New Killzone Info................

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fezano

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#1 fezano
Member since 2004 • 132 Posts

There is some info about killzone that i like to share.dont ask me where i get it because someone may lose his/her job.dont worry this info will soon be on many websites to confirm its true

1.General discussion

the informer and i had many chit chat.the summary is below

Q:-why next gen game dont look that much next gen?

A:-There are many reasons.the first is that consoles have limitations but pc dont have these limitations.in 2004 next gen games for pc start coming out(doom,far cry, halflife2)but consoles were designed back in99.after that many pc games come with great gfx like f.e.a.r and many other so thedifference became very less.if it was only consoles than grafix difference would have been great.second is of course higher resolution for consoles which take quit processing power.third is that you just dont have to count texture but also many effects, animation, draw distance,interaction with environment.

Q:-Which is better Among nextgen?

A:-all three are great.each have its own uniqeness.Because of such a hard competition people are getting better games and consoles.

Info on Kill Zone

Q:-Does killzone looks like trailor?

A:-I cant tell you that(laughs).but i can give you some info on engine.we are working on this engine for about two years. and game development has been started from the month of november.we are adding tons of effectand trying not to make mistake we last made.

Q:-tell us about engine and effects?

A:-well our engine is specifically designed for ps3.utlizing the cell andrsx the most we can.abou effects there will be lot of them likediffusable light,HDR,destructible environment,and effects of mvement on particles to name a few.

Q:-Some of the effects you stated aredx10!Does it means ps3 supports dx10?

A:-NO!the designe andarchitecture of consoles is very different from pc.some effects can only be created on consoles and other on pc.for example ps2 didnt have most effects of Dx8 but it supported many other.

Q:-what are difficulties you are facing this time?

A:-Many!there are many.Killzone is a realistic shooter so we are trying to bring relism.we hve to give large scale battles.this is giving us challenge.YOu can have highly detailed four personon screen at once.but when you make it 40 some sacrifices are to made.similarly one is destructible environment.you can make wholes in wall and blow certain things but not all or youcan blow bildings an create a shortcut.we are trying to balance few things.similarly one is deformed terrain left in its condition which means if you blow a car it should remain there even broken glasses and small pieces should be there.problems are not only graphicall but others also.lifelike animations, AI,variety in levels and many other like game should not be repitive and also new type of multiplayer.the biggest is living upto expectations and challeging other next gen games notonlyfor consoles but also pc(crysis).

Q:-somemore info?

A:-well we are trying to make killzone better than trailer not only graphically but also game play wise.we are thinking of adding boss fights but thety wont be at the end of stage.this is how ever uncertain.

The informer also told that why we havent heared of game for long time because there are many restriction at gureilla.thats why nothing new is heared about game.They wont even allow  trashed artwork to comeout.Then he told developer are also thinking of making a level like the trailer and surprising the people by handing over the controller to peopl where you fight after cutscene instead of just watching.he told thaht game is likly to be released this winter

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jwat4

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#2 jwat4
Member since 2003 • 1934 Posts

There is some info about killzone that i like to share.dont ask me where i get it because someone may lose his/her job.dont worry this info will soon be on many websites to confirm its true

1.General discussion

the informer and i had many chit chat.the summary is below

Q:-why next gen game dont look that much next gen?

A:-There are many reasons.the first is that consoles have limitations but pc dont have these limitations.in 2004 next gen games for pc start coming out(doom,far cry, halflife2)but consoles were designed back in99.after that many pc games come with great gfx like f.e.a.r and many other so thedifference became very less.if it was only consoles than grafix difference would have been great.second is of course higher resolution for consoles which take quit processing power.third is that you just dont have to count texture but also many effects, animation, draw distance,interaction with environment.

Q:-Which is better Among nextgen?

A:-all three are great.each have its own uniqeness.Because of such a hard competition people are getting better games and consoles.

Info on Kill Zone

Q:-Does killzone looks like trailor?

A:-I cant tell you that(laughs).but i can give you some info on engine.we are working on this engine for about two years. and game development has been started from the month of november.we are adding tons of effectand trying not to make mistake we last made.

Q:-tell us about engine and effects?

A:-well our engine is specifically designed for ps3.utlizing the cell andrsx the most we can.abou effects there will be lot of them likediffusable light,HDR,destructible environment,and effects of mvement on particles to name a few.

Q:-Some of the effects you stated aredx10!Does it means ps3 supports dx10?

