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[QUOTE="MrFanboy"][QUOTE="TheWiikestLink"] Well obviously you have to define teamwork for me...if you consider a guy reviving you as "teamwork" then their is teamwork in every game...hell i can find you a vid of people using "teamwork" on warhawk...MY definition of teamwork is at least using strategy to win,BY TALKING ON THE MIC,AND PLANNING OUT WHAT TO DO...not running,gunning..as you see in the vid kid is not even talking on the mic.....and if you happen to be near the objective,get some free points....because thats the real definition of teamwork " Cooperative effort by the members of a group or team to achieve a common goal." which is to win....so in reality all games you use teamwork....so again i feel as if you have no idea what your talking about,as i base my opinion off experience and knowledge having played the game and you sorta just base it off what exactly? i proved the game lacks in graphics,physics,animation,gameplay..TheWiikestLinkerm teamwork is done by the squad leader assigning objectives on the fly and appearing on the interaces of your teammates and by that there is a incentive to do what your squad leader commands you to do, because of the xp bonus as we saw on that video. Do you give command your teammates by giving them objectives on the fly and rewarding them for following the rules? no I am sorry but i do not play Crysis graphics or sales, i play gameplay and i am talking based on what i have been playing and experiencing. Your maybe right on one thing which is MAG is more in depth with what you have to do.with commands you have...but essentially its all the same....so you dont have a squad leader marking what you gotta do...its already done for you in alot of games.....MW2 theres a big red sign that says ....PLANT BOMB,chances are everyone on the team knows you have to plant the bomb....do you get rewarded? of course you do....besides POINTS,there's winning the game,braggin rights....challenges...among other things...what you are explaining is done faster and much more efficient by simply saying on the mic...." umjmm...plant the bomb at B" which is more of teamwork imo than simply marking sumthing on the map....because when you use my definition of teamwork,you all agree your in it to win it...when you use your definition,like you said you are only giving them the incentive,its still teamwork im not denying it....but every game uses the teamwork you are describing. You still didnt give me YOUR definition of what teamwork is to you....marking a dot on a map i hope it is not,because very foolish you will look. Why wouldn't a squad leader placing a icon on the screen for his squad to defend and his squad responding and defending such a area either to win the match or win xp points be teamwork? Why wouldn't a troop requesting air support over his mic to his squad leader, inturn his squad leader passes it on to the platoon leader or oic at which time a bombing run is done, be team work? Yes a icon on the screen doesn't automatically says there is team work, but if a game gives you extra incentives to obey orders or if the orders are just carried out for the sake of a win then there is team work. You sir really don't understand what exactly is teamwork. And MAG goes out of its way to ensure that even as a troop you can have input or receive the info needed to win, with its communication setup aswell as its command structure.
Do you understand what a beta is?im sure a lot of you have seen it or played the beta...but the complaints about the graphics make it seem as if MAG has Horrible graphics not even worthy of a game..are they REALLY that bad?
uso_outkast
The game can have 256 players at a time on huge maps give the game a break. What other game has that many players with no lag and looks better? Nothing.
It's annoying how when 3 games come out on the system and then if other games aren't up to the same standards graphically, that means the graphics are crap. Not every game has to be MGS 4, U2 or KZ2. Those developers wanted to focus on graphics to give the gams an epic feel. MAG doesn't have a campaign or anything and focuses on teamwork, so graphics don't need to be super awsome.
It's not like Zipper's games are known for their graphics. The Socom games looked average even on ps2. Zipper is more about creating multiplayer than stellar graphics. It is a sacrafice. MAG's graphics look serviceable. I am actually impressed by the game a little bit because of the scale of the battlefield. The maps are mug and pretty detailed. The animations are ok but not great from what I've seen
Its all the little kids who just started gaming this gen and have been spoiled with graphics.
And some of the MAG graphics haters are just jealous 360 fanboys/owners.
And the graphics are fine.
