I came across a video. It was called The Problem with First Party PlayStation Exclusives. The Video is Embedded below.
I'd like you to watch it and Give your opinion. Is the creator of this video right or wrong? If he is right, do you care?
NOTE: (I did not make this video and I am not affiliated in any way with the person who did. This thread was created to invoke discussion and nothing more)
Now I've said it before and I'll say it again. I do not play video games for the challenge. I play them for the stories and character development.
This is why in a game series I not only read the novels that release alongside the games. But the graphic novels and comics that are based inside the games universe. That's why I'm drawn to Sony and its content. And I tend to shy away from first person shooters. But I’ll elaborate below.
I don't agree with this video. God of War has an extensive back story that spans across 7 titles. And in order for the series to evolve not only did the story have to, but the way you play the story had to as well.
That's why they had to explore the surroundings of the Norse Setting. Because a chance for exploration wasn't given to us in any of the seven prior God of War games.
But what this user didn't take into account is the fact that even though there are places to explore in this new God of War game, it's still going to be quite linear. When compared to the open sandboxes that were used to seeing in video games. So if his only problem with the new game is the fact that the camera drop down behind KRATOS. I'm not seeing the issue.
Now another gripe the narrator has is that Sony seems to be releasing narrative heavy games primarily in third person. Which happens to be my favorite type of game. However there is a reason why you can’t put extensive character development or heavy narrative in first person shooters.
The first reason is risk. It's quite sad to say that if one did exist that had the good shooting mechanics you're used to seeing in a first person shooter but was also narrative heavy it would not do as good as the yearly call of duty, battlefield shove the gun up the enemies ass game that comes out. Because people don't want lulls in the action. And it would probably be written off as boring. Saying goodbye to any possibility of a sequel.
The reason why narrative heavy first person shooters are few and far between is because the Majority of people who play first person shooter's couldn't give two shits about the narrative in those type of games in the first place.They care more about a shooting mechanics, nailing Headshots, and Big ass explosions.
Also the only thing you see of the character you're playing in a first person shooter is their fucking hands. How in the hell are you supposed to gain a deeper understanding or feel for the character that you are playing when all you see is their mother fucking hands?
You can't. But if that's your preference then so be it.
The narrator's third gripe was that Horizon: Zero Dawn looked and played too much like other PS4 exclusive's that had already come out. He did mention how different it was compared to Killzone. But completely glossed over that fact because it played similar to other third person Adventure games because the protagonist had a bow and arrow.
And she upgraded her arsenal. To think that a surprise like Horizon: Zero Dawn could be tarnished just because it's played in the third person. This guy overlooked what could be a modern-day masterpiece for the fact that it feels just too familiar.
Now to this narrators credit he is right. There are at least 6 or 7 games coming out between now and the end of 2018 that are PlayStation Exclusives and 3rd person. But what he fails to understand is that their stories, their settings, their character development and tone will be what sets them apart from each other.
This narrator claims that he doesn't see the risk involved with Sony's current exclusives. But what do you call a developer extensively known for a dystopian first person shooters series. Releasing a third person action adventure game in a lush open world that's heavy on narrative. And to have it actually succeed. If not a great reward for a project that was all risk.
Or an independent studio who has developed what they are calling an independent AAA game. I've certainly never played one before.
So as far as I can tell there are two ways Days Gone, Detroit: Become Human, God of War, HellBlade, The Last of Us 2, Uncharted: Lost Legacy will be similar. They're in 3rd person. And they're going to be Great Fucking Games.
What say you?
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