A:-NO!the designe andarchitecture of consoles is very different from pc.some effects can only be created on consoles and other on pc.for example ps2 didnt have most effects of Dx8 but it supported many other.

Q:-what are difficulties you are facing this time?

A:-Many!there are many.Killzone is a realistic shooter so we are trying to bring relism.we hve to give large scale battles.this is giving us challenge.YOu can have highly detailed four personon screen at once.but when you make it 40 some sacrifices are to made.similarly one is destructible environment.you can make wholes in wall and blow certain things but not all or youcan blow bildings an create a shortcut.we are trying to balance few things.similarly one is deformed terrain left in its condition which means if you blow a car it should remain there even broken glasses and small pieces should be there.problems are not only graphicall but others also.lifelike animations, AI,variety in levels and many other like game should not be repitive and also new type of multiplayer.the biggest is living upto expectations and challeging other next gen games notonlyfor consoles but also pc(crysis).

Q:-somemore info?

A:-well we are trying to make killzone better than trailer not only graphically but also game play wise.we are thinking of adding boss fights but thety wont be at the end of stage.this is how ever uncertain.

The informer also told that why we havent heared of game for long time because there are many restriction at gureilla.thats why nothing new is heared about game.They wont even allow  trashed artwork to comeout.Then he told developer are also thinking of making a level like the trailer and surprising the people by handing over the controller to peopl where you fight after cutscene instead of just watching.he told thaht game is likly to be released this winter

fezano

Okay..thats great...so until you can proove you didnt make any if not all of this up...I think this thread serves very little purpose...
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Ago77

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#3 Ago77
Member since 2006 • 154 Posts

Ohh!!! I can't wait to get my hand on this game:cry:

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mus1523

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#4 mus1523
Member since 2005 • 204 Posts
Ha ha hahahahah!!!!  This is good!!  I love fiction.  But the use of plural nouns would bring a lot credibility to this and the addition of something new about the game would be great too.
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0rin

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#5 0rin
Member since 2006 • 7179 Posts
Grain of salt, etc. But It seems like something a dev would say, sans the typo's and what not. Anyway, Interesting if it turns out to be true.
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firestorm91

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#6 firestorm91
Member since 2006 • 4538 Posts
Wow, this game sounds pretty awesome. :D
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0rin

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#7 0rin
Member since 2006 • 7179 Posts
Ha ha hahahahah!!!! This is good!! I love fiction. But the use of plural nouns would bring a lot credibility to this and the addition of something new about the game would be great too.mus1523
I was thinking it funny too, that the interviewer and the "insider" both have the same horrible grammar. But then I wondered if maybe it is a bad/unedited translation...
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mus1523

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#8 mus1523
Member since 2005 • 204 Posts
[QUOTE="mus1523"]Ha ha hahahahah!!!! This is good!! I love fiction. But the use of plural nouns would bring a lot credibility to this and the addition of something new about the game would be great too.0rin
I was thinking it funny too, that the interviewer and the "insider" both have the same horrible grammar. But then I wondered if maybe it is a bad/unedited translation...

That's true...it could be a bad translation. The poster could be from Europe or Asia even. I'm sorry for making fun if he infact is from another country. It just sounds funny.
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Mcortijo01

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#9 Mcortijo01
Member since 2003 • 2589 Posts
Hopefully this is true.
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maksumic

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#10 maksumic
Member since 2005 • 560 Posts
the game s going to better than trailor
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bored88

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#11 bored88
Member since 2004 • 4978 Posts
English isn't your first language, is it?
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NextGenNow

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#12 NextGenNow
Member since 2007 • 2622 Posts
English isn't your first language, is it?bored88
waht aer you tlakin abuot?
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eclipsed4utoo

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#13 eclipsed4utoo
Member since 2006 • 10578 Posts
English isn't your first language, is it?bored88
agreed. now I understand that Guerilla Games is from like Sweden or Norway or Netherlands or some other country in Europe....but c'mon, that English is horrible. I highly doubt that an educated game developer would speak that badly. I will wait for this "information" to be post in magazines or in an actual interview.
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0rin

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#14 0rin
Member since 2006 • 7179 Posts
[QUOTE="bored88"]English isn't your first language, is it?eclipsed4utoo
agreed. now I understand that Guerilla Games is from like Sweden or Norway or Netherlands or some other country in Europe....but c'mon, that English is horrible. I highly doubt that an educated game developer would speak that badly. I will wait for this "information" to be post in magazines or in an actual interview.