[QUOTE="GreyFoXX4"][QUOTE="TheWiikestLink"] Your maybe right on one thing which is MAG is more in depth with what you have to do.with commands you have...but essentially its all the same....so you dont have a squad leader marking what you gotta do...its already done for you in alot of games.....MW2 theres a big red sign that says ....PLANT BOMB,chances are everyone on the team knows you have to plant the bomb....do you get rewarded? of course you do....besides POINTS,there's winning the game,braggin rights....challenges...among other things...what you are explaining is done faster and much more efficient by simply saying on the mic...." umjmm...plant the bomb at B" which is more of teamwork imo than simply marking sumthing on the map....because when you use my definition of teamwork,you all agree your in it to win it...when you use your definition,like you said you are only giving them the incentive,its still teamwork im not denying it....but every game uses the teamwork you are describing. You still didnt give me YOUR definition of what teamwork is to you....marking a dot on a map i hope it is not,because very foolish you will look.TheWiikestLinkWhy wouldn't a squad leader placing a icon on the screen for his squad to defend and his squad responding and defending such a area either to win the match or win xp points be teamwork? Why wouldn't a troop requesting air support over his mic to his squad leader, inturn his squad leader passes it on to the platoon leader or oic at which time a bombing run is done, be team work? Yes a icon on the screen doesn't automatically says there is team work, but if a game gives you extra incentives to obey orders or if the orders are just carried out for the sake of a win then there is team work. You sir really don't understand what exactly is teamwork. And MAG goes out of its way to ensure that even as a troop you can have input or receive the info needed to win, with its communication setup aswell as its command structure. this is a A and B conversation so can you please C your way out? When its the kids turn to speak ill let you know. Read what i posted then come back because i never said it was not considered teamwork i said its not considered in it to win it,in contrast with my method...my method of teamwork is acctually getting on the mic at least and get everyone on the same page,going into a pubby and placing markers is not teamwork by MY definition,reason why i asked him what HIS definition was....in which he goes into damage control,and you come out of the bushes to talk about something you do no fully understand...TEAMWORK means to work as a group to achieve a common goal...the goal is to WIN,as it is in every game,the rewards are all the same too....POINTS,levels,unlocks,more points,challenges,etc. lol ok you want my definition of teamwork. From this site: the ability to work efficiently as a team Source: http://www.thefreedictionary.com/teamwork Now like it said, squad leaders give you orders ON THE FLY(you keep ignoring this) not objectives of the game type itself like like counter-strike where you got to point A to get the hostages or defuse bomb or plant it etc People follow these orders by giving extra XP and by the interface which guides the player to do what the leader told him to do, so this is a diferent way then communicating then the MIC and much MORE efficient then the mic since people might not know the map like their own hand or might have misunderstood or might be underwhelmed with information and forget about what the commander said etc, THE DYNAMIC INTERFACE is a better IMPROVED MIC. And remember ON THE FLY TACTICS, not predefined stuff like go to point A and get more xp.
this is a A and B conversation so can you please C your way out? When its the kids turn to speak ill let you know. Read what i posted then come back because i never said it was not considered teamwork i said its not considered in it to win it,in contrast with my method...my method of teamwork is acctually getting on the mic at least and get everyone on the same page,going into a pubby and placing markers is not teamwork by MY definition,reason why i asked him what HIS definition was....in which he goes into damage control,and you come out of the bushes to talk about something you do no fully understand...TEAMWORK means to work as a group to achieve a common goal...the goal is to WIN,as it is in every game,the rewards are all the same too....POINTS,levels,unlocks,more points,challenges,etc. lol ok you want my definition of teamwork. From this site: the ability to work efficiently as a team Source: http://www.thefreedictionary.com/teamwork Now like it said, squad leaders give you orders ON THE FLY(you keep ignoring this) not objectives of the game type itself like like counter-strike where you got to point A to get the hostages or defuse bomb or plant it etc People follow these orders by giving extra XP and by the interface which guides the player to do what the leader told him to do, so this is a diferent way then communicating then the MIC and much MORE efficient then the mic since people might not know the map like their own hand or might have misunderstood or might be underwhelmed with information and forget about what the commander said etc, THE DYNAMIC INTERFACE is a better IMPROVED MIC. And remember ON THE FLY TACTICS, not predefined stuff like go to point A and get more xp.headquarters on mw2 gives you objectives on the fly too..... : / Anyway so you still fail in this arguement since you proved me right by saying its still all objectives .....on the fly or not the end result is the same,not only that but your whole warhawk doesnt use teamwork is complete nonsense...since all games use teamwork. but its the persons CHOICE to work as a team or not..thanks for proving me right. Btw dont you think a 1st time noob with a map with a million markers, HUD full of icons with the ingame voice telling him,DESTROY the bunker is a bit more confusing than just telling him personally hey dude follow me and ill take you,or hey dude just follow the BLUE dot on your map,cuz the red ones means danger or whatever...or hey dude,surround the blue dot and were all gonna flank it at the same time. doesnt that make more sense than just using pre set messages and such? you know HUMAN commands,something else what if your not the leader and noobie mcnoobish is...and he doesnt know how to work the leadership role? what do you resort to? MIC correct? why? because its faster and easier...thank you and good bye...you are the wiikestlink.