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MarcRecon

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#1 MarcRecon
Member since 2009 • 8191 Posts

I think MAG will be a good tactical shooter but my only fear(besides the potential lag-fest)is that some people will try to diss it because it's not the typical run-n-gun shooter.After looking at the vids and talking to people who have been in the beta, MAG seems to be a game that requires alot of teamwork.Something that most shooters are lacking today....what are your thought's??

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funsohng

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#2 funsohng
Member since 2005 • 29976 Posts
idk, if it's actually 256 players and needs team work.... that will be hard.
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WiiMan21

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#3 WiiMan21
Member since 2007 • 8191 Posts

I think MAG will be a good tactical shooter but my only fear(besides the potential lag-fest)is that some people will try to diss it because it's not the typical run-n-gun shooter.After looking at the vids and talking to people who have been in the beta, MAG seems to be a game that requires alot of teamwork.Something that most shooters are lacking today....what are your thought's??

MarcRecon

MAG is going to be one of those "You love it, or hate it" games.

Some will love it, while others will hate it to the core and bash it.

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1bigsmoke55

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#4 1bigsmoke55
Member since 2007 • 6856 Posts

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

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deactivated-5bc291bf3d647

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#5 deactivated-5bc291bf3d647
Member since 2009 • 6466 Posts
hopefully the SOCOM: CONFRONTATION community will transfer over and they all are very big on teamwork lol
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amsfm6

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#6 amsfm6
Member since 2009 • 2777 Posts

idk, if it's actually 256 players and needs team work.... that will be hard.funsohng

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

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deactivated-5bc291bf3d647

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#7 deactivated-5bc291bf3d647
Member since 2009 • 6466 Posts

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

1bigsmoke55
socom is the most played exclusive online... killzone 2, well i havent played it online in a while :P
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funsohng

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#8 funsohng
Member since 2005 • 29976 Posts

[QUOTE="funsohng"]idk, if it's actually 256 players and needs team work.... that will be hard.amsfm6

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.
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amsfm6

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#9 amsfm6
Member since 2009 • 2777 Posts

[QUOTE="amsfm6"]

[QUOTE="funsohng"]idk, if it's actually 256 players and needs team work.... that will be hard.funsohng

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.

there is a leader who issues commands, and following them gives you the most xp.

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RTUUMM

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#10 RTUUMM
Member since 2008 • 4859 Posts

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

1bigsmoke55
WHAT!!!! KZ2 is all about team work (unless you are a sniper), do you have a mic?
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1bigsmoke55

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#11 1bigsmoke55
Member since 2007 • 6856 Posts

[QUOTE="1bigsmoke55"]

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

yarou1000

socom is the most played exclusive online... killzone 2, well i havent played it online in a while :P

i play socom. what im saying is how the community acts. (ie) clans vote out people not from the clan. etc. btw im an clan. but people do boot me.

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MarcRecon

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#12 MarcRecon
Member since 2009 • 8191 Posts

hopefully the SOCOM: CONFRONTATION community will transfer over and they all are very big on teamwork lolyarou1000

Yeah, I had Socom when it first came out and I was very impressed with the community and teamwork...my only beef was that they where still working out the bugs in the servers.

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idk761

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#13 idk761
Member since 2008 • 3229 Posts

[QUOTE="yarou1000"][QUOTE="1bigsmoke55"]

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

1bigsmoke55

socom is the most played exclusive online... killzone 2, well i havent played it online in a while :P

i play socom. what im saying is how the community acts. (ie) clans vote out people not from the clan. etc. btw im an clan. but people do boot me.

I hate Socom community, bunch of a holes. I get boot because I am not in their clan, majority vote is pretty dumb. Socom is a great game though. If MAG has a community like Socom, I just might not buy it. I sold Socom that how bad the community was. Like Killzone 2 has a great community if you find the right people. But can you honestly think all 256 players will use teamwork. I don't think so:(
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1bigsmoke55

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#14 1bigsmoke55
Member since 2007 • 6856 Posts

[QUOTE="1bigsmoke55"]

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

RTUUMM

WHAT!!!! KZ2 is all about team work (unless you are a sniper), do you have a mic?