again, said interview could have originally been in a foreign language (which would seem viable, for, as you said, Guerilla is in some foreign country), and the OP just used some poor translation service to translate it. or It could just be an unfunny joke.
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mr_truth

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#15 mr_truth
Member since 2005 • 1261 Posts
GOD, I laughed so friggin' hard while I was reading this! It was like watching a car-accident, it's horrible to look at but you can't stop yourself from watching! I officially proclaim this so called "info" for BS :) *slaps TC for making such a horrid version of a made up interview* Did he even bother trying to read through all that? :( (Obviously not...)
I don't mean to sound like an ass, but, come on, he should have seen this coming! = /
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AngelsFan32

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#16 AngelsFan32
Member since 2006 • 2179 Posts
Yes , because somebody with piss poor writing skills would write this.
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danneswegman

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#17 danneswegman
Member since 2005 • 12937 Posts
so.... what's with the grammar?
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Wii26

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#18 Wii26
Member since 2006 • 4661 Posts

Wow, uhm... This is the worst interview i've ever read if it's real. Sounds like 12 year olds discussing next-gen with eachother.

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Xanog1

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#19 Xanog1
Member since 2004 • 12332 Posts

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

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Xanog1

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#20 Xanog1
Member since 2004 • 12332 Posts

[QUOTE="bored88"]English isn't your first language, is it?eclipsed4utoo
agreed. now I understand that Guerilla Games is from like Sweden or Norway or Netherlands or some other country in Europe....but c'mon, that English is horrible. I highly doubt that an educated game developer would speak that badly. I will wait for this "information" to be post in magazines or in an actual interview.

Add that to the fact that plenty of members of the dev team speak English, and it is kind of hard to believe that someone didn't suffer a heart attack while typing.

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0rin

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#21 0rin
Member since 2006 • 7179 Posts
Personally, I value Xanog's opinion over many others on these forums, therefor, I back him up on this. If he says its fake, its probably fake.
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jwat4

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#22 jwat4
Member since 2003 • 1934 Posts

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

Xanog1
I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum
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candy10101

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#23 candy10101
Member since 2005 • 218 Posts
the biggest is living upto expectations and challeging other next gen games notonlyfor consoles but also pc(crysis).

realy intresting i think this game will be going like trailer ...

i dont want much better graphics then the trailer. it is only like the trailer i hope so.
but i think its not like the trailer.
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eclipsed4utoo

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#24 eclipsed4utoo
Member since 2006 • 10578 Posts
[QUOTE="Xanog1"]

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

jwat4
I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum

actually, he is right. If you go over to the Killzone forums and ask a question about Killzone PS3, you will either get your topic locked or the developers will post "no comment".
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fore_runner

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#25 fore_runner
Member since 2004 • 8704 Posts
Wow...please finish freshman english before trying to forge something.

Edit: Now that I've read the "interview" in its entirety, I apologize for the previous comment, there is no way that English is your native language.
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gekidami

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#26 gekidami
Member since 2004 • 2446 Posts
probaly fake, but in the end does it really matter? nothing of interest was said, whats writen is so vague and minor theres a chance its true, but only by guess...
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Xanog1

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#27 Xanog1
Member since 2004 • 12332 Posts
[QUOTE="Xanog1"]

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

jwat4

I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum

See for yourself:

http://boardsus.playstation.com/playstation/view_profile?user.id=1449484

http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=9581

I didn't get the rank of "Killzone VIP" for nothing.

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jwat4

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#28 jwat4
Member since 2003 • 1934 Posts
[QUOTE="jwat4"][QUOTE="Xanog1"]

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

eclipsed4utoo
I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum

actually, he is right. If you go over to the Killzone forums and ask a question about Killzone PS3, you will either get your topic locked or the developers will post "no comment".

But he frequently speaks with multiple members of the Killzone development team?.... I understand this is all false information but I dont think this guy actually speaks with members from Killzone's developement team on a regular basis...
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Xanog1

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#29 Xanog1
Member since 2004 • 12332 Posts

Personally, I value Xanog's opinion over many others on these forums, therefor, I back him up on this. If he says its fake, its probably fake.0rin

Hooray!

After 2.5 years, 30 levels, 20+ unions, 35 blogs, in excess of 11,000 posts, and other miscellanious forum facts, I finally have someone valuing my opinion over many others.

