why such a powerful machine runs at 30 frames per second for most of the games?

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bruce_wayne_gr

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#1 bruce_wayne_gr
Member since 2008 • 25 Posts
this is to me one of the main reasons for the ps3 to lack in details in the games compared to the 360..the 360 versions run at 60 frames and most of the ps3 run at 30...why?rumours say it can go up to 120 frames but damn,games stick on 30....why?even if the code is difficult for the companies to programme,i do not care..something must be done...otherwise we will only have a cheap blue ray player and not a powerful console machine
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teebeenz

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#2 teebeenz
Member since 2006 • 4362 Posts
this is to me one of the main reasons for the ps3 to lack in details in the games compared to the 360..the 360 versions run at 60 frames and most of the ps3 run at 30...why?rumours say it can go up to 120 frames but damn,games stick on 30....why?even if the code is difficult for the companies to programme,i do not care..something must be done...otherwise we will only have a cheap blue ray player and not a powerful console machinebruce_wayne_gr
Same reason why my PC runs Oblivion at 17fps.
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jyoung312

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#3 jyoung312
Member since 2003 • 4971 Posts
Easy lazy developers don't know how to program for ps3 bc they try porting instead of developing for the ps3. First party games have no issue bc they are developed for the ps3 and use the spus whereas 3rd parties are lazy.
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bruce_wayne_gr

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#4 bruce_wayne_gr
Member since 2008 • 25 Posts

Easy lazy developers don't know how to program for ps3 bc they try porting instead of developing for the ps3. First party games have no issue bc they are developed for the ps3 and use the spus whereas 3rd parties are lazy.jyoung312

which games are the first party ones?do not tell me the launch games cause i believe exactly the opposite..that as times passes,then there will be games developed for the ps3 because companies will then know exactly how to programme for this machine

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jimm895

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#5 jimm895
Member since 2007 • 7703 Posts
It's all because the developers don't know what to do to get the frame rates out now. But then TV's run at around 27 frames per second.
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bruce_wayne_gr

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#6 bruce_wayne_gr
Member since 2008 • 25 Posts

It's all because the developers don't know what to do to get the frame rates out now. But then TV's run at around 27 frames per second.jimm895

i think tvs can run more since the xox 360 has many games running at 60 frames per second

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shabab12

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#7 shabab12
Member since 2007 • 2613 Posts

[QUOTE="jimm895"]It's all because the developers don't know what to do to get the frame rates out now. But then TV's run at around 27 frames per second.bruce_wayne_gr

i think tvs can run more since the xox 360 has many games running at 60 frames per second

thats hdtv's, and apart from madden, which games run at 60fps on the 360 and 30fps on the ps3?

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marterikster

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#8 marterikster
Member since 2007 • 934 Posts
Lazy game makers ,THEY DON'T EVEN TRY TO MAKE PS3 GAMES GOOD!!!!!!!!!!!!!!!!!!!They just use the "its difficult to program"BS excuse to cover their laziness !:evil:
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BoDy_BaG

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#9 BoDy_BaG
Member since 2003 • 81 Posts
a system is only as powerful as the skill of the developers creating the software. remember that
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bruce_wayne_gr

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#10 bruce_wayne_gr
Member since 2008 • 25 Posts

a system is only as powerful as the skill of the developers creating the software. remember that BoDy_BaG

yes but again isn't it the same developers that make pc games and those who make console games?

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darkusse

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#11 darkusse
Member since 2007 • 335 Posts
Thankfully this is actually a good problem.. the ps3 features newer harder to program technology. Given time we will see the benefit of this. Just like the new Multi-Core PC machines, the Playstation is pushing into a new era of technology.
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emitsu97

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#12 emitsu97
Member since 2003 • 10720 Posts

yes but again isn't it the same developers that make pc games and those who make console games? bruce_wayne_gr

No.

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BoDy_BaG

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#13 BoDy_BaG
Member since 2003 • 81 Posts

[QUOTE="BoDy_BaG"]a system is only as powerful as the skill of the developers creating the software. remember that bruce_wayne_gr

yes but again isn't it the same developers that make pc games and those who make console games?

not Necessarily. especially when it comes to the ps3, the programming is much different from the pc and xbox that devs are not used to it and cant make games that well, even though they are getting much better. Plus i dont think the same people that work on the pc work on the console, most of the time they have seperate teams or studios working on a single title, one for each platform. Except maybe ports or rare occasions.

