Right now I have no interest in getting trophies, 80% of them are just "do this" or "kill that", with no link to the story or characters, so I get some (you even get some by just progressing into the game, which makes them worthless), and I sometimes wander and get some by killing things but not intending to do so.
I think M$ implemented them to create a level of competition as most of their gamers like FPS or racers, and would like to compare thier killing spree or race time, but it could have been left out on Playstation and do another system rewarding time spent on a game (still have to find a trophy about that), or playing it for some weeks or months, showing the attachment you have to a game ...
Maybe rewards could be interesting, but most likely it waon't happen as it would have a cost for Sony or developers ; if someday companies will stop their stupid "next year the objective is doing +400%, if not we'll fail and could collapse" they could actually do intersting things with their money - perhaps even gain more in the very long term, come on, as long as moeny makes it so you can continue, just forget impossible objectives, you can't go up all the time, infinite is a mathematical notion, it can't be taken into account in everiday life.
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