[QUOTE="TheWiikestLink"][QUOTE="GreyFoXX4"] Why wouldn't a squad leader placing a icon on the screen for his squad to defend and his squad responding and defending such a area either to win the match or win xp points be teamwork? Why wouldn't a troop requesting air support over his mic to his squad leader, inturn his squad leader passes it on to the platoon leader or oic at which time a bombing run is done, be team work? Yes a icon on the screen doesn't automatically says there is team work, but if a game gives you extra incentives to obey orders or if the orders are just carried out for the sake of a win then there is team work. You sir really don't understand what exactly is teamwork. And MAG goes out of its way to ensure that even as a troop you can have input or receive the info needed to win, with its communication setup aswell as its command structure.MrFanboy
what i cant believe people think that MAG doesn't have good graphics, i think its great for such an awesome game.... im definitely gonna buy it :D come on 256 players! its like a real war :P
[QUOTE="MrFanboy"]lol ok you want my definition of teamwork. From this site: the ability to work efficiently as a team Source: http://www.thefreedictionary.com/teamwork Now like it said, squad leaders give you orders ON THE FLY(you keep ignoring this) not objectives of the game type itself like like counter-strike where you got to point A to get the hostages or defuse bomb or plant it etc People follow these orders by giving extra XP and by the interface which guides the player to do what the leader told him to do, so this is a diferent way then communicating then the MIC and much MORE efficient then the mic since people might not know the map like their own hand or might have misunderstood or might be underwhelmed with information and forget about what the commander said etc, THE DYNAMIC INTERFACE is a better IMPROVED MIC. And remember ON THE FLY TACTICS, not predefined stuff like go to point A and get more xp.headquarters on mw2 gives you objectives on the fly too..... : / Anyway so you still fail in this arguement since you proved me right by saying its still all objectives .....on the fly or not the end result is the same,not only that but your whole warhawk doesnt use teamwork is complete nonsense...since all games use teamwork. but its the persons CHOICE to work as a team or not..thanks for proving me right. Btw dont you think a 1st time noob with a map with a million markers, HUD full of icons with the ingame voice telling him,DESTROY the bunker is a bit more confusing than just telling him personally hey dude follow me and ill take you,or hey dude just follow the BLUE dot on your map,cuz the red ones means danger or whatever...or hey dude,surround the blue dot and were all gonna flank it at the same time. doesnt that make more sense than just using pre set messages and such? you know HUMAN commands,something else what if your not the leader and noobie mcnoobish is...and he doesnt know how to work the leadership role? what do you resort to? MIC correct? why? because its faster and easier...thank you and good bye...you are the wiikestlink. I said orders not OBJECTIVES and like i said your leaders give them, not the game itself like in headquarters in MW2(did you even read what i said?) Oh and about the MIC, the whole follow me thing is terrible, because if the guy he is following dies, he is left confused, instead the leader can point it out on the interface of his squads mates easily, so even on your own example, MIC fails and DYNAMIC INTERFACE wins and inteface is very well done,i knew exactly what each icon meant after playing 1 war, the icons in the interface are intuitive. The other thing is leaders aren't random dudes they have to get leaderpoints and the ones with the best rank will always be picked, so if i am not picked someone better then me will, which is a good thing. I do not get why you are looking at this from a "i win by choosing to ignore things you say,you lose debate" perspective instead of a " exchange of information, to seek enlightenment", which seriously makes me think you are trolling.[QUOTE="TheWiikestLink"] this is a A and B conversation so can you please C your way out? When its the kids turn to speak ill let you know. Read what i posted then come back because i never said it was not considered teamwork i said its not considered in it to win it,in contrast with my method...my method of teamwork is acctually getting on the mic at least and get everyone on the same page,going into a pubby and placing markers is not teamwork by MY definition,reason why i asked him what HIS definition was....in which he goes into damage control,and you come out of the bushes to talk about something you do no fully understand...TEAMWORK means to work as a group to achieve a common goal...the goal is to WIN,as it is in every game,the rewards are all the same too....POINTS,levels,unlocks,more points,challenges,etc.TheWiikestLink
Is Mag better than Warhawk? at least...
