Rank what your favorite Demon's Souls classes are.
Magician ( A ) - Probably one of the harder classes to play as, weak defense, armor, and weapon skills, can only use small basics weapons like small swords and daggars and things like that, but possesses some of the best magic in the game and starts out with both Water Veil (a spell that protects the user from fire attacks) and the Flame Toss, which is a high energy burst of flame attack. Playing as a magician is fun, because it is challenging, but has its own feel of accomplishment after defeating something.
Soldier ( B+) - Probably my favorite melee class. Since they start out with a spear (in addition to a broad sword), I like to use the spear as my main weapon, and I do it in this special way. I push Triangle in order to carry the spear with both hands, this puts away the shield, which can be dangerous, but since your attacks are slightly faster when you hold it with two hands as opposed to one, it makes up for it. The character does a quick thrust attack with it then and it causes quite a bit of damage. If I need to block, I can push L1 and block things such as sword slashes or blunt attacks. There is also something fun about just running around with a spear in two hands causing all kinds of chaos. The soldier also focuses mostly on melee wheras some of the other melee classes branch a bit into magic as well, making their melee not as focused, so for that, the soldier is my favorite melee class.
Thief ( B+) - Fun class, very quick and agile, just has the feel of an assassin or ninja while playing due to the weapons one gets, the daggar as the default main weapon, and the daggar is small and isn't as powerful as a sword, it's not so much a problem since the speed the thief has as well as the throwing knives and bow and arrows solve that out. Didn't actually think it would be that great, but decided to give it a try and was actually more fun than I thought it would be.
Wanderer ( C+ ) - Wanderer is a good melee/speed class, using stonger weapons than the thief can use (at least initially) but is also more agile due to the lighter armor than some of the heavier melee classes get to be. To me, this class was average, good, not bad, but nothing special.
Knight ( C+ ) - Definitely a good class for people who are uncomfortable with the game or not sure what to go with, as this class's melee is quite strong, and the armor is strong, but it's not extremely excessive and the weapon is large but not overly large. Good balance of stats, and allows for a more forgiving play style due to the defense and strength.
Hunter ( C ) - Middle of the road. This class struck me as nothing special. It is a strong melee class, with potential to be good at many different things, but it didn't seem especially fun. Has a large starting weapon (battle axe) and the bow and arrow which allows the user to engage in melee and range attacks, no real weaknesses for this class, but nothing stood out to be as overly exciting.
Priest ( C ) - Slightly below Hunter, I actually had high hopes for this class, it sounded interesting, being the equivalent to Paladin in many MMORPGs where the melee and defense and armor is strong, and has some white magic abilities. Strong attacks, but the agility is weak due to the heavier armor, and since one can just use healing herbs to heal, I didn't see the necessity of having the ability to heal oneself. Not a bad class, but to me it wasn't anything special and there were probably more fun ones to choose from.
Barbarian ( D ) - Strange class. I think the developers wanted to put in a class that didn't rely as much on accessories such as weapons, spells, armor, etc and just wanted to focus on the players stats. This class is very bare bones, with little to no armor, no special abilities, little to no magic, and as a weapon a simple club, which is very heavy, but seeing how you are just playing as a caveman, playing is quite boring. Powerful melee and defense, but seeing as the gameplay becomes too simple, it becomes a little mind-numbing in my eyes. There is not enough variety with this class.
Temple Knight ( D ) - Very strange class as well. On the outside, the temple knight has extremely strong armor, the strongest of all the classes, including the Knight, and the starting weapon is a large halberd, but due to the heavy armor the Temple Knight wears, the agility is very bad, sometimes to the point where it is actually safer to be just a regular Knight rather than the Temple Knight. This also hybrids itself with the Priest class, as it can cast white magic such as healing, but is much heavier, so think of it as a very heavy armor priest. The halberd is actually sometimes a little hard to use, and since the agility is poor, it counters how strong the Temple Knight should be. You are strong and heavy, but very slow and sometimes difficult to control.
Royalty ( D ) - Very very weird class. I think the developers put this class in there just for their to be some kind of "easy mode" in the game. The armor is weak, the agility is high almost like that of the thief or maybe closer to the magician, attack power isn't great, but the Royalty starts out with a ring that automatically heals your Magic Points over time, which should be considered a more advanced ability. Also, they start out with Soul Arrow, an extremely powerful and cost efficient magic spell that flashes the enemy causing high amounts of damage. Given that the Royalty can cast this magic spell and regen their Magic Points just by walking around, this takes away a lot of the challenge in the game, and actually, a lot of the fun. For example, the Magician starts out with a wooden wand to cast their spells, but the Royalty's wand is made of silver. Their initial weapon is also a simple rapier which can only thrust, which seems to be useful for when casting the spell isn't an option or takes too long. It feels like everything was handed to this class, and to play as it is just lacking the adventuring and is simply walking through the game rather than playing it. It's overpowered because it starts out with Soul Arrow and the Magic Point regening ring and for those reasons it kind of takes away the fun of playing.
What are your opinions of the Demon's Souls classes? Which are your favorites and least favorites and why? How would you rank them?
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