1. Why do J-RPGs have the "because I said so" or "just believe it" mentality in their way of explaining their world? What the heck is a Fon Artes, a Magic-sphere, Miasma, or Mana? Where the heck do these things come from? "Just believe it!" But how do they exist? "Because I said so!" Get what I'm saying?
2. How come the enemy only fall asleep when Tear sings a hymn during battle?
3. Why is "alchemy" always misinterpreted from what it really is? How does a spear and a rod turn into a elixir?
4. How come the Sword of Kings is such a weak-sauce weapon but it can destroy the Dusk Shard?
5. Why can't you just use one tent the entire time?
6. If the guardians or the espers are there to help you, why do you always have to try and kill them?
7. How does Vaan travel through the Paramina Rifts with only a vest on? Do I even have to mention Fran?
8. My character is paralyzed, has a virus, is turned to stone, blinded, drenched in oil, burned, and frozen, but a good night sleep at the inn will make me good as new.
9. A boat doesn't sail, but how can you fly on a dragon when there is no wind?
10. Why can't they just use life-magic, a red save-crystal, or a phoenix down to bring Aeris back to life?
There are tons more. The list can be endless. If you know anymore, post them.
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