Multiplayer than single player. True or false??
I think it’s true. If you had someone to play with, it was better.
Multiplayer than single player. True or false??
I think it’s true. If you had someone to play with, it was better.
The N64 was the first real multiplayer system. Definitely multiplayer before single player the ps1 was only a single player system for me.
I'd say true of the N64. Four controller ports was a godsend back in the day.
This. Blows my mind that Sony was stubborn to adapt to that on the PS2. Guess they got cocky over their victory against Nintendo. Meanwhile, XBOX and SEGA adapted to it.
I don't know what you people are talking about. Multi-tap adapters have been part of consoles at least as far back as the NES.
But because it was an extra peripheral, most developers didn't think it was worth the effort to utilize. Only a handful of games ever supported them. On N64, 4 player was nearly obligatory.
I don't know what you people are talking about. Multi-tap adapters have been part of consoles at least as far back as the NES.
But because it was an extra peripheral, most developers didn't think it was worth the effort to utilize. Only a handful of games ever supported them. On N64, 4 player was nearly obligatory.
Well that may be true, but it was equally as rare to get enough people together in one room with the same interests long enough to play such a game. My family only ever played more than two people at a time on special occasions, and even then it was ONLY Mario Party. Everything else was either me playing alone, or with my brother. It's not like today where you can find people from all over the world to be your player 3 and 4, so while the N64 had the capability, I doubt it was used as much as people think.
I don't know what you people are talking about. Multi-tap adapters have been part of consoles at least as far back as the NES.
But because it was an extra peripheral, most developers didn't think it was worth the effort to utilize. Only a handful of games ever supported them. On N64, 4 player was nearly obligatory.
Well that may be true, but it was equally as rare to get enough people together in one room with the same interests long enough to play such a game. My family only ever played more than two people at a time on special occasions, and even then it was ONLY Mario Party. Everything else was either me playing alone, or with my brother. It's not like today where you can find people from all over the world to be your player 3 and 4, so while the N64 had the capability, I doubt it was used as much as people think.
You may be right that it wasn't used as much as people think, but my friends and I used it a lot. Almost every weekend for a while in high school, and even more than that when I had roommates in college (though that was more Gamecube and Xbox by then). Admittedly, I haven't done much split screen gaming in the last decade or so, but am hoping to change that when my kids are a bit older :)
I don't know what you people are talking about. Multi-tap adapters have been part of consoles at least as far back as the NES.
But because it was an extra peripheral, most developers didn't think it was worth the effort to utilize. Only a handful of games ever supported them. On N64, 4 player was nearly obligatory.
Well that may be true, but it was equally as rare to get enough people together in one room with the same interests long enough to play such a game. My family only ever played more than two people at a time on special occasions, and even then it was ONLY Mario Party. Everything else was either me playing alone, or with my brother. It's not like today where you can find people from all over the world to be your player 3 and 4, so while the N64 had the capability, I doubt it was used as much as people think.
You may be right that it wasn't used as much as people think, but my friends and I used it a lot. Almost every weekend for a while in high school, and even more than that when I had roommates in college (though that was more Gamecube and Xbox by then). Admittedly, I haven't done much split screen gaming in the last decade or so, but am hoping to change that when my kids are a bit older :)
It was more than just the lack of a couple extra ports that limited multiplayer gameplay on earlier consoles though. Much of it was hardware limitations. Every time you split a screen for co-op, the system has to render and draw two versions of the game. Those that could handle four players were almost always single-screen games. Getting four players to work correctly on a single screen, like in a game like Gauntlet wasn't easy.
False. It depends on the individual. I always prefer single player games over multiplayer and I played a bunch of stellar single player games on SNES and N64. Hell, I remember waiting for my friends to go home so I could go back to single player, like in Goldeneye or Perfect Dark. Now if you were to compare multiplayer of N64 vs PS1, then N64 would win easily.
@marleygamer: but why does it sux though?? Can you like...give us ways to make it better??? We’re a great community here. We’re all ears and we’ll try to take you constructive criticism very seriously.
Thanks and have a great day!!
True, for the N64. I lost count of how many times we had four gathered around a big CRT. Its the only console that all my friends eventually bought themselves for multiplayer at home. (we got sick of carrying each others across town!)
Whats great is the N64 was also incredibly strong for single player too - but multi was its shiniest jewel in a very shiny crown!
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