Bikouchu35
Warhawk has 4p splitscreen online gaming with fighting in planes, tanks, jeeps, and all kinds of turrets and weapons. How could MAG that's a 1p online wihout fighting in planes be better?
[QUOTE="TheWiikestLink"][QUOTE="MrFanboy"] lol ok you want my definition of teamwork. From this site: the ability to work efficiently as a team Source: http://www.thefreedictionary.com/teamwork Now like it said, squad leaders give you orders ON THE FLY(you keep ignoring this) not objectives of the game type itself like like counter-strike where you got to point A to get the hostages or defuse bomb or plant it etc People follow these orders by giving extra XP and by the interface which guides the player to do what the leader told him to do, so this is a diferent way then communicating then the MIC and much MORE efficient then the mic since people might not know the map like their own hand or might have misunderstood or might be underwhelmed with information and forget about what the commander said etc, THE DYNAMIC INTERFACE is a better IMPROVED MIC. And remember ON THE FLY TACTICS, not predefined stuff like go to point A and get more xp.headquarters on mw2 gives you objectives on the fly too..... : / Anyway so you still fail in this arguement since you proved me right by saying its still all objectives .....on the fly or not the end result is the same,not only that but your whole warhawk doesnt use teamwork is complete nonsense...since all games use teamwork. but its the persons CHOICE to work as a team or not..thanks for proving me right. Btw dont you think a 1st time noob with a map with a million markers, HUD full of icons with the ingame voice telling him,DESTROY the bunker is a bit more confusing than just telling him personally hey dude follow me and ill take you,or hey dude just follow the BLUE dot on your map,cuz the red ones means danger or whatever...or hey dude,surround the blue dot and were all gonna flank it at the same time. doesnt that make more sense than just using pre set messages and such? you know HUMAN commands,something else what if your not the leader and noobie mcnoobish is...and he doesnt know how to work the leadership role? what do you resort to? MIC correct? why? because its faster and easier...thank you and good bye...you are the wiikestlink. I said orders not OBJECTIVES and like i said your leaders give them, not the game itself like in headquarters in MW2(did you even read what i said?) Oh and about the MIC, the whole follow me thing is terrible, because if the guy he is following dies, he is left confused, instead the leader can point it out on the interface of his squads mates easily, so even on your own example, MIC fails and DYNAMIC INTERFACE wins and inteface is very well done,i knew exactly what each icon meant after playing 1 war, the icons in the interface are intuitive. The other thing is leaders aren't random dudes they have to get leaderpoints and the ones with the best rank will always be picked, so if i am not picked someone better then me will, which is a good thing. I do not get why you are looking at this from a "i win by choosing to ignore things you say,you lose debate" perspective instead of a " exchange of information, to seek enlightenment", which seriously makes me think you are trolling. i look at it that way because YOU decided to say sumthing then completely change the subject....to the point your giving me a noobie guide to how to play mag....that had NUTHING to do with what we were talking about,,,Your 1st comment said mag acctually uses teamwork,unlike warhawk,which then i replied "thats false,every game uses teamwork" every dev has TEAMWORK implemented in their games to reach a common goal...which is to win....this is a fact...you then went on how mag is different because its on the fly and what not...but in reality its still all the same....your are given ORDERS by the game to do objectives...you do them,you win,simple as that....lets not try to complicate something that really isnt to complicated to begin with....you have a big menu you decide what you want your team to do,and its up to THEM to do it..like i said before IMO its better to just use a mic like normal human beings but i cant just say its better cuz its obviously opinion...i would think using common sense people talking among each other would be a easier way to get things done rather than listen to what the game says depending if the squad leader isnt a complete lacky.....but thats not what the arguement was about. 1 more thing before i go to work.....leaders ARE random dudes .......you go into a room and the guy with the most experience gets to be leader(experience means time played and knowledge and understanding) problem is even then people with 100 hours in the game can suck.....which again is common sense...if i bought mag today and hopped on,im already more qualified than the first 20 leaders i play with because im a gamer....ive read strategy books and videos...ive seen videos on tactics and things to do and not to....so your whole "if im not picked sumone whos better will be" is just ridiculous.....i would love to see you to join a room and have the most casual gamer leader in the world,but since hes got better stats than you,hes better than you... : DMrFanboy
