[QUOTE="kingtito"] [QUOTE="techargon"]i think that most new games will now be ported from the ps3 version, it would have been tuff for all the earlier games that were pretty far in devolpment alreadytechargon
Â
Being as how there are 3 times as many 360's as there are PS3's, I really doubt that's going to happen.
Â
if the game is going to be multi plat, it really doesnt matter what the install bases are, what matters is what systems can do more and be ported from easiest, and it's already been said....
"Eggebrecht also comments on the number of development studios who have so far complained that programming games for the PS3 is far too difficult in comparison to the 360. In his opinion, the majority of these complaints come from development teams who try to port games from the 360 to the PS3 instead of doing it the other way around.
"[Microsoft] created the 360 engine with a unified memory architecture in mind, with the embedded frame buffer with its advantages and disadvantages, and not thinking too much in early stages about multicore," he explains. "If you try to get that over to the PS3, you're in for a bad surprise. The PS3 is all about streamlining about the two different memory pools. They are separate. You don't have to do tiling because you don't have an embedded frame buffer.
"If you create first on the PS3," he later adds, "it is pretty easy to port it to the 360. A lot of companies coming on board now will probably start on the PS3 and move to the 360. The lucky thing for us is we didn't have to think about the 360 at all."
link:"http://www.gamepro.com/news.cfm?article_id=108990&AFC-AD&ATTR=N4G".... does that make sense to youÂ
Yeah, I read that article yesterday.
You have to question his credibility when his company only develops for the PS3....kinda like Insomniac. These guys have a vested interest in seeing the PS3 be #1.
Log in to comment