yes. kz2 imo had no teamwork involved. everyone kept doing their own thing

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deactivated-5bc291bf3d647

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#15 deactivated-5bc291bf3d647
Member since 2009 • 6466 Posts
[QUOTE="amsfm6"]

[QUOTE="funsohng"]idk, if it's actually 256 players and needs team work.... that will be hard.funsohng

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.

isnt that how it works? the General of the Army gives orders down to his commanders who give objectives to their squad leaders and then if all the squads work together and the powerful war machine awakes u have the next big online gaming experience...
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MarcRecon

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#16 MarcRecon
Member since 2009 • 8191 Posts

[QUOTE="funsohng"][QUOTE="amsfm6"]

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

amsfm6

that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.

there is a leader who issues commands, and following them gives you the most xp.

Hopefully this will discourage all of the lonewolfes and rambo's from going solo. lol

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1bigsmoke55

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#17 1bigsmoke55
Member since 2007 • 6856 Posts

[QUOTE="RTUUMM"][QUOTE="1bigsmoke55"]

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

1bigsmoke55

WHAT!!!! KZ2 is all about team work (unless you are a sniper), do you have a mic?

yes. kz2 imo had no teamwork involved. everyone kept doing their own thing

also i am not a noob. lol. i was the guy who told the team to set up attacks here and there .

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deactivated-5bc291bf3d647

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#18 deactivated-5bc291bf3d647
Member since 2009 • 6466 Posts

[QUOTE="amsfm6"]

[QUOTE="funsohng"] that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.MarcRecon

there is a leader who issues commands, and following them gives you the most xp.

Hopefully this will discourage all of the lonewolfes and rambo's from going solo. lol

yea its annoying enough in a 4 player nazi zombies game where someone goes I AM RAMBO and runs and tries to link all the teleporters... and then expects u to revive them when they screw up...
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POPEYE1716

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#19 POPEYE1716
Member since 2003 • 4749 Posts

Yeah the SOCOM community is horrible. But these are my type of games I enjoy. COD is just for a change of pace.

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funsohng

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#20 funsohng
Member since 2005 • 29976 Posts
[QUOTE="funsohng"][QUOTE="amsfm6"]

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

yarou1000
that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.

isnt that how it works? the General of the Army gives orders down to his commanders who give objectives to their squad leaders and then if all the squads work together and the powerful war machine awakes u have the next big online gaming experience...

hopefully that's the way t works, i dont really see any other way.
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deactivated-5bc291bf3d647

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#21 deactivated-5bc291bf3d647
Member since 2009 • 6466 Posts
[QUOTE="yarou1000"][QUOTE="funsohng"] that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.funsohng
isnt that how it works? the General of the Army gives orders down to his commanders who give objectives to their squad leaders and then if all the squads work together and the powerful war machine awakes u have the next big online gaming experience...

hopefully that's the way t works, i dont really see any other way.

im pretty sure thats wat it said in one of the dev diaries...
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GloveDoesntFit

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#22 GloveDoesntFit
Member since 2009 • 351 Posts

Play .. then pass judgement ..

Love it or hate it, I'm sure you'll see more immature hate around these parts ..

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gangster480

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#23 gangster480
Member since 2006 • 856 Posts

all i can say is there is a lot of teamwork and strategy involved and who knows if thats a good thing.

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GloveDoesntFit

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#24 GloveDoesntFit
Member since 2009 • 351 Posts

all i can say is there is a lot of teamwork and strategy involved and who knows if thats a good thing.

gangster480

It's great if everyone follows it ..

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MarcRecon

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#25 MarcRecon
Member since 2009 • 8191 Posts

[QUOTE="gangster480"]

all i can say is there is a lot of teamwork and strategy involved and who knows if thats a good thing.

GloveDoesntFit

It's great if everyone follows it ..

Yeah...that will be the key to MAG's overall success.

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GloveDoesntFit

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#26 GloveDoesntFit
Member since 2009 • 351 Posts

[QUOTE="GloveDoesntFit"]

[QUOTE="gangster480"]

all i can say is there is a lot of teamwork and strategy involved and who knows if thats a good thing.

MarcRecon

It's great if everyone follows it ..

Yeah...that will be the key to MAG's overall success.

And ultimately its doom ..