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eclipsed4utoo

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#30 eclipsed4utoo
Member since 2006 • 10578 Posts
[QUOTE="eclipsed4utoo"][QUOTE="jwat4"][QUOTE="Xanog1"]

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

jwat4
I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum

actually, he is right. If you go over to the Killzone forums and ask a question about Killzone PS3, you will either get your topic locked or the developers will post "no comment".

But he frequently speaks with multiple members of the Killzone development team?.... I understand this is all false information but I dont think this guy actually speaks with members from Killzone's developement team on a regular basis...

speaks/posts. a number of the members of the development team will regularly post on the forum.
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jwat4

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#31 jwat4
Member since 2003 • 1934 Posts
[QUOTE="jwat4"][QUOTE="Xanog1"]

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

Xanog1

I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum

See for yourself:

http://boardsus.playstation.com/playstation/view_profile?user.id=1449484

http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=9581

I didn't get the rank of "Killzone VIP" for nothing.

Okay is all I see there is someone who spends enough time to be invited to a group that has access to a group that I dont know much about... No offense but I dont see this as making you a more credible source than anyone else here in the forum...and for the most part I think anyone with common sense would know the original post, the "interview", was completely fake...
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0rin

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#32 0rin
Member since 2006 • 7179 Posts

[QUOTE="0rin"]Personally, I value Xanog's opinion over many others on these forums, therefor, I back him up on this. If he says its fake, its probably fake.Xanog1

Hooray!

After 2.5 years, 30 levels, 20+ unions, 35 blogs, in excess of 11,000 posts, and other miscellanious forum facts, I finally have someone valuing my opinion over many others.

Hehe, if that was sarcasm, well played, if you are serious, I'm sure tons of others feel the same way as me. But to be honest, Ever since the monster hunter union you and I had, I've found you to be a veritable "fountain of gaming knowledge". :P
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Xanog1

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#33 Xanog1
Member since 2004 • 12332 Posts
[QUOTE="Xanog1"]

[QUOTE="0rin"]Personally, I value Xanog's opinion over many others on these forums, therefor, I back him up on this. If he says its fake, its probably fake.0rin

Hooray!

After 2.5 years, 30 levels, 20+ unions, 35 blogs, in excess of 11,000 posts, and other miscellanious forum facts, I finally have someone valuing my opinion over many others.

Hehe, if that was sarcasm, well played, if you are serious, I'm sure tons of others feel the same way as me. But to be honest, Ever since the monster hunter union you and I had, I've found you to be a veritable "fountain of gaming knowledge". :P

Not sarcasm, usually the credit that I get is "OMG, you're a fanboy because you don't like Halo!!!@11!31! Killzone was a flop, you =teh failure!!!!#!"

Kind of like how some guy felt the need to post something similar to that because I gave my GoTY award to FFXII as opposed to Gears of War.

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TE_Lawrence

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#34 TE_Lawrence
Member since 2005 • 6934 Posts
[QUOTE="Xanog1"][QUOTE="jwat4"][QUOTE="Xanog1"]

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

jwat4

I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum

See for yourself:

http://boardsus.playstation.com/playstation/view_profile?user.id=1449484

http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=9581

I didn't get the rank of "Killzone VIP" for nothing.

Okay is all I see there is someone who spends enough time to be invited to a group that has access to a group that I dont know much about... No offense but I dont see this as making you a more credible source than anyone else here in the forum...and for the most part I think anyone with common sense would know the original post, the "interview", was completely fake...

Huh, no everyone can write with the GG devs as long as it isn't about KillZone for PS3, they are pretty open and funny. I miss Ferret. :(
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jwat4

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#35 jwat4
Member since 2003 • 1934 Posts
[QUOTE="jwat4"][QUOTE="Xanog1"][QUOTE="jwat4"][QUOTE="Xanog1"]

The severe amount of grammar, spelling, and sentence errors get quite annoying.

As for the "developer", I can be certain that he is just someone making stuff up, as I frequently talk to multiple members of the Killzone development team, and none of them randomly blurt out information, especially information regarding this game.

TE_Lawrence

I believe that about as much as I believe the original post.... This is becoming one of the most laughable threads in the whole forum

See for yourself:

http://boardsus.playstation.com/playstation/view_profile?user.id=1449484

http://boardsus.playstation.com/playstation/board/message?board.id=messhall&thread.id=9581

I didn't get the rank of "Killzone VIP" for nothing.

