From what Sega says the game has this night/day engine hopefully along the lines of something like Zeld in that it slowly changes to night and thus at night is when Sonic "changes."
Let's face it, we still don't know much about this game. We'll have to wait for E for All.
kbaily
Half of the "features" will be thrown out, or half-implemented by the time the game reaches the shelves. Sonic 2006 was shown off originally, and hyped up JUSt because of the daytime-cycle, which in the end, wasn't even implemented. Perhaps this is the same cycle, and they decided to place it within another game due to time restrictions. It seems to suit this game a whole lot better really. It would have doen nothing to the other game. Here, it takes Sonic into a whole new style of gameplay, which better be worth it!
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