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deactivated-5bc291bf3d647

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#27 deactivated-5bc291bf3d647
Member since 2009 • 6466 Posts

[QUOTE="GloveDoesntFit"]

[QUOTE="gangster480"]

all i can say is there is a lot of teamwork and strategy involved and who knows if thats a good thing.

MarcRecon

It's great if everyone follows it ..

Yeah...that will be the key to MAG's overall success.

online only games are usually defined by the community as they are the real faces of the game...
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MarcRecon

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#28 MarcRecon
Member since 2009 • 8191 Posts

[QUOTE="MarcRecon"]

[QUOTE="GloveDoesntFit"]

It's great if everyone follows it ..

GloveDoesntFit

Yeah...that will be the key to MAG's overall success.

And ultimately its doom ..

Wow...your a cheerful one...aren't you!!! lol

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GloveDoesntFit

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#29 GloveDoesntFit
Member since 2009 • 351 Posts

[QUOTE="GloveDoesntFit"]

[QUOTE="MarcRecon"]

Yeah...that will be the key to MAG's overall success.

MarcRecon

And ultimately its doom ..

Wow...your a cheerful one...aren't you!!! lol

:lol:

Well we'll see after this BETA if everyone plays it right ..

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Berserkerz

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#30 Berserkerz
Member since 2006 • 545 Posts

I'm in the beta. Teamworking works :)

Basically, only your team leader needs a mic, he just tells the team what to do.
It's fine if you ignore it, but you get like, bonus XP if you do it,
so why not? Everyone does what the leader says, everybody's happy.
And in the end, it WORKS.

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deactivated-5bc291bf3d647

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#31 deactivated-5bc291bf3d647
Member since 2009 • 6466 Posts

I'm in the beta. Teamworking works :)

Basically, only your team leader needs a mic, he just tells the team what to do.
It's fine if you ignore it, but you get like, bonus XP if you do it,
so why not? Everyone does what the leader says, everybody's happy.
And in the end, it WORKS.

Berserkerz

there are ppl whho like to work against the tide... be the lone wolf.....i still havent gotten my beta code from qore... i really wanna decide if this game deserves a buy...

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Berserkerz

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#32 Berserkerz
Member since 2006 • 545 Posts

[QUOTE="Berserkerz"]

I'm in the beta. Teamworking works :)

Basically, only your team leader needs a mic, he just tells the team what to do.
It's fine if you ignore it, but you get like, bonus XP if you do it,
so why not? Everyone does what the leader says, everybody's happy.
And in the end, it WORKS.

yarou1000

there are ppl whho like to work against the tide... be the lone wolf.....i still havent gotten my beta code from qore... i really wanna decide if this game deserves a buy...



lol yeah, as i said, there are people who don't listen, but if you DO, you get bonus XP points. See? :)

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Tony2519

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#33 Tony2519
Member since 2008 • 752 Posts
as much as i would love to talk about my experience, im not supposed to. but i will say this lag isnt as big a problem as i thought it would be, and it is lots of fun :D
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Eazy1891

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#34 Eazy1891
Member since 2009 • 3089 Posts

idk, if it's actually 256 players and needs team work.... that will be hard.funsohng

good thing i got a group of friends that will be in my squad

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Sokol4ever

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#35 Sokol4ever
Member since 2007 • 6717 Posts

When Socom debuted it was also team-based game and look how things turned around years later.

There are numerous fans of the genre and I have no doubt MAG will have gamers support, there is a incredibly large crowd on PS3 that prefers team-based games, myself included.

I'll be in the beta before the month ends (Qore) and I'm eager to finally check the game out.

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#36 Myzz617
Member since 2008 • 2026 Posts

[QUOTE="1bigsmoke55"]

i hope it dosent end up like killzone/socom. socom's horrid commnity and killzone's lack of teamwork

yarou1000

EDIT- socom is the most played exclusive online... killzone 2, well i havent played it online in a while :P

KZ2 i have not played in months its an OK game i like BFBC&1943 for teamwork. COD is fun for teamwork at times and SOCOM horrid community? Are you serious? That game is the most team work if people actually use MIC's it can be FUN!

