling sounds like it would take quite some time to get right. I know I'd rather have 200/800 premium to standard than have 300 premium and not have some great cars in there.
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da_chub

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#85 da_chub
Member since 2007 • 3140 Posts
wow...after about 15 hours, the only thing that really bugs me is the loads. but outside that, sorry u felt like u wasted ur money. i think its a great game.
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sixgears2

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#86 sixgears2
Member since 2006 • 1261 Posts
[QUOTE="frostybanana"][QUOTE="Flatbattery"]I don't understand the hate for the standard cars, they're not that bad, I haven't seen a really bad one yet and I've put in at least 25 hours now. As for this whole 5 to 6 year development time, I wish all the haters would understand that PD have produced 5 titles in the last 5 years, GT4 online (test) in 2005, GT HD in 2006, GT5 prologue in 2008, GT PSP in 2009 and GT5 in 2010 with I might add low numbers in staff compared to most developers. I for one can forgive PD for any flaws as GT5 is still excellent, and hopefully will improve, Kaz is listening to the community and already talking improvements.The_Rick_14
Don't kid yourself, those games were made to appease fans who were getting anxious about GT5s release date. Their energy was largely spent on GT5. There isn't anything particularly wrong with the standard cars except that they don't look anywhere near as nice as they should. Like I said, spending that amount of time for a game means everything should be perfect. Those cars have aesthetic flaws, like jagged edges, weird textures and poor detailing for crashes. If there were no premium cars in the game, then there would be a LOT more hate being hurled at this game. Premium cars appearing at a 1 to 4 ratio is kind of ridiculous. Why bother having other cars in the game if they're not at the highest quality of detailing? And at such a high volume as well. The premium cars are beautiful, though they also don't accurate portray car damage. But at such an infrequent rate, it just doesn't make a lot of sense. 60 million went into this game, so it's odd that everything isn't as good as it can be.

I think people may still be underestimating the amount of man hours it took to create a premium car. I believe the comparison was one full GT4 car was the equivalent of the headlight for one GT5 premium car as far as poly count goes. Maybe it's just me that level of modelling sounds like it would take quite some time to get right. I know I'd rather have 200/800 premium to standard than have 300 premium and not have some great cars in there.

Unless it took 6 years worth of manpower to produce those 200 cars, I think that it's fair to say they could have done better. I understand the argument about at least having the standard cars in the game, but you'd think that in a game where graphics are one of the major selling points they would have taken the time to do a little more to them then port them directly from PS2 and give them a small touch-up. I would rather have 300-400 excellent looking cars than a million and one so-so vehicles.
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#87 gmaster456
Member since 2008 • 7569 Posts

@TC

Great story bro, maybe you could write a blog one day.

Obviously your not a car enthusiast, or you would have given GT5 a go more than a week, thats if you even played it that long. Its not your standard arcade racer, which has a boring linear story, with cars that go around corners at 200kph. Its not a simple racer which anyone can pickup, you need to put in time to learn every car.

GTR12
Finally! Somebody gets it!
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#88 JohnF111
Member since 2010 • 14190 Posts
[QUOTE="GTR12"]

@TC

Great story bro, maybe you could write a blog one day.

Obviously your not a car enthusiast, or you would have given GT5 a go more than a week, thats if you even played it that long. Its not your standard arcade racer, which has a boring linear story, with cars that go around corners at 200kph. Its not a simple racer which anyone can pickup, you need to put in time to learn every car.

gmaster456
Finally! Somebody gets it!

Agreed, can't argue with the logic of learning... which clearly no one gets.
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#89 Venom_Raptor
Member since 2010 • 6959 Posts

Haven't played it, but I never did want to.

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#90 elchiquilin
Member since 2005 • 1318 Posts
I played this at a friends and I liked it, maybe cause I love cars, heck I even enjoyed the PSP game which everyone labeled as dissapointing! tough I want to get other games first (Brotherhood, God of War 3)
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#91 The_Rick_14
Member since 2006 • 9945 Posts
[QUOTE="The_Rick_14"][QUOTE="frostybanana"] Don't kid yourself, those games were made to appease fans who were getting anxious about GT5s release date. Their energy was largely spent on GT5. There isn't anything particularly wrong with the standard cars except that they don't look anywhere near as nice as they should. Like I said, spending that amount of time for a game means everything should be perfect. Those cars have aesthetic flaws, like jagged edges, weird textures and poor detailing for crashes. If there were no premium cars in the game, then there would be a LOT more hate being hurled at this game. Premium cars appearing at a 1 to 4 ratio is kind of ridiculous. Why bother having other cars in the game if they're not at the highest quality of detailing? And at such a high volume as well. The premium cars are beautiful, though they also don't accurate portray car damage. But at such an infrequent rate, it just doesn't make a lot of sense. 60 million went into this game, so it's odd that everything isn't as good as it can be. sixgears2
I think people may still be underestimating the amount of man hours it took to create a premium car. I believe the comparison was one full GT4 car was the equivalent of the headlight for one GT5 premium car as far as poly count goes. Maybe it's just me that level of modelling sounds like it would take quite some time to get right. I know I'd rather have 200/800 premium to standard than have 300 premium and not have some great cars in there.

Unless it took 6 years worth of manpower to produce those 200 cars, I think that it's fair to say they could have done better. I understand the argument about at least having the standard cars in the game, but you'd think that in a game where graphics are one of the major selling points they would have taken the time to do a little more to them then port them directly from PS2 and give them a small touch-up. I would rather have 300-400 excellent looking cars than a million and one so-so vehicles.

I mean it wouldn't have taken 6 years just to produce those cars. Obviously there were other things in play as well, updating tracks, putting the little bit of polish on the 800 standard cars, the weather effects, night racing, interface, etc. I understand and agree that it's fair to say they may have been able to do better, I just think that people aren't really understanding just how much work it takes to make the level of detail models they have with the premium cars. Maybe graphics just aren't as important to me as some people because to me the standard cars haven't taken away from my experience at all and I'd much rather have the amazing level of variety. I would move into your camp if I felt the so-so quality was unacceptable, but I don't feel it is for me. Can't please everyone though, ya know?
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2Chalupas

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#92 2Chalupas
Member since 2009 • 7286 Posts
The haters should mosey on over to the Gran Turismo 5 Photo thread. Look at the details on some of those premium car models. Sick.