[QUOTE="Manaka-kun"][QUOTE="Manaka-kun"][QUOTE="Manaka-kun"][QUOTE="Manaka-kun"]Name: Raphael
Class: Summoner (Mainly White Mage, kinda like Yuna except a guy, and also Black Mage slightly mixed in.)
Magic: Fira, Thundara, Blizzara, Watera, Cura, Esuna.
Summons: Addramelech (FF XII, he's the summon of my zodiac sign. :P), Shiva, Bismark (Water element, from FF VI.)
Strengths: High magic, Medium magic defense, medium attack.
Weaknesses: Horrible weapon defense.
Weapon:Â Whip. (Never used enough in FF games.)
Ultimate Attacks: Ultima, Judgement Strike (Casts Holy on his whip and strikes multiple times. Not very powerful as his attack isn't that strong.), Pinpoint (Whip gains spikes all over it as the user attacks. Stronger than his normal attack, one quarter the strikes of Judgement Strike.), ???
Tell me if it's too overpowered, I can edit it alot.
Manaka-kun
Oh, also, my guy can use Drain and Osmose, (But Drain is weaker than usual.) and has high MP and medium-to-low HP.
Yet another edit...
Spells: Firaga, Blizzaga, Thundaga, Watega, Curaga, Esuna, Haste, Shell, Protect, Bio, Holy.
Summons: Addramelech, Shiva, Bismark, Ramuh, Ultima (The FF XII Version, the Holy elemental one), Titan (FF VII Earth element).
Age: 15 (Heheheh.....)
Armour: Robes.
Ultimate Attacks: Ultima, Judgement Strike, Pinpoint, Magus Sisters (a Summon Ultimate Attack, they're too strong to be a normal summon.) Holy is now a normal spell instead of a Limit.
Ok, if we must make a back story...
Backstory: Raphael was left alone at an early age when his parents mysteriously disappeared. He was 6 at this time. The entire village of his birth was destroyed, but he waited here, holping someone would come. A White mage one day stumbled upon the wrecked village and took him back to his hometown. He healed the wounds Raphael had gained, and this led Raphael to ask to be taught this art. He quickly excelled and surpassed his trainer.
At a later age, he found out about the arts of summoning and studied this. He sought out these powers and can now control the elemental beasts and heal wounds. And all this was before age 13, when he started venturing off alone for field practice, until now...
Weapon: Staff (They're more suited to spellcasters, forget the whip comment.)
One mroe thing, can he be a Summoner AND White Mage like Yuna, or can he only be one?
I have to change the two whip limits as well... -__-
Ultiamte Attacks: Ultima: The normal Ultima spell.Â
Judgement Laser :Millions of Holy element beams of light shower the opponent causing spprox. 5,000 HP of damage.
Magus Sisters: One of his two Summon Limit attacks. The FF X version of the Magus Sisters, except not as overpowered.
Zodiac: His second Summon Limit attack. Zodiac is the strognest summon in XII (Too the best of my knowledge), and as such Raphael must use each of his limit attacks at least once in battle to summon Zodiac, plus he must sacrifice half his current HP with a slow MP drain to keep Zodiac alive.
Sorry, yet another edit.
White Magic: Cureja - Heals all party members, but for half the recovery of Curaga.
Life - Revives target party member with three quarters his health.
Lifeja - Revives all fallen party members with one quarter of their health.
Black Magic: Quake, Quakera, Quakega - The three levels of an Earth spell.
Ether Storm - Mixes Fira, Blizzaga, Watega, Thundaga and Quakera together to deal 9,999 HP Damage.
Leech - Drain and Osmose together.
Ultimate Attacks - Judgement Day - A mix of all attacking spells together, each with tis total health damage halved, but Raphael must have used his overdrive, plus the overdrives of all his non-limit Espers (I'm refering to them as Espers now.) Each spell does three quarters its normal damage if Zodiac and the Magus Sisters have their overdrives used. (Note: Each Esper's overdrive is a slightly stronger version of all the -Aga elemental spell levels. Non-elemental Espers have a stronger version of Leech or Flare.)Â
Please tell me if any of this is overpowered (or too weak), I'll try and change it so it's ok.
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