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M0wen10

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#37 M0wen10
Member since 2009 • 7555 Posts

My thought is that this game looks terrible from the visuals to the gameplay

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#38 Nocturnal_Speed
Member since 2008 • 1663 Posts

well I'm getting it.... with 127 of my other friends too. :P

No, but really I have about 5 friends so far that are interested. 128-6 = 122 more friends to go.

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#39 Pvt_r3d
Member since 2006 • 7901 Posts
I suppose you can join clans and stick with them while playing.
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#40 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="amsfm6"]

[QUOTE="funsohng"]idk, if it's actually 256 players and needs team work.... that will be hard.funsohng

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.

Try playing BF2 as commander... All you will do is drop arty strikes, UAV, crates, cars and radar scans... Order a squad to do something and 90 of the time they just ignore it. Sometimes they feal like it and move to where you order them actualy lol :D

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#41 MajorGamer531
Member since 2005 • 1215 Posts

Too many people have been looking at MAG and screaming about how disorganized 256 players will be. This isn't a 360 shooter, this isn't a generic franchise shooter, it is not going to be just a large deathmatch level with 256 people going at it. The teams are going to be broken down into squads, so though you are playing with an 8-man group, you can encounter many allied teams and enemy teams while heading for your target. This game has more depth than a massive mob of players running and gunning.

-MG out

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#42 Legolas_Katarn
Member since 2003 • 15556 Posts

If the game requires teamwork then that only furthers my opinion of No Mic = Booted

I think MAG will be a good tactical shooter

It doesn't look that tactical, it looks more like Call of Duty to me. Maybe I haven't seen enough, tactical would be more like Rainbow Six, Ghost Recon, or Operation Flashpoint.

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#44 Adziboy
Member since 2007 • 10187 Posts
[QUOTE="idk761"][QUOTE="1bigsmoke55"]

socom is the most played exclusive online... killzone 2, well i havent played it online in a while :Pyarou1000

i play socom. what im saying is how the community acts. (ie) clans vote out people not from the clan. etc. btw im an clan. but people do boot me.

I hate Socom community, bunch of a holes. I get boot because I am not in their clan, majority vote is pretty dumb. Socom is a great game though. If MAG has a community like Socom, I just might not buy it. I sold Socom that how bad the community was. Like Killzone 2 has a great community if you find the right people. But can you honestly think all 256 players will use teamwork. I don't think so:(

I'm a SOCOM player and not an a hole =[ Everyone's bought the game so why not let 'em play? :)
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#45 punchultimate
Member since 2009 • 138 Posts

[QUOTE="amsfm6"]

[QUOTE="funsohng"]idk, if it's actually 256 players and needs team work.... that will be hard.funsohng

Well the teamwork is among your squad, which I believe is 8 players. I don't know not in the beta.

that will ease things up a little bit, but then again, those squads have to work together, which will be a pain too, unless there's is someone like commander who is going to play the game like an RTS, giving order to his teammates or something.

Well i think each squad would be tasked to a certain objective so that you wouldnt have to talk to the rest of your army to get things done.

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maxx1458

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#46 maxx1458
Member since 2004 • 1275 Posts

The system has worked in Battlefield I dont see why it cant work in this game. Although of course you didnt have 256 people in battlefield but it worked on a smaller scale. :p

The way the game is looking it seems like the run and gun type, lone wolf players will probably tire of it quickly and go back to Call of Duty.

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#47 SrgtSwift
Member since 2009 • 180 Posts

I can't see ANYWAY that MAG will be a teamwork type game. It's just not going to happen 256 players at once? DOUBT IT lets face it it's hard enough going online with ANY SHOOTER that involves teamwork and getting a team together that you can actually produce with. NOT COMPARING but if you look at Socom C.A this had a multiplayer "co-op" online max players i think was 16 ( i could be wrong and if soo sorry) however my point is that you would waist sooo much time trying to get the ( 8 Players on your team ) to work together. I DON'T see how 256 players will work as a team enviroment. BUT lets see when it comes out right!

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pecan50

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#48 pecan50
Member since 2009 • 4534 Posts
i think that MAG will be the online game of the Decade if.....IF it works
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#49 wehertn
Member since 2003 • 1469 Posts

mag looks terrible and will most likly be terrible pc can do 256 and its a no temawork run around shoot game on ps3 itll be worse IMO