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rodney130

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#14 rodney130
Member since 2004 • 1139 Posts
Thankfully this is actually a good problem.. the ps3 features newer harder to program technology. Given time we will see the benefit of this. Just like the new Multi-Core PC machines, the Playstation is pushing into a new era of technology. darkusse
Agreed
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bruce_wayne_gr

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#15 bruce_wayne_gr
Member since 2008 • 25 Posts
i cannot understand why sony made the machine to be so hard to programme for games ....i do not know if programmers are lazy or if sony made a big mistake ....
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BoDy_BaG

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#16 BoDy_BaG
Member since 2003 • 81 Posts

i cannot understand why sony made the machine to be so hard to programme for games ....i do not know if programmers are lazy or if sony made a big mistake ....bruce_wayne_gr

i get that too sometimes.....i believe ps3 is before its time but i used to pray it wouldnt end up like that dreamcast. But every now and then more and more devs seem to get used to it and start complimenting the hardware which brings hope. And i dont think its going away anytime soon with bluray crushing hddvds right now, people keep buying the ps3 even if its not for the games

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marshall_121

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#17 marshall_121
Member since 2005 • 32 Posts

[QUOTE="bruce_wayne_gr"]i cannot understand why sony made the machine to be so hard to programme for games ....i do not know if programmers are lazy or if sony made a big mistake ....BoDy_BaG

i get that too sometimes.....i believe ps3 is before its time but i used to pray it wouldnt end up like that dreamcast. But every now and then more and more devs seem to get used to it and start complimenting the hardware which brings hope. And i dont think its going away anytime soon with bluray crushing hddvds right now, people keep buying the ps3 even if its not for the games

I think it's about longevity, personally. There's probably a big advantage in having developers gradually unlock the capabilties of the hardware, rather than fully understanding it's techical prowess from the very beginning. Think about your favorite FPS or strategy game and how important a games replay value is to you. Would you really want to experience everything on the first pass? I don't necessarily mean that Sony deliberately made the PS3 hard to code for - it could be that the hardware just demands it - but in either case I don't think it's such a bad thing. Developers will still be figuring stuff out on the PS3 five years from now, wheras the 360 will probably be well mapped long before this.

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BoDy_BaG

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#18 BoDy_BaG
Member since 2003 • 81 Posts
[QUOTE="BoDy_BaG"]

[QUOTE="bruce_wayne_gr"]i cannot understand why sony made the machine to be so hard to programme for games ....i do not know if programmers are lazy or if sony made a big mistake ....marshall_121

i get that too sometimes.....i believe ps3 is before its time but i used to pray it wouldnt end up like that dreamcast. But every now and then more and more devs seem to get used to it and start complimenting the hardware which brings hope. And i dont think its going away anytime soon with bluray crushing hddvds right now, people keep buying the ps3 even if its not for the games

I think it's about longevity, personally. There's probably a big advantage in having developers gradually unlock the capabilties of the hardware, rather than fully understanding it's techical prowess from the very beginning. Think about your favorite FPS or strategy game and how important a games replay value is to you. Would you really want to experience everything on the first pass? I don't necessarily mean that Sony deliberately made the PS3 hard to code for - it could be that the hardware just demands it - but in either case I don't think it's such a bad thing. Developers will still be figuring stuff out on the PS3 five years from now, wheras the 360 will probably be well mapped long before this.

yea and i bet five years from now the 360 would be loong gone and microsoft will have another system out the door along with a wi2 or wi3. i see what you are saying but u dont want developers to still have trouble coding cause they will most likely give up and stop. You want them to get comfortable with the coding so they can push the hardware futher, like past systems u can see from a launch title to one of the last games that came up how big of a jump that said system has made.