there not any worse then left for dead 2 and i did not hear anyone complaing about that so us ps3 fans should support this game like the xbox fans supported left for dead
[QUOTE="TheWiikestLink"][QUOTE="MrFanboy"] lol ok you want my definition of teamwork. From this site: the ability to work efficiently as a team Source: http://www.thefreedictionary.com/teamwork Now like it said, squad leaders give you orders ON THE FLY(you keep ignoring this) not objectives of the game type itself like like counter-strike where you got to point A to get the hostages or defuse bomb or plant it etc People follow these orders by giving extra XP and by the interface which guides the player to do what the leader told him to do, so this is a diferent way then communicating then the MIC and much MORE efficient then the mic since people might not know the map like their own hand or might have misunderstood or might be underwhelmed with information and forget about what the commander said etc, THE DYNAMIC INTERFACE is a better IMPROVED MIC. And remember ON THE FLY TACTICS, not predefined stuff like go to point A and get more xp.headquarters on mw2 gives you objectives on the fly too..... : / Anyway so you still fail in this arguement since you proved me right by saying its still all objectives .....on the fly or not the end result is the same,not only that but your whole warhawk doesnt use teamwork is complete nonsense...since all games use teamwork. but its the persons CHOICE to work as a team or not..thanks for proving me right. Btw dont you think a 1st time noob with a map with a million markers, HUD full of icons with the ingame voice telling him,DESTROY the bunker is a bit more confusing than just telling him personally hey dude follow me and ill take you,or hey dude just follow the BLUE dot on your map,cuz the red ones means danger or whatever...or hey dude,surround the blue dot and were all gonna flank it at the same time. doesnt that make more sense than just using pre set messages and such? you know HUMAN commands,something else what if your not the leader and noobie mcnoobish is...and he doesnt know how to work the leadership role? what do you resort to? MIC correct? why? because its faster and easier...thank you and good bye...you are the wiikestlink. I said orders not OBJECTIVES and like i said your leaders give them, not the game itself like in headquarters in MW2(did you even read what i said?) Oh and about the MIC, the whole follow me thing is terrible, because if the guy he is following dies, he is left confused, instead the leader can point it out on the interface of his squads mates easily, so even on your own example, MIC fails and DYNAMIC INTERFACE wins and inteface is very well done,i knew exactly what each icon meant after playing 1 war, the icons in the interface are intuitive. The other thing is leaders aren't random dudes they have to get leaderpoints and the ones with the best rank will always be picked, so if i am not picked someone better then me will, which is a good thing. I do not get why you are looking at this from a "i win by choosing to ignore things you say,you lose debate" perspective instead of a " exchange of information, to seek enlightenment", which seriously makes me think you are trolling. http://www.1up.com/do/reviewPage?pager.offset=1&cId=3177786&p=37MrFanboy
[QUOTE="CZVA"][QUOTE="Roland123_basic"]
i thought the graphics looked pretty good.... certainly no U2 or killzone, but they are easily on par with MW/MW2....
anyone who says otherwise is just a hater. the graphics are more than acceptable...
Roland123_basic
Its more on par with Resistance 1. Its like in between Resistance 1 and 2. Not even close to looking like MW2.
your opinion.... IMO having played both games, MAG easily looks as good as MW2. I'd agree with this. I don't know where people get off thinking MW2 has amazing graphics.This game is a God-send, give it a few weeks/months for a good core of experienced players to climb the ranks and it'll work just fine.
If the action is intense enough, graphics become... meh.
(it is probably best for MAG in the long-run that some FPS players stick with MW2)
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