I'm about ten hours into the game right now (just got Esther in my party) and while I'm still thoroughly enjoying the game and, so far, intending to 100% it, I have a few minor complaints.
I wish the monster stat raising system was handled differently. It's sort of boring having to sit there feeding my monsters ten treats per level to maximize their stats. Obviously this isn't mandatory, but the fact that the option is there makes me need to do it; I've always been a completionist in my RPGs, for better or worse.
My other complaint is just how fast the battles move. When I go to defend against an enemy's oncoming special attack, for example, the attack often ends up going off way before I can defend. This applies to healing as well. By the time I've sorted through my spells to heal a party member, she's likely dead. Is there a way to "pause" the battle to sort through the menu to defend/heal or is it just a matter of quick menu navigation before the enemy's attack goes off?
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