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gwf123

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#19 gwf123
Member since 2007 • 411 Posts
yall dont know ur frames per second .... 30 ISNT BAD 60 is a WASTE OF ENERGY
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gimlifn

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#20 gimlifn
Member since 2005 • 621 Posts
Right now developers are still trying to master coding games for the PS3 and they still have not learned how to get it just right or at least the third party people haven't. The 360 has been out for a long time and it also uses a older format known as dvd. So it is easier to develop for but once developers realize the developing power they have the frame rates will jump into the 60 range and maybe one day into the 120 range but thats probably wishful thinking.
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Flame_Blade88

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#21 Flame_Blade88
Member since 2005 • 39348 Posts
It's not the PS3, it's the devs that make the games.
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Spaceboy99

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#22 Spaceboy99
Member since 2007 • 25 Posts
all this is so true. i mean, just look at the first games to come out for the ps2. by the standards of the ones that are out now, the graphics absolutely suck, but way back when, they were the pinnacle of graphics technology. the devs'll pull through eventually, and the ps3 will have the prestige it deserves
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_Cab0ose87_

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#23 _Cab0ose87_
Member since 2006 • 1002 Posts

I seem to remember the Dreamcast outperforming the PS2 when the PS2 first launched... look how that turned out, give it time.

I'm not trying to imply the 360 will flop as hard as the DC, thats almost impossible. But just take that into account. The 360 is outperforming the PS3 now, but it will almost certainly change in favour of the ps3 in months or a year or so down the road..

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theducksfan

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#24 theducksfan
Member since 2005 • 25 Posts
It was a developer issue. Most noticible was madden 08 witch ran at 30 fps on Ps3 and 60 on 360. But thats just cause the Ps3 was new. For example Burnout paradise with is a EA game like madden, runs smoother on the Ps3, other multiplatform game such as DMC4 and COD4 also run better on Ps3 so thats proof that developers are begining to understand how to develop for Ps3, look for games like MGS4 and killzone 2 to really start to push the Ps3 farther than the 360 will be able to match in terms of graphics and framrate.
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jimm895

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#25 jimm895
Member since 2007 • 7703 Posts
If we really think about it the number of frames per second doesn't really matter that much if the frame rates are constant. Your TV runs at about 27 frame per second and there is no problem because the frame rates are constant.
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waza000

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#26 waza000
Member since 2005 • 1906 Posts
my best bet is ... you activated VSync .... wich limits the fps to 30 (it's kinda an easy option for low end pc users that don't want to play in graphic settings .... (or it was at leats ... actualy i'm no so sure about what it does, eccept that it limits the fps)
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Mrbiggerdems

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#27 Mrbiggerdems
Member since 2005 • 554 Posts

yall dont know ur frames per second .... 30 ISNT BAD 60 is a WASTE OF ENERGY gwf123

ya'll don't know english.

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Hitamaru-homia

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#28 Hitamaru-homia
Member since 2006 • 2046 Posts
its dev fault...
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Andrew_Xavier

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#29 Andrew_Xavier
Member since 2007 • 9625 Posts
Devs haven't learned to optimize on the hardware yet, it takes time,
took a couple years before the ps2 got a bunch of great games.
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MyzeDivine

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#30 MyzeDivine
Member since 2007 • 916 Posts
I wouldn't be so general in saying "it's the dev's fault." Most of the bad ports and such are from EA, because THEY are too lazy. With a couple of exceptions, most other multiplatform games are pretty much the same on ps3 and 360. The only good news I've heard out of EA in a LONG time though, is that they may start making games for the ps3 and porting them to the 360 this year, since it's easier that way. Although, that may just be a false rumor. Hopefully it's true, though I doubt they would do their max development because then the 360 version would be inferior.
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dbd333

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#31 dbd333
Member since 2004 • 508 Posts
Heck if I wanted to make millions I'd make a really really bad game, cut a LOT of corners, hype the game up a LOT (paying for editorials from corrupted game sites to get good reviews) provide NO SUPPORT AFTER RELEASE and add 'booster packs' or microtransactions in a couple of months to keep the money flowing. Basically I would be EA.
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shroom76

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#32 shroom76
Member since 2007 • 1764 Posts

less ram. 256mb.

360 has a gig. the power you speak of lies in teh cell processor and 6 other processors that devs refuse to make use

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X360PS3AMD05

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#33 X360PS3AMD05
Member since 2005 • 36320 Posts
Have you programmed for the PS3?