Okay is all I see there is someone who spends enough time to be invited to a group that has access to a group that I dont know much about... No offense but I dont see this as making you a more credible source than anyone else here in the forum...and for the most part I think anyone with common sense would know the original post, the "interview", was completely fake...

Huh, no everyone can write with the GG devs as long as it isn't about KillZone for PS3, they are pretty open and funny. I miss Ferret. :(

I get that...basically I questioned the idea that he talked with the developers on a frequent basis...I took that has he actually speaks with them in person...It was basically a mis-understanding of sorts...
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Xanog1

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#36 Xanog1
Member since 2004 • 12332 Posts

Huh, no everyone can write with the GG devs as long as it isn't about KillZone for PS3, they are pretty open and funny. I miss Ferret. :(TE_Lawrence

Yeah, she hasn't really been around much since June/July 2006, I'm assuming she's busy with producing plenty of upcoming games.

Viper hasn't been around much as of late either, but I know that he is producing a lot of games.

For the most part, it has been motherh, the concept artists, the webmaster, and a few other occasional dev members who have visited us as of late.

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chubear700

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#37 chubear700
Member since 2003 • 1945 Posts
Ha ha hahahahah!!!!  This is good!!  I love fiction.  But the use of plural nouns would bring a lot credibility to this and the addition of something new about the game would be great too.mus1523
You do know that a lot of guys on this site don't speak English as their first language right? So it's a little hard.Just take the news for what it's meant to be taken as - with a grain a salt.
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chubear700

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#38 chubear700
Member since 2003 • 1945 Posts
[QUOTE="eclipsed4utoo"][QUOTE="bored88"]English isn't your first language, is it?0rin
agreed. now I understand that Guerilla Games is from like Sweden or Norway or Netherlands or some other country in Europe....but c'mon, that English is horrible. I highly doubt that an educated game developer would speak that badly. I will wait for this "information" to be post in magazines or in an actual interview.

again, said interview could have originally been in a foreign language (which would seem viable, for, as you said, Guerilla is in some foreign country), and the OP just used some poor translation service to translate it. or It could just be an unfunny joke.

Thank you. Is it so hard for people to know and understand this?
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Shearstown

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#39 Shearstown
Member since 2006 • 136 Posts
I don't believe a word for two reasosns: 1. It never really gave that much information besides saying that Killzone will be "realistic" it's hard to be wrong when you don't give specifics. 2. The spelling, grammar, and typing are horrible. Whatever game journalist got the interview needs to return to the third grade if it's real.
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TE_Lawrence

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#40 TE_Lawrence
Member since 2005 • 6934 Posts

[QUOTE="TE_Lawrence"] Huh, no everyone can write with the GG devs as long as it isn't about KillZone for PS3, they are pretty open and funny. I miss Ferret. :(Xanog1

Yeah, she hasn't really been around much since June/July 2006, I'm assuming she's busy with producing plenty of upcoming games.

Viper hasn't been around much as of late either, but I know that he is producing a lot of games.

For the most part, it has been motherh, the concept artists, the webmaster, and a few other occasional dev members who have visited us as of late.

Yes she's quite a bussy producer, chocked me when I saw that she had worked on my beloved Monty Python games and Gran Turismo. Dunno what Viper has vorked on though. I like how the bord has turned from "KillZone for PS3" centric to a more social board (was bound to happen as people ran out of questions to ask) and can't wait for them to open up for the VIP recruiting at the new site.
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eclipsed4utoo

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#41 eclipsed4utoo
Member since 2006 • 10578 Posts
I don't believe a word for two reasosns: 1. It never really gave that much information besides saying that Killzone will be "realistic" it's hard to be wrong when you don't give specifics. 2. The spelling, grammar, and typing are horrible. Whatever game journalist got the interview needs to return to the third grade if it's real. Shearstown
from my comprehension, the original poster was the interviewer. If he wasn't, he should have posted a link to the original interview. I got that he was the actual interviewer. maybe I missed something.
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bluntiss

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#42 bluntiss
Member since 2005 • 462 Posts
This game is going to just as good as the first 2.   lol.   
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candy10101

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#43 candy10101
Member since 2005 • 218 Posts
[QUOTE="Shearstown"]I don't believe a word for two reasosns: 1. It never really gave that much information besides saying that Killzone will be "realistic" it's hard to be wrong when you don't give specifics. 2. The spelling, grammar, and typing are horrible. Whatever game journalist got the interview needs to return to the third grade if it's real. eclipsed4utoo
from my comprehension, the original poster was the interviewer. If he wasn't, he should have posted a link to the original interview. I got that he was the actual interviewer. maybe I missed something.

