Role-playing-game kinda vague.
So is Killzone 2 a RPG, you play the role of a anti-helghast solider.
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The way I'd describe it is a game that features a character or many characters that you "level" up and progress through on a journey. You increase their individual stats, progressively fight stronger enemies, and usually partake in a longer story-driven adventure.
I can't really explain it that well. I'll let someone else take the lead on this one.
The way I'd describe it is a game that features a character or many characters that you "level" up and progress through on a journey. You increase their individual stats, progressively fight stronger enemies, and usually partake in a longer story-driven adventure.
I can't really explain it that well. I'll let someone else take the lead on this one.
Call of duty has all that besides the "longer story driven adventure".[QUOTE="yokofox33"]Call of duty has all that besides the "longer story driven adventure".The way I'd describe it is a game that features a character or many characters that you "level" up and progress through on a journey. You increase their individual stats, progressively fight stronger enemies, and usually partake in a longer story-driven adventure.
I can't really explain it that well. I'll let someone else take the lead on this one.
Fightingfan
But Call of Duty's main focus is shooting and action. A role-playing's focus is to progress through a long story at smaller intervals, take on quests, and make your character grow. Again, I'm not an expert. I'm letting someone else take the lead. If you're looking for an argument from me then you can forget it.
Usually two things make up an RPG:
1.) It usually has some dialog options. And it often effects how the rest of the game is.
2.) Usually there's some collecting and skill progression involved.
And KZ2 is far from being an RPG, some examples are Demon's Souls, Mass Effect, Fable 2, Fallout 3, Oblivion, and Valkaria Chronicles.
A game where you Role-Play. Usually where you level up through gaining XP (expiernce) and gain new spells/magic/abilities. Think of like Dungeons and Dragons type of thingXx-Addict-xXThats the simplest way to see it I guess.
If you wanna get extremely technical, an RPG involves turn-based momentum. If you go back to the pioneer days, that is.
These days it's really just a label for describing a game that has multiple facets. Character progression, turn-based/active combat, item collection, mathematic outcomes, story-heavy progression, and all that jazz.
I think TC was joking.PetJelNah, my friends also get mixed up in what RPGs really are as well. "Hey, what kind of games do you play?" "Oh, mainly role playing games." "Whoah! You play RPGs? What kinds?" "Erm, Modern Warfare 2, Bioshock, NHL 2010." "..."
[QUOTE="PetJel"]I think TC was joking.hazelnutmanNah, my friends also get mixed up in what RPGs really are as well. "Hey, what kind of games do you play?" "Oh, mainly role playing games." "Whoah! You play RPGs? What kinds?" "Erm, Modern Warfare 2, Bioshock, NHL 2010." "..." Bioshock kind of has a RPG element to it though, it's not a classic FPS.
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