i think its not true if its true plz send me link dont post your own hands type interview. dont believe it.
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CyanX73

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#44 CyanX73
Member since 2004 • 3389 Posts
Amazing that the interviewer has possibly the worst language I've ever read from a journalist. Sorry but I doubt anyone is going to believe this is an authentic interview. Just shows how bored and lonely you are.
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NavigatorsGhost

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#45 NavigatorsGhost
Member since 2006 • 6483 Posts
Until somebody posts a link to a NEW VIDEO of KILLZONE IN-GAME FOOTAGE, I don't care. 
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Thatguybobby

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#47 Thatguybobby
Member since 2005 • 452 Posts
Ha ha hahahahah!!!!  This is good!!  I love fiction.  But the use of plural nouns would bring a lot credibility to this and the addition of something new about the game would be great too.mus1523
He's probably not from the U.S. and had to translate. Considering a lot of game work is done in many places other than the U.S.
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maksumic

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#48 maksumic
Member since 2005 • 560 Posts
we want proof
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imapieceofwood

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#49 imapieceofwood
Member since 2006 • 1855 Posts
You totally made that up. There's no link and there's a lot of spelling mistakes.
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#50 bluem00se
Member since 2005 • 2185 Posts

There is some info about killzone that i like to share.dont ask me where i get it because someone may lose his/her job.dont worry this info will soon be on many websites to confirm its true

1.General discussion

the informer and i had many chit chat.the summary is below

Q:-why next gen game dont look that much next gen?

A:-There are many reasons.the first is that consoles have limitations but pc dont have these limitations.in 2004 next gen games for pc start coming out(doom,far cry, halflife2)but consoles were designed back in99.after that many pc games come with great gfx like f.e.a.r and many other so thedifference became very less.if it was only consoles than grafix difference would have been great.second is of course higher resolution for consoles which take quit processing power.third is that you just dont have to count texture but also many effects, animation, draw distance,interaction with environment.

Q:-Which is better Among nextgen?

A:-all three are great.each have its own uniqeness.Because of such a hard competition people are getting better games and consoles.

Info on Kill Zone

Q:-Does killzone looks like trailor?

A:-I cant tell you that(laughs).but i can give you some info on engine.we are working on this engine for about two years. and game development has been started from the month of november.we are adding tons of effectand trying not to make mistake we last made.

Q:-tell us about engine and effects?

A:-well our engine is specifically designed for ps3.utlizing the cell andrsx the most we can.abou effects there will be lot of them likediffusable light,HDR,destructible environment,and effects of mvement on particles to name a few.

Q:-Some of the effects you stated aredx10!Does it means ps3 supports dx10?

A:-NO!the designe andarchitecture of consoles is very different from pc.some effects can only be created on consoles and other on pc.for example ps2 didnt have most effects of Dx8 but it supported many other.

Q:-what are difficulties you are facing this time?

A:-Many!there are many.Killzone is a realistic shooter so we are trying to bring relism.we hve to give large scale battles.this is giving us challenge.YOu can have highly detailed four personon screen at once.but when you make it 40 some sacrifices are to made.similarly one is destructible environment.you can make wholes in wall and blow certain things but not all or youcan blow bildings an create a shortcut.we are trying to balance few things.similarly one is deformed terrain left in its condition which means if you blow a car it should remain there even broken glasses and small pieces should be there.problems are not only graphicall but others also.lifelike animations, AI,variety in levels and many other like game should not be repitive and also new type of multiplayer.the biggest is living upto expectations and challeging other next gen games notonlyfor consoles but also pc(crysis).

Q:-somemore info?

A:-well we are trying to make killzone better than trailer not only graphically but also game play wise.we are thinking of adding boss fights but thety wont be at the end of stage.this is how ever uncertain.

The informer also told that why we havent heared of game for long time because there are many restriction at gureilla.thats why nothing new is heared about game.They wont even allow  trashed artwork to comeout.Then he told developer are also thinking of making a level like the trailer and surprising the people by handing over the controller to peopl where you fight after cutscene instead of just watching.he told thaht game is likly to be released this winter

fezano

The lack of proper grammar in your post has led me